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GTA VI: In-Depth and Detailed Leaks!


DeepthroatVI

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Gents,

 

SWIM knows that Rockstar are notoriously serious about their NDAs but the leaks that have come out recently are about 60-70% correct. They tend to keep track of ALL current employees online profiles as Company policy. Please do not ask for information about the Source - he/she will be in serious trouble.

 

Rockstar's plans right now are to make GTA International. With Hong Kong, San Fierro, Venturas, Triad themed game in the future. 

 

With GTA VI the game will begin in 1970s Liberty City as you play as a low-level gangster in the Spanish Broker/Harlem district of Liberty.

 

The game will feel very immersive, there is a weight to the way your character walks and being in Harlem feels huge. Strangers, Freaks and Friends can call or be bumped into at anytime. This is GTA IV's Liberty.

 

The game is divided into chapters by years, it is a Three Act story with an Epilogue.

 

The Protagonist's name has not been set in stone yet.

 

He is described as a 20-something character with a Naval Officer absentee Gringo father and a South American mother. He is a Bilingual dime bag dealing, jewelry snatching criminal who enters the drug trade to support his large family in the fictional city of Republic of Castellano, South America which is Rockstar's version of Colombia and Bolivia. During the Prologue, set in LC 1978, you are employed to kill the Boss of the Gambetti family named Sonny which leads to you heading down to Vice.

 

The drug business is very next level. You first begin selling weed in Liberty for then end up as a Smuggler for the Pacific Cartel, an International drug syndicate based in Mexico and South America who are looking to expand into the US.

 

Eventually, you are sent to smuggle cocaine back and forth from Vice City to Liberty. In this part, you can actually drive down to Vice from Liberty and as you earn more trust and money, you can use planes, smuggle the drugs through Escobar International through connections and bribes.

 

Every route has it's own risks and rewards and the DOA (Rockstar's DEA) play a major role in the story.

 

As you arrive in Vice City, you are given more responsibilities as a Crew Leader in the Cartel. Here you are able to assign your own smuggle operation by going to South or Central America to find a solid source for quality cocaine and as you raise higher in the Organization, you meet and are able to travel to a fictionalized South and Central America, along with Mexico.

 

You get to have people working under you and your job is to make your cocaine import/export run smoothly for the Cartel. These people you can meet through out the game much alike Heists from GTA V - GTA Online will allow players to join campaigns with their own customized characters. Character customization is much more detailed, ethnicity, a selection of voices that allow you to lower or raise the pitch, body type, more realistic faces, clothing so think of your Online character looking like he belongs in the Story instead of the Supermodel, crazy looking online characters of GTA Online.

 

Starting off, you can meet new contacts however the deals that usually take place in cheap motels carry the risk of being a set-up by other players, or criminals for stepped on cocaine, lower grade coke, no cash, etc.

 

As you make money, you can invest into a fleet of planes with pilots, boats and choose routes that have a risk/reward factor financially. You have your own inner circle of friends. A storyline arc involves an Undercover FIB agent in your crew.

 

The Pacific Cartel has an internal dispute and a war takes place on the streets of Vice City.

 

A chapter revolves around you being actually sent to Prison and sentenced. The Prison chapter is about you surviving, making new contacts and discovering vital information and dealing with enemies while attempting to keep your business going, there are various Prison gangs with the Aryans/KKK being secondary antagonists in the story.

 

Here's the best part, when you are released it is the 1980s and the Pacific Cartel have split into three Cartels - Madrazo, Sr

leads the Mexican Cartel, "Matriarch" leads the South American Cartel and "Dictator's Son" runs the Central American Gunrunning Cartel. You can work for Madrazo Sr. (Good Choice), Matriarch (Neutral Choice) or Dictator's Son (Bad Choice). Madrazo moves back to Mexico and leaves you in charge of the Vice Cartel, "Matriarch" leaves you with much of a higher grade quality of cocaine and a different type of Cartel, "Dictator's Son" leaves you without anything but all-out war.

 

You also have a strong rival, who is described as an Anton Chigurh type of freelance Hitman named 'The Mexican'. You have multiple, scripted very intense encounters with him and acts and moves like the Nemesis from RE3. Hard to kill. As your organization is being taken down, you two end up becoming allies and team up.

 

The gameplay is much more reserved than previous games, with various paths you can take which lead to multiple endings. You can hold up to two or three handguns on your person, for larger weapons you need a duffle bag to use them.

 

Trunks have a use such as storing cocaine packages, weapons and bodies. If you are busted, you are sent to Prison for a period of time which is not playable (only the Chapter)

 

The aim of the game is become the main kingpin of the United States. In Liberty, the Five Families make a return, the 1970s Spanish Lords and Black Harlem gangs. Cocaine can be broken down into crack and you are pushed by the IAA to flood Black neighborhoods with crack-cocaine.

 

There are SIX main locations which is the main theme of the game.

 

Main Cities

Liberty City (Limited Area)

Vice City (Main City)

Rio de Neve, South America (Rio de Janeiro, Main City)

Republic of Castellano, South America (Mix of Bolivia and Colombia, Main City)

 

Minor Cities

People's Republic of del Castro, Central America (Fictional Central American island based on Panama and Cuba, Island)

Mexico (Mexico, Limited Area)

 

Prologue: 1978

Main Story: 1980s

Epilogue: Present Day

 

A lot of modern players will have to get use to the new contact system. No mobiles. To call people, you can use payphones which are scattered around every city. Eventually once you are in the 1980s, you can gain access to a brick Phone then a Satellite Phone for International calls.

 

However, GTA Online will be set in the 1980s and allow players to join another person's main story campaign as a member of the Protagonist's crew - up to four players can join in on a Story while the Online mode has it's own Story. You can choose different classes: the Undercover, Cartel member or a member of one of the Five Families with only Liberty, Vice Playable. You will be able to run your own crews and work for the Story mode's Bosses to earn money. Each class has their own perks, being Undercover allows you to report back to your Staff Sergeant in either Vice or Liberty, working for the Cartel allows you to help smuggle drugs from Vice to Liberty and being apart of one of the Five Families can allow you to become a "Made Man".

 

The driving mechanics are a mix of IV realism and V arcade controls. VI on foot mechanics are more on the realistic side. If you want to bring an RPG to a mission, you have to use a van to store it in or a car with a large trunk. Weapons can be bought and sold off on the Black Market. Your character can gain weight or lose it. He can build muscle but not unrealistically big. This is a very grand immersive ambitious title.

 

One thing that became the main focus of GTA 6 is immersion and feeling like any and everybody can be approached, the ability to feel like you are apart of an epic crime drama while blending cut scenes, gameplay and events with a dynamic system that feels like a living world with real people with set populations. You kill someone like a civilian? Expect the Vice Dade to investigate it. This can come back to bite you later as days or weeks pass, you could be arrested. Imprisonment isn't just a quick cutscene, it's an actual punishment. You lose time, value, the respect of your peers and money. 

 

Having a close friend in your crew being an Undercover FIB Agent is meant to jolt your emotional sensibilities. Rockstar are really pushing the boundaries of establishing relationships with the people around you then having you make tough choices. Want to be Tony Montana? Then imagine playing Red Dead 2 as Arthur, finding out Charles or Mary Beth were working for the Pinkertons then knowing you have to put a bullet in their skull then getting rid of the body.

 

 

 

 

 

 

 

Edited by DeepthroatVI
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Self-Destructive Man

Is there a source for this? This seems like a extended version of the reddit leak Bluelion90 posted on the speculation thread:

 

On 8/7/2019 at 8:06 AM, BlueLion90 said:

From Reddit.

 

r/GTA6

 
Posted by 2 hours ago
 
renderTimingPixel.png

r/GTA

The game will be set in 1979 where you begin in Spanish Harlem of Liberty City as a dime bag, jewelry snatching thug. You end up dealing weed then enter the drug business and you end up working for Madrazo, Snr.

The cocaine business will allow you to work your way up, there are elements where you can pick up stepped on product at the safety of yourself and your crew or find a source, eventually you will be able to smuggle cocaine by boat from "Castro" (Rockstar's version of Cuba) or by Plane from mashed-up South America.

You begin with your own crew but as you begin to make connections, you are able to recruit and find people to work under you. Some drug lords will be up to the player to "charm" so business deals go down well.

The main antagonist is simply known as The Mexican in this pre-alpha stage, he is a persistent employed hitman who the protagonist will have several encounters with, lots of betrayal, lots of drama. The protagonist's name has not been set in stone either.

The DOA which is Rockstar's DEA will play a huge role in the story and there is a story element revolving around an Undercover agent in your crew.

The twist comes when you are sent to prison and do a Chapter in a South American or US prison depending on your choices. In both prisons, you will meet new friends with various skills and when you are released it will be the mid-late 80s. Rockstar are sowing the seeds for a GTA World, with Rio, Bolivia featured in this game and Hong Kong/San Fierro/Las Venturas featured in a possible future title but with the games based around the United States.

It is much more grounded and along the lines of GTA IV in terms of gameplay. Limited weapons on your persons, ability to hide bodies in a car trunk, ability to dismember to send a message to rival drug organizations and the more connections you make, the more you become the drug king of Vice City and Liberty.

I have some more information if anyone is interested but not much.

 

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3 hours ago, DeepthroatVI said:

A storyline arc involves an Undercover FIB agent in your crew.

I mean would they do a mole in the gang thing again after RDR2..?

also if any of that is true, then lot of it seems very scripted :/ 

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UPDATE: The protagonist's name seems to be Kacey.

 

 

The Protagonist's name has not been set in stone yet.

 

So this would mean the game is still a ways off ... as expected. I mean when's voice acting usually done?

 

Either this or it's all fake! I hope it isn't fake because what I read made me extremely excited.

Edited by Emmi
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4 hours ago, DeepthroatVI said:

During the Prologue, set in LC 1978, you are employed to kill the Boss of the Gambetti family named Sonny which leads to you heading down to Vice.

Sonny Cangelosi.

 

I'm not hardcore into leaks but I won't lie, I would be very, very happy with a game like this.

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I dunno about you but it's all starting to line up ...

 

ALSO if this person is this one (check thread below) ... yeah, then let the party start for the greatest GTA ever made!

 

 

Edited by Emmi
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4 hours ago, DeepthroatVI said:

Eventually, you are sent to smuggle cocaine back and forth from Vice City to Liberty. In this part, you can actually drive down to Vice from Liberty

...

Liberty City (Limited Area)

How can LC be limited area if you can drive there from VC...

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7 minutes ago, GRANDHEIST said:

How can LC be limited area if you can drive there from VC...

Limited in the sense that only the Broker/Harlem district is unlocked.

 

2 minutes ago, Len Lfc said:

So nobody else knows that anyone can register any username they want? Oh wait, it's similar to GTA IV so it MUST be real 🙄🤣

The level of research that'd involve though ... 

Edited by Emmi
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Just now, GRANDHEIST said:

How would they limit that if there are planes in the game..

You can only use auto-piloted passenger planes travelling between LC/Broker and VC. So like you need to go to the airport, buy a ticket and fly over to VC or back. Helicopters will run out of fuel if you attempt to reach Manhattan or they do it as in RDR2 ... you are a wanted man there ...

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1 minute ago, Emmi said:

You can only use auto-piloted passenger planes travelling between LC/Broker and VC. So like you need to go to the airport, buy a ticket and fly over to VC or back. Helicopters will run out of fuel if you attempt to reach Manhattan or they do it as in RDR2 ... you are a wanted man there ...

well dont know about that..

what about in online

 

also two main cities with similar type of architecture and vibe..?

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6 years of waiting really makes people desperate I guess. But hey, this is better than nothing I guess and there's at least been some effort put into it. As usual, I'm still saving every leak I can. Come announcement and when we start to get official details it's gonna' be fun to finally show all these fake leaks vs what the game actually is :)

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49 minutes ago, GRANDHEIST said:

How can LC be limited area if you can drive there from VC...

To clarify the Prologue of Liberty City unravels completely when the game transitions into 1986-1989.

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3 minutes ago, DeepthroatVI said:

To clarify the Prologue of Liberty City unravels completely when the game transitions into 1986-1989.

that timeline wasnt in your post, so you have more information?

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3 minutes ago, DOUGL4S1 said:

He's probably just making stuff up as he goes.

Or he's telling the truth and he's just desperate for Rockstar to find an excuse to fire him! 🤣 But yeah, I'm gonna' go with piggyback fake 👍

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5 minutes ago, DOUGL4S1 said:

He's probably just making stuff up as he goes.

yes, but more talking leads to getting exposed

 

the stuff he added by editing the original post feels more fan fic

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32 minutes ago, Len Lfc said:

6 years of waiting really makes people desperate I guess. But hey, this is better than nothing I guess and there's at least been some effort put into it. As usual, I'm still saving every leak I can. Come announcement and when we start to get official details it's gonna' be fun to finally show all these fake leaks vs what the game actually is :)

Appreciate the savings brother

 

Wanna put a note about the "the mexican" thats probaly the voice actor we spoke about a month ago if i remember correct his name was jorgeconsenjo

Edited by XxToretto-X
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3 minutes ago, XxToretto-X said:

Appreciate the savings brother

A lot of them can be removed pretty quickly, so I don't have them all. I just have fond memories from the GTA IV / V days, reading leaks. Many of which were fake. As annoying as fake leaks are, they're often look back at positively when you remember the days before the game was announced(The maps are always great). I'd like to have some sort of record this time lol. Think I have around 9 text files, a bunch of screenshots for GTA 6, and a few for Bully 2. Thinking of compiling them in a thread once GTA 6 is out... if I remember 🤞🤞 

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3 minutes ago, Len Lfc said:

A lot of them can be removed pretty quickly, so I don't have them all. I just have fond memories from the GTA IV / V days, reading leaks. Many of which were fake. As annoying as fake leaks are, they're often look back at positively when you remember the days before the game was announced

that tweet will probably be a good memory if Jorge Consejo really is in VI

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1 minute ago, GRANDHEIST said:

that tweet will probably be a good memory if Jorge Consejo really is in VI

I genuinely don't know what to make of that one... If he really is, then why say anything at all? Seems really dangerous knowing how serious Rockstar are. Why not just stay quiet? but on the other hand. It's on his CV, and everything points to him being a genuine actor and the role he plays seems perfect for him.

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12 minutes ago, Len Lfc said:

the role he plays seems perfect for him.

I mean does it? 

cause only description of "the mexican" have come from these leaks

 

the stuff he has done on the past is quite opposite of "a hitman antagonist"

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