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El Dorado

GTA IV & EFLC: FusionFix

Recommended Posts

Matfey
On 6/10/2020 at 6:05 PM, Matfey said:

found some bugs

  Reveal hidden contents

 

.

7E3B4LSKnUs.jpg

1jgvCr_yro8.jpg

.

 

 

The problem is in this folder pc\data\maps\props

I returned to the backup and the problem disappeared.
I put only the files from this folder and the problem reappeared.

 

1.0.7.0 (For guys who suddenly have the same problem)

  • Like 1

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zanesix

@Worick First of all wrong topic, second of all the parked vehicles are now integrated in the PS2 map.

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Worick
17 hours ago, zanesix said:

@Worick First of all wrong topic, second of all the parked vehicles are now integrated in the PS2 map.

Ok, sorry.

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Niobium
Posted (edited)

hmm.... i hate to be asking for help but i am having trouble launching GTA IV with fusionfix. it appears in task manager but it does not run the game.

 

deleting the asi allows me to launch the game, but ofc that removes many of the fixes in this mod...

 

i downgraded from CE to 1080/1130 with multiplayer. i have radio downgrader and EFLC exclusive radio stations, those are the only two mods i have.

Edited by Niobium

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zanesix

@Niobium Newest version doesn't support old patches. They don't state this anywhere.

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Niobium
2 hours ago, zanesix said:

@Niobium Newest version doesn't support old patches. They don't state this anywhere.

i guess i better do a fresh install, downgrade, and then download a previous version of fusionfix

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Kubigz
2 hours ago, zanesix said:

@Niobium Newest version doesn't support old patches. They don't state this anywhere.

That sucks. I prefer playing on 1.0.7.0.

Now I remember I've had issue with this. Fortunately, had backup of my mods on drive.

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Niobium
Posted (edited)
3 hours ago, Niobium said:

i guess i better do a fresh install, downgrade, and then download a previous version of fusionfix

no luck, it still doesn't launch even with an older version of fusionfix

 

EDIT: installing an even older version of fusionfix seemed to work

Edited by Niobium

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Marsi4eg
On 6/14/2020 at 9:51 PM, Matfey said:

The problem is in this folder pc\data\maps\props

I returned to the backup and the problem disappeared.

Something is messed up in ext_veg.img. ext_veg.ide could still be used.

 

Never used any plugins like this in IV but now tried. It's good, especially trees shadow fix.

But the game has odd issue with 2dfx flickering at night and also some water reflection flickering. Would be good to address these in newer versions. And to countinue supporting GFWL version of the game.

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Marsi4eg

Also interesting thing that PC version could have some grass placement issue, because 90% of grass surfaces are flat, like in SA 'remaster' that makes game look awful.

While XBOX 360 version has lots of grass over those surfaces. Even in the places where both versions have some grass - on PC it's weaker. Here are some differences:

 

XBOX360:

Spoiler

 

a5eeb88a9f38t.jpg

 

8d668e86ba40t.jpg

 

bd8ac13696d9t.jpg

 

 

PC:

Spoiler

 

419842959c08t.jpg

 

fb8016fe3f03t.jpg

 

1612eaf1d1adt.jpg

 

 

Would be also very nice to see something like 'fixed grass placement' thing for PC

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Matfey
7 hours ago, Marsi4eg said:

Something is messed up in ext_veg.img. ext_veg.ide could still be used.

Well, I just refused the trees as a whole, because I didn’t want to bother and check what exactly the problem was.
If this problem is present not only with me and not only with 1.0.7.0, then let the author fix it himself. He understands this more than I do.

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