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Are there any GTA missions that don't make any sense to you?


Nourchame
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What are the GTA missions that made you go like "What did I just play? None of this made any sense" after you completed them?

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billiejoearmstrong8

Probably the Dom missions with the ghost dog in V (especially the final one), total wtf but in a good way. Same with Did Somebody Say Yoga

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iiCriminnaaL

The ones that come to my mind right now:

  • Messing With The Man in Vice City
  • Sir, Yes Sir! in Vice City
  • Deconstruction in San Andreas
  • Black Project in San Andreas
  • Green Goo in San Andreas
  • Freefall in San Andreas
  • Basically any mission given by Toreno in San Andreas
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Demolition Man: just the tought of Vice City's toughest criminal and future gang leader flying RC helis into a building instead of going in there guns-blazing is kind of funny.

 

Deconstruction: I mean, sure, CJ is really protective of Kendl and all, but destroying a building site and burying a guy in concrete, despite him not even knowing who disrespected her, is pretty bad.

 

...Blog This!: I don't know, it just seems like a scene of a cheesy action/comedy movie.

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Torenos missions but I guess its supposed to be like that 

 

Messing with the man seems weird Tommy butchers civilians would draw a lot of attention to him and his criminal empire 

 

Doms missions you dont even get money for them Franklin is literally peer pressured into doing base jumps for no particular reason other than to prove that hes not a pussy 

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Mugshot Longshot in VCS

 

I don't really get how Vic and Lance thought forging Martinez's DEA identity was a good idea, and how the Mendezs fell for it.

 

Being really powerful drug lords who most likely had a stake in law enforcement don't they have contacts in the DEA that would tell them otherwise?

Edited by DownInTheHole
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6 hours ago, iiCriminnaaL 49 said:
  • Black Project in San Andreas
  • Green Goo in San Andreas

this is why i respect people who bash cj, the truth is a creep who used cj to make ? we don’t even know neither did cj. those missions were joke

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Algonquin Assassin

-Jeff's encounters (GTA IV).  Ignoring the whole money aspect of it I really have no idea why Niko would agree to basically stalk an innocent woman he doesn't even know for some creep he just met on a street corner. The second encounter is even more messed up when Jeff kills her and you have to dispose of her body. All the other random characters have some reasonable weight behind them as there's usually some benefit for Niko, but this one just puzzles me. Thankfully it's not a main story mission, but still.

 

-Chop (GTA V). You can transport yourself into the perspective of a dog for God knows what reason. That is all.

 

 

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KingAJ032304
13 hours ago, SonOfLiberty said:

-Jeff's encounters (GTA IV).  Ignoring the whole money aspect of it I really have no idea why Niko would agree to basically stalk an innocent woman he doesn't even know for some creep he just met on a street corner. The second encounter is even more messed up when Jeff kills her and you have to dispose of her body. All the other random characters have some reasonable weight behind them as there's usually some benefit for Niko, but this one just puzzles me. Thankfully it's not a main story mission, but still.

 

-Chop (GTA V). You can transport yourself into the perspective of a dog for God knows what reason. That is all.

 

 

What??!! That's a mission in GTA IV? That sounds like something Claude (or Tony) would do not Niko. I'm going to look into that side mission.

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14 hours ago, SonOfLiberty said:

-Chop (GTA V). You can transport yourself into the perspective of a dog for God knows what reason. That is all.

But think of all the furry fan fics that scene inspire-- Wait, please don't think about it.

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8 hours ago, KingAJ032304 said:

What??!! That's a mission in GTA IV? That sounds like something Claude (or Tony) would do not Niko. I'm going to look into that side mission.

It's a random character mission. Kinda like GTA V.

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billiejoearmstrong8
On 8/10/2019 at 1:57 AM, SonOfLiberty said:

-Jeff's encounters (GTA IV).  Ignoring the whole money aspect of it I really have no idea why Niko would agree to basically stalk an innocent woman he doesn't even know for some creep he just met on a street corner. The second encounter is even more messed up when Jeff kills her and you have to dispose of her body. All the other random characters have some reasonable weight behind them as there's usually some benefit for Niko, but this one just puzzles me. Thankfully it's not a main story mission, but still.

 

-Chop (GTA V). You can transport yourself into the perspective of a dog for God knows what reason. That is all.

 

 

I think maybe if he just believes he wants to catch his wife cheating and divorce her it could be something he'd do for money, he's done worse things for it. Like $500 to (as far as he knows) help someone's divorce case vs a couple of thousand for murdering someone on many other occasions isn't so morally bad by comparison. And then when he meets him in the parking garage he is clearly disgusted that he's killed her and has to be convinced to help him, his thought process seems to be well it's too late to save her now, might as well make some more money off him. It's pretty cold but I don't think it's completely out of character, especially as when he meets him a third time, now knowing what's up, he wants nothing to do with him.

 

I thought the Chop thing was funny but what made it pointless for me was you couldn't control his movements, so you were just in his head for no reason.

Edited by billiejoearmstrong8
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GTA San Andreas Deconstruction

I mean, CJ was right when he said "You are messing with the maniac."

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GrudgefromSanAndreas

many in gta v: the one with yoga; the one where you race bicycle against jimmy; the one in docks where you have to move a huge box of metal etc

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