B Dawg Posted April 4, 2021 Share Posted April 4, 2021 (edited) 7 is more compatible with mods (namely LCPDFR, ENBs and scripthookdotnet mods which aren't as stable on 8 afaik?), 8 generally runs a bit better and that's about it Edited April 4, 2021 by B Dawg iiCriminnaaL and yaroslaviy 2 Link to comment Share on other sites More sharing options...
TSH Posted April 7, 2021 Share Posted April 7, 2021 On 3/31/2021 at 3:56 PM, Danielovitch said: By the way, the foam effect on the coast is present but broken, if you submerge Niko a little in the water and lower the angle of the camera you can see the foam effect, it is something similar to what happens with the lights that were broken, without the mod they only appeared from certain angles by moving the camera. Just noticed the same thing while in a boat by some rocks, you can see the foam if your camera angle is almost parallel to the water. GTAVI(CE) and yaroslaviy 2 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted April 7, 2021 Author Share Posted April 7, 2021 indeed, however it aggressively changes with camera movement GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
yaroslaviy Posted April 7, 2021 Share Posted April 7, 2021 1 hour ago, Sneed said: indeed, however it aggressively changes with camera movement can it be fixed and become part of fusion fix? GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
lolleroz Posted April 17, 2021 Share Posted April 17, 2021 did anyone ever figure out the issue of no sounds on car crashing, knocking out car windshields etc? on Complete Edition. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted April 17, 2021 Author Share Posted April 17, 2021 it's caused by ril.budgeted i think i myself without that didnt run into sound issue on CE. Link to comment Share on other sites More sharing options...
TSH Posted April 17, 2021 Share Posted April 17, 2021 2 hours ago, Sneed said: it's caused by ril.budgeted i think i myself without that didnt run into sound issue on CE. same here, no sound issues without ril.budgeted Link to comment Share on other sites More sharing options...
lolleroz Posted April 17, 2021 Share Posted April 17, 2021 (edited) That's odd, I have to seem it off too so a full reinstall after and the issue is persisting. Guess I'll have to live with it. Maybe its some missing directX component Edited April 17, 2021 by lolleroz Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted April 17, 2021 Author Share Posted April 17, 2021 maybe you have incorrectly set your audio settings in games or in windows to surround when you have stereo or something Link to comment Share on other sites More sharing options...
lolleroz Posted April 17, 2021 Share Posted April 17, 2021 (edited) 8 hours ago, Sneed said: maybe you have incorrectly set your audio settings in games or in windows to surround when you have stereo or something I just re-tested and it only seems to be happening in TLAD... TBOGT and 4 are fine. Oh well. My TLAD is just cursed... no audio on car collisions and infinite loading screen at end of 'this sh*t's cursed' (how fitting). edit: figured it out Edited April 17, 2021 by lolleroz GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
Kabbu_17 Posted April 26, 2021 Share Posted April 26, 2021 Idk if I didn't install it right, but this isnt working for me, can anyone help me? GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted May 9, 2021 Author Share Posted May 9, 2021 New update was released with few fixed vehicles Quote Brough over superd2 indicators to superd to fix Super Diamond's indicators, replaced in TBoGT vehicles.img. Added missing calipers to the right side wheels of the Caddy, replaced in TBoGT vehicles.img. Fixed Sultan's boot tailights broken with an open boot, fixed to the best of my abilities Sabre GT's shifter , and "fixed" IV's Sanchez headlight, all of these added to FusionFix.img Thanks to Kevin-from-HP Big Mouth Prick, UnitedMel, Moving Idiot and 4 others 7 Link to comment Share on other sites More sharing options...
cb2001isme Posted May 12, 2021 Share Posted May 12, 2021 (edited) Hey all, I hope this is the right place to ask but I'm having trouble running this. I have the latest RGL version, but after installing the Ultimate ASI loader and the latest fusionfix and starting a new game, it doesn't detect my correct vram and is very choppy, detail doesn't load in either. Any ideas? I've also tried it with and without the commanline.txt fixes -nomemrestrict -norestrictions Edited May 12, 2021 by cb2001isme yaroslaviy 1 Link to comment Share on other sites More sharing options...
GTAVI(CE) Posted May 16, 2021 Share Posted May 16, 2021 On 5/13/2021 at 1:09 AM, cb2001isme said: Hey all, I hope this is the right place to ask but I'm having trouble running this. I have the latest RGL version, but after installing the Ultimate ASI loader and the latest fusionfix and starting a new game, it doesn't detect my correct vram and is very choppy, detail doesn't load in either. Any ideas? I've also tried it with and without the commanline.txt fixes -nomemrestrict -norestrictions Try this here. Works for me: https://github.com/colistro123/GTAIV_ExtendVidMem Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted May 17, 2021 Author Share Posted May 17, 2021 just use command Quote -availablevidmem 4096 change 4096 to whatever amount of memory oyu have on your GPU (in megabytes) yaroslaviy and GTAVI(CE) 2 Link to comment Share on other sites More sharing options...
Placeholder225 Posted May 20, 2021 Share Posted May 20, 2021 (edited) I want to play with console-style 30 fps lock, so i changed 60 to 30 in the config file but it didn't work and the game still runs with 60 fps. I use complete edition. Edited June 4, 2021 by Placeholder225 yaroslaviy 1 Link to comment Share on other sites More sharing options...
Placeholder225 Posted May 29, 2021 Share Posted May 29, 2021 If config file isn't working for you put asi and cfg files into scripts folder(create one) in the game root directory. yaroslaviy 1 Link to comment Share on other sites More sharing options...
Quick Check Posted June 7, 2021 Share Posted June 7, 2021 (edited) Sorry if this is the wrong place to post this these issues/suggestions. The game seems to have forced mouse acceleration, and the sensitivity options are way too high for me. Also, even though the support is mostly okay, the ultrawide (21:9 specifically) support in this game is a bit questionable. Menus like the phones and loading screens are stretched out at 21:9 and I couldn't find any fix for this. Not a big issue but it'd be cool if there was a texture replacement that fixed this. My final suggestion is to add an option to increase FOV. I am so surprised there are no mods that change the FOV. Seems like such a simple thing to implement and the mod already has an option to limit the cutscene FOV. Perhaps we could get an option to increase the regular FOV as well? Edited June 7, 2021 by Quick Check Link to comment Share on other sites More sharing options...
zanesix Posted June 7, 2021 Share Posted June 7, 2021 (edited) 19 minutes ago, Quick Check said: Sorry if this is the wrong place to post this, but there's an annoying bug on the complete edition on steam that completely mutes the menu sounds and pause music when you alt tab out of the game and tab back in. No way to fix it. I was actually just having this problem, and it turns out its an issue with the DXGI/DXVK wrapper if you're using that. Removing it makes alt-tabbing work as normal. I was thinking about reporting it as a bug on their github but I wasn't sure if it was just me or not. Edited June 7, 2021 by zanesix Link to comment Share on other sites More sharing options...
Quick Check Posted June 7, 2021 Share Posted June 7, 2021 6 minutes ago, zanesix said: I was actually just having this problem, and it turns out its an issue with the DXGI/DXVK wrapper if you're using that. Removing it makes alt-tabbing work as normal. I was thinking about reporting it as a bug on their github but I wasn't sure if it was just me or not. Thank you! Sucks that I have to remove DXVK because the performance increase was amazing but I just love the menu sounds too much. Do you have issues with the mouse like me? There seems to be some kind of forced acceleration. I used a registry edit to force-disable mouse acceleration in windows and the mouse movement feels better. The sensitivity is still too high though Link to comment Share on other sites More sharing options...
zanesix Posted June 7, 2021 Share Posted June 7, 2021 4 minutes ago, Quick Check said: Thank you! Sucks that I have to remove DXVK because the performance increase was amazing but I just love the menu sounds too much. Do you have issues with the mouse like me? There seems to be some kind of forced acceleration. I used a registry edit to force-disable mouse acceleration in windows and the mouse movement feels better. The sensitivity is still too high though I haven't noticed anything with the mouse, I thought "MouseFix" was supposed to fix stuff like that? Link to comment Share on other sites More sharing options...
Quick Check Posted June 7, 2021 Share Posted June 7, 2021 Just now, zanesix said: I haven't noticed anything with the mouse, I thought "MouseFix" was supposed to fix stuff like that? Maybe it's just me but when I turned the mouse, even with FusionFix and MouseFix enabled, the speed at which I turned seemed to be tied to sensitivity which is mouse acceleration. I already fixed it though so it isn't a big deal, but I do hope it's possible to implement an option to decrease the mouse sensitivity further than what the game allows. Link to comment Share on other sites More sharing options...
Igor Bogdanoff Posted June 7, 2021 Author Share Posted June 7, 2021 MouseFix removes deadzones from it (and not in drive-by and using binoculars according to reports), it doesnt remove mouse acceleration as for 21:9 use this https://github.com/gennariarmando/iv-screen-patch GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
Th3W0r53 Posted August 9, 2021 Share Posted August 9, 2021 The FusionFix going to be Come back for 1070 and 1080 Updated. On 6/7/2021 at 4:05 AM, Sneed said: MouseFix removes deadzones from it (and not in drive-by and using binoculars according to reports), it doesnt remove mouse acceleration as for 21:9 use this https://github.com/gennariarmando/iv-screen-patch The Download link for IV Screen patch is Not Working yaroslaviy 1 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted August 9, 2021 Share Posted August 9, 2021 Hi, I tr ied installing your mod, as it looks like a must-have. Thing is, IV now won't start, it starts for like a second on the task manager, then closes itself back up. I have the ASI Loader installed, am I missing something? yaroslaviy and GTAVI(CE) 2 Link to comment Share on other sites More sharing options...
Th3W0r53 Posted August 9, 2021 Share Posted August 9, 2021 Can you Disable Centering Mouse In Pool and Bowling Minigame yaroslaviy and GTAVI(CE) 2 Link to comment Share on other sites More sharing options...
-Gaming4Life- Posted August 17, 2021 Share Posted August 17, 2021 (edited) How do i install this mod in the gta 4 complete edition of the rockstar launcher, please help me. Edited August 17, 2021 by TTGMR yaroslaviy and GTAVI(CE) 2 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted August 22, 2021 Share Posted August 22, 2021 On 8/9/2021 at 5:44 PM, Datalvarezguy said: Hi, I tr ied installing your mod, as it looks like a must-have. Thing is, IV now won't start, it starts for like a second on the task manager, then closes itself back up. I have the ASI Loader installed, am I missing something? Turns out Its because I have 1.0.7.0 and you need the correct fusionfix version, nevermind. GTAVI(CE) and yaroslaviy 2 Link to comment Share on other sites More sharing options...
Guest Posted November 3, 2021 Share Posted November 3, 2021 Any new features or updates to fusionfix? Link to comment Share on other sites More sharing options...
Th3W0r53 Posted November 5, 2021 Share Posted November 5, 2021 (edited) can you made Delta Timing for Framerate https://en.wikipedia.org/wiki/Delta_timing Edited November 5, 2021 by NerdGamingOP GTAVI(CE) 1 Link to comment Share on other sites More sharing options...
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