Davve95 339 Posted September 6, 2019 Share Posted September 6, 2019 How is it going now with this mod? Link to post Share on other sites
hamx23 200 Posted September 6, 2019 Author Share Posted September 6, 2019 23 hours ago, xSapphirePlayz said: https://libertycity.net/files/gta-3/63864-zabroshennoe-zdanie-iz-gta-iv.html https://libertycity.net/files/gta-3/63888-muzejj-iz-gta-iv.html https://libertycity.net/files/gta-3/64733-basketball-court-iz-gta-iv.html https://libertycity.net/files/gta-3/63754-zdanie-iz-gta-iv.html https://libertycity.net/files/gta-3/63814-grand-plaza-arch-iz-gta-iv.html https://libertycity.net/files/gta-3/66612-pogruzchik-iz-gta-iv.html https://libertycity.net/files/gta-3/67994-musornyjj-bak-iz-gta-iv.html Some buildings from IV for III. any new progress btw? I could use these buildings. About the progress, I have almost finished all the vehicles and then I will be working out the sounds. 18 hours ago, TheJanox824 said: Would it be possible to have a GTA SA: Liberty City Beta 7 edition of this mod? I know that mod is abandoned, but it's way better than the original GTA 3 to me. as I said, I prefeer to use GTA III to have all the missions Davve95 1 Link to post Share on other sites
xSapphirePlayz 199 Posted September 6, 2019 Share Posted September 6, 2019 1 hour ago, hamx23 said: I could use these buildings. About the progress, I have almost finished all the vehicles and then I will be working out the sounds. as I said, I prefeer to use GTA III to have all the missions When you finish the vehicles, could you upload another preview video so we can see how it has evolved since the last time? Link to post Share on other sites
hamx23 200 Posted September 6, 2019 Author Share Posted September 6, 2019 11 minutes ago, xSapphirePlayz said: When you finish the vehicles, could you upload another preview video so we can see how it has evolved since the last time? Yes, sure, I will upload another, longer gameplay Link to post Share on other sites
hamx23 200 Posted September 9, 2019 Author Share Posted September 9, 2019 (edited) Just uploaded another video Edited September 9, 2019 by hamx23 Ivan1997GTA, Davve95, A8ul99 and 2 others 5 Link to post Share on other sites
xSapphirePlayz 199 Posted September 9, 2019 Share Posted September 9, 2019 omg i creamed my pants hamx23 1 Link to post Share on other sites
AshGamer007 242 Posted September 10, 2019 Share Posted September 10, 2019 (edited) Nice progress. Hope you will release soon. BTW can you make the black bar of notification bar transparent like GTA IV? Also you should add mission markers like GTA IV. Here is mod for it by 13AG https://www.gtagarage.com/mods/show.php?id=22698 Edited September 10, 2019 by AshGamer007 Link to post Share on other sites
Davve95 339 Posted September 12, 2019 Share Posted September 12, 2019 (edited) What about adding IV objects? Such as street lamps and much more etc. It would be cool if you could make a mod to throw a brick (like in IV) I guess it might be possible if you modify the grenade. Also, will you add more weapons and cars? Idk if it works for III but maybe with FLA or OLA. The rocket launcher from IV would be quite cool. Also, will you convert the weapon sounds aswell? It would be damn nice! Edited September 12, 2019 by Davve95 Link to post Share on other sites
xSapphirePlayz 199 Posted September 13, 2019 Share Posted September 13, 2019 23 hours ago, Davve95 said: What about adding IV objects? Such as street lamps and much more etc. It would be cool if you could make a mod to throw a brick (like in IV) I guess it might be possible if you modify the grenade. Also, will you add more weapons and cars? Idk if it works for III but maybe with FLA or OLA. The rocket launcher from IV would be quite cool. Also, will you convert the weapon sounds aswell? It would be damn nice! Adding weapons is literally impossible. Vehicles can be properly added, but only using Vitlgt's limit adjuster, which requires GTA III v1.1. It's not compatible with Aircraft mod (part of this). This mod is being made using v1.0 as base. The rocket launcher is on the works I guess. Weapon sounds will be done for sure. If hamx and Sasuu can't do the sound stuff I'll provide my personal IV .raw/.sdt. AshGamer007, Ivan1997GTA, Davve95 and 1 other 4 Link to post Share on other sites
hamx23 200 Posted September 14, 2019 Author Share Posted September 14, 2019 On 9/12/2019 at 10:50 PM, Davve95 said: What about adding IV objects? Such as street lamps and much more etc. It would be cool if you could make a mod to throw a brick (like in IV) I guess it might be possible if you modify the grenade. Also, will you add more weapons and cars? Idk if it works for III but maybe with FLA or OLA. The rocket launcher from IV would be quite cool. Also, will you convert the weapon sounds aswell? It would be damn nice! I'm planning to convert GTA IV objects. About bricks and grenades, I will take a try. And I'm not planning to add vehicles and weapons. Adding weapons is quite impossible and about the vehicles, it is diffucult, but maybe one day I will try to do this. Weapons sounds are already done, they are custom because GTA IV weapons sound like crap. And sorry for no respond, school has begun for me and I don't have much time, but believe me, I'm still working on the project. Davve95 and AshGamer007 2 Link to post Share on other sites
Ahame 14 Posted September 14, 2019 Share Posted September 14, 2019 You did a great job. Also try configuring SkyGFX so you can use it instead of enb. As I can see, you've already managed to create IV-like atmosphere hamx23 1 Link to post Share on other sites
hamx23 200 Posted September 15, 2019 Author Share Posted September 15, 2019 16 hours ago, Ahame said: You did a great job. Also try configuring SkyGFX so you can use it instead of enb. As I can see, you've already managed to create IV-like atmosphere Thank you for your opinion. I have already ditched ENB Series and configured SkyGFX. Link to post Share on other sites
Ingramsl 241 Posted September 15, 2019 Share Posted September 15, 2019 Very nice! now you can add this mod on ModDB? Link to post Share on other sites
hamx23 200 Posted September 15, 2019 Author Share Posted September 15, 2019 3 minutes ago, Ingramsl said: Very nice! now you can add this mod on ModDB? Thanks for the opinion. It is not ready yet, so I cannot post it. Ingramsl 1 Link to post Share on other sites
xSapphirePlayz 199 Posted September 19, 2019 Share Posted September 19, 2019 updates? Link to post Share on other sites
hamx23 200 Posted September 21, 2019 Author Share Posted September 21, 2019 On 9/19/2019 at 9:02 PM, xSapphirePlayz said: updates? Actually, no, because I had no time to work with the project this week. But I will work on weekends. Davve95 1 Link to post Share on other sites
hamx23 200 Posted October 19, 2019 Author Share Posted October 19, 2019 Guys, I'm sorry for no respond for a long time. I had some private problems I had to solve and I didn't have time to work on GTA4 Renderware. But I'm gonna start working again soon. Hope you understand me AshGamer007 and Davve95 2 Link to post Share on other sites
MyNameIsNotImportantBro 862 Posted October 25, 2019 Share Posted October 25, 2019 On 10/19/2019 at 11:34 PM, hamx23 said: Guys, I'm sorry for no respond for a long time. I had some private problems I had to solve and I didn't have time to work on GTA4 Renderware. But I'm gonna start working again soon. Hope you understand me Take your time and don't rush hamx23 1 Link to post Share on other sites
hamx23 200 Posted October 30, 2019 Author Share Posted October 30, 2019 Some new screenshots RD4, Davve95, inkoalawetrust and 2 others 5 Link to post Share on other sites
bibidibabidibu 150 Posted October 30, 2019 Share Posted October 30, 2019 please use my ped models and textures in the mod which I have sent you. and can you do something to rim models they are looking a bit weird :S Davve95 and hamx23 2 Link to post Share on other sites
hamx23 200 Posted October 30, 2019 Author Share Posted October 30, 2019 7 hours ago, bibidibabidibu said: please use my ped models and textures in the mod which I have sent you. and can you do something to rim models they are looking a bit weird :S I have already used textures, and I will add peds of course. Still working with rims, I will try to fix them. Davve95 1 Link to post Share on other sites
hamx23 200 Posted November 3, 2019 Author Share Posted November 3, 2019 Davve95 and AshGamer007 2 Link to post Share on other sites
xSapphirePlayz 199 Posted November 10, 2019 Share Posted November 10, 2019 Hmm... Is Electro-Choc included? Link to post Share on other sites
hamx23 200 Posted November 10, 2019 Author Share Posted November 10, 2019 (edited) 1 hour ago, xSapphirePlayz said: Hmm... Is Electro-Choc included? Yes of course, I was trying to choose best radio stations from GTA IV. I can't add all of them, because there are more stations in GTA IV than in III. And I've just added radio stations replace list to the first post. Edited November 10, 2019 by hamx23 Link to post Share on other sites
hamx23 200 Posted November 18, 2019 Author Share Posted November 18, 2019 (edited) Just added download link for the first alpha version to the first post. It has many mistakes, but I decided to share it and start an open test. Please report any bugs here. They are two download links: 1. Alpha 0.1 version - MEGA (main version) 2. Open Alpha test - GDrive (test version, we are updating it all the time, every single time when we do something for the mod, it is uploaded on GDrive) Edited November 18, 2019 by hamx23 AshGamer007 and Davve95 2 Link to post Share on other sites
hamx23 200 Posted November 20, 2019 Author Share Posted November 20, 2019 I'm sending you guys the invitation to new GTA IV: Renderware Discord, when you can post your feedback, report bugs and upload screenshots. https://discord.gg/rPUZaEw AshGamer007 1 Link to post Share on other sites
Th3casualGam3r 0 Posted November 21, 2019 Share Posted November 21, 2019 Why do you use the DPad to walk when using controller? Link to post Share on other sites
hamx23 200 Posted November 21, 2019 Author Share Posted November 21, 2019 3 hours ago, Th3casualGam3r said: Why do you use the DPad to walk when using controller? You would propably need GInput mod to configure controls while using controller. Link to post Share on other sites
Th3casualGam3r 0 Posted November 21, 2019 Share Posted November 21, 2019 4 hours ago, hamx23 said: You would propably need GInput mod to configure controls while using controller. I installed the Ginput and it makes me use the DPad to walk, I've even tested multiple controllers and switch control schemes and I always have to use DPad for movement. Link to post Share on other sites
hamx23 200 Posted November 21, 2019 Author Share Posted November 21, 2019 10 minutes ago, Th3casualGam3r said: I installed the Ginput and it makes me use the DPad to walk, I've even tested multiple controllers and switch control schemes and I always have to use DPad for movement. We have just solved this problem on my Discord. We got to know that ClassicAXIS makes conflict with GInput. So, if any of you want to use controller, just remove ClassicAXIS and install GInput instead. Th3casualGam3r 1 Link to post Share on other sites