KDST Posted September 30, 2019 Share Posted September 30, 2019 (edited) Some textures in PS2 are better than PC because PC had bad compression and some textures like neons or shadows this quality drop affects them in some textures and that's why I started looking for all the textures that contain neon and shadows. Here a comparison VICE CITY PC PS2 Neons PC PS2 SAN ANDREAS PC Spoiler PS2 Spoiler Download 2.0 Neons and Shadows Credits: Mugetsuga for PS2 Feels Edited July 11, 2020 by KDST 2.0 Update Local Man, ghost66, Danilchek and 22 others 24 1 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/ Share on other sites More sharing options...
gts. Posted October 1, 2019 Share Posted October 1, 2019 It's not a secret that PS2 textures are a lot better than PC textures on VC and SA. Not resolution wise though but whatever. Vishnuka and LaDiDa 1 1 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1070918643 Share on other sites More sharing options...
LaDiDa Posted October 1, 2019 Share Posted October 1, 2019 10 hours ago, gts. said: It's not a secret that PS2 textures are a lot better than PC textures on VC and SA. Not resolution wise though but whatever. Even worse on SA, VC occasionally has the same textures, but higher resolution >.< Davve95 1 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1070919122 Share on other sites More sharing options...
Davve95 Posted October 1, 2019 Share Posted October 1, 2019 (edited) Just a guess, maybe it was intended for saveing space? Since SA is larger then VC file wise. Otherwise it seems really clumsy. But not a secret that somethings is really broken XD. Edit: Nice job for brining back the real textures. That should have been there in the first place. Edited October 1, 2019 by Davve95 KDST 1 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1070919143 Share on other sites More sharing options...
KDST Posted July 11, 2020 Author Share Posted July 11, 2020 (edited) New UPDATE! For VICE CITY and SAN ANDREAS This update had now DFFs for Vice City the reason? here: 1.0: 2.0 And update for san andreas, includes better neons for Las Venturas palms since in ps2 so why not? ps2 pc: ENJOY! Edited July 11, 2020 by KDST firedihm, ShadowM, Vishnuka and 4 others 5 2 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1071274344 Share on other sites More sharing options...
AvinashD Posted July 11, 2020 Share Posted July 11, 2020 Great Work bro! Keep going Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1071274370 Share on other sites More sharing options...
mohamadelbanna Posted January 29, 2021 Share Posted January 29, 2021 I have a small problem, the file malltreeshad.txd doesn't exist in my gta3.img, should i ignore it or should i add it without replacing anything Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1071466427 Share on other sites More sharing options...
Vishnuka Posted December 20, 2022 Share Posted December 20, 2022 (edited) On 7/11/2020 at 10:41 AM, KDST said: New UPDATE! For VICE CITY and SAN ANDREAS This update had now DFFs for Vice City the reason? here: 1.0: 2.0 And update for san andreas, includes better neons for Las Venturas palms since in ps2 so why not? ps2 pc: ENJOY! Thank very very Much for This Ur Great Work, GooD luck with Don't forget to Keep Up maa Brother! Edited December 20, 2022 by Vishnuka wwwwandrarijaz 1 Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1072052154 Share on other sites More sharing options...
Garpown Posted November 9, 2024 Share Posted November 9, 2024 I know I'm very late but in Vice City, dt_lites.txd & dt_nitelites2.dff are also broken. The blue light from the tallest skyscrapper... Link to comment https://gtaforums.com/topic/936663-neons-and-shadows/#findComment-1072456653 Share on other sites More sharing options...
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