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tomybk

C# Changing player model problem

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tomybk

Hello everyone, if i put code for changing player 

Game.Player.ChangeModel("G_F_Y_VAGOS_01_P");

On player death i have game error, how i can fix this to on death player change back to Michael or any other game character?

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tomybk

over a week ago this post maded, and over 700 people see the post and answers = zero  :(

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notphoon

You need to watch for the death event, then intercept it and replace the model. On tick you would use

 

if (Game.Player.Character.IsDead)
{
    if (!Game.Player.Character.isMainCharacter())
        Game.Player.ChangeModel(PedHash.Michael);
}

 

isMainCharacter is an extension method, you can place this in a class and it will show up with intellisense when you have a ped entitiy

 

public static bool isMainCharacter(this Ped myPed)
{
    int PedType = Function.Call<int>(Hash.GET_PED_TYPE, myPed);
    if (PedType == 0 || PedType == 1 || PedType == 2)
    {
        return true;
    }
    else
    {
        return false;
    }
}

Some trainers will do this for you including some versions of the enhanced native trainer. 

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