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uemoee

[Help] Can I add/write script my anim (.ifp) to cleo

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uemoee
Posted (edited)

- I want to make my own animation (.ifp) files without any replacing original files.

so I make an (.ifp) -> (.img) in cleo folder (*to make it possible to load my anim)

and edit/add code on (gta.dat) file \GTA SanAndreas\data

 

       IMG CLEO/MYANIM.IMG

 

and then I try to write a cleo script (.cs) to make It play/load my anim (reporter.ifp) in (myanim.IMG) on cleo folder but It crash!

:REPORTER_01
wait 0
04ED: load_animation  "REPORTER"

if and
04EE:   animation "REPORTER" loaded

0AB0:   key_pressed 123  not Actor.Driving($PLAYER_ACTOR)
else_jump @REPORTER_01

0605: actor $PLAYER_ACTOR perform_animation_sequence "W_RE_1" IFP_file "REPORTER" 4.0 loop 0 1 1 1 time -1 // versionA 
jump @REPORTER_01

Files: reporter.ifp / REPORTER / W_RE_1

 

-------------------------------------------------------------------------------------------------------------------------------------------------

 

But when I try a script something like this on another (.cs) files. My anim (reporter.ifp) is working fine! on model that I created

     :test1

     Player.Defined($PLAYER_CHAR)
                00FE:   actor $PLAYER_ACTOR ...
     else_jump @test1
                 Model.Load(#BFYBU)

    04ED: load_animation "REPORTER" 
    038B: load_requested_models 

     ...

     0812: AS_actor $ACTOR1 perform_animation "W_RE_1" IFP "REPORTER" framedelta 4.0 loopA 1 lockX 0 lockY 0 lockF 0 time -1 // versionB 

     ....

     04EF: release_animation "REPORTER" 

     jump @test1

It works! (myanim.img)/(reporter.ifp) on Cleo folder!

 

so I try to add 038B: load_requested_models  in my old script (.cs)

..... 04ED: load_animation  "REPORTER"

      038B: load_requested_models 

if and
     04EE:   animation "REPORTER" loaded

     0AB0:   key_pressed 123 .......

It doesn't work! crash

 

 

 

Thank you

 

Edited by uemoee
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In45do

As far as I know, you just need to add your new ifp file into gta3.img. By doing this you can load animation and use it in cleo script.

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uemoee
Posted (edited)
On 8/28/2019 at 2:02 PM, In45do said:

As far as I know, you just need to add your new ifp file into gta3.img. By doing this you can load animation and use it in cleo script.

Thank you I'll try

Edited by uemoee

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