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muh linucs

Can analogue throttle/acceleration be implemented in the Renderware titles on PC?

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muh linucs

This must have been answered somewhere in the Ginput thread. If throttle is mapped to the triggers (or any other analogue input, as far as I know), only the acceleration-rate is being controlled, not the speed of the vehicle per se. The car will reach its full speed even if only slightly holding accel.


GTA III, Vice City and San Andreas all had analogue throttle on PS2 unless I'm entirely mistaken. Was the support completely removed from the PC version code?

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firedihm

no, it wasn't

Edited by firedihm

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