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folques

Can't load textures from a house in 3DS Max 2013

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folques

I imported a house my friend made in SketchUp but for some goddamn reason, the textures don't work. Yesterday, it worked fine. I tried to render to test if the textures would work but for some reason 3DS marks them as missing when rendering, even if I put a directory. The textures are in a directory with the .fbx file, but they are still " marked " as missing

http://prntscr.com/oxbfvk

http://prntscr.com/oxbg93

 

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Tut Greco

Hey @folques I'm not entirely sure how fbx are set up in terms of textures and materials but can you please confirm that you have a user path set to the correct texture folder, or subfolders if that's the case. If this is correct set it may be missing materiald in which case I would redo the export and ensure that it includes materiald/embed media.

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folques

I've already fixed it, i activated the subpaths when rendering.

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