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CaliMeatWagon

RDR2:O Breakdown- Naturalist + All Roles

Recommended Posts

CaliMeatWagon

Hello there Peoples!
Rockstar has introduced new activities for us to break down and figure out. So let the spread sheeting commence!

There are bound to be a bunch of questions and one of the best ways to answer them is to combine our information and results. The basic information we want is:

  • Requirements for each path
  • Unlocks
  • Payouts
  • Activities

What we know so far:

  • Each role has 20 ranks
  • Each rank takes 2,000 Role XP to progress
  • Every 5 levels there is a new Tier (1-5 Novice, 6-10 Promising, 11-15 Established and 16-20 Distinguished)
  • Progressing through the ranks requires Role XP
  • Role XP is earned by doing role specific activities (i.e. finding a collectible earns Collector XP)
  • Upon acquiring a new rank, Role Tokens will be awarded
  • Role Tokens are used for acquiring role specific items.


Naturalist- 25 Gold for Sample Kit

Spoiler
  • To start, Meet Harriet Davenport at the Welcome Center in Strawberry. 
  • Harriet Davenport 
    • Locations
      • NE of McFarlane's Ranch
      • NW of Wallace Station
      • NW of Lagras
    • Missions
      • Poacher Missions have a 45 minute cool-down and can be started at level 1. Payout seems to be fixed. 
    • Animal Field Guide:
      Find, research, and take notes on various animals. Complete guides to sell them to Harriet
    • There are multiple guides to complete. 
      • Farmalnd Habitats- $60
      • Desert Habitats- $80
      • Wetland Habitats- $110
      • Mountain & Grassland Habitats- $140
      • Forest & River Habitats- $160 
      • Common Critters Habitats- ?
      • Legendary Animals: Dark- $680
      • Legendary Animals: Light- $500
      • Legendary Animals: Red & Blond- $700
      • Legendary Animals: Patterned- $480
    • To complete a guide, each animal of in the guide must be fully researched
    • Individual samples can be sold
    • Price per sample varies from animal to animal, but is not dependent on quality.
    • To fully research an animal it must be:
      • Tracked
      • Killed
      • Skinned/Plucked- Sampled animals cannot be skinned
      • Studied
      • Sedated- Use Sedative Varmint Rounds
      • Sampled- Killed animals cannot be sampled
      • Photographed
    • Killing animals will cause Harriet to become increasingly upset with you. If she does, she will drug you on your next visit, and there is a 5 minute cool down until you can interact with her again. 
    • Legendary Animal Sightings
      • Resets once every 48 minutes
    • Poached Animal Missions
      • have a xx minute cooldown
      • Mission timer is 20 minutes to get to location + 10 minutes to finish it.
    • These are the various ways to earn Role XP with Harriet. None is earned with Gus.
      • You will earn XP for the following:
        • 10 XP for reviving a sedated animal (requires expensive tonics)

        • 50 XP for studying an animal

        • 50 XP for selling an animal sample

        • 150 XP for completing a poacher mission

        • 300 XP for completing a Legendary animal mission

        • 400 XP for selling a Legendary animal sample

        • 1,000 XP for Trading an entire category

  • Gus Macmillan
    • Locations
      • NE of Benedict Pass
      • SW of Manzanita Post
      • East of Riggs Station
      • West of Mount Shann
      • West of Elysian Pool
  •  

Moonshiner- 25 Gold for Shack + Rank 5 in Trader

Spoiler
  • To start, meet Maggie Fike at Emerald Ranch Saloon
  • 5 Locations for Shack, all cost 25 Gold
    • Heartlands- N of Emerald Station
    • Bayou Nwa- SW of Lagras
    • Grizzlies- S of Cattail Pond
    • Tall Trees- SE of Manzanita Post
    • Hennigan's Stead- E of Lake Don Julio
  • Shacks can be Fast Traveled to
  • Shacks can be moved for $250 cash (nothing is lost)
  • There two Setup Missions: Setup Equipment and Rescue Cook
  • Talk to Maggie for:
    • Moonshiner Store
      • Shack Expansions        
        • Bar Expansion    1 Role + $950    
        • Band Expansion    2 Role + $850    Rank 5
      • Equipment Upgrades        
        • Condeser Upgrade    2 Role + $825    Rank 5
          -Average Shine, attract more Patrons   
        • Polished Copper Upgrade    3 Role + $875    Rank 10
          -Strong Shine, attracts more Patrons
    • Bootlegger Missions
      • Bring Mash costs down ($10-$20)
      • 10 Minute Cooldown after completion
    • Maggie Story Missions
      • There are 5 Missions in total
        • Blood is Thicker than Shine
        • Where There's Smoke There's Firewater- Max Mash price reduced by $10
        • Come Hell, Come High Water- Apple Berry Crumb Recipe
        • A Bitter Means To The Bitter End- Unlocks new Buyer
        • The Certainty Of Death And Taxes- Agarita Sunrise Recipe
      • There is 48 minute cooldown until you can get a new Mission from Maggie
      • Once all 5 have been completed, they become replayable on 3 different difficulties.
        • Standard, Hard, Ruthless

 

  • The Moonshiner Business is in the basement. Access it to:
    • Choose Moonshine strength (Mash)
      • Mash comes in 3 qualities Weak, Average, Strong
      •  Mash takes time to produce, Weak 30 min, Average 45 min, Strong 60 min
        • Master Distiller reduces time by 20%
          Weak 24 min, Average 36 min, Strong 48 min
      • Mash price range is $10-$60, regardless of strength
      • Strength of Mash effects Sell price (75% more for Average, 150% more for Strong)
      • One full bar of Mash produces 20 Bottles
      • Buying Mash increase it's cost
      • Bootlegger and Maggie Mission decreases Mash cost
    • Choose Flavoring
      • Takes 10 minutes to apply
      • Different flavors require different ingredients and sell for different amounts
      • Some ingredients are Collection items
      • Must be added during production, or plain Moonshine is created
      • Flavors can be changed during production
      • Can be added any time up until the last bottle has been made
      • Cannot be added once production has finished
    • Sell Moonshine
      • Only a full batch of Shine (20 Bottles) can be sold
      • Different buyers want different flavors
      • Flavors can be broken down to three Tiers (Tier 1, Tier 2, Tier 3)
      • Each Tier increases value of my Mash used by an extra (Tier 1 100%, Tier 2 120%, Tier 140%
      • Buyers reset every 2 in game days (IRL: 1h 36m)
      • If the wagon gets damaged you will lose a percentage of the sale price.
        • 20 Bottles Delivered is 100% sale price
        • 19-11 Bottles Delivered is 75% sale price
        • 10-1 Bottles Delivered is 50% sale price
        • 0 Bottles Delivered is 0% sale price
      • Moonshine Price Comparison
        • Spoiler

          Image

 

 

  • Moonshine Flavors:
    • It takes 10 minutes to apply the Flavor, plan around Buyer refresh accordingly
    • There are multiple different Flavors including "Daily Recipes"
    • Each Flavor has a different sell price
    • The last Flavor produced will be on tap at the bar
    • Different Flavors have different effects
    • Some Flavors are Role Rank locked
  • Revenue Men Checkpoint happen during Moonshine Sales. There are 4 scenarios that can happen
    • You can run right through- they start shooting immediately
    • They can wave you through the checkpoint
    • You stop, they search, find shine, and immediately start shooting
    • You stop, they search, not care about what you got, and wave you through. 

Bounty Hunter- 15 gold bars to start

Spoiler
  • Head to Rhodes Sheriff Office to purchase a Bounty Hunters License.
  • Bounties can be found on Bounty Boards at towns and train stations (13 in total)
  • Bounty Targets can untie themselves from the lasso. Reinforced Lasso reduces this.
  • Normal Bounties come in 3 levels ($, $$, $$$)
  • The payout of bounties is based on Level, Time, Alive or Dead, Number of Targets
  • The level of the bounty effects the pay as follows ($ = 100%, $$ = 125%, $$$ = 150%)
  • Bounties pay 100% Gold and 50% cash if the bounty is brought in dead (unless they were killed in the safe area of the drop off zone)
  • Legendary Bounties are weekly targets with a backstory.
  • Legendary Bounties change once a week.
  • Legendary Bounties increase in difficulty upon completion from 1 Star through 5 Stars with special conditions required at higher levels.
  • Payout Schedule for Bounty Hunting:
    Spoiler

    Image

     

Trader- 15 gold bars to start

Spoiler
  • Read Cripp's letter and meet him to start.
  • Buying Butcher Table places you at Role Rank 1
  • Each Rank unlocks earns 2 Rank Tokens (40 in total)
  • MATERIALS and SUPPLIES turn into GOODS over time and can be sold LOCAL or DISTANT
  • MATERIALS (Un-skinned Carcasses, Pelts, Feathers, Horns, Plumes) has a Raw Material Value based on item and quality 
    - List of all values is in spreadsheet 
  • Entire MATERIALS Bar is 100.0 of Raw Material Value
  • Entire SUPPLIES Bar is enough to produce 25 GOODS
  • Entire GOODS Bar is 100 GOODS
  • The EFFICIENCY Perk adds 25% to the Raw Material Value of Perfect CARCASSES
  • SUPPLIES can be ordered or obtained via resupply missions. Takes ~10 minutes to arrive if purchased
  • When stolen SUPPLIES an additional 5 or 20 MATERIALS. 5 for loose bundles, 20 for wagons, 5-10-15-20 for the tanker wagon
  • GOODS are produced 1 unit every 2 minutes
  • GOODS take 2.0 MATERIALS and 1 SUPPLIES to make 1 GOODS
  • The value of GOODS changes based on amount. 
    0-25 = $2.50 each
    26-50 =  $3.00 each
    51-99 = $4.00 each
    100 = $5.00 each
  • LOCAL Deliveries are a "lower risk"
  • DISTANT Deliveries can be attacked by RIVAL Players, but sell for 25% more
  • Delivery amount is based on wagon size

    Small Wagon: 25 Goods, $62.50 Local, $78.12 Far, 125% over butcher, 156% over butcher with efficiency perk

    Medium Wagon: 50 Goods, $150.00 Local, $187.50 Far, 150% over butcher, 188% over butcher with efficiency perk
    Large Wagon: 100 Goods, $500.00 Local, $625.00 Far, 250% over butcher, 313% over butcher with efficiency perk

  • If wagon gets "destroyed" it is replaced with a bundle containing ~80% of sale amount (unless it was in the safe area of the drop off zone)
    Small wagon leaves one bundle worth 20
    Medium wagon leaves 2 bundles worth 40 in total, or 20 each
    Large wagon leaves 4 bundles worth 80 in total, or 20 each
  • The Hunting Wagon can be unlocked at level 10
    Can store either 10 Small or 5 Medium carcasses or 5 Large fish AND 50 Pelts
    The carcasses will stay despite sessions changes, disconnects, or mode switches. 
    Insurance can be purchased for the wagon (recovers hunting supplies if destroyed)
     

Collector- 15 gold bars to start

Spoiler
  • Find Madam Nazar's caravan and purchase the Collectors Bag to start
  • Madam Nazar's location changes daily at 0600 UTC
  • There are individual Maps for each collectible group, or a miscellaneous map that will show 3 collectables from a random set. 
  • Upon purchasing the Collectors Bag you will receive a MAP
  • MAPs show locations to Collectible 2-3 different search zones
  • Collectibles can be found without using a Map
  • Collectibles have set spawn points. 
  • Collectibles respawn and can be sold multiple times along with Collections. 
  • Collectible spawn points come in 3 sets with extra locations randomized.
  • What set it is for the day is random. 
  • Collectibles respawn at 1200am UTC
  • Up to 10 Collectibles can be held at a time. 
  • Collectibles can be sold individually or as part of a collection. 
  • Complete collections sell for double the total amount of the individual items. 
  • There is a special Weekly collection with fewer items and a high sell amount that combines items from multiple collections.
  • Interactive Map for Collectibles (not made by me)
    https://jeanropke.github.io/RDR2CollectorsMap/index-beta.html
     

 

I'll put all relevant information here in this post, and in the spreed sheet below. 

https://docs.google.com/spreadsheets/d/10Bhm1vCaElMq5QqHFdLgbjSSyb2RnI0TbdD375si6UY/edit#gid=2066291810

If you would like to check out the new content, but currently can't, or would like to help me work on the sheet, I am usually live here from Midnight-5am PST (8am-1pm UTC). 

Here are some of the other breakdowns we have done.

Spoiler

 

 

 

 

 

Edited by CaliMeatWagon
  • Like 23

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IamCourtney

Glad to see you're doing this for RDO Cali, the GTAO compendium threads are invaluable. Much appreciated and can't wait to get home and contribute!

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Ryan5252

This is definitely needed given the level of depth each role has. Thanks @CaliMeatWagon!

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CaliMeatWagon

So if you find a stray dog, follow it. It lead me to a lock box with a collectible in it. 

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Gleeman Vox

Looting bodies can give random collectible items. Great for bounty hunters killing all the bounty’s guards

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CaliMeatWagon

I want to test if the collectibles are all in the same location or if it is randomized. Has anybody found any yet?

So for example:
At this location is a busted oil pump and red wagon. On the left rear corner is the King of Wands for me. Is it the same for everybody else? 

EEIKMaRU0AQZW-A?format=jpg&name=small

 

Edited by CaliMeatWagon

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UnexpectedParole
52 minutes ago, CaliMeatWagon said:

So if you find a stray dog, follow it. It lead me to a lock box with a collectible in it. 

I heard a noise and it was a raccoon. Led me to Goose Eggs.

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CaliMeatWagon

Alright, I'm going to bed. I'll work on this more when I wake up. 

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TheExclusiveMan
3 hours ago, CaliMeatWagon said:

I want to test if the collectibles are all in the same location or if it is randomized. Has anybody found any yet?

So for example:
At this location is a busted oil pump and red wagon. On the left rear corner is the King of Wands for me. Is it the same for everybody else? 

EEIKMaRU0AQZW-A?format=jpg&name=small

 

Yup, seems the drops are static, I wonder if things change around the map or do they respawn after 24 hours like the jewellry? If so, id recommend to not buy maps from madame nazeer or whatever her name is

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GazzaRichNUFC

There is a new tonic (well new to me)..."carribean rum"

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Failed Again
10 hours ago, Gleeman Vox said:

Looting bodies can give random collectible items. Great for bounty hunters killing all the bounty’s guards

I got a gold tooth off a body

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ThaBirdCoot

Found Cognac at that old ruined building near the Train tracks heading into St.Denis.

 

And a tarot card in Limpany.

Edit: Another tarot card in Eris Field barn

Edited by ThaBirdCoot

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simtom
14 hours ago, CaliMeatWagon said:

I want to test if the collectibles are all in the same location or if it is randomized. Has anybody found any yet?

Yeah, wondering the same. If static then for most people it will just become a "follow the guide" type of situation. If random, well, then it's time to explore!

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executor404
14 hours ago, CaliMeatWagon said:

I want to test if the collectibles are all in the same location or if it is randomized. Has anybody found any yet?

So for example:
At this location is a busted oil pump and red wagon. On the left rear corner is the King of Wands for me. Is it the same for everybody else? 

EEIKMaRU0AQZW-A?format=jpg&name=small

 

Yes I also randomly found a card there, I can't recall 100% what card it was though.

Anyone else found a rare tonic in Braithwaite Manor?

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ThaBirdCoot

Found an item called Yates Diamond ring at Hanging dog ranch in a lock box that used to be empty on the upper floor where the gang hideout leader usually hangs out

 

And some bitterweed 

Edited by ThaBirdCoot
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RileyRock
12 hours ago, GazzaRichNUFC said:

There is a new tonic (well new to me)..."carribean rum"

How does it affect you?

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ThaBirdCoot

Duchess Emerald earings in feral man cave. For those who know bout that spot.

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CaliMeatWagon
13 hours ago, simtom said:

Yeah, wondering the same. If static then for most people it will just become a "follow the guide" type of situation. If random, well, then it's time to explore!

I guess I know what I'll be testing tonight. 

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The Winter Crow

I don’t get it at all. It seems there are now times where I randomly won’t get all rewards even when bringing people in alive when Bounty Hunting. Twice in a row I’ve gotten no cash and no xp, only gold.

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CaliMeatWagon
1 hour ago, The Winter Crow said:

I don’t get it at all. It seems there are now times where I randomly won’t get all rewards even when bringing people in alive when Bounty Hunting. Twice in a row I’ve gotten no cash and no xp, only gold.

I know sometimes it just won't show the rewards. Is this what is happening? Could you keep an eye on your total cash amount before and after? It would be good to know if this is a bug or not. 

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CaliMeatWagon

Okay, I am back live and will be doing more testing on this tonight. 

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The Winter Crow
45 minutes ago, CaliMeatWagon said:

I know sometimes it just won't show the rewards. Is this what is happening? Could you keep an eye on your total cash amount before and after? It would be good to know if this is a bug or not. 

I can’t say for sure, but the problem might be caused when I move too far from the bounty board after initiating. It sometimes moves me into a personal lobby and only gives me gold for the reward. It hasn’t happened again since I started waiting for the mission to start.

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CaliMeatWagon

So it seems that each item has a fixed location. This is both good and bad. Good because it means that it will be easy to find and we won't have to worry about buying the maps. Bad because that means somebody is going to have to catalog all 164+ locations. 

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executor404
5 hours ago, CaliMeatWagon said:

So it seems that each item has a fixed location. This is both good and bad. Good because it means that it will be easy to find and we won't have to worry about buying the maps. Bad because that means somebody is going to have to catalog all 164+ locations. 

Yesterday i found a different card in the same area I found another card the day before. So it is a bit random. It is random where certain cards spawn, so you can not look for one card specifically. But there are certain places where certain items spawn from time to time in slightly different spots.

 

So no worries, it's not as static like the Playing Cards in GTAO.

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The Winter Crow

Okay so after a number of attempts, I feel comfortable saying that if the game (for whatever reason) moves you to a private lobby for a bounty, you won’t get XP or cash for the mission, only gold. I don’t know why this happens or why the rewards are reduced. Bounties are extremely buggy right now.

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Failed Again
On 9/10/2019 at 9:52 AM, UnexpectedParole said:

I heard a noise and it was a raccoon. Led me to Goose Eggs.

dagnabbit..I saw that and shot the Raccoon

 

 

  • KEKW 1

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Karen Daniels
4 minutes ago, The Winter Crow said:

Okay so after a number of attempts, I feel comfortable saying that if the game (for whatever reason) moves you to a private lobby for a bounty, you won’t get XP or cash for the mission, only gold. I don’t know why this happens or why the rewards are reduced. Bounties are extremely buggy right now.

This is not 100% I have gotten my XP and cash from bounties after being put into a private session (aka, Mission will begin shortly). I have also not gotten XP and cash from bounties starting up normally. This is very subjective.

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The Winter Crow
4 minutes ago, Karen Daniels said:

This is not 100% I have gotten my XP and cash from bounties after being put into a private session (aka, Mission will begin shortly). I have also not gotten XP and cash from bounties starting up normally. This is very subjective.

Are you certain? Whenever the screen fades to black and sets the mission that way, I only ever get gold. I felt sure about this, but I’ll keep watching to see if it happens to me differently.

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Karen Daniels
51 minutes ago, The Winter Crow said:

Are you certain? Whenever the screen fades to black and sets the mission that way, I only ever get gold. I felt sure about this, but I’ll keep watching to see if it happens to me differently.

110% I saw this posted before in a different thread and right after I read it, I got a hunt that did the load... got all the rewards. However 2 hours ago I got the opposite result that ended with only gold gain... but like I said, I have also had it where it functions properly. This is very buggy (sadly it feels BH is the most bugged) but is not the worst thing that could happen.

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The Winter Crow
33 minutes ago, Karen Daniels said:

110% I saw this posted before in a different thread and right after I read it, I got a hunt that did the load... got all the rewards. However 2 hours ago I got the opposite result that ended with only gold gain... but like I said, I have also had it where it functions properly. This is very buggy (sadly it feels BH is the most bugged) but is not the worst thing that could happen.

Ah, that’s weird. For me, I absolutely can’t get it to give me xp or cash when it does the private lobby. Only in public do I get the full rewards. 

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