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The Complete Liberty City (GTA IV + EFLC map mix)


DragonYisusXD

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  • 2 weeks later...

Hey man,
This is a great mod, and I thought I'd let you know that in Star Junction some of the billboards have the incorrect low-detail textures. Here's what I mean: 
https://streamable.com/4oonyj

https://streamable.com/y3zar7
So after messing with TBoGT's vanilla files for a few minutes, I have a fix for you: https://www.mediafire.com/file/h36dr8pmp4z63wr/Billboard_Fix_%28Edited%29.zip/file
Just use OpenIV to drag and drop the files into "GTAIV>pc>data>manhat09.img"

EDIT: I just noticed now that some of the ads still have the incorrect lq textures. The original link has been updated.

Edited by 7urbo1ag
error in the fix i provided
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Ok Same bug I'm facing now which was pointed by a guy in above post about collision.

For me Collisions are not loaded near Lost MC Clubhouse. 

Fun Fact: I used SMG to make my path by shooting the roads.

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  • 3 weeks later...
Posted (edited)

Is it a good idea for Niko to use TLAD and TBoGT safehouse parking spaces? They seem to work but is the save file going to get corrupted? I looked at the save file in a save editor after doing that and it wasn't pretty, of course the editor doesn't expect a IV save to have those vehicle slots.

 

EDIT: also there is a collision hole in the street behind the Bohan safehouse, just exit the safehouse, turn left, turn left again and follow the screams of people and cars falling through. I backed up my game before adding this mod so it's tested with and without. Version/mods:

 

Spoiler

Latest Complete Edition on Steam with KicsiZee downgrade guide to 1.0.7.0

Project2DFX

GTAIV and EFLC Characters Fixes
Latest compatible ZolikaPatch and FusionFix

Steam Achievements

Casull16 vegetation overall

GTA IV&EFLC Graphics Fix Beta 1.2

EFLC PC Quality Texture Update v0.2

V QUB3D Background

FixesImprovementsPackv3

UseableLaptopInSafehouses

APCfix

Player/Ped/NOOSE Outfit Texture Fixes

Rancher fix

PS3 TV files

Custom timecyc and handling

DXVK 1.8.1 & SweetFX SMAA

 

Edited by Magic_Al
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DragonYisusXD
On 5/15/2021 at 9:43 PM, Magic_Al said:

Is it a good idea for Niko to use TLAD and TBoGT safehouse parking spaces? They seem to work but is the save file going to get corrupted? I looked at the save file in a save editor after doing that and it wasn't pretty, of course the editor doesn't expect a IV save to have those vehicle slots.

 

EDIT: also there is a collision hole in the street behind the Bohan safehouse, just exit the safehouse, turn left, turn left again and follow the screams of people and cars falling through. I backed up my game before adding this mod so it's tested with and without. Version/mods:

 

  Hide contents

Latest Complete Edition on Steam with KicsiZee downgrade guide to 1.0.7.0

Project2DFX

GTAIV and EFLC Characters Fixes
Latest compatible ZolikaPatch and FusionFix

Steam Achievements

Casull16 vegetation overall

GTA IV&EFLC Graphics Fix Beta 1.2

EFLC PC Quality Texture Update v0.2

V QUB3D Background

FixesImprovementsPackv3

UseableLaptopInSafehouses

APCfix

Player/Ped/NOOSE Outfit Texture Fixes

Rancher fix

PS3 TV files

Custom timecyc and handling

DXVK 1.8.1 & SweetFX SMAA

 

if you heard that, is probably you haven't installed the mod properly or you didn't removed your save files

On 4/24/2021 at 3:35 PM, 7urbo1ag said:

Hey man,
This is a great mod, and I thought I'd let you know that in Star Junction some of the billboards have the incorrect low-detail textures. Here's what I mean: 
https://streamable.com/4oonyj

https://streamable.com/y3zar7
So after messing with TBoGT's vanilla files for a few minutes, I have a fix for you: https://www.mediafire.com/file/h36dr8pmp4z63wr/Billboard_Fix_%28Edited%29.zip/file
Just use OpenIV to drag and drop the files into "GTAIV>pc>data>manhat09.img"

EDIT: I just noticed now that some of the ads still have the incorrect lq textures. The original link has been updated.

thanks mate, i will included in the next patch if i have time

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Posted (edited)
3 hours ago, DragonYisusXD said:

if you heard that, is probably you haven't installed the mod properly or you didn't removed your save files

 

I had deleted all save files and I don't know what could go wrong with installation, it's all copy and paste¬†and no need for OpenIV, right?¬†I backed up my whole game (with all my other mods) before adding this mod so I've tried installing a couple times. I get stuck at¬†Hostile Negotiation where there was the yellow dot on the map but¬†no marker at the warehouse door¬†to trigger the fight¬†(alternate triggers such as helicopter approach don't work either). When I ran into this problem I also tested¬†the Undress to Kill¬†save file from here¬†because with that just have to call Mallorie to test Hostile Negotiation ‚ÄĒ I understand a downloaded save file isn't proper¬†for this mod but it does reproduce¬†the same¬†bug I see in my own save: with the mod, cars are falling through the street in Bohan and there's no mission trigger at the warehouse. Without the mod, the mission can start. So I've started a new game without the mod but I do want to go back and get it working.

 

EDIT: random thought, could the DXVK state cache carrying over from the unmodded map affect this? Should that be deleted and rebuilt?

Edited by Magic_Al
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DragonYisusXD
On 5/18/2021 at 12:18 PM, Magic_Al said:

 

I had deleted all save files and I don't know what could go wrong with installation, it's all copy and paste¬†and no need for OpenIV, right?¬†I backed up my whole game (with all my other mods) before adding this mod so I've tried installing a couple times. I get stuck at¬†Hostile Negotiation where there was the yellow dot on the map but¬†no marker at the warehouse door¬†to trigger the fight¬†(alternate triggers such as helicopter approach don't work either). When I ran into this problem I also tested¬†the Undress to Kill¬†save file from here¬†because with that just have to call Mallorie to test Hostile Negotiation ‚ÄĒ I understand a downloaded save file isn't proper¬†for this mod but it does reproduce¬†the same¬†bug I see in my own save: with the mod, cars are falling through the street in Bohan and there's no mission trigger at the warehouse. Without the mod, the mission can start. So I've started a new game without the mod but I do want to go back and get it working.

 

EDIT: random thought, could the DXVK state cache carrying over from the unmodded map affect this? Should that be deleted and rebuilt?

maybe, it's the first time a bug like that happens, i always test the entire storyline before updating

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  • 3 weeks later...
21 hours ago, DragonYisusXD said:

everything except the optional part and EFLC part

so it mean this? :

Link Broker/Dukes and Bohan: https://www.mediafire.com/file/dum1sepdkt1dmgq/

 

Link Algonquin: https://www.mediafire.com/file/sasghx12iwc1qk1/

 

Link Alderney: https://www.mediafire.com/file/5b03zvhs6z6y85y/

 

Link Interiors and Props: http://www.mediafire.com/file/khm11awgs6u4z0f/

Link The Complete Edition: http://www.mediafire.com/file/ykrc1aaysasmwqe/file
 

 

and who not :

Link EFLC: http://www.mediafire.com/file/mobx9as9pk5i7hn/file
 

Link Optional: http://www.mediafire.com/file/o7upk6dyk2qbng6/


and do it already include this?  https://www.mediafire.com/file/h36dr8pmp4z63wr/Billboard_Fix_%28Edited%29.zip/file

i'm sorry for this, i'm really confused because many links.

 

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2 hours ago, fmiryan56 said:

so it mean this? :

Link Broker/Dukes and Bohan: https://www.mediafire.com/file/dum1sepdkt1dmgq/

 

Link Algonquin: https://www.mediafire.com/file/sasghx12iwc1qk1/

 

Link Alderney: https://www.mediafire.com/file/5b03zvhs6z6y85y/

 

Link Interiors and Props: http://www.mediafire.com/file/khm11awgs6u4z0f/

Link The Complete Edition: http://www.mediafire.com/file/ykrc1aaysasmwqe/file
 

 

and who not :

Link EFLC: http://www.mediafire.com/file/mobx9as9pk5i7hn/file
 

Link Optional: http://www.mediafire.com/file/o7upk6dyk2qbng6/


and do it already include this?  https://www.mediafire.com/file/h36dr8pmp4z63wr/Billboard_Fix_%28Edited%29.zip/file

i'm sorry for this, i'm really confused because many links.

 

 

Optional, you can download it, but EFLC is a MUST NOT downloading if you have The Complete Edition

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19 hours ago, DragonYisusXD said:

 

Optional, you can download it, but EFLC is a MUST NOT downloading if you have The Complete Edition

in interior and props, optional water tank tbogt, the instruction says this :
if you use EFLC and don't have The Complete Edition Steam Version or DLC mod, do NOT use TLAD and TBoGT.
 
if you have it, extract TBoGT and TLAD to your DLC and ignore the Folder "For The Complete Edition or DLC"

since i have CE, i need ignore folder "for complete editon" like readme says?


folder capture -> image
 

Edited by fmiryan56
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6 hours ago, fmiryan56 said:

in interior and props, optional water tank tbogt, the instruction says this :
if you use EFLC and don't have The Complete Edition Steam Version or DLC mod, do NOT use TLAD and TBoGT.
 
if you have it, extract TBoGT and TLAD to your DLC and ignore the Folder "For The Complete Edition or DLC"

since i have CE, i need ignore folder "for complete editon" like readme says?


folder capture -> image
 

because The Complete Edition version, TLAD and TBoGT uses 80% of the objects of the GTA 4 map folder, while EFLC uses his own map folder

6 hours ago, fmiryan56 said:

if you have it, extract TBoGT and TLAD to your DLC and ignore the Folder "For The Complete Edition or DLC"

what it refers is pasting everything inside that folder without using the outside folder called "For The Complete Edition or DLC"

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3 hours ago, DragonYisusXD said:

because The Complete Edition version, TLAD and TBoGT uses 80% of the objects of the GTA 4 map folder, while EFLC uses his own map folder

what it refers is pasting everything inside that folder without using the outside folder called "For The Complete Edition or DLC"

so the one i need ignore is "pc" folder right? 

 

also what mean in folder "action speak louder than your words"?

Edited by fmiryan56
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7 hours ago, fmiryan56 said:

so the one i need ignore is "pc" folder right? 

 

also what mean in folder "action speak louder than your words"?

no, pc is necessary, the only folder you need to ignore is the outsider folder (and both TLAD and TBoGT if you're using EFLC and not The Complete Edition)

 

the folder "action speak louder than your words" is for the tank of the Ancelotti industry appears to be destroyed (since TBoGT doesn't make this change in the storymode) 

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13 minutes ago, DragonYisusXD said:

no, pc is necessary, the only folder you need to ignore is the outsider folder (and both TLAD and TBoGT if you're using EFLC and not The Complete Edition)

 

the folder "action speak louder than your words" is for the tank of the Ancelotti industry appears to be destroyed (since TBoGT doesn't make this change in the storymode) 

 

i ended ignore all optional, like from dlc mix, and optional rar, etc. since my game give infinite loading evertime i play (i already delete all my saves and do new game). maybe you can give me correct order to replace for optional?

 

i'm only using radio downgrader before use this map fix.

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2 minutes ago, fmiryan56 said:

 

i ended ignore all optional, like from dlc mix, and optional rar, etc. since my game give infinite loading evertime i play (i already delete all my saves and do new game). maybe you can give me correct order to replace for optional?

 

i'm only using radio downgrader before use this map fix.

there's no orden in the optional, you can install it freely if you want (radio downgraded is ok, while you're not using 1.0.8.0 without being downgraded from steam version) and DLC mix is necessary for TLAD and TBoGT if you're using GTA IV The Complete Edition

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7 minutes ago, DragonYisusXD said:

there's no orden in the optional, you can install it freely if you want (radio downgraded is ok, while you're not using 1.0.8.0 without being downgraded from steam version) and DLC mix is necessary for TLAD and TBoGT if you're using GTA IV The Complete Edition

 

well in optional rar. tlad combat shotgun got replaced by tlad combat shotgun folder from dlc mix rar (because they have same detail.img but the size is different. so which one i need to replace?

 

for water container it mean i need to use pc,  and ( tbogt folder, tlad folder from folder "for complete edition or DLC" ) right?

 

for dlc mix, action speak louder than your words, it mean i just need to move files inside that folder to maps folder in tbogt and tlad right?

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4 minutes ago, fmiryan56 said:

 

well in optional rar. tlad combat shotgun got replaced by tlad combat shotgun folder from dlc mix rar (because they have same detail.img but the size is different. so which one i need to replace?

 

for water container it mean i need to use pc,  and ( tbogt folder, tlad folder from folder "for complete edition or DLC" ) right?

 

for dlc mix, action speak louder than your words, it mean i just need to move files inside that folder to maps folder in tbogt and tlad right?

both of them, the weapon.img is for the weapon model, while the detail.img is for the buying model

 

the rest of it is just like you wrote

Edited by DragonYisusXD
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11 minutes ago, DragonYisusXD said:

both of them, the weapon.img is for the weapon model, while the detail.img is for the buying model

 

the rest of it is just like you wrote

ok i get it now. i try test run using all optional from interior and optional from optional.rar & dlc mix.rar now.

Edited by fmiryan56
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