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Better bounties


Prplinsanity
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An idea. Let our bounties bribe is with the promise of money or they're wrongfully stolen goods. Maybe they deliver on their promise, maybe they lead us into an ambush. Opens up possibilities. 

Bounties already threaten that they'll see me again. Maybe small events where one does escape custody and seeks you out for revenge. Also put prices on the posters. Why isn't that a thing already? Wouldn't touch the low ones if I'd know that's what it's worth. 

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I would like to find Bounties that are not surrounded by twenty cannon fodder enemies. Just a single person timidly sitting at a scabby campfire in the middle of nowhere who surrender immediately when approached. I would also like forced ALIVE or DEAD conditions, combined with my previous point it could add for some complex dilemmas. Stuff like "Stole from HIGHLY RESPECTED family to "feed ailing mother". WANTED DEAD BY ORDER OF GOVERNOR"

 

Bribes would be great for Low Honour people

 

Using the "warning shot" mechanic I would like to be able to call people out for Duels. Approach the edge of the Camp and fire a warning shot in the air, the camp can kick off or the target can come out and accept your challenge. If you win then the Camp stays none hostile and the target goes with you. You still have the chance of the target lying and fleeing back inside while the fodder attacks.

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2 hours ago, RyuNova said:

I would like to find Bounties that are not surrounded by twenty cannon fodder enemies. Just a single person timidly sitting at a scabby campfire in the middle of nowhere who surrender immediately when approached. I would also like forced ALIVE or DEAD conditions, combined with my previous point it could add for some complex dilemmas. Stuff like "Stole from HIGHLY RESPECTED family to "feed ailing mother". WANTED DEAD BY ORDER OF GOVERNOR"

 

Bribes would be great for Low Honour people

 

Using the "warning shot" mechanic I would like to be able to call people out for Duels. Approach the edge of the Camp and fire a warning shot in the air, the camp can kick off or the target can come out and accept your challenge. If you win then the Camp stays none hostile and the target goes with you. You still have the chance of the target lying and fleeing back inside while the fodder attacks.

Great ideas.

 

My question is . Why is it we the users seem to come up with much better ideas than the Devs? It seems so many things they do , could be done so much better.... but sadly probably never will. 

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5 minutes ago, P.T. said:

Great ideas.

 

My question is . Why is it we the users seem to come up with much better ideas than the Devs? It seems so many things they do , could be done so much better.... but sadly probably never will. 

 

The least amount of work for the greatest gain. Its always been R*'s MO when it comes to Online. Online Bounties are just a C&P of RDR1's.

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I hit rank five or six, and started getting different bounties. 

 

Tried tackling a four target bounty alone, four sisters and cannon fodder enemies on top of Mt. Hagen. One ran and I heard her scream as she fell off the mountain behind Micah's and Dutch's (future) hideout, the game considered that an escape. Two brought in alive, time ran out before I could bring in the fourth sister who was definitely dead.

 

And I started getting missions that you track multiple scent trails with eagle eye, all by the same target...who is alone. Or a single trail, that leads to different clues and a lone bounty target. Sort of like Paid Killing/Tracking and On The Hunt Missions.

Edited by Red Lynx 23
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1 hour ago, KingBen said:

Is there any time we get to hunt other players with bounties? I haven’t seen any yet.

Unlocks after rank 10 for players with bounties over 20$

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