Yhdf Posted August 8, 2019 Share Posted August 8, 2019 (edited) This mod aims to bring the definitive update to the good and old San Andreas's weapons, it consists basically on fixes and improvements, such as improved 3d parts, upscaled and minor edits on textures and icons, position fixes, uvmapping, scale and overall design. Also, don't worry about being too HQ, they're still atmospheric to the game and not far from the original size of the vanilla weapons. Hope you enjoy them. (They come with the original 3d muzzleflash model attached to them, you can opt to force the effect from effectsPC with a mod). Features Upscaled Textures and minor edits and uvmap fixes Icons in better resolution (128x128) New muzzleflash texture 3d muzzleflash on models Reflections and extra effects Improved 3d model Mip Mapping Position and scale fixes New uvmaps (Check paracx.txd, might be useful if you want to change the parachute) 3D triggers 3D lens on scope and cameras Cutscene models converted as a bonus Have some screenshots (Outdated) Spoiler GTA SA VERSION GTA SA CUTSCENE/BETA GTA VC VERSION Credits to SprunkieMonkey for the Colt45 Icon Special Thanks to Len (BadassBaboon) and M.S. for helping me figure the upscaling out. If you support my work and think it deserves a finantial support, here's the QR code for donations, it'll surely help me while i'm unemployed through these harsh times, i also take paid requests if you want anything custom made for you, anyways, thanks for stepping by and checking my work. Edited October 13, 2020 by Yhdf Honker1944, Shapaer, Ruvix and 43 others 46 Link to comment Share on other sites More sharing options...
H-G Posted August 8, 2019 Share Posted August 8, 2019 FIRST! Heh-heh, nice work there, Yhdf! I was somehow looking for a mod like this, I'm gonna download and install it right away. Yhdf 1 Link to comment Share on other sites More sharing options...
1xGamer Posted August 8, 2019 Share Posted August 8, 2019 Desert eagle still looks ugly as sh*t. They didn't even bothered to remodel it for SA after it was left unused in VC. Link to comment Share on other sites More sharing options...
firedihm Posted August 9, 2019 Share Posted August 9, 2019 I remember a while ago you released a mod that added envmaps to vanilla weapons, but sniper rifle was bugged in that pack and caused crashes. Have you fixed it since? Link to comment Share on other sites More sharing options...
Yhdf Posted August 9, 2019 Author Share Posted August 9, 2019 Yep, this version is way better. firedihm 1 Link to comment Share on other sites More sharing options...
Jinx. Posted August 9, 2019 Share Posted August 9, 2019 (edited) The definitive weapon mod. Though I agree that R* did a poor job with the deagle (and probably every other weapon) when Manhunt has better models and are even used in the cutscenes. Does the Sawnoff still work with that weapon animation mod by Junior? Edited August 9, 2019 by Jinx. Link to comment Share on other sites More sharing options...
Yhdf Posted August 9, 2019 Author Share Posted August 9, 2019 Yes it does still work as usual, if he releases the promised rework on that mod, i may try to adapt these weapons to it aswell. And about the deagle, i guess everybody hates it, just like me, it's just too much of a rushed model, but to keep things simmilar to vanilla, i opted to keep it like that, but i'll see if i can shape the mh2 deagle model on it, it's kinda simmilar in style, so, if it turns out any good, i'll update it. Jinx., LaDiDa and H-G 3 Link to comment Share on other sites More sharing options...
LaDiDa Posted August 9, 2019 Share Posted August 9, 2019 2 hours ago, Yhdf said: Yes it does still work as usual, if he releases the promised rework on that mod, i may try to adapt these weapons to it aswell. And about the deagle, i guess everybody hates it, just like me, it's just too much of a rushed model, but to keep things simmilar to vanilla, i opted to keep it like that, but i'll see if i can shape the mh2 deagle model on it, it's kinda simmilar in style, so, if it turns out any good, i'll update it. That'd be much appreciated, it's the only gun in the game I just wished they kept the python from VC for instead (even the weirdly UV mapped sniper is okay in comparison). Link to comment Share on other sites More sharing options...
Yhdf Posted August 9, 2019 Author Share Posted August 9, 2019 (edited) I've adapted the mh2 deagle to fit the vanilla weapon style, turned out quite good tbh, also, i'm updating the colt 45, this one changes a bit on the colors, but if you take a look at the original, it looks retarded, they just uvmapped an actual image, so, the lighting of the real weapon, makes some parts black, instead of silver, since I'm adding reflections, these must be toned down Edited August 9, 2019 by Yhdf Ash_735, iiCriminnaaL, Dominik_ and 13 others 16 Link to comment Share on other sites More sharing options...
Jinx. Posted August 10, 2019 Share Posted August 10, 2019 Now that looks really good! Yhdf 1 Link to comment Share on other sites More sharing options...
H-G Posted August 10, 2019 Share Posted August 10, 2019 (edited) I really like the Desert Eagle and M4 that are in the first version of this mod, I think you should keep them or add them as optional models if you prefer the MH2 weapons more. Also, how about doing a VC version using the (better) VC PS2 weapon models as a base? P.S: Wasn't MH2 banned? Edited August 10, 2019 by The Eddo Link to comment Share on other sites More sharing options...
Yhdf Posted August 10, 2019 Author Share Posted August 10, 2019 (edited) That m4 is based on the vc ps2 version, but upgraded on some parts, and yeah, i may make two downloads, the originals, with only reflections and fixes, and the other version that aims to improve them without losing the style too much. Rockstar reused those models in almost every game since gta iii, so i may adapt them aswell, i have every 3d era weapon (or unused models) on that style, so yeah, someday, maybe there will be the gta iii, and vc version, and obviously, these are part of gta underground. Edited August 10, 2019 by Yhdf H-G and Jinx. 2 Link to comment Share on other sites More sharing options...
Jinx. Posted August 10, 2019 Share Posted August 10, 2019 Did you use the LCS texture for the pistol, by any chance? If not, LCS has a cutscene model with a 128x128 texture iirc (no, it's not a glock). Not exactly the same as in III but might be helpful H-G 1 Link to comment Share on other sites More sharing options...
Yhdf Posted August 11, 2019 Author Share Posted August 11, 2019 I have used parts of it, but i used most of the original texture but edited it, and then upscaled it, to make it look more accurate to the color scheme of the former Jinx. and H-G 2 Link to comment Share on other sites More sharing options...
WarButler Posted August 11, 2019 Share Posted August 11, 2019 This is fantastic! The resizing of the weapon models makes a huge difference, and the reflections are a lovely touch. This is how the weapons should have always been! Link to comment Share on other sites More sharing options...
Claude360 Posted August 11, 2019 Share Posted August 11, 2019 On 8/10/2019 at 9:24 PM, Jinx. said: Did you use the LCS texture for the pistol, by any chance? If not, LCS has a cutscene model with a 128x128 texture iirc (no, it's not a glock). Not exactly the same as in III but might be helpful I think if someone can rig the lcs gun from mobile release texture it would be better i think Link to comment Share on other sites More sharing options...
LaDiDa Posted August 12, 2019 Share Posted August 12, 2019 Could you port these weapons to their respective cutscene counterparts as well? Jinx. 1 Link to comment Share on other sites More sharing options...
Yhdf Posted August 12, 2019 Author Share Posted August 12, 2019 Maybe later down the road. LaDiDa 1 Link to comment Share on other sites More sharing options...
GonerZZ Posted August 12, 2019 Share Posted August 12, 2019 (edited) I've been looking for this, however the UV mapping is really poor. Have you ever thought of fixing the UV? Edited June 2, 2020 by DeltaNeo Link to comment Share on other sites More sharing options...
Yhdf Posted August 12, 2019 Author Share Posted August 12, 2019 I'm working on that, for some weapons, but i don't want to go too far away from the original feel, just an overall improvement. Jinx. and LaDiDa 2 Link to comment Share on other sites More sharing options...
Yhdf Posted August 12, 2019 Author Share Posted August 12, 2019 Latest version available: Changelog: New texture for ak47 and small tweaks Minor updates for m4 aswell Restored texture for colt45 and silenced plus 3d model improvements Cuntgun and sniper texture improvements Goggles improvements on the inner light of the lens Improvements on brassknuckles and on knifecur New model for desert eagle Minor texture improvements on molotov, jetpack Fixed parachute animation's (the model comes with skeleton but not rigged) Too lazy for screenshots, just check the link below https://drive.google.com/file/d/10CorL9LMjYs3st8Q4KpQSJV5jbPWaq05/view?usp=sharing AshGamer007, MrFinger, H-G and 3 others 6 Link to comment Share on other sites More sharing options...
H-G Posted August 13, 2019 Share Posted August 13, 2019 7 hours ago, Yhdf said: Cuntgun EXCUSE ME?!? LOL. Ah, hell, whatever. Nice work on the mod anyway. P.S: The night-vision goggles texture is not upscaled unlike the thermal-vision goggles, just letting you know. Link to comment Share on other sites More sharing options...
Yhdf Posted August 13, 2019 Author Share Posted August 13, 2019 Cuntgun is the file name for the country rifle Honker1944 and LaDiDa 2 Link to comment Share on other sites More sharing options...
ShadowM Posted August 13, 2019 Share Posted August 13, 2019 8 hours ago, Yhdf said: Cuntgun is the file name for the country rifle what about them? https://www.gtainside.com/en/sanandreas/mods/99021-rockstar-s-weapon-icons Link to comment Share on other sites More sharing options...
Yhdf Posted August 13, 2019 Author Share Posted August 13, 2019 (edited) They are in the mod Edited August 15, 2019 by Yhdf Link to comment Share on other sites More sharing options...
Yhdf Posted August 15, 2019 Author Share Posted August 15, 2019 Probably last version for a while: (At least (SA's): Changelog: New parachute.dff model, (anim fix and new uv mappings to make editing easy) New colt45 e silenced models and textures slightly darker Nightvision texture upscaled Minigun rotation fixed Minor updates on shovel New reflection for spraycan https://drive.google.com/file/d/1EW00sq99ap-mJ33X5z_udjomWinrMXZQ/view?usp=sharing Jinx., Unamored, WarButler and 5 others 8 Link to comment Share on other sites More sharing options...
H-G Posted August 16, 2019 Share Posted August 16, 2019 (edited) Nice, but just one suggestion: I wished you used VC PS2 weapons as a base for all weapons, like you did once with the old EnvMap for Weapons + Fixes mod. But there's no need to do it now, you can take all of the rest you want from this mod. On 8/13/2019 at 1:52 PM, Yhdf said: Cuntgun is the file name for the country rifle And yes, I know that. I was just kidding around. Edited August 16, 2019 by The Eddo Link to comment Share on other sites More sharing options...
Yhdf Posted August 16, 2019 Author Share Posted August 16, 2019 But which weapon isn't ps2 based? I don't see much of a difference other than the vc m4, which mine is based on and even upgraded. Link to comment Share on other sites More sharing options...
Yhdf Posted August 17, 2019 Author Share Posted August 17, 2019 New version Changelog: Parachute backpack now has a more complete backpack look The desert eagle model is finally on the mod, (i had forgotten it before) All weapons have a better reflection map now Tec 9, shotgun and flame holes are now on model instead of texture Bomb remote control texture got optimized Added mip maps All icons downscaled to 128x128 (They're smoother even in hd monitors) New 3d muzzleflash texture New uv maps for several weapons Minor fixes https://drive.google.com/file/d/1-ax8plUjl4j--Pqa-U3zAg-Dlrhk9zyM/view?usp=sharing Jinx., A_Xz, .M.S and 6 others 9 Link to comment Share on other sites More sharing options...
AshGamer007 Posted August 17, 2019 Share Posted August 17, 2019 Hey are you going make cutscene models too? Link to comment Share on other sites More sharing options...