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Jason

Fifteen Gold Bars General Chat Thread

The big question  

153 members have voted

This poll is closed to new votes
  1. 1. How many Gold Bars do you have?



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Van_Hellsing

I am on the ps4 and I have collected the casino cards. So for starters it will be the trader or collector. The price of 15 gb for the bounty hunter is not so bad. I have hoarded up a lot of gold with the dailies. 

 

The 35 gb for the battle pass is a different story. I am out of town for the better part of September. So I have a just over a month to grind for the battle pass unlocks. So far I see only clothes and skins for your guns. If I can get my investment back in a limited amount of time remains to be seen. 

 

After the update drops, we will have more information on the perks of the battle pass. 

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Ring Dang Do

Too many people being short sighted and not looking at the bigger picture.

 

”I have so much good so don’t care”

 

” I have over 900 gold so finally something to spend it on”

 

”it’s not my fault new players won’t have the gold, I worked hard for mine”

 

”it’s easy to get gold just now, what’s the problem?”

 

we literally got about 60 free gold for just logging into the game since day one and doing nothing else. We have been rained on with gold by rockstar and have hardly had to work for it at all. There’s an influx of gold and rockstar needs to start to get rid of it so people will actually start to use real money to buy it. 

 

If a new player or returning player logs in to check out the new content and has to spend 80 gold bars to do so then I can’t see them hanging around for long. 

 

I would much prefer to have items as rewards for doing stranger missions, or from delivering gear to the trapper like in single player, rather than going up levels like in fortnite and pubg. I want content, not tokens, box ticking exercises and battle passes. 

 

 

Use the gold bars for character resets, character name changes, more character slots, pointless camp visuals etc. 

 

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CMCSAVAGE
2 hours ago, Ring Dang Do said:

Too many people being short sighted and not looking at the bigger picture.

Oh I saw the "big picture" a long time ago, and probably was the first to say it. When everyone was talking about how much gold they had and nothing to spend it on, I said, just wait, you'll see.

 

R* is looking for a new Shark Card, and this coming update is just the beginning. No doubt it'll suck for new players or those that casually played here and now, but those are the players that they're targeting.

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Jason

Yea people who don't play actively are gonna be hit with a pay up real cash or yer out of luck wall on the 10th.

 

Active players, looking at the poll, are gonna be gucci with plenty of room to spare.

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CMCSAVAGE
8 minutes ago, Jason said:

Active players, looking at the poll, are gonna be gucci with plenty of room to spare.

Me.

giphy.gif

 

Those who aren't me.

tenor.gif?itemid=6041827

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ShadowlessDevil
On 9/4/2019 at 9:43 PM, IamCourtney said:

Last night I had an enjoyable evening taking some old cars for drives around the map picking up the cards in GTAO, but yeah, feels like a game whose time has passed now... hopefully RDO can take it's place for me; this update should show whether there's any hope of that or not.

I agree, I hardly even play GTAO anymore. I'll log on before Tuesday to find all the cards and that's it. 

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deadx23
7 minutes ago, ShadowlessDevil said:

I agree, I hardly even play GTAO anymore. I'll log on before Tuesday to find all the cards and that's it. 

Me 3 but I still have to collect :(

(For 3😭

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ALifeOfMisery

New or previously casual players simply need to walk before they try to run.

 

I've plenty enough gold, but I won't be splashing all 80gb out on Tuesday, it'll be one role at a time and as for the Outlaw Pass, because I don't want the cosmetics, I'll wait until I hit rank 70 before getting it, take the cash rewards and get my gold back straight away.

 

If new players adopt that kind of method they'll probably make 15gb while progressing through one role and have enough to start on another and possibly have the 35gb spare by the time they've progressed through all 3, if they choose to, and will be able to then get the Outlaw Pass.

Edited by ALifeOfMisery

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Ring Dang Do
1 hour ago, ALifeOfMisery said:

New or previously casual players simply need to walk before they try to run.

 

I've plenty enough gold, but I won't be splashing all 80gb out on Tuesday, it'll be one role at a time and as for the Outlaw Pass, because I don't want the cosmetics, I'll wait until I hit rank 70 before getting it, take the cash rewards and get my gold back straight away.

 

If new players adopt that kind of method they'll probably make 15gb while progressing through one role and have enough to start on another and possibly have the 35gb spare by the time they've progressed through all 3, if they choose to, and will be able to then get the Outlaw Pass.

So what’s involved in the walking part? Doing the story missions which takes no time at all and if you’re not interested in the showdowns pvp then you’re not left with much else to do.

 

I repeat I’m not saying it should be free and they should not get everything at level one, I just think it should be easier to obtain and be more engaging rather than grinding gold to unlock content or completing stat tasks to unlock new items. 

 

The difference with offline and online is almost black and white and they need to change it. Offline was a massive success yet the online not so much, I wonder why...

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ALifeOfMisery
1 hour ago, Ring Dang Do said:

So what’s involved in the walking part? Doing the story missions which takes no time at all and if you’re not interested in the showdowns pvp then you’re not left with much else to do.

 

I repeat I’m not saying it should be free and they should not get everything at level one, I just think it should be easier to obtain and be more engaging rather than grinding gold to unlock content or completing stat tasks to unlock new items. 

 

The difference with offline and online is almost black and white and they need to change it. Offline was a massive success yet the online not so much, I wonder why...

I get what you're saying, i don't enjoy PvP at all, freeroam missions are a pain in the arse as far as I'm concerned and story missions are hit and miss with randoms.

 

That being said, between R*s gold give aways, award resetting and what I'd consider casually maintaining my daily challenge streak (I've only done all 7 maybe 15-20 times) I've got 255gb and I'll probably add another 10 or so to that total by the time Tuesday comes around. 

 

I rarely defend R*, I'm probably one of their biggest critics on the forum, but there are always going to be hoops to jump through to obtain premium currency, all the day one players who have stuck it out and played regularly have had to jump through those hoops to get the gold they have, new and more casual players shouldn't be exempt or expect an easier path now the updates are getting some real content.

Edited by ALifeOfMisery

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Jason

That's the big question isn't it, do players who haven't played actively since launch and thus missed out on gold deserve to load the game up on the 10th and go straight into the new content.

 

My stance on it is that RDO launched in a sh*t state in most aspects of the game, most critically progression based content, ie stuff we can work on for weeks/months. We're finally getting it and it's behind premium currency. That's a bit uhhh IMO.

 

It's like, they're pushing monetisation one update too soon, but RDO is almost a year old and they had to start pushing mtx at some point I guess.

 

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Karen Daniels
57 minutes ago, Jason said:

That's the big question isn't it, do players who haven't played actively since launch and thus missed out on gold deserve to load the game up on the 10th and go straight into the new content.

 

My stance on it is that RDO launched in a sh*t state in most aspects of the game, most critically progression based content, ie stuff we can work on for weeks/months. We're finally getting it and it's behind premium currency. That's a bit uhhh IMO.

 

It's like, they're pushing monetisation one update too soon, but RDO is almost a year old and they had to start pushing mtx at some point I guess.

 

To address all 3 points:

 

1) I know a lot of folks who have taken a long period of time away from Red Dead Online because of how barren it is, and the majority of the non-PvP content was following the structure introduced in GTAO with Finance and Felony, forcing you to be in public lobbies in order to do anything. I even took about 2 months away from RDO because it launched with very little content and did not enthrall me then way GTAO did upon launch. Sure it was in "beta", but even on launch GTAO had far more content to experience. That said, new players (this is mainly directed at those who haven't touched RDO much since launch) should not be able to access all content on the 10th. It is the same as unlocks and progression, you cannot expect to be given special treatment because you decided to sit on the sidelines and wait for when it was convenient for you to decide to play. To counter that however, Rockstar has given the opportunity to get a piece of the content for free, be that playing on PS4, having a Twitch Prime account linked to your SocialClub account, or by completing the card hunt in GTAO (which unless I am mistaking, is still available). Sure, it may not be the role you want, but thems the breaks baby.

 

2) Hiding the content behind a paywall (of sorts) has been the prerogative since GTAO as well. Once you were forced to purchase a total of up to 2 properties that was where the paywall came into play. Yes, it was not a premium currency such as gold, but if you were someone who did not grind out everyday, it would perhaps mean that in order to experience it, a shark card was your best bet. Gunrunning IMO was the worst offender. A million dollar plus bunker coupled with a million dollar plus mobile command center in order to get the missions (which gave discounted prices for the new vehicles and such), gave the ability to customize select vehicles, unlock the weapon upgrades and earn research... it just was the prime example of where Rockstar would probably take RDO, and they have.

 

3) I agree 100% they are pushing monetization too hard, too fast... but do not forget, even in beta, RDO had the option to purchase gold. There was/is items that can ONLY be purchased with gold as it is, which is laughable at best. I cannot blame Rockstar entirely for this however as Take 2 had stated about 2 years ago now, that they want all of their games to have microtransactions. This just happens to be where Rockstar has decided to push for them in RDO. On the brightside (because a silver lining is always welcomed when pointing out a ton of negative connotations), at least there is a way for you to earn the premium currency simply by playing the game.

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Lonely-Martin
2 hours ago, Jason said:

That's the big question isn't it, do players who haven't played actively since launch and thus missed out on gold deserve to load the game up on the 10th and go straight into the new content.

It could make it harder to attract new players over time as the game gets more and more content though, as we could say the same thing on the next DLC too for that next batch of new players too really. (Probably Christmas with a fresh new DLC and trailer to get some asking Santa to hook them up).

 

Imagine starting GTA:O now after seeing that trailer for the casino and thinking 'that'll be a laugh' only to be met with 'hit rank 50 first' or 'complete X first' (X being 'play all the old content to progress to the next' or words to that effect, lol). An extreme example as GTA has had so much of course, but we know R*/T2's target now is to keep adding new players. Probably more important than keeping us freeloaders that play through it all. ;)

 

(Just trying to be funny, I mean no offence with it as I'm a proud one myself 😁).

Edited by Lonely-Martin
Wording.

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ALifeOfMisery
2 hours ago, Jason said:

That's the big question isn't it, do players who haven't played actively since launch and thus missed out on gold deserve to load the game up on the 10th and go straight into the new content.

I'd have to say no. 

 

The game did launch in a sh*t state with no real progression and extremely limited playable content, but that's exactly why I think that players who have stuck it out deserve to be in a position where, come Tuesday, they can try everything if they choose to do so.

 

I felt the same way about GTAO when players came to the game 3 years in and complained that the level 400's and 500's had an almost insurmountable advantage over them. The choice is there, pay real money to catch up (not what I'd advise), or settle into the grind, that's what those high levels did, the day one GTAO players we're there grinding Rooftop Rumble etc. to make the cash for their Adder, they saved for the high end apartment so they could play Heists and (at the time) unlock toys like the Hydra.

 

It's the same here in RDO. Those of us who have played through being bored stiff, the same few story missions, the same old freeroam missions (when they worked), hunted birds in Bluewater Marsh until they had a migraine. Those players should have an advantage when it comes to accessing new content.

 

The same choice is there for new players too, buy gold if you can't wait (again, not what I'd advise) or settle into the grind that others have played through.

 

I'm no fan of premium currency, or microtransactions in general, but there was always going to be some kind of "buy in" to the new content, and gold is probably the most convenient option for players. If R* had set a cash buy in, there's no shortcut there, you have to grind. The same goes for rank, if the roles we're set behind a rank 75 wall, again, no choice, got to grind that XP out. At least with gold, and I can't actually believe I'm saying this, if you can't wait you can spend less than £20 and have enough gold to buy into all 3 roles or buy into 1 role and buy the Outlaw Pass, failing that, daily challenges mean that 15 gold bars are only ever a few days away, it's even less time if you're willing to get stuck into PvP and freeroam/story missions.

 

I don't particularly like how R* have done it, but I still think that day 1 and regular players deserve to have more ready access to the new content, especially in this first update of any real significance.

Edited by ALifeOfMisery

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Boozey St John

Spend 35 gold bars to receive 35 gold bars. 

 

STONKS

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Jason
1 hour ago, ALifeOfMisery said:

I'd have to say no. 

 

[snipped to save space]

So, a lot of online games where you progress a character over years have this issue right, you need to cater to both the new players and the veteran players so you need new content that does that, you can make an update aimed primarily at new players to bring in a new wave of players or release one that's aimed at veteran players to give them a new carrot on a stick. The veteran players updates aren't going to be accessible by new players and that's fine because there's a path of progression there that they have to go through, there's missions they have to do, gear they have to earn to get up to their level, or whatever. They have to go through the same path as veteran players did to get to where they are, they have to earn it.

 

The Roles update isn't that. The Roles update is day 0 for RDO's real progression, we're all going to be starting in the exact same place. There's no grind they have to catch up on, it's completely artificial. Sure we've played longer which means we've earned plenty of cash and gold by now, which is cool, that means we can go nuts and buy all the new things ASAP, but it really shouldn't have anything to do with having some sort of VIP access to the addition of the games first meaningful progression.

 

It'd be a completely different situation if say this was the Roles update part 2 which was adding more levels to the current roles, new players shouldn't be able to pay 15 bars or whatever to skip straight to those new levels, but in this situation we're basically saying that new players are SOL because they didn't spend their months grinding missions, hunting and challenges for no other gain than the number in the top right of our screen. That doesn't make any sense to me personally, I'm not losing anything by new players being able to get straight into the update. They aren't skipping anything I've done - and it's not like all my work pre-update is meaningless anyway, I'll be a higher level, better equipped, better dressed (😉), better horse etc, so that "advantage" is still there. 

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ALifeOfMisery

@Jason^^^

 

I'd love for R* to adopt that style of progression in RDO, as you say, it offers something for long term and new players alike, it allows long term players to feel like their dedication has been appreciated and gives new players long and short term goals, it's a win win scenario.

 

I appreciate what you say about the Roles update not being that and this effectively being day 0 for RDO too. Also if it seemed like I ment day 1 players should be entitled to some kind of VIP access, that genuinely wasn't what I meant. My point was more along the lines of, that R* have set the point of access bar relatively low and that new and returning players shouldn't necessarily expect to be able to access it all on day 1.

 

15gb to get into 1 role isn't much, it's 3 days of going 7/7 on daily challenges when they pay normally, 4.5-6 hours over 3 days for a player starting on 0gb isn't too much of a grind in order to gain access to one of the roles and earning 35gb by November 18th in order to buy the Outlaw Pass and get all the rewards retroactively isn't that much of a stretch either.

 

Personally, and I'm probably in a minority, I saw it as not too bad of a balance being struck between allowing day 1 players easy access to new content while making new and returning players put in a little work before they can buy into one of the roles themselves.

Edited by ALifeOfMisery

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Karen Daniels

Allow me to play the role of "That Guy" for a moment.

 

Yesterday and today had 10 of 14 daily challenges purely PvE centric.  Completing said 10 challenges nets you 4 gold bars with some extra sprinkled in for the free roam encounters. Now, granted the dailies are not always gonna roll in the majority being PvE, doing 3 a day gets you at least one gold bar. Couple that with the streak bonuses to the payout of the dailies, the treasure maps granted from ranking up every 5 levels (past level 10), the bits you get from there (IIRC the very first one nets you a decent amount of gold bits for just finding the damn thing), the bits from encounters, joining in on fishing challenges, completing story missions... it is not difficult at all to hit 15 gold bars. 

 

To add a little more sugar to that, there is no level restriction for the Roles. So if someone stopped playing around level 8, they have the same hoops to jump through as those who have been playing consistently, the difference is we did it already (net gold) and they did not. Plus, if someone was not playing the game, saw this update announced back on May 14th (nearly 4 months ago), and said "Ya know what? This update is gonna be what brings me back to RDO!"... and they have not even touched the game expecting everything to be handed to them on a silver platter... tough sh*t. And if one wants to use the excuse that they didn't fathom it would cost something (regardless of it being in game dollariedoos or gold), using the previous knowledge we all have about GTA Online and how those updates since Heists have been structured, hell, even when GTA Online launched it was stated you would need a high end apartment in order to host the hesits...  that is no one's fault but their own.

 

Having 4 months prep time for this update, and standing by idly while you wait for news to drop and then acting shocked is the same as being a 2 pack a day smoker and then acting shocked that you one day have lung cancer (a bit harsh but the surprise with the 15 gold bars is over exaggerated to feel like that).

 

Edit: I am not a numbers man by any stretch but if it has been 120 days since announcement, even doing 2 dailies a day would net you 96 gold (before streak bonuses are applied). It just seems like new players (or those returning from a hiatus) have this sense of entitlement. And as @Jason stated, technically this is day 0 for the true progression in RDO when it comes to what Rockstar has in mind for the life blood of the game.

 

End being "That Guy".

Edited by Karen Daniels

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Leftover Pizza

I foresee a "get 15 gold bars free now" with your purchase of RDR2 a week after the update launches. 

This game is not about balance, not about good character building, not about depth, not about progression, this is all about sales of the game license and mtx gold. In a year this game will be no different than GTAO; based on flaunting and showing off collections. Towns be filled with theater cowboys in shiney outfits and dressed up horses. 

 

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ALifeOfMisery
52 minutes ago, Leftover Pizza said:

I foresee a "get 15 gold bars free now" with your purchase of RDR2 a week after the update launches. 

I can't help but think that in the not so distant future RDO will get an equivalent of GTAO's Criminal Enterprise Starter Pack, including free access to at least one of the roles.

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Jason
Just now, ALifeOfMisery said:

I can't help but think that in the not so distant future RDO will get an equivalent of GTAO's Criminal Enterprise Starter Pack, including free access to at least one of the roles.

It will, it's standard for all online games that go for a few years now.

 

"Catch up" editions, so to speak.

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Ronin Ogami
On 9/6/2019 at 10:22 PM, CMCSAVAGE said:

Me.

giphy.gif

 

Those who aren't me.

tenor.gif?itemid=6041827

 

 

  1gCK5Va.jpg

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Talisman_83

Are you able to use PIB while in defensive mode?

The card states that you cannot mark or be marked while in defensive, but seen a video from May this year, where someone was doing it.

Did it get changed?

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FrikkenZz

^This is a thread about gold. 

 

Ive got around 50 gold or so. And only need to pay for one of the roles which gives me enough to buy the outlaw pass as well. I havent done the streaks as my work keeps me away for several days at a time. But im above lvl 100 and have bought mostly all I want up until now. But even if I had zero gold I wouldnt be sad about the gold buy in.

 

As many others Ive taken a break from rdo mainly because there isnt much to do. But having to grind for gold to be able to buy stuff I really wanted would definitely be something to do. Its as many has already pointed out not much grinding either. Im not for mtx in general. But R* has never been the worst in that area. Having the option to earn it in the game is good, and how R* have done it is good enough for me. If it wasnt possible to earn it ingame I would have quit a long time ago.

 

Ive played my share of mmo, where grinding is part of the game. Working to obtain items+ is part of what makes a game fun for me. When WOW got expansions that catered to the casual players it stopped being fun. RDO is not even close to the grind of classic WOW, and I dont hope it gets there either, but having some advantages for playing the game over time is how a game should be. Grinding to get access to new areas (or roles in this update) is definitely how I want things to be. It could as easily been for example $1000 for each role tho instead of 15 gold. But gold makes it an option for new players to cut shortcuts. Im fine with that as long as I dont have to buy gold, and the mtx isnt pay to win.

 

If there was no grind involved, RDO would fast get boring, as it would end up in nothing to do again. I will live a long time on this update as it involves alot of grinding. I dont need to grind for the initial gold, but thats only because Ive done that grind already. 

 

Edit: Ive could have gotten more gold if I wanted. But with nothing to spend it on (I even got the black arabian) and not being able to maintain streaks Ive not worked too hard on it. And as Ive said, I got no problem grinding the gold if I got something to save up for either. 

Edited by FrikkenZz

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Karen Daniels
6 hours ago, FrikkenZz said:

[[Basically replying to everything you said]]

 

While this is not an MMO game I do share your experience with grinding out in an MMO game. Wow, Everquest, FFXIV, Neverwinter... I put the time in and have prospered greatly from doing so. The difference where RDO (and GTA O) is concerned... there are a lot of gamers who never experienced a true grind outside of sh*t like Destiny or Borderlands (and let's be honest, neither of those have the true grind an MMO has), and developers have begun to slowly bleed the grind along with other MMORPG elements into traditional games (Ghost Recon has become more of a looter shooter, Wolfenstein Youngblood has the arbitrary enemy with level above his head.. etc). So the grind to get money or currency is not the most common to players.

 

Sure, Rockstar could have priced the bounty hunting license, crafting table, treasure hunter pass at $1000 as opposed to 15 gold bars each... but IMO that would be more difficult for players to obtain. The missions are fairly bland... payouts from stranger missions are not worth the trouble you could go through (especially if it is one that forces you into offensive mode), free roam encounters payout rather poorly as well. Plus you would have to factor in folks who wish to pay for their horse insurance, buy better weapons (such as the Lancaster, LaMatt or Schofield, bolt-action rifle, bow), set their camps up to have a safe haven (because Crips likes to pack them babies up randomly and the coat does add up when you are claiming a $200 worth). With gold bars, you get them more easily than you probably should, you have the "one time purchase" of 25 gold bars for $4.99... gold is easier to hold on to than in game dollars.

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FrikkenZz

I dont need this to be a mmo game. Just to be clear. But some elements I would like. Grinding to an extent is part of it. But its better to have different things to grind. Gtao could be a bit overwhelming since it was the same grind, because money was all you grinded for. In a mmo game you grind for money too, but you also grind for other stuff. Which gives you variation. I also like yo complete things, so finishing a grind for role tokens and lvls on collector will be satisfying. If or when they add more stuff to roles, I will be fine with that. But I dont usually grind for money or xp much past the point of unlocks or when Ive bought most of the big stuff.

 

I will earn xp and get higher lvls, and will earn money/gold in this update, but its the role stuff Im grinding for. Xp, money and gold will be a bonus, until I need to buy something I dont have enough for.

 

"Endgame" content would be nice as well. Hope this role stuff gives us that. But thats besides the thread topic.

 

The grinding for gold is very light in rdo vs a mmo grind tho. So I like how it is in its current state.

 

I also like that rdo not entirely casual friendly. If six hours of gaming is all you have a week, and thats whats needed to earn the gold then that is what you do that week. Thats called playing the game. Or find a way to get one role for free and spend the time doing that. You will earn gold if you play the game. There is new role daily challenges coming as well. Do that and normal daily challenges while playing the game(you get treasure maps and if you want to earn some more there is story missions, showdowns, events and stranger missions) , you'll earn enough gold in no time.

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TheMckeever

3 and a half, been spending them as they quick as they've been coming in. Never actually expected to need to buy something important with them. Was temped to buy the 25 bars deal for £5 on store. But on ps4 I not only got the collectors trade but also able to get the butchers table for trading. 

 

So just grind the rest. Hope the above info helps other ps4 players... that or I'll be corrected that the tables not buying into the trade

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HopalongCasidy
On 9/3/2019 at 2:15 PM, Ryan5252 said:

That's a fair point, for anyone wanting all 3 roles. From what I can see it's going to take a fair bit of work to progress in each role. Will most people pick their most desired and work at that and go back to others later? Or will (most likely) people want to try each one out first and pick one to pursue, or indeed to pursue all three simultaneously? Different options.

 

I think the vast majority of RDO players are also GTAO players. If gold is valuable collecting cards in GTA can be done in less than an hour. Easy

 

The PS4 is a problem obviously for others but such is marketing and business deals.

 

Twitch Prime? I dunno, from reading here and elsewhere it seems alot of the player base took advantage of previous incentives so this shouldn't be a pay wall to many more.

 

To stick my head above the parapet and get bitch slapped, I'd say having read the poor cowpoke forum, most have vast hoardes of gold to hand, as a result of 9 months of play with little to spend on. Of course Rockstar will take advantage of this, if the market is flooded in a particular commodity, it's value is lessened. Gold now isn't worth as much as it was at launch. 

 

An expensive buy in? Definitely. Avoidable? Possibly. 

Thoughtful post. 

 

Yesterday I jumped into RDRO, straight into a deathmatch, which is not really my mode of choice, as a level 10 and not having played RDRO since it's release, save a blatant sign on here or twitter telling me to log in for free stuff.  Needless to say, after a couple, I decided I needed to upgrade my weaponry.  This led to me upgrading my horse, and camp, and before I knew it, I had run through nearly all the gold bars I had, which I am going to estimate was somewhere around 40 or so.  I also earned some yesterday, and am only 30% through the online story.  I was totally ignorant before logging in what the update had, entailed and would cost, nor what the benefits were for the cards, though I figured it out by browsing a little yesterday evening.   

 

I had all playing cards, so I am a collector, now, having visited her first since she was closest to my campsite.  I found a couple of items, and did some other treasure hunts.  

 

I was down to about 4 gold bars when I rode to Rhodes to start a bounty mission, but I could not afford it.   I suspect I will be able to soon, and I may even like trading more, as I enjoy hunting in this game a lot.  Regardless, I will never pay real $, bones, clams or what-have-you for in-game money. I made the decision not to willingly sign up for yet another linked account wanting my data.  I'm ok with it. 

 

That said, anyone who can tell me the best ways to earn gold bars, I would appreciate it. Also, what are the blue dots with circles? 

Edited by HopalongCasidy

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Gray-Hand

The blue dots are the tokens you use to buy role related stuff with.

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RileyRock

I’ve spent 50 gold bars so far and I have everything I need even a new horse with a fine saddle lol. This is not a R* This update cost me nothing.

Edited by RileyRock

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