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Undead Nightmare hints


ivarblaauw
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30 minutes ago, Boozey St John said:

Absolutely correct! 

However the first time, the doggo just laid next to the body and whined. Couldn't pet him or anything. 

It is weird...it's as if the dog expects his dead owner to get up.

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The Shakermaker

Someone posted a clip on Twitter. Where the music played when the clouds moving (loading screen) was different. It was creepy, eery music. Coulda been fake though. 

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I just realised we got another Nuevo Paraiso reference with the update, why no one is talking about the Nosalida outfit from the outlaw pass?

Another hint for a map expansion?

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2 hours ago, Jason said:

Aye, there's no reward for finding the body, nothing to loot and no exp/cash reward I think? We're just being lead to some very dead looking bodies... for some reason.

The first body I found was a guy at Annesburg, and I looted him for some change. The second body by Quaker's Cove  was an ambush, I  got jumped by some guy. And as I said before, the dog took me to a lockbox. 

I think people are reading way to much into this dog encounter. 

 

2 hours ago, Hudawg said:

Then why would you even buy Red Dead Redemption 2?

What a dumb fkn question. 

Edited by CMCSAVAGE
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23 minutes ago, CMCSAVAGE said:

What a dumb fkn question. 

 

I mean it was obviously rhetorical, seemed like a perfectly valid response to someone saying "No UDN2, it's been done before in UDN1, I want something new" while that person is playing a sequal to the same game that original UDN DLC came from. I mean it's completely fair to say you don't want something but in this situation to say it like that did seem a little amusing to me.

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I've encountered three dogs to three different results.

 

The first dog led me to a corpse outside MacFarlane's.

 

The third led me to a lockbox outside of Saint Denis.

 

The second dog-- led me to a corpse outside Tumbleweed. Then went hostile. And then a living NPC popped up and attacked me in ambush.

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Boozey St John
4 hours ago, Assblaster said:

It is weird...it's as if the dog expects his dead owner to get up.

Exactly! 

 

The poor good boi was kinda skinny too. He just laid there and there wasn't an adoption option either. 

 

I felt so bad. 

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It looks like Rockstar removed a whole supernatural series of quests before the game was released.  There's dozens of left over geometry you can find in the game pointing to blood rituals and aliens.  They did leave the Vampirei in Saint Denis.  That could've been a legit Vampire they toned down to just a dillusional guy because it was already made.

 

I'm constantly wondering if they were told to get it released by October 26th, then given another 6 months to polish stray items what the game would've been like.

 

And yeah... Zombies are a tired old trope now.  In the Walking Dead they're only a slow moving plot device.

Edited by a z
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The Shakermaker

Remember that potion in the witches hut you can drink? Thought Arthur was gonna hallucinate, similar to what happened with those clowns when Trevor Phillip's took that drug.

Definitely a lot of creepy odd things in the game. 

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Don't forget the weird & enigmatic "Strange Man" and his cabin out in the Bayou, at that horseshoe-shaped lake. That's a creepy place, "the serial killer's house", as it's called on social club.

 

There's also the whole village of Pleasance, what are there like 10 graves of the residents who were all murdered on the same date, September 17th, 1883.

 

Agnes Dowd, who "killed herself and others" on September 4th 1883, haunts the swamp right next to Pleasance. I know she killed while alive, but did she also murder these people later, after she was dead, as a murderous ghost? Maybe not, but it's odd the coincidence of dates and the location she haunts.

 

Anyway, these are all prime locations and possible storylines for R* to flesh out around Halloween, if they wanted to. 

5q1Fh7V.jpg

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232323.jpg

 

5 AM clear morning sky near lagras with some sort of a greenish tone, don't recall seeing it like this before, it's usually more yellowy/blue?

Probably nothing though and just a really cool shot, but well...why not hype ourselves a little more for no reason at all. :p

Edited by AndyGanteks
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About the walking dead style zombies, those were never present in Red Dead. In UN there were the normal medium/fast paced zombies, you had crawlers/sprinters and a lot more. 

 

I welcome Undead Nightmare dlc, would be pretty awesome, as long as it is fully optional and not forced in normal freeroam.

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16 hours ago, Hudawg said:

Not sure how anyone whos a red dead fan would act like they don't want zombies.

Read dead has nothing to do with zombies.  Yes there was an expansion that added zombies but now, as then, I have zero interest in zombies.  What's the difference between a hoard mode and a zombie hoard mode except for a slightly different skin tone and some green blood? And maybe a bit more shambly. 

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4 hours ago, Xtf said:

Read dead has nothing to do with zombies. 

Look man, Undead Nightmare is one of R* greatest DLCS ever created.   And probably one of the best/unique zombie games ever made.

 

 

And while I doubt a Undead Nightmare 2 single player DLC is happening.   A 1 or 2 week event during the run up to Halloween that features zombie humans and animals would be awesome.

 

Replace some of the animals with zombie versions, replace gang hide outs and ambushes with zombie hordes, scatter random zombies everywhere.

 

You may have no interest in it, but I do.  To each their own I guess.

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2 hours ago, Hudawg said:

Look man, Undead Nightmare is one of R* greatest DLCS ever created.   And probably one of the best/unique zombie games ever made.

 

 

And while I doubt a Undead Nightmare 2 single player DLC is happening.   A 1 or 2 week event during the run up to Halloween that features zombie humans and animals would be awesome.

 

Replace some of the animals with zombie versions, replace gang hide outs and ambushes with zombie hordes, scatter random zombies everywhere.

 

You may have no interest in it, but I do.  To each their own I guess.

Agreed 

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The Shakermaker

I'd love to see The Van Der Linde gang react to zombies, maybe during chapter 2. Dutch with a plan and all that.

Arthur against zombies. Yes please!

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oh man the nay sayers for the undead theme have been the vocal minority. these are the simpletons that can track a chipmunk for 10min and have a huge "pride and accomplishment" boner. leave dripfed story dlc out and work on RdR3 instead for the new gen system. 

 

Undead Nightmare 2 would be sick with more than zombies.there could be werewolfs or wolfmen that you could craft silver bullets. splitpoint ammo could have a use for vampires along with a melee stake. Aliens? seems lame but im not against it. bring in the hellhounds, ghosts, swamp creatures the sky is the limit. breathe more life into this game.

 

make a separate free roam lobby for online and give marston another reason to continue on. maybe bring Arthur back from the dead to lay his kin to rest...have him zombied out but playable with a rasp to his voice. the guy that voiced him could easily do it hes very talented

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3 minutes ago, Mrguy5891 said:

oh man the nay sayers for the undead theme have been the vocal minority. these are the simpletons that can track a chipmunk for 10min and have a huge "pride and accomplishment" boner. leave dripfed story dlc out and work on RdR3 instead for the new gen system. 

 

Undead Nightmare 2 would be sick with more than zombies.there could be werewolfs or wolfmen that you could craft silver bullets. splitpoint ammo could have a use for vampires along with a melee stake. Aliens? seems lame but im not against it. bring in the hellhounds, ghosts, swamp creatures the sky is the limit. breathe more life into this game.

 

make a separate free roam lobby for online and give marston another reason to continue on. maybe bring Arthur back from the dead to lay his kin to rest...have him zombied out but playable with a rasp to his voice. the guy that voiced him could easily do it hes very talented

 

Bring back Micah, Hosea, and Miss Grimshaw too.

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7 hours ago, Hudawg said:

Look man, Undead Nightmare is one of R* greatest DLCS ever created.  

You need a new angle my man. Yeah, UN was pretty cool, and I actually enjoyed it, but that doesn't make me a Zombie fan. That's like saying if you're a fan of TLOU, then you should automatically like infected people. If that was the case, I would've bought Days Gone.

 

As I said before, I'm up for anything, even Zombies if it's done right. Seeing how they modeled the Trader role, I'm kinda expecting Zombies. It's easier to take a page from an existing playbook than to think of something new.

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More wishful thinking. The first Undead Nightmare had a werewolf added, after it was requested enough. IF there is another Undead Nightmare, perhaps (a less gratuitous version of) Rawmouth could be added? Based on this short indie horror film that has Roger Clark, Jim Santangeli, and Peter Blomquist in it. https://youtu.be/uHLBFtgkmeM 

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1 hour ago, Red Lynx 23 said:

More wishful thinking. The first Undead Nightmare had a werewolf added, after it was requested enough. IF there is another Undead Nightmare, perhaps (a less gratuitous version of) Rawmouth could be added? Based on this short indie horror film that has Roger Clark, Jim Santangeli, and Peter Blomquist in it. https://youtu.be/uHLBFtgkmeM 

 man id be down for any mashup. it would be good comedic fun. the atmosphere would be perfect for it. its a shame nothing is spookey at night...not even the rare occurance of predators or the cannibal crew :(

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Shadowfennekin

No offense, but there's a lot of zombie games and COD out there as well. If you got a boner for zombies, go play that.

 

Undead Nightmare 2 should involve different themes like werewolves, vampires, witches, sasquatches and yetis, ghosts..... maybe when you're older you'll understand why the rest of us are sick are zombies. Other supernatural creatures hardly get much play if at all anymore, it's always f*cking zombies

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The Dedito Gae
2 hours ago, Red Lynx 23 said:

More wishful thinking. The first Undead Nightmare had a werewolf added, after it was requested enough. IF there is another Undead Nightmare, perhaps (a less gratuitous version of) Rawmouth could be added? Based on this short indie horror film that has Roger Clark, Jim Santangeli, and Peter Blomquist in it. https://youtu.be/uHLBFtgkmeM 

What version of undead nightmare you played? There was no werewolf in that game.

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46 minutes ago, The Deadite said:

What version of undead nightmare you played? There was no werewolf in that game.

This one

20190922_195356.jpg

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The Dedito Gae

How could i forgot? This movie tied perfectly into back to the future 3.

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7 hours ago, The Deadite said:

How could i forgot? This movie tied perfectly into back to the future 3.

For real? (The real movie I mean duh)

 

13 hours ago, Mrguy5891 said:

Undead Nightmare 2 would be sick with more than zombies.there could be werewolfs or wolfmen that you could craft silver bullets. splitpoint ammo could have a use for vampires along with a melee stake. bring in the hellhounds, ghosts, swamp creatures the sky is the limit. breathe more life into this game.

 

make a separate free roam lobby for online and give marston another reason to continue on. maybe bring Arthur back from the dead to lay his kin to rest...have him zombied out but playable with a rasp to his voice. the guy that voiced him could easily do it hes very talented

would be pretty cool, especially the crafting ammo part. Different monsters with different ways to kill. Similar to how hunting works right now.

 

Perhaps instead of a lobby, simply have witchhunters as strangers. These could give you missions to hunt the sasquatch or werewolf etc. 

 

Zombies / hellhounds / ghouls should be treated like a horde game mode (out of freeroam). Start at location A. Defend it long enough, go to location B, defend etc. Each stage would be more difficult, while traversing with your posse through the map, liberating towns etc. That way the playerbase is not seperated and the undead horde would be more story driven.

 

That way people who don't like the supernatural stuff aren't affected at all, whereas undead nightmare fans can go full on monsterhunter. 

Edited by ivarblaauw
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9 hours ago, Shadowfennekin said:

No offense, but there's a lot of zombie games and COD out there as well. If you got a boner for zombies, go play that.

 

Undead Nightmare 2 should involve different themes like werewolves, vampires, witches, sasquatches and yetis, ghosts..... maybe when you're older you'll understand why the rest of us are sick are zombies. Other supernatural creatures hardly get much play if at all anymore, it's always f*cking zombies

im 40 I don't think I need a lecture from you lmao. there no reason to exclude zombies or undead if you want to include silly creatures like a "samsquamches" and yetis. maybe you should go stand by area 51 with the other crazies. the dead rising send the world into peril through infection making anyone prone to death and despair. these are meant to be fodder and create a life of survival which goes with the whole premise of rockstars grind system. sure there should be werewolfs and vampires, maybe ghosts but how the f*** would you kill them. no offense, you sound like the comic book guy asking for samsquamches there bubbles. be real and have something real to say before you throw out the word boner and cod which is for ADD adolescents that run around a small room shooting sh*t like your mouth about boners. shall we have another dlc and 1000 stupid memes over micah and dutch? that's done to death. move on. maybe you should go play deer hunter? lmao...please go on im dying here :)

35 minutes ago, ivarblaauw said:

For real? (The real movie I mean duh)

 

would be pretty cool, especially the crafting ammo part. Different monsters with different ways to kill. Similar to how hunting works right now.

 

Perhaps instead of a lobby, simply have witchhunters as strangers. These could give you missions to hunt the sasquatch or werewolf etc. 

 

Zombies / hellhounds / ghouls should be treated like a horde game mode (out of freeroam). Start at location A. Defend it long enough, go to location B, defend etc. Each stage would be more difficult, while traversing with your posse through the map, liberating towns etc. That way the playerbase is not seperated and the undead horde would be more story driven.

 

That way people who don't like the supernatural stuff aren't affected at all, whereas undead nightmare fans can go full on monsterhunter. 

exactly. just keep free roam for deer hunter enthusiasts and make another server for the undead nightmare. tired of people putting things down because there mind has the attention span of a cricket, and are jelly there samsquamches never made it past a c grade movie. they can just play the normal game and keep going to lvl 9999 or whatever

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The Shakermaker

Not an expert on all this but can anything hidden be found on the social club website like awards or the companion app that shows UN exists. All that data mining?

YouTube videos yet to be released etc

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