Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Jason

RED DEAD ONLINE UPDATE COMING SOMETIME BETWEEN NOW AND SEPTEMBER THE 23RD

Summer Update  

173 members have voted

This poll is closed to new votes
  1. 1. What role are you most looking forward to?



Recommended Posts

Jason
Posted (edited)

FEATURING THREE UNIQUE ROLES: THE BOUNTY HUNTER, TRADER AND COLLECTOR

 

The recent additions to Red Dead Online established the foundation for the game’s future with a range of enhancements designed to allow players to roam freely and experience the world in their own chosen way.

 

Later this summer, the world will evolve again with the introduction of specialist roles – unique paths of progression, each providing their own experience with tailored gameplay elements and benefits that will allow players to become even more deeply connected to their character and the choices they make as they inhabit the world of Red Dead Online. This fundamental change points to the long term future of Red Dead Online – a world where players coexist in an uneasy peace, choosing to band together or striking out alone, fighting to survive in a world full of threats and opportunities as they build a life for themselves on the frontier.

 

Read on to discover more about the first three Roles in an ongoing series: the Bounty Hunter, the Trader, and the Collector. 

 

85d3044995affc44c41611322dc6882085f93b6e

 

Become a Bounty Hunter for a life of constant action on both sides of the law. A licensed Bounty Hunter can track down targets and capture – or kill, depending on how honorable you are in your pursuits. Occasionally, a nearby player with a high enough bounty can also be a designated target. Progression will unlock special items like a reinforced lasso for extra-tough targets, as well as intricate gun-spinning tricks and advanced tracking skills like the ability to use Eagle-Eye while sprinting, galloping on horseback and many other special skills, items and upgrades.

 

4ab3533f2ce8c5939e7c3b58333be01508f4fe11

 

The life of a Trader is perfect for burgeoning capitalists as you establish and develop a business from your Camp. Thanks to your trusty companion Cripps’ knowledge of furs, skins and butchery, you’ll be able to take on new opportunities to collect materials and produce valuable goods to sell. Increasing your skill as a Trader unlocks the ability to upgrade your Camp with a Weapons Locker, Stew Pot and even allow any canine companion to warn of impending attacks on the camp. As your business expands, you can gain new skills, improve your satchel or add new assets to your business like hunting wagons to bring in bigger hauls and much more.

 

50acef8e73a983408ae99280f022f8a7a3e9d7b3

 

A Collector loves to explore the world for rare and valuable items. Look for a mystic travelling saleswoman in the wild to  get started down the Collector’s path, searching for lost jewelry, rare arrowheads and other treasures to sell as individual pieces or highly valuable sets. As you progress, you will gain access to tools that help your search including Refined Binoculars, a Horse Lantern and even a Metal Detector, as well as gaining additional skills to help you seek and discover the world’s greatest rarities.

 

As you grow into each role, it will evolve and shape your experience within the world and the characters around you, showing other players how far you’ve progressed down the path of each specialist role. You’ll also be able to play and progress across all three roles simultaneously or choose to ply your trade in just the roles of your choice. 

 

There is much more to reveal about becoming a Bounty Hunter, Trader and Collector in the weeks ahead.

 

ADDITIONAL ENHANCEMENTS

 

And in addition to these roles, the next update will also deliver a variety of new content and improvements aimed at enhancing all your experiences inside the world of Red Dead Online, whether within roles, competitive modes or simply exploring free roam. 

 

Substantial, across the board changes are being made to combat and movement to allow for a more responsive control system that still feels natural. Additional damage reduction to Defensive players is also on the horizon, and the game will now remember your preferred playing style (Offensive or Defensive) when you exit and relaunch the game. There will also be many more lootable items to be found throughout the world, like containers on wagons or the occasional Gold Tooth on an unfortunate soul. 

 

The next Red Dead Online update with also feature the ability to reset your character’s appearance and much, much more.

 

Stay tuned for more details to come and check back for new weekly events in Red Dead Online.

 

https://www.rockstargames.com/newswire/article/61063/Red-Dead-Online-Update-Coming-Soon

Edited by Jason

Share this post


Link to post
Share on other sites
Ryan5252

Canine companions and hunting wagons. Sounds good to me!

Share this post


Link to post
Share on other sites
skyfamster
Quote

Substantial, across the board changes are being made to combat and movement to allow for a more responsive control system that still feels natura

Feel no more clunky?

Share this post


Link to post
Share on other sites
TheLordMarvel

Reset your characters appearance. So seems like a full reset rather than an edit. But that's ok!

 

 

Cannot wait to own a canine. - Totally called some of the additions, like the enhanced satchel.

 

 

But what in the sweet tap dancing baby Jesus is an reinforced lasso?

Share this post


Link to post
Share on other sites
The Dedito Gae

Weapon locker?

Finally.... thats been on the top of my wishlist. 

Share this post


Link to post
Share on other sites
Leftover Pizza
2 minutes ago, TheLordMarvel said:

Reset your characters appearance. So seems like a full reset rather than an edit. But that's ok!

 

 

Cannot wait to own a canine. - Totally called some of the additions, like the enhanced satchel.

 

 

But what in the sweet tap dancing baby Jesus is an reinforced lasso?

 

If wolves are allowed to be tamed and owned, even if it was just as a camp feature, it would fit nicely for my current native character. 

 

Share this post


Link to post
Share on other sites
Jason
Posted (edited)

Liking the sound of all three roles and the type of content you'll unlock doing them, bunch of stuff players have been wanting are in there including wagons and weapon lockers but also stuff like horse lanterns, new gun twirls, eagle eye improvements and stew pots all sound nice. Basically confirmed that the bounty hunter role will be mostly PvE as well, which is good. More lootables sounds like a good change as well, wagons on containers might make robbing them viable? Defensive mode improvements as well are good even though they really should be patched in with a inbetween updates patch so we don't have to wait 3-4 months per update.

 

That all being said, this is the juicest part of the update:

 

1 hour ago, Jason said:

Substantial, across the board changes are being made to combat and movement to allow for a more responsive control system that still feels natural.

That sounds like a complete backtrack on RDR2/RDO's movement and combat design. I'm not expecting free aim to suddenly become standard or anything but that is potentially a huge bit of news for not only RDO and it's future but also GTA VI / GTAO2.

Edited by Jason

Share this post


Link to post
Share on other sites
Leftover Pizza

This update might arrive just in time. I still have some interest left in this game and I'm sure my enthousiasm might be boosted for a while. 

Let's see if they deliver and how it all turns out. I've learned to read Rockstar' announcements with certain caution.

Share this post


Link to post
Share on other sites
Jason

I'm guessing still another 2-3 weeks away, emphasis on the 3, because of the "stay tuned for new weekly events" comment.

Share this post


Link to post
Share on other sites
happygrowls

I wonder what they mean by revamping movement and combat, speeding up certain actions?

Share this post


Link to post
Share on other sites
TheLordMarvel
14 minutes ago, Leftover Pizza said:

 

If wolves are allowed to be tamed and owned, even if it was just as a camp feature, it would fit nicely for my current native character. 

 

 

You and me both uce. That would be so sick! Maybe even a pack. - My characters spirit animal is a Wolf. His nickname is actually 'The Black Wolf' 😜

Share this post


Link to post
Share on other sites
skyfamster
2 minutes ago, happygrowls said:

I wonder what they mean by revamping movement and combat, speeding up certain actions?

reduce the delay when pushing the stick,but still feel the character has weight(natural)

Share this post


Link to post
Share on other sites
Leftover Pizza
Posted (edited)
4 minutes ago, TheLordMarvel said:

 

You and me both uce. That would be so sick! Maybe even a pack. - My characters spirit animal is a Wolf. His nickname is actually 'The Black Wolf' 😜

 

And a legendary one..... 🤩

 

My character' name should be 'Runs in Trees', when judging by his horse riding events. 😂

Edited by Leftover Pizza

Share this post


Link to post
Share on other sites
YNNEL

Sounds good. Won’t be logging on until release day though.

Share this post


Link to post
Share on other sites
Emmi
Posted (edited)

Interesting. Hopefully they add the hunting wagon to the story mode as well since that could be very useful ... I doubt they'll do though. 😥

Edited by Emmi

Share this post


Link to post
Share on other sites
The Dedito Gae
17 minutes ago, Emmi said:

Well, that's the part that has got me worried the most. It seems to me that R* is listening to all the kids on the internet complaining about the movement/controls in their games ... the movement of their characters/horses is amazing! There's really no need to change it ....

are you freaking high

 

Its clunky as sh*t lol

Share this post


Link to post
Share on other sites
ALifeOfMisery

I like the sound of all of it, even stuff I'm not interested in, such as Bounty hunting. 

 

I still read Coming Soon™ with dread where R* are concerned.

Share this post


Link to post
Share on other sites
alex1055
Posted (edited)

I hope the collector role involves more sophisticated gameplay than the current treasure hunting mechanic (go to marked area -> wait for controller to vibrate -> profit). Treasure hunting was far more interesting in single player with the illustrated clues that demanded the player pay closer attention to the game world. 

 

I'm also concerned about that character 'reset'. I want to make some minor tweaks to my character, so I hope we have that option without having to start with a fresh new face.

Edited by alex1055

Share this post


Link to post
Share on other sites
CosmicBuffalo

If I can spawn at my camp, I will gladly pay for gold bars and the economy isnt straight wreckrd.  More as show of support than anything.

Share this post


Link to post
Share on other sites
ALifeOfMisery
52 minutes ago, Leftover Pizza said:

 

If wolves are allowed to be tamed and owned, even if it was just as a camp feature, it would fit nicely for my current native character. 

 

I can't tell you how much I would love having a wolf at my camp. My character isn't a native, so it would probably bring a Sully from Dr. Quinn Medicine Woman vibe to my character, which I'd be more than happy with.

 

I'll probably have to settle for a Husky, but I'll take that gladly.

Share this post


Link to post
Share on other sites
Shane_Dbns

I hope they're removing that stupid camera shake while aiming. I absolutely hate it and it makes free aim much harder than it needs to be

Share this post


Link to post
Share on other sites
Emmi
45 minutes ago, The Deadite said:

are you freaking high

 

Its clunky as sh*t lol

Wait, what, I never said something like that. 🤣😅😜

Share this post


Link to post
Share on other sites
ShadowlessDevil

Finally a weapons locker!!  I will most likely do  Bounty Hunter and trader.

Share this post


Link to post
Share on other sites
Leftover Pizza
1 hour ago, ALifeOfMisery said:

I like the sound of all of it, even stuff I'm not interested in, such as Bounty hunting. 

 

I still read Coming Soon™ with dread where R* are concerned.

 

I'm interested in how Rockstar's and our experiences will compare. Their "much much more" credo never really turns out to be just that in my opinion ever. But, I hope we'll see in short time. 

 

Share this post


Link to post
Share on other sites
The Shakermaker

What exactly is a weapons locker?

Share this post


Link to post
Share on other sites
Leftover Pizza
Posted (edited)
6 minutes ago, The Shakermaker said:

What exactly is a weapons locker?

 

Something you'll probably have to drop a handsome amount of gold for to obtain as a Trader :D 

Edited by Leftover Pizza

Share this post


Link to post
Share on other sites
Leftover Pizza

"Read on to discover more about the first three Roles in an ongoing series: the Bounty Hunter, the Trader, and the Collector." 

 

 

Are they implying more roles will come out? If yes, I do hope they'll add character slots as well, with shared bank accounts, of course.

Share this post


Link to post
Share on other sites
Fozzie

"Later this summer" instead of "Later this month"

So basically 2nd week of September release, when all the kids have f*cked off back to school.

Share this post


Link to post
Share on other sites
Jason
1 minute ago, Leftover Pizza said:

"Read on to discover more about the first three Roles in an ongoing series: the Bounty Hunter, the Trader, and the Collector." 

 

 

Are they implying more roles will come out? If yes, I do hope they'll add character slots as well, with shared bank accounts, of course.

They've confirmed more roles in future yea, only 3 this update though.

Share this post


Link to post
Share on other sites
Leftover Pizza
Just now, Jason said:

They've confirmed more roles in future yea, only 3 this update though.

 

And one added each semester, I suppose :D 

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.