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Sonicdude

What Mods Would You Want to See?

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CartmanKusanagi
Posted (edited)

I'll admit this is just a pipe dream, since it would likely mean changing the game's code, but I'd love to see a mod that makes mission failure criteria a little less strict. I want to think out of the box and change up my strategies every now and then, but the mission linearity can occasionally get in the way of that.

Edited by CartmanKusanagi

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Sonicdude
Posted (edited)

Another mod I'd personally like to see is one where it forces the game to keep your current core levels when replaying missions (Like, having level 7 stamina for example) as well as your weapons and inventory. 
I literally don't like using the Mission Replay feature because it basically neuters you down to everything being level 4, with only basic weapons and 2 opened health tonics at your disposal.

Edited by Sonicdude

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(Vip)Met

I think that the coolest thing would be having a modified train (like having wagons for horses, a wagon for poker, a "saloon wagon", etc.) in RP servers.

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thornberry1138

Stop camera sway while in a shootout.

Fix compendium bug allowing all progress bars (plants) to be filled. 

LaMat Revolver and Evans Repeater in SP.

Adjusted horse stats that let me give any horse any stats I want. Fear level, Speed.. etc..

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Good_Fundies31

I’d love a mod to show gang member locations in camp all the time, not just when they have an item request turn in. I hate having to try and track down what gang members are there or not and searching all over the place for the random ones on guard duty. 

 

For example, nothing like not being able to find Tilly after you rescue her in Valentine from that guy in the alley and then 4 missions later you finally find her and are like hey who was that guy assaulting you?

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Hayden_

SDPDFR (Saint Denis Police Department First Response) - You can pull people's horses over lol

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(Vip)Met
6 hours ago, Hayden_ said:

SDPDFR (Saint Denis Police Department First Response) - You can pull people's horses over lol

Put lights and siren on a police wagon!

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thalilmythos

I can't believe no one has said anything about bountys.

A little cutscene ripping some low quality paper from a wall after a sheriff glued it to it.

 

You go, catch or kill the bad guy,

 

Go back, and then

 

A little cutscene where you receive the money.

 

It worked perfect in the first game didn't it?

 

Oh i can only dream.

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Nulla Lex Ink.

Definitely a mod that makes it so that you can recruit companions from camp. Anyone too, not just limiting it to the active guns. Would be cool to take Mary-Beth, Tilly or even Molly out for a night on the town, go drinking with Karen or some of the boys, take Jack fishing again, take Cain out for a walk, go out for a big hunt, play poker with anyone at a bar, or just take all the active guns out for a huge shootout. Would also be cool if the mod made it so that you could recruit them during missions. For example, I always thought it would be funny if you brought Strauss along for the debt collector missions, or if you could recruit more members for big shootout missions, like "Preaching Forgiveness as He Went." That might require a good bit of work to make sure the missions don't break but it'd be great to see. In the same vein, it would be cool if there was a mod that let you recruit literally anyone (such as Eagle Flies but also random NPCs), ala the old San Andreas cheat.

 

I'd also like to see character model swapping, not just for Arthur but anyone. I can already see all the vids of people dueling Micah and Dutch, haha. And while it would take a whole ton of work, I think it would be cool if people could get Mexico in the game and then recreate RDR's missions. Dunno if that's even possible but it's prolly the closest we'll get to a Red Dead Remastered I'm afraid.

 

Also, I might be in a minority for wanting this, but I would love an option to turn friendly fire on, both for your horse and the companions. Even have it on in camp, and concerning camp, have the ability to actually run. Maybe even make it so that if enemies or the law come close to camp, you don't get an automatic game over, but a shootout ensues.

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Sonicdude

Just got another cool idea for a mod (unless they make it an option on PC)

 

The removal of motion blur. As beautiful as this game is, I feel the motion blur makes it harder to spot the finer details!

Edited by Sonicdude

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Nulla Lex Ink.

Got another couple of mod ideas: I'd like it if they could mod the missions "Horsemen, Apocalypses" and "Fleeting Joy" to have all of the gang members present. I don't know how hard it'd be to mod missions but I would love to see Micah, Javier, Bill and Lenny modded into the former, since there's really no mentioned reason they should have been absent.

 

A fun one would be making a Blackwater camp mod. Not saying any missions would need to be made for it, but it would be pretty cool if someone made it so that the gang roamed around the camp. Maybe we could even have Davey wandering, and Mac and Jenny have models; in the likely event they don't, maybe we could find models that look reasonably like they would and just pretend.

 

And finally, this one is kind of personal: Mod in the ability to spit on people. Yes, that and smoking were some of the things I were looking forward to doing most when the game out. And yes, I was very upset when I realized I couldn't.

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GroveStGTAV

Playing as another gangmember and see arthur in the camp as free roam character

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Blendi-

Being able to have a gang member as a companion and ride around with him or them.

And what other mods modders will give us can't wait lol.

 

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berzelmayr

A let-Arthur-look-like-Robert-Redford-Mod

 

Spoiler

source.gif

 

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