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DayL

iCEnhancer 3.0 Natural by DayL

Recommended Posts

DayL

iCEnhancer 3.0 Natural by DayL:


rzBA3o9.jpg48731326508_6c75756f58_o.jpg48731651391_c7455db551_o.jpg

48731654231_f71f4d9fdd_o.jpg48731326748_4c2e8ed308_o.jpg48731653966_2947c33938_o.jpg              Natural

 

48731325368_96b133f5c2_o.jpg48731654041_755d372e22_o.jpg48731833842_1e597c3aeb_o.jpg

Realistic   Yis9Ogu.jpgyEeL5nE.jpgkzY1qSs.jpg

 

Ugj1V6o.jpgkJGpU7z.jpgWfQPdj4.jpg

V5w2Fi8.jpgYuUAosc.jpg48731653341_29ec1a5a31_o.jpg          Vibrant


More Screenshots (1080p, 1440p and 4K): https://flic.kr/s/aHsmG59dfd

Videos:

 

Download: https://www.gtainside.com/en/gta4/mods/135841-icenhancer-3-0-natural/


Description:
This mod aims to make GTA IV more natural, less dark and more vibrant. My inspiration was the never released Icenhancer C by Icelaglace and Natural Vision Remastered by Razed for GTA V. I spent about 150 hours to make this mod. This mod was developed for GTA IV patch 1.0.4.0 only. No other patches or Episodes from Liberty City will work, sorry. A lot of thanks to BisonSales and Icelaglace who helped me with some issues I had. Also thanks to Icelaglace again for his great Icenhancer 3.0 graphic mod. Without his mod this modified Icenhancer 3.0 version would be not possible obviously.

Updates:
I would recommend to keep revisiting this mod page sometimes to check for mod updates. I will keep try to improve this mod. You can see any update changes here in the description.

Update changes:

1.0:
-First mod release

1.0.1:
-Updated "Readme.txt" file
-More recommended mods added
-Disabled Rays by default if not using Project 2DFX
-Added enbseries.ini with enabled Rays which is needed for Project 2DFX

1.0.5:
-Improved sky colors for extra sunny and sunny weather
-Improved Clouds for sunny and sunny windy weather
-Added more distance fog for extra sunny, sunny and cloudy weather
-Added more optionals (They are really worth to check out!)
-Added ingame screenshots for all optinals
-Added more recommended mods

1.1:
-Completely new sunny windy weather for all daytimes (6am-7pm)
-Improved 7pm sun and sky colors for extrasunny, sunny and sunny windy weathers
-Improved 7-9am sky colors for extra sunny, sunny and sunny windy weathers
-Improved 12am and 6pm sky colors for extra sunny and sunny weathers
-Improved lighting strength and colors for extra sunny and sunny weathers for all daytimes (6am-7pm)
-Slightly improved clouds for sunny weather
-Added better burnt out vehicle texture for "HD Vehicle Textures" inside optionals folder

Contact:
-Discord: DayL#3320
-Youtube: www.youtube.com/user/falcogray
-Facebook: https://www.facebook.com/officaldayl

Edited by DayL

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AshGamer007

Damn. Some of the screenshot looks like actual pics of NYC 🔥🔥🔥

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Dock

jfc thats amazing! Well done :cookie:

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TheerT

nvm

Edited by TheerT

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cp1dell

Looks great!

 

Speaking of @BisonSales does anyone know what ever happened to his Autumn vegetation pack? Still unfinished I assume.

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AshGamer007

Hey will you ever make it compatible with ELFC?

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DayL
4 hours ago, AshGamer007 said:

Hey will you ever make it compatible with ELFC?

I don't have any plans to do it for EFLC/1.0.7.0/1.0.8.0 because I would need to start all over again. I've edited the enbseries.ini, icenhancer_config.txt and the timecycle files from the default iCEnhancer 3.0 modification. The timecycle files and the enbseries.ini from iCEnhancer 3.0 for patch 1.0.7.0/EFLC are working completely different so I would need to start from the beginning and speculate how to get everything done to make it look exactly like my version for patch 1.0.4.0 patch. Also iCEnhancer 3.0 isn't perfect for the latest patches/EFLC because you have noisy and pixelated clouds at sunrise/sunset. Also shadow disappearing is possible sometimes. Performance is also more weak and it doesn't look as good as the 1.0.4.0 version. Just compare iCEnhancer 3.0 gameplay on patch 1.0.7.0/ELFC with the iCEnhancer 3.0 1.0.4.0 patch version on Youtube.

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PacketOverload_x64bit

Looking great DayL 

 

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ClaudeTheMan

supreme sh*t, bro

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