Isuck100% Posted August 5, 2019 Share Posted August 5, 2019 Take Two had their earnings call today and announced that RDR2 has shipped 25 million units. The game had already shipped 23 million units as of the end of 2018, and they announced 24 million units through Q1 2019. That means it's only been selling 1 million units every 3 months, which seems crazy low to me. GTA V is still doing about 15 million per year! Link to comment Share on other sites More sharing options...
TexasOdysseus Posted August 6, 2019 Share Posted August 6, 2019 I don't know jack about how video game sales trend, but a million is still not a paltry number. Here's my thought--everyone who was going to buy it new has done so. There are probably a number of others who are waiting to buy used, to save some bucks. The blemish of RDR Online doesn't help either. CH14R1, HarryTVisitor, tonko and 7 others 10 Link to comment Share on other sites More sharing options...
Jason Posted August 6, 2019 Share Posted August 6, 2019 2 minutes ago, TexasOdysseus said: I don't know jack about how video game sales trend, but a million is still not a paltry number. This. Being able to shift a million copies over a three month period over a half a year after launch is not bad going at all. It just looks really bad when you compare it to an absolute monster like GTA. Zello, Lonely-Martin, Jimbatron and 2 others 5 Link to comment Share on other sites More sharing options...
Isuck100% Posted August 6, 2019 Author Share Posted August 6, 2019 2 hours ago, Jason said: This. Being able to shift a million copies over a three month period over a half a year after launch is not bad going at all. It just looks really bad when you compare it to an absolute monster like GTA. Absolutely, for most games it would be great. But for a flagship Rockstar game, the “second biggest entertainment launch of all time”, it seems very low to me. Link to comment Share on other sites More sharing options...
Jason Posted August 6, 2019 Share Posted August 6, 2019 Here's the thing, like movies, video game sales don't typically have great legs, by that I mean they don't typically sell in large numbers months after launch. The vast majority of sales are usually in the first 2-3 months. The ones that buck that trend are the exceptions and are pretty rare but saying that this generation has seen that change a little with the rise of games as a service, there's games out right now that launched years ago that have seen monthly average user counts hit record highs years after the initial launch due to the on-going support for the game, GTAO is a very good example of this. RDR2 has probably struggled in this area because RDO so far has been disappointing and lacks content and things to do. This may change with the summer update that is out soon, RDR2 sales might pick up a bit more over the rest of the year once that update drops. The PC launch will also help a lot as well, whenever that is. Jimbatron, TexasOdysseus, Non Funkable Token and 2 others 5 Link to comment Share on other sites More sharing options...
SneakyDeaky Posted August 6, 2019 Share Posted August 6, 2019 Only one million!? I still find that successful. I mean, the fact that RDR is so successful is a credit to Rockstar's quality and advertisement, because I personally find it crazy that a dead genre such as the Western can be so popular today. Barely any other publisher wants to touch it for a reason, its a dead genre. And yet Rockstar have done wonders with it. I'm not trying to shill for Rockstar here, I have my criticisms, but RDR2 is a massive success. Link to comment Share on other sites More sharing options...
Emmi Posted August 6, 2019 Share Posted August 6, 2019 RDR2 had a massive launch, that is for sure but there is no denying that it's underperforming from a sales perspective ever since, especially for Rockstar's standards. I mean if I look at recent UK sales charts, RDR2 is already falling behind GTAV again, the game is even outside the top 10. The PC version will help but sadly, I don't see it selling more than 35 million copies a lifetime, when everything is said and done. RDO won't help either, it's just not that attractive of an online experience. They should have just kept RDR1's simple multiplayer for RDR2. The GTAO route just doesn't work with this specific setting. crazedZ10 and tonko 2 Link to comment Share on other sites More sharing options...
Guest Guest176525326 Posted August 6, 2019 Share Posted August 6, 2019 RDR2 was never going to come close to the GTA sales as it just ain’t nowhere near as popular... RDR2 has been a huge success for Rockstar and seeing the game being outsold in the UK charts by GTA V 9 months later does not really matter at all. Link to comment Share on other sites More sharing options...
Rusty James Posted August 6, 2019 Share Posted August 6, 2019 This game is a huge success. In 9 month RDR2 is already the third best selling game ever for Rockstar, tied with GTA IV, and I bet it will surpass SA sales by the end of the year. ~INDIO~ 1 Link to comment Share on other sites More sharing options...
CH14R1 Posted August 6, 2019 Share Posted August 6, 2019 (edited) You should also take into account that in 9 months RDR2 sold almost 23% of total GTA V sales in 6 years, which one was available in 5 platforms and not 2 as RDR2. It's a huge number for a franchise that isn't as mainstream as GTA. Edited August 6, 2019 by CH14R1 ~INDIO~ and Failed Again 2 Link to comment Share on other sites More sharing options...
Tez2 Posted August 6, 2019 Share Posted August 6, 2019 (edited) In May 2014, GTAV sold 33 million copies, that's approximately 8 months after release on two platforms (PS4/XB1 versions weren't a thing at the time) RDR2 sold 25 million copies in 9 months after release on two platforms. It's still a success for T2/Rockstar as the game became the "second highest-grossing entertainment launch" title. R* still have RDR2 PC to release in the holiday season which would surely boost their sales. Also, Rockstar Games is one of the confirmed developers for Google Stadia service, a new platform to boost their sales. While GTAV is a monster and generating lots of money for Rockstar/T2, RDR2 has a lot of potential for the future. Edited August 6, 2019 by Fun 2 Lonely-Martin 1 Link to comment Share on other sites More sharing options...
Cutter De Blanc Posted August 6, 2019 Share Posted August 6, 2019 Roughly 463 copies an hour is not bad. Link to comment Share on other sites More sharing options...
~INDIO~ Posted August 7, 2019 Share Posted August 7, 2019 I don't think they need to worry about sales for this game at all It's been a huge success. Link to comment Share on other sites More sharing options...
Gtaman_92 Posted August 7, 2019 Share Posted August 7, 2019 (edited) Not surprising. The Red Dead series will never be as successful as GTA since the western genre is a bit of a niche. Edited August 7, 2019 by Gtaman_92 TexasOdysseus 1 Link to comment Share on other sites More sharing options...
Yoona Posted August 7, 2019 Share Posted August 7, 2019 Perfect time to release PC version so they reach 30 million sales by year's end. Link to comment Share on other sites More sharing options...
Jutland Posted August 7, 2019 Share Posted August 7, 2019 23 hours ago, Emmi said: it's underperforming Lol 99% of games released can only dream of underperforming as successfully as RDR2 reminds me of movie forums where people say something bombed because it only scraped past a billion dollars at the box office, or people who use some home-made maths to demonstrate why such-and-such will never get a sequel because it only make 2.5x its budget or something and then get surprised when a sequel is announced Non Funkable Token, Rusty James and Lonely-Martin 3 Link to comment Share on other sites More sharing options...
The Jungz Posted August 7, 2019 Share Posted August 7, 2019 That tends to happen when you leave your best asset to die and focus all your energy on a worthless pile of sh*t like Online. Ironside, tonko, Yoona and 4 others 7 Link to comment Share on other sites More sharing options...
DEERxBanshee Posted August 19, 2019 Share Posted August 19, 2019 RDR didn't sell as well as GTA IV so...don't know why you expected this to outsell GTA V... Link to comment Share on other sites More sharing options...
jje1000 Posted August 19, 2019 Share Posted August 19, 2019 The big question though is how much RDRII cost to make and advertise, especially if it took 8 years to make. Ironside 1 Link to comment Share on other sites More sharing options...
eastriver Posted August 25, 2019 Share Posted August 25, 2019 (edited) On 8/18/2019 at 10:12 PM, DEERxBanshee said: RDR didn't sell as well as GTA IV so...don't know why you expected this to outsell GTA V... ? GTA IV sold 25 million copies by July 2013, five years after its launch. It was no where breaking 10 million units at the end of 2008 (It launched in April 08). RDR2 already sold 25 million units, with the likely upcoming PC launch we'll probably see this game comfortably surpass 30 million units. Of course, RDR is still no GTA, and 2008 market for video games is not the same as today (April 2008 meant that there weren't many Xbox 360 and PS3 owners out there to buy GTA IV... plus there was a global recession going on lmao). But at the same time, GTA V was so successful because it was a mainstream title for last gen consoles and current gen consoles- RDR2 will never see that kind of benefit. Edited August 25, 2019 by IG_ Link to comment Share on other sites More sharing options...
ivarblaauw Posted August 27, 2019 Share Posted August 27, 2019 (edited) I wouldn't be surprised if they released some major dlc this year and/or first half of next year, then rebundle the package as ultimate edition and sell it once again for the next generation consoles and pc. Double dipping, just like with GTA VI + sales from add ons + sales from goldbars. I see RDR2 have around 50 million units sold before GTA VI will take over, if they do the double dip. Combine that with ongoing support for online and dlc's/add ons and the game keeps selling. By the way, they already made well over $1.500.000.000 from sales alone. This is in no way underperforming. On 8/19/2019 at 11:51 PM, jje1000 said: The big question though is how much RDRII cost to make and advertise, especially if it took 8 years to make. Probably around $350.000.000 - $400.000.000 including marketing. $65.000 a year per employee and software costs. Remember that a lot of employees work on other projects as well. GTA Online microtransactions probably pay all the salaries at this point... If we purely look at the hours clocked in the year before launch and take that amount over 7 years it will be $420.000.000 for employee costs excl. Software. (I expect much lower, since the last year most times sees an significant increase in hours clocked, that's why I expect $350.000.000). GTA V had around $110.000.000 in development costs and around $150.000.000 in marketing. It will probably have earned 4x it budget at this point, and the technology what was developed will give GTA VI much cheaper production costs. Edited August 27, 2019 by ivarblaauw Ironside and Lonely-Martin 2 Link to comment Share on other sites More sharing options...
Darealbandicoot Posted August 27, 2019 Share Posted August 27, 2019 9 hours ago, ivarblaauw said: I wouldn't be surprised if they released some major dlc this year and/or first half of next year, then rebundle the package as ultimate edition and sell it once again for the next generation consoles and pc. Double dipping, just like with GTA VI + sales from add ons + sales from goldbars. I see RDR2 have around 50 million units sold before GTA VI will take over, if they do the double dip. Combine that with ongoing support for online and dlc's/add ons and the game keeps selling. By the way, they already made well over $1.500.000.000 from sales alone. This is in no way underperforming. Probably around $350.000.000 - $400.000.000 including marketing. $65.000 a year per employee and software costs. Remember that a lot of employees work on other projects as well. GTA Online microtransactions probably pay all the salaries at this point... If we purely look at the hours clocked in the year before launch and take that amount over 7 years it will be $420.000.000 for employee costs excl. Software. (I expect much lower, since the last year most times sees an significant increase in hours clocked, that's why I expect $350.000.000). GTA V had around $110.000.000 in development costs and around $150.000.000 in marketing. It will probably have earned 4x it budget at this point, and the technology what was developed will give GTA VI much cheaper production costs. Gta Online microtransactions only go to Strauss Zelnick and the Housers pocket. Link to comment Share on other sites More sharing options...
Lonely-Martin Posted August 27, 2019 Share Posted August 27, 2019 4 minutes ago, Darealbandicoot said: Gta Online microtransactions only go to Strauss Zelnick and the Housers pocket. But that surely gets reinvested if the shareholders see further potential. I know if I was being pitched 'another cash cow like GTA' I'd keep my cut of that pie in the pot and let it grow. Link to comment Share on other sites More sharing options...
RileyRock Posted August 28, 2019 Share Posted August 28, 2019 Holly sh*t 25 millions is lot of money We should expect rdr3 Link to comment Share on other sites More sharing options...
ivarblaauw Posted August 28, 2019 Share Posted August 28, 2019 5 hours ago, RileyRock said: Holly sh*t 25 millions is lot of money We should expect rdr3 That is 100% a given at this point. Link to comment Share on other sites More sharing options...
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