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Herioinhills

When I press the insert key to reload scripts it causes the game to crash. Any help would be appreciated.

Recommended Posts

Herioinhills
Posted (edited)

[13:11:05] [DEBUG] Created script domain 'ScriptDomain_FDF51E82' with v2.10.9.
[13:11:05] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_FDF51E82' ...
[13:11:08] [INFO] Loading assembly 'Bass.Net.dll' ...
[13:11:10] [DEBUG] Found 0 script(s) in 'Bass.Net.dll'.
[13:11:10] [INFO] Loading assembly 'CapShieldThrow.dll' ...
[13:11:11] [DEBUG] Found 1 script(s) in 'CapShieldThrow.dll'.
[13:11:11] [INFO] Loading assembly 'CriminalsV.net.dll' ...
[13:11:11] [DEBUG] Found 1 script(s) in 'CriminalsV.net.dll'.
[13:11:11] [INFO] Loading assembly 'CWDLCMenu.dll' ...
[13:11:12] [DEBUG] Found 1 script(s) in 'CWDLCMenu.dll'.
[13:11:12] [INFO] Loading assembly 'CWDLCVoice.dll' ...
[13:11:12] [DEBUG] Found 1 script(s) in 'CWDLCVoice.dll'.
[13:11:12] [INFO] Loading assembly 'DirectShowLib-2005.dll' ...
[13:11:12] [DEBUG] Found 0 script(s) in 'DirectShowLib-2005.dll'.
[13:11:12] [INFO] Loading assembly 'Dismemberment.dll' ...
[13:11:12] [DEBUG] Found 2 script(s) in 'Dismemberment.dll'.
[13:11:12] [INFO] Loading assembly 'GhostRider.net.dll' ...
[13:11:12] [DEBUG] Found 1 script(s) in 'GhostRider.net.dll'.
[13:11:12] [INFO] Loading assembly 'HotCoffee.dll' ...
[13:11:12] [DEBUG] Found 7 script(s) in 'HotCoffee.dll'.
[13:11:12] [INFO] Loading assembly 'HULKv2.net.dll' ...
[13:11:12] [DEBUG] Found 1 script(s) in 'HULKv2.net.dll'.
[13:11:12] [INFO] Loading assembly 'IronmanV.net.dll' ...
[13:11:13] [DEBUG] Found 1 script(s) in 'IronmanV.net.dll'.
[13:11:13] [INFO] Loading assembly 'irrKlang.NET4.dll' ...
[13:11:13] [DEBUG] Found 0 script(s) in 'irrKlang.NET4.dll'.
[13:11:13] [INFO] Loading assembly 'Magneto.net.dll' ...
[13:11:13] [DEBUG] Found 1 script(s) in 'Magneto.net.dll'.
[13:11:13] [INFO] Loading assembly 'Meteors.net.dll' ...
[13:11:13] [DEBUG] Found 1 script(s) in 'Meteors.net.dll'.
[13:11:13] [INFO] Loading assembly 'NativeUI.dll' ...
[13:11:13] [DEBUG] Found 1 script(s) in 'NativeUI.dll'.
[13:11:13] [INFO] Loading assembly 'NAudio.dll' ...
[13:11:13] [DEBUG] Found 0 script(s) in 'NAudio.dll'.
[13:11:14] [INFO] Loading assembly 'NIBMods.net.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'NIBMods.net.dll'.
[13:11:14] [INFO] Loading assembly 'PedSelector.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'PedSelector.dll'.
[13:11:14] [INFO] Loading assembly 'ScriptCommunicator.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'ScriptCommunicator.dll'.
[13:11:14] [INFO] Loading assembly 'Superman.net.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'Superman.net.dll'.
[13:11:14] [INFO] Loading assembly 'TFlash.net.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'TFlash.net.dll'.
[13:11:14] [INFO] Loading assembly 'Thanos.net.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'Thanos.net.dll'.
[13:11:14] [INFO] Loading assembly 'TheSpiderman.net.dll' ...
[13:11:14] [DEBUG] Found 1 script(s) in 'TheSpiderman.net.dll'.
[13:11:15] [INFO] Loading assembly 'ThorScript.dll' ...
[13:11:15] [DEBUG] Found 1 script(s) in 'ThorScript.dll'.
[13:11:15] [INFO] Loading assembly 'Venom.net.dll' ...
[13:11:15] [DEBUG] Found 1 script(s) in 'Venom.net.dll'.
[13:11:15] [INFO] Loading assembly 'VoicePlayer.dll' ...
[13:11:15] [DEBUG] Found 1 script(s) in 'VoicePlayer.dll'.
[13:11:15] [INFO] Loading assembly 'WatchDogsV.net.dll' ...
[13:11:15] [DEBUG] Found 1 script(s) in 'WatchDogsV.net.dll'.
[13:11:15] [DEBUG] Starting 30 script(s) ...
[13:11:15] [DEBUG] Instantiating script 'CapShieldThrow.CapShieldThrow' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [ERROR] Failed to instantiate script 'CapShieldThrow.CapShieldThrow' because constructor threw an exception:
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts\Captain America Files'.
   at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
   at System.IO.FileSystemEnumerableIterator`1.CommonInit()
   at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost)
   at System.IO.Directory.GetFiles(String path, String searchPattern)
   at CfgHelper.CfgHelperClass.LoadCustomSettings(String directory, String searchpattern)
   at CapShieldThrow.CapShieldThrow.CollectCustomSettings()
   at CapShieldThrow.CapShieldThrow..ctor()
[13:11:16] [DEBUG] Instantiating script 'ᙉ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'ᙉ'.
[13:11:16] [DEBUG] Instantiating script 'Barak101Menu.Core' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'Barak101Menu.Core'.
[13:11:16] [DEBUG] Instantiating script 'PlayRandomSound.VoicePlayer' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'PlayRandomSound.VoicePlayer'.
[13:11:16] [DEBUG] Instantiating script 'Dismemberment.Main' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'Dismemberment.Main'.
[13:11:16] [DEBUG] Instantiating script 'Dismemberment.Settings' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'Dismemberment.Settings'.
[13:11:16] [DEBUG] Instantiating script 'GhostRider' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'GhostRider'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.Settings' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.Settings'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.Main' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.Main'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeVehicleScript' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.HotCoffeeVehicleScript'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.HotCoffeeOnFootScript' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.HotCoffeeOnFootScript'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.Menus.Vehicle.MainMenu' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.Menus.Vehicle.MainMenu'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.SexMenu' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.SexMenu'.
[13:11:16] [DEBUG] Instantiating script 'HotCoffee.Menus.OnFoot.MainMenu' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'HotCoffee.Menus.OnFoot.MainMenu'.
[13:11:16] [DEBUG] Instantiating script 'ᙣ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'ᙣ'.
[13:11:16] [DEBUG] Instantiating script 'ᙣ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'ᙣ'.
[13:11:16] [DEBUG] Instantiating script 'ᙣ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'ᙣ'.
[13:11:16] [DEBUG] Instantiating script 'ᙣ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'ᙣ'.
[13:11:16] [DEBUG] Instantiating script 'NativeUI.BigMessageThread' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:16] [DEBUG] Started script 'NativeUI.BigMessageThread'.
[13:11:16] [DEBUG] Instantiating script 'ᝯ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'ᝯ'.
[13:11:17] [DEBUG] Instantiating script 'PedSelector.PedSelector' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'PedSelector.PedSelector'.
[13:11:17] [DEBUG] Instantiating script 'ScriptCommunicator.ScriptCommunicator' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'ScriptCommunicator.ScriptCommunicator'.
[13:11:17] [DEBUG] Instantiating script 'ᝯ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'ᝯ'.
[13:11:17] [DEBUG] Instantiating script 'ច' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'ច'.
[13:11:17] [DEBUG] Instantiating script 'នᙂ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'នᙂ'.
[13:11:17] [DEBUG] Instantiating script 'ᝯ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:17] [DEBUG] Started script 'ᝯ'.
[13:11:17] [DEBUG] Instantiating script 'ThorScript.ThorScript' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:18] [ERROR] Failed to instantiate script 'ThorScript.ThorScript' because constructor threw an exception:
System.IO.FileNotFoundException: scripts/Thor Files/Images/Special Meter/frame_000.png
   at GTA.UI.DrawTexture(String filename, Int32 index, Int32 level, Int32 time, Point pos, PointF center, Size size, Single rotation, Color color, Single aspectRatio)
   at GTA.UI.DrawTexture(String filename, Int32 index, Int32 level, Int32 time, Point pos, Size size)
   at BarUI.Texture.StopDraw()
   at BarUI.ImageSequence.LoadImages()
   at BarUI.ImageSequence..ctor(String folderPath, String baseName, Int32 numberOfDigits, Int32 numberOfImages)
   at ThorScript.ThorScript..ctor()
[13:11:18] [DEBUG] Instantiating script 'ᝧᙂ' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:18] [DEBUG] Started script 'ᝧᙂ'.
[13:11:18] [DEBUG] Instantiating script 'PlayRandomSound.VoicePlayer' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:18] [DEBUG] Started script 'PlayRandomSound.VoicePlayer'.
[13:11:18] [DEBUG] Instantiating script 'WatchDogsV' in script domain 'ScriptDomain_FDF51E82' ...
[13:11:18] [DEBUG] Started script 'WatchDogsV'.
[13:12:23] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Dismemberment.Main.Dismember(Ped ped, Int32 start, Int32 end)
   at Dismemberment.Main.OnTick(Object sender, EventArgs e)
   at GTA.Script.raise_Tick(Object value0, EventArgs value1)
   at GTA.Script.MainLoop()
[13:12:23] [ERROR] Caught fatal unhandled exception:
System.NullReferenceException: Object reference not set to an instance of an object.
   at Dismemberment.Main.OnAborted(Object sender, EventArgs e)
   at GTA.Script.raise_Aborted(Object value0, EventArgs value1)
   at GTA.Script.Abort()
 

Edited by Herioinhills
Typo

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