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|| The art of RhinoGliding ||


AZAZEL
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TAoRG%20Header.jpg

 

 

I'm aware that many people know of this "trick" with the Rhino and the Dodo-cheat, but here's a guide for those of you who doesn't.

 

 

|| Rhino Specs ||

 

Get to know the vehicle you are flying.

 

performance                                                                        

 

1. On ground

   - Speed: 3/10 (without use of O)

   - Acceleration: 2/10 (without use of O)

   - Handling: 3/10

   - Braking: 5/10

   - Mass: 10/10

   - Durability: 10/10

   - Speed: 6/10 (with use of O)

   - Acceleration: 5/10 (with use of O)

2. On water

   - Speed: 2/10 (without use of O)

   - Acceleration: 2/10 (without use of O)

   - Handling: 3/10

   - Braking: 4/10

   - Mass: 10/10

   - Durability: 9/10

   - Speed: 5/10 (with use of O)

   - Acceleration: 4/10 (with use of O)

3. In mid-air

   - Speed: 8/10

   - Acceleration: 5/10

   - Handling: 7/10

   - Braking: 0/10

   - Mass: 10/10

   - Durability: 6/10

 

3d view                                                                        

 

rhino-3d-view.png

 

 

|| How to RhinoGlide ||

 

preparations                                                                        

 

1. Go get a Rhino (tank)

   - At the Fort Baxter Airbase: 80/100 HPs required. Just

      storm in through the main gate, using any car, stop close

      to the Rhino, quickly enter it and drive it out of the

      compound. You could also fly a helicopter in and land

      besides it. Both methods works fine.

   - Spawn one: Stand next to any road, and press the

      code "Circle (x2), L1, Circle (x3), L1, L2, R1, Triangle,

      Circle, Triangle". A Rhino will now dump down onto the

      road next to you.

2. Punch in the needed codes

   - Dodo cheat: "Right, R2, Circle, R1, L2, Down, L1, R1".

      This will give every car the ability to actualy fly, or glide,

      like the Dodo from GTA3... for those of you who've been

      living under a rock since 1999.

3. Runway

   - Find a nice flat stretch to take off from: The airport is of

      course the best place to take off from, but it can be

      done from a normal road (or sidewalk).

   - For those of you who use the first mentioned method of

      getting a Rhino: When you exit the Airbase with your

      newly acuired tank, go straight across the road, towards

      the white wall onto some brown colored surface, and

      then drive left down this stretch. Make a 180, and there

      you have it, a perfect runway.

 

Now, read ahead for further instructions.

 

getting started                                                                     

 

1. Taking off

   - Adjusting the "jetcanon": The jetcanon is of course the

      turret of the Rhino. Use the right analog stick to turn the

      turret 180 degrees, so that it points directly backwards.

   - Taking off: Line up with the runway or stretch you are

      using, and start speeding up, by pressing X. Start

      shooting the jetcanon, by using O (circle). Now, pull a

      bit back in the left analog stick, and watch as the Rhino

      takes off.

2. Flying

   - When you're airborn: Release X, but keep shooting the

      jetcanon. This will keep you in the air.

3. Manouvering

   - Controls: The controls are basicly the same as when

      you're flying a Skimmer. A bit different though. Here's

      the controls:

     

      X = Throttle (when on ground)

      O = Throttle (when airborn)

      Square = Brake (when on ground)

      Triangle = Exit/Bail out (when on ground/airborn)

      R2/L1 = Look Right/Left

      R1 = Handbrake (when on ground)

      L3 = Horn (when on ground/airborn)

      R3 = Start "Vigilante" mission

      Down/Left analog stick down = Pull up (when airborn)

      Left/Left analog stick left = Turn left (when on

      ground/airborn)

      Right/Left analog stick right = Turn right (when on

      ground/airborn)

4. Landing

   - The easy one: The landings are always fun. Find a pretty

       long flat surface to land on. Slow down by stop pressing

       O. Before making contact with the ground, hold

       R1+Square. This will help you break when landing. Now,

       try to level out your flyingpath, and as soon as your

       close to ground, push the left analog stick up and hold

       it there, making the Rhino hit the ground several times

       depending on the airspeed. But eventualy, you'll come

       to a complete stop. Isn't that comforting.

    - On a rooftop: Practice the above before trying this.

       Well, it's basicly the same as described above, but here

       you have to be very presice. If you over shoot the

       rooftop, you'll probably be able to recover, and turn

       around to try again, but if you under shoot it, meaning

       crashing into the wall of the building. The results might

       be fatal. The trick is to lower your speed just enough to

       make it onto the rooftop, litteraly climbing up the edge.

       Practice this abit, you'll get it right eventualy.

 

stunts                                                                                    

 

1. Loop-de-Loop

   - How to pull it off: First you need to get up pretty high,

      then, push left analog stick forward, and stop pressing

      O, to go into dive. Now, pull the left analog stick all the

      way back, and start pressing O again. You should gain

      altitude quickly again, and then start tilting backwards

      towards the screen. Then it will start to dive once

      again, and in most cases, it will start turning right a bit.

      Don't panic, just let it flow, and then stable it once it's

      leveled out.

2. Corckscrew

   !! coming very soon !!

3. Super dive

   !! coming very soon !!

4. The spiral

   !! coming very soon !!

 

alternatives                                                                           

 

1. Water proof

   - To land the thing on water: Punch in the "cars float on

      water" code to be able to land on water, "Right, R2,

      Circle, R1, L2, Square, R1, R2". It's a huge advantage.

      Now you don't have to fear crashing down into the

      water.

 

eventual complications                                                         

 

1. Maneuverability

   - RhinoGliding can be tricky: You may experience that the

      Rhino won't turn left or right sometimes. This is normaly

      after a dive or a smaller drop in height. To solve this,

      turn a bit in the opposite direction, and make a smaller

      dive, then pull up again. The trick is to make the Rhino

      fly with the nose a bit up, and the rear down.

2. Landings on water

   - Don't ever try to do a vertical dive into the water,

      thinking that you'll just pop up, and land back on the

      wheels. You won't! The Rhino will tip back over and land

      on it's roof, making you unable to recorver.

3. Cheats

   - Don't save with them on: The required cheats, lower

      your criminal rating, and can in some situations cause

      several glitches to ruin your chances of getting 100%.

      Be smart, and restart your PS2 when your done

      RhinoGliding.

 

limits                                                                                      

 

1. In height

   - How high can you go: There's no limits in height.

2. In width

   - How far can you go: It's the same as with the

      helicopters.

 

 

|| Pictures ||

 

This might help a bit, finding good loactions to take off from, lining up landings, and manouvering in mid-air.

 

takeoff                                                                                   

 

1. Near Fort Baxter

   - Picture A

   - Picture B

   - Picture C

2. At the airport

   - Picture A

   - Picture B

   - Picture C

3. From the water

   - Picture A

   - Picture B

   - Picture C

4. At the beach

   - Picture A

   - Picture B

   - Picture C

 

in mid-air                                                                                

 

1. Above the stadium

!! coming very soon !!

2. Very high up

!! coming very soon !!

3. Nose-dive

!! coming very soon !!

4. Loop-da-loop

!! coming very soon !!

 

setting it down                                                                        

 

1. On the airport runway

!! coming very soon !!

2. Rooftop

!! coming very soon !!

3. On water

!! coming very soon !!

4. Non-solid rooftop

!! coming very soon !!

 

 

|| Movies ||

 

Hell yeah! I'm gonna record some movies. The quality is bad, the content is great. Live with it.

 

stunt sequences                                                                      

 

1. Loop-de-Loop

!! coming soon !!

2. Attempting "The spiral"

!! coming soon !!

 

crashes                                                                                    

 

1. Nose-dive into the water

!! coming soon !!

2. Nose-dive into a road

!! coming soon !!

 

bail-outs                                                                                  

 

1. From 500+ meters

!! coming soon !!

2. Into the water from insane height

!! coming soon !!

 

                                                                                                

                                   END OF DOCUMENT

 

This is really entertaining. There's a lot of fun to squeeze out of this... so get squeezing! ;)

 

Azazel out

 

 

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very very nice, i think this could deserve a pin?, im sure a lot of people could use help on flying a tank :devil:

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It seems just like GTA3. Why dont you just fly a dodo? Flying a tank is kind of gay cuz it looks bad. At least a dodo looks good (especially with the full winged mod).

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well, a flying tank can do a few more things than the dodo in the air, like, being able to see the whole map from the sky :cool:

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lol why there is no MOD for AH-124 in GTA3  :D

its the biggest plane in the world hehehe :cool:

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There is a mod so that the dodo can drop bombs too.

Hmm... I definately though it said GTA Vice City Forums, when I entered... :sly:

 

Please keep this within Vice City limits... thanks

 

And that pin sound nice. I think I'll improve the guide a bit... wait and see ;)

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Ok, I've made a number of improvements to the guide:

 

new sections added                                      

 

1. "How to RhinoGlide"/"stunts"

2. "Pictures"

3. "Movies"

 

updated sections                                          

 

1. "How to RhinoGlide"/"eventual complications"

 

other improvements                                      

 

1. A rough spell-check

2. Slight layout changes

 

The pics will be added "very soon" and the movies "soon"... :rol:

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Ok, I've uploaded 12 pics of takeoffs. Don't get too exited though... the quality is, well, take a looks for yourself :blush:

 

I'll add more pics later on... :)

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new sections added                                      

 

1. "How to RhinoGlide"/"getting started"/"Landings"

 

:)

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There is a mod so that the dodo can drop bombs too.

Hmm... I definately though it said GTA Vice City Forums, when I entered... :sly:

 

Please keep this within Vice City limits... thanks

 

And that pin sound nice. I think I'll improve the guide a bit... wait and see ;)

PPL always talk about other than vice city stuff here. I mean, who can forget GTA3. Vice City isnt even out yet for PC and us PC fans are still playin GTA3 when many many PS2 fans are already bored of Vice City! Whats up with dat?

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PPL always talk about other than vice city stuff here. I mean, who can forget GTA3. Vice City isnt even out yet for PC and us PC fans are still playin GTA3 when many many PS2 fans are already bored of Vice City! Whats up with dat?

Yeah, yeah... but let's not start a big conversation about this, ok? There's nothing wrong with GTA3, but if you wanna discuss it, go to the dediated forums for this, thanks.

 

Hey! Some more updates... yay.

 

new sections added                                      

 

1. "Rhino Specs"

 

sections updated                                      

 

1. "How to RhinoGlide"/"eventual complications"

 

:)

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im glad to see the list is coming on, also, io think that sometimes when the rhino wont turn or turns by itself is that R* dont want you to get to some ceratin bulidings, for some reason,

damn i was gonna say something else it wouldve been good but i forgot, im so stupid :sui:

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io think that sometimes when the rhino wont turn or turns by itself is that R* dont want you to get to some ceratin bulidings, for some reason

Hmm, never though of it that way...Heh, I wish it would keep me from crashing into buildings now and then :colgate:

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Yeah, deserves a pin.  Your site looks rather a lot like the codenameGTA3 network though. :rol:

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  • 2 months later...

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