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Won the car 2 days ago, and won a different one today - while not having a garage yet. Did I mess up big time?


Beatrice
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Actually, do you fellas believe that the 'honorable' thing to do is to buy the Thrax? When I got the black armored Bentley car for 6 story missions, I realized that I'm in love, to be honest - the steering and speed combo this one has is just perfect for my poor riding skills with a gamepad.

 

But I do think that if that's a sh*tty thing to do from an outside perspective, it would be better to buy it back, and also tune it to have the exact same colors as the podium version had. I was actually surprised why they had to give me $ instead of just giving the car, seeing that now I have a garage with tons of space. After all, this car is more than just a car, it's a fun memory of one of the worst blunders I had ever made.

 

P.S. On a slightly unrelated note, apparently I ran into a hacker yesterday, who was first 'ejecting' me from my car and 'suiciding' me, but after he was done I also noticed a reticle appeared when I ride that black armored Bently. I checked with the wiki, the car should not have a built-in machine gun, so I guess it's something the hacker did to the vehicle. I wonder whether I'm about to find something else changed. This is insane that other people can modify your stuff. As much as I hate modern Blizzard as a company, after playing FromSoftware's and Rockstar's online games on PC I now see just how grateful people should be to how hacker-protected WoW really is.

 

For now, dropped another ticket, hopefully they can look at some logs to see what was done to the car and revert it. ;_;

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dieseltech20
7 minutes ago, Beatrice said:

Actually, do you fellas believe that the 'honorable' thing to do is to buy the Thrax? When I got the black armored Bentley car for 6 story missions, I realized that I'm in love, to be honest - the steering and speed combo this one has is just perfect for my poor riding skills with a gamepad.

 

But I do think that if that's a sh*tty thing to do from an outside perspective, it would be better to buy it back, and also tune it to have the exact same colors as the podium version had. I was actually surprised why they had to give me $ instead of just giving the car, seeing that now I have a garage with tons of space. After all, this car is more than just a car, it's a fun memory of one of the worst blunders I had ever made.

 

P.S. On a slightly unrelated note, apparently I ran into a hacker yesterday, who was first 'ejecting' me from my car and 'suiciding' me, but after he was done I also noticed a reticle appeared when I ride that black armored Bently. I checked with the wiki, the car should not have a built-in machine gun, so I guess it's something the hacker did to the vehicle. I wonder whether I'm about to find something else changed. This is insane that other people can modify your stuff. As much as I hate modern Blizzard as a company, after playing FromSoftware's and Rockstar's online games on PC I now see just how grateful people should be to how hacker-protected WoW really is.

 

For now, dropped another ticket, hopefully they can look at some logs to see what was done to the car and revert it. ;_;

Uh, the free armored car does indeed come with machine guns on it.

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1 hour ago, dieseltech20 said:

Uh, the free armored car does indeed come with machine guns on it.

...huh. That's weird. It definitely didn't 'default' to the machine guns when I entered it just after getting it, but now whenever I enter it, even if the last weapon was set to 'unarmed', every time I enter it it's 'machine guns'. Welp, maybe I pressed something wrong...

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SummerFreeze
6 hours ago, Beatrice said:

Actually, do you fellas believe that the 'honorable' thing to do is to buy the Thrax?

I do, but I also realize money is very hard to come by as a new player, so I wouldn't blame you if you didn't.

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whywontyoulisten
6 hours ago, Beatrice said:

Actually, do you fellas believe that the 'honorable' thing to do is to buy the Thrax?

You can do that with all the money you're making from your new bunker.

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Decisions, decisions... This week has juicy discounts on doomsday-related vehicles, but to buy them, I first need to buy a facility and complete some introduction, it seems. So if I want to capitalize on the discounts, I need to decide quicker, and also calculate whether I'd even need those extra 2.325 to get the most of the discount week.

 

I also wonder whether I should use the 85% twitch prime discount on yachts... I mean... I know they are pretty much useless, BUT 85% MAN. This marketing strategy seems to work perfectly, considering that I didn't have a garage a couple of days ago, and now I wish to buy a goddamn yacht that I don't need.

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whywontyoulisten

They have discounts every few weeks on pointless toys. A yacht is nothing more than a floating spawn point. If you don't invest in money-making businesses while you can, you will be poor forever.

Edited by whywontyoulisten
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SummerFreeze
31 minutes ago, Beatrice said:

Decisions, decisions... This week has juicy discounts on doomsday-related vehicles, but to buy them, I first need to buy a facility and complete some introduction, it seems. So if I want to capitalize on the discounts, I need to decide quicker, and also calculate whether I'd even need those extra 2.325 to get the most of the discount week.

 

I also wonder whether I should use the 85% twitch prime discount on yachts... I mean... I know they are pretty much useless, BUT 85% MAN. This marketing strategy seems to work perfectly, considering that I didn't have a garage a couple of days ago, and now I wish to buy a goddamn yacht that I don't need.

Do you own any money-making businesses yet apart from those included in the starter pack?

 

The nightclub is usually considered a late game business, but given that the Terrorbyte is 50% off, and the fact that you already own a bunker and cash factory, you might consider getting one. You could then alternate between TB client jobs and VIP work, which both pay pretty well and can be done in Invite-Only sessions. Or you could get a special cargo warehouse as well, which opens another item in the NC and you can source crates as well in between client jobs / VIP work.

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52 minutes ago, whywontyoulisten said:

They have discounts every few weeks on pointless toys. A yacht is nothing more than a floating spawn point. If you don't invest in money-making businesses while you can, you will be poor forever.

 

16 minutes ago, SummerFreeze said:

Do you own any money-making businesses yet apart from those included in the starter pack?

 

The nightclub is usually considered a late game business, but given that the Terrorbyte is 50% off, and the fact that you already own a bunker and cash factory, you might consider getting one. You could then alternate between TB client jobs and VIP work, which both pay pretty well and can be done in Invite-Only sessions. Or you could get a special cargo warehouse as well, which opens another item in the NC and you can source crates as well in between client jobs / VIP work.

You guys vastly overestimate my current level of involvement in the game.

So far, I have 7.1m$ saved from various promotions (I have the game in my steam library since something like 2015, the edition I got on one of the sales also had one of the shark cards) - that's including the 2.325 I got back for the Thrax.

 

As for the CESP stuff, I haven't even just bought them all. I log in, I see the Lamar mission that I need to do (the one with a yellow and purple 'team' stirring sh*t up in the city), I get a ton of calls regarding Arena Wars, various businesses and stuff... But the only thing from CESP I actually 'bought' already is the 10-car garage. I also got some of the free cars (including Elegy and the 6 casino missions armored Bentley) in there. That's all - I haven't bought anything else yet. I mostly launch the game casually, run to the casino, spin the wheel, check the various things, and then log off. That's my routine. I am much more involved with RDO currently, but I do plan on playing GTAO in a more involved way eventually. That said, I don't really know what to do with those 7.1m right now. I don't think I have the required level of attention and involvement to even go through the introductory stuff right now (that's why I'm not even 'buying' the free business - I know that I'll probably need to do some initial stuff first, and I also know that I can't focus myself enough to just think of an organization's name for the free office purchase, let alone actually doing any missions).

 

So yeah - the real issue here is that I don't even 'own' a bunker/cash factory yet, because I still didn't get through the initial stuff. But that said, when I do set my mind on something, I do it properly and thoroughly, more than a decade of achievement grinding and collectioneering in WoW and an actually diagnosed OCD case really get the gears working. That's pretty much the reason why I'm contemplating what to do with those 2.325m. If I end up deciding that I need to use the most out of the discounts, and then calculate the exact amount of money I'd ideally want to spend including the factory - then I'd sit and play for 24h straight if needed, doing the preparation stuff, including the bunker, the cash factory and whatever else is needed. I'm that sort of player, if you ever met the kind I'm sure you'd understand how and why I'm approaching things in games, especially those with a ton of stuff to do that backlogged over the years it exists.

 

 

But yeah - my main concern when it comes to not missing the discount week is Terrorbyte and that other... thing that seems crucial to DDH. If I researched correctly, I would definitely need those things, they aren't just some yachts, and it's not even like there are several options to choose from - I just would need those specific vehicles 100%, regardless of other choices. And when I know that I will need X eventually, and I have a chance to get it now, when I don't need it immediately, but get it with a discount, the pragmatic in me tells me it's definitely worth it (that's why I have 300+ games in my steam library, out of which I never launched at least 200, and it's not like I have the biggest half of my life remaining before me).

 

Sorry for the wall of text, I felt like I need to explain my situation a bit better.

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whywontyoulisten
58 minutes ago, Beatrice said:

 

You guys vastly overestimate my current level of involvement in the game.

So far, I have 7.1m$ saved from various promotions

You're still poor.

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SummerFreeze

OK, if you aren't *really* playing the game yet, and just want to make use of some good discounts, then I'd recommend buying a nightclub, the Terrorbyte, and the weapons + vehicle workshops for the Terrorbyte. I don't know which NC location to recommend though -- most of them are fine but you might want to avoid the cheapest one.

 

All other items on sale right now aren't really essential to new players. Those aren't rare discounts either except the 85% off yachts. But even at $1.5M a yacht is of little use.

 

I agree with @whywontyoulisten that the bunker is a great investment but if you're not using one yet then you might as well wait until they are put on sale.

 

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dieseltech20

Don’t waste your damn money on that stupid yacht. Maybe at a 95% discount, MAYBE. 

 

I started red playing in late 15 and spent my CMMC money on one of those things and have regretted it ever since. Aside from the occasional Piracy Prevention I never touch the damn thing. 

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So I ended up getting the 'free' Paleto Bay bunker just to see what's up. Somehow managed to not get killed while I transferred the 'tutorial' goods back home across the whole damn map. Following your advice I'm not upgrading anything, but again I'm looking at MOC, Avenger and Terrorbyte, all 3 on discounts, and not sure what to do next.

 

From my understanding, this is what I should do:

 

- Research which NC is best and buy it, do the required setup stuff

- Change the bunker to some better one

- Buy Terrorbyte and MOC? Or only Terrorbyte?

- Facility next, not sure whether it matters to get the 'same' as the bunker location

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whywontyoulisten

Nightclub isn't much use to you. You need $millions to fully upgrade it, and $moremillions to buy all the businesses to feed it. As a property by itself it does nothing.

 

Terrorbyte, MOC, Avenger...all expensive inessential toys, or used to upgrade other expensive inessential toys. Apart from a handful of missions, you can do everything in regular businesses that you can in the Terrorbyte. Its only real use is for storing the Oppressor Mk2, which is a very long way off.

 

Facility...why are you so obsessed with this heap of crap? If you want to do Heists, then get a cheap High End apartment and start hosting the original ones. You do not have the money, weaponry, equipment, experience, or health to get anywhere in the Doomsday Heist, and after that the Facility is just a dead weight with daily charges. Location barely matters as you will 1- Not be able to achieve any of the Criminal Mastermind runs, and 2- will never go back there afterwards.

 

Bunker, bunker, bunker, bunker. Chumash or Farmhouse. Do it.

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SummerFreeze

With the Criminal Enterprise Starter Pack, you can produce weapons (bunker), cash, and cargo (if you buy the cheapest special cargo warehouse for $250k) right away. That's without having to actually use those businesses, only the NC.

 

You can also get the NC staff upgrade ($500k) and run a promotion mission every time your popularity falls to 75%, which will bring it back up to 100%. Going from 100% to 75% adds $44k to the vault over time.

 

With the Terrorbyte you can alternate between VIP work and TB client jobs for some very good money. Both these types of jobs and the NC popularity missions can be done in an Invite-Only session.

 

For most everything else you should look up how to create empty public session, so people don't blow you up while you do business missions. (Method depends on your platform.)

 

Only get the facility right now if you plan on running the Bogdan glitch. If you do, then other businesses become pretty much irrelevant.

Edited by SummerFreeze
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suicidal_banana

My 2 cents: ALWAYS get the upgrades, for all your businesses, it makes it so the chance of a raid by police or whatever group of npc's goes down or vanishes completely (depending on the company, all MC stuff can still get raided even after buying security, but ive never had issue with my bunker or nightclub for instance)

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  • 2 weeks later...

So I've been doing some missions in my old bunker from time to time, and I just don't see how it can be a good time/money investment when I don't have some other things to make my life easier. Even in solo sessions, even with Terrorbyte, the steal supplies missions are a nightmare. Getting 2-shotted by the elite enemies on site, and then get constantly killed either from the choppers or from the cars while you have to drive a slow-ass car back to bunker - this won't really change how frustrating it is if it's Chumash and not Paleto bay. I guess I need more armored vehicles, I need more health/armor, I need cargobob perhaps and buzzard/oppressor. 

 

I've been doing some source vehicle missions - and that stuff is fun! I'd take a 3-star police chase while trying to preserve the 100k$ car any day over the bunker steal supply missions; also, the sell missions for car export have way easier enemies that shoot/chase you - they are a lot dumber, I didn't have any choppers shooting at me yet, and finally you are usually selling really fast cars so getting away isn't a problem.

 

So far, for me it seems like Source Vehicle > Client Jobs >>> VIP Work (I guess it would've been easier if I had buzzard/oppressor, but chasing 4 Headhunter cars and then wasting minutes trying to shoot moving targets from a moving vehicle is a nightmare) >>>>>>>>>>>> Bunker Steal supply missions.

 

Perhaps I just don't understand something, but so far to me it seems like my best investments would be to continue upgrading my passive NC businesses, and then using the money to get some tools that would help me with bunker steal supply missions; and only then save up money to move to Chumash.

 

Correct me if I'm wrong in something, but I'm really done with steal supply missions for now, and I am 100% certain that my issues with those are not Paleto Bay -related.

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@Beatrice

 

Bunker supply sourcing missions are considerably easier with a Buzzard or MKII, but even if you had those, from a time/money perspective, it's better to buy supplies rather than steal them.  In the time it takes on the average to steal a full bar of supplies, you could more quickly simply pay the 75k and then (for example) source/export a high-end vehicle for 80k.

 

Additionally, bunker production is halted during supply sourcing missions which obviously slows down research/manufacturing.  Better to buy supplies.

 

And make your next purchase a Buzzard.  Seriously.

 

 

 

 

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4 minutes ago, halapeno71 said:

@Beatrice

 

Bunker supply sourcing missions are considerably easier with a Buzzard or MKII, but even if you had those, from a time/money perspective, it's better to buy supplies rather than steal them.  In the time it takes on the average to steal a full bar of supplies, you could more quickly simply pay the 75k and then (for example) source/export a high-end vehicle for 80k.

 

Additionally, bunker production is halted during supply sourcing missions which obviously slows down research/manufacturing.  Better to buy supplies.

 

And make your next purchase a Buzzard.  Seriously.

 

 

 

 

I will, thank you!

 

So far, my spending priorities look this way, please correct me if they are wrong:

 

1) Buzzard

2) Crate Warehouse + 4th Technician in NC

3) Paleto Bay Bunker -> Chumash Bunker

4) Coke Factory + 5th Technician

5) Upgrade manufacturing in Bunker

6) Upgrade manufacturing in NC

7) Add more warehouse storage to NC

8) Do heists, buy facility, do doomsday heists

9) Weed and Document factories (in order to work on special orders in NC from time to time)

10) Opressor II

 

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SummerFreeze
9 hours ago, Beatrice said:

So I've been doing some missions in my old bunker from time to time, and I just don't see how it can be a good time/money investment when I don't have some other things to make my life easier. Even in solo sessions, even with Terrorbyte, the steal supplies missions are a nightmare. Getting 2-shotted by the elite enemies on site, and then get constantly killed either from the choppers or from the cars while you have to drive a slow-ass car back to bunker - this won't really change how frustrating it is if it's Chumash and not Paleto bay. I guess I need more armored vehicles, I need more health/armor, I need cargobob perhaps and buzzard/oppressor. 

 

I've been doing some source vehicle missions - and that stuff is fun! I'd take a 3-star police chase while trying to preserve the 100k$ car any day over the bunker steal supply missions; also, the sell missions for car export have way easier enemies that shoot/chase you - they are a lot dumber, I didn't have any choppers shooting at me yet, and finally you are usually selling really fast cars so getting away isn't a problem.

 

So far, for me it seems like Source Vehicle > Client Jobs >>> VIP Work (I guess it would've been easier if I had buzzard/oppressor, but chasing 4 Headhunter cars and then wasting minutes trying to shoot moving targets from a moving vehicle is a nightmare) >>>>>>>>>>>> Bunker Steal supply missions.

 

Perhaps I just don't understand something, but so far to me it seems like my best investments would be to continue upgrading my passive NC businesses, and then using the money to get some tools that would help me with bunker steal supply missions; and only then save up money to move to Chumash.

 

Correct me if I'm wrong in something, but I'm really done with steal supply missions for now, and I am 100% certain that my issues with those are not Paleto Bay -related.

Stealing supplies isn't worth it from a money perspective, especially if the business isn't upgraded. Buying supplies for an non-upgraded bunker isn't worth it either, unless it's set to research, which I believe comes out at little cheaper than just fast-tracking research, but it of course prevents your bunker from producing. With a fully upgraded bunker you always want to produce guns. But then you shouldn't upgrade the Paleto Bay bunker, instead moving to a better location first.

 

If you don't have a weaponized vehicle yet, then Sightseer is the best/easiest VIP work.

 

A hint for Headhunter though: the target in the vehicles is always the driver. Also since you have the Starter Pack, the Dune FAV is free for you and the stock MG on it is very powerful and has a long range. So you could try waiting for the car to stop at a red light and then fire at it.

 

By the way, if you are on PC I could run a couple Doomsday finales for you so you can buy a Buzzard or Oppressor Mk II.

 

6 hours ago, Beatrice said:

I will, thank you!

 

So far, my spending priorities look this way, please correct me if they are wrong:

 

1) Buzzard

2) Crate Warehouse + 4th Technician in NC

3) Paleto Bay Bunker -> Chumash Bunker

4) Coke Factory + 5th Technician

5) Upgrade manufacturing in Bunker

6) Upgrade manufacturing in NC

7) Add more warehouse storage to NC

😎 Do heists, buy facility, do doomsday heists

9) Weed and Document factories (in order to work on special orders in NC from time to time)

10) Opressor II

Better to buy the equipment upgrade in the NC (doubles the rate of production) before the coke and 5th tech.

 

Simplest approach to the NC is to produce cargo, weapons, cash, meth, coke and sell when full. Three of these will be full at the same time. The special orders aren't really worth it.

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@SummerFreeze

Great info, thanks a lot! As for weaponized wehicles, I also have the Enus Paragon from Casino missions, but its minigun feels really weird and almost never hits the passengers/driver. It's useful for 'destroy truck' missions, though. I really need a good armored vehicle that allows shooting in all directions while not peeking out from the windows, though; I recently tried getting goods in a business battle, the one in downtown, in one of the parking lots, where there's a ton of enemies and a vehicle that needs to be stolen; I was sitting there like a dummy shooting everyone from cover, slow and steady, and then some guy just rushed into the fray of 10+ enemies, shot them all to death from his armored car, got the vehicle and left. He also left that armored car there so I could enter it and try out. For some reason, R2 wasn't used as acceleration in that car but instead was the 'shooting' button, the whole car was armored and I could shoot in all directions while totally hidden behind armor. Unfortunately, I didn't remember the name of the car, but aside from obviously armored look, it looks like a classic racing car, with form similar to Grotti Turismo. Ever since that episode I really wish to have one of such cars to make such missions easier. 

 

As for the bunker - got it. I guess I'll sell what I have and won't touch it for now, but my next spending is still probably buzzard and not the change to Chumash. As for heists, I postpone doing them because I feel I need to git gud first. Even Lamar's lowrider missions feel like total nightmare, requiring like 20 restarts at least.

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SummerFreeze
26 minutes ago, Beatrice said:

@SummerFreeze

Great info, thanks a lot! As for weaponized wehicles, I also have the Enus Paragon from Casino missions, but its minigun feels really weird and almost never hits the passengers/driver. It's useful for 'destroy truck' missions, though. I really need a good armored vehicle that allows shooting in all directions while not peeking out from the windows, though; I recently tried getting goods in a business battle, the one in downtown, in one of the parking lots, where there's a ton of enemies and a vehicle that needs to be stolen; I was sitting there like a dummy shooting everyone from cover, slow and steady, and then some guy just rushed into the fray of 10+ enemies, shot them all to death from his armored car, got the vehicle and left. He also left that armored car there so I could enter it and try out. For some reason, R2 wasn't used as acceleration in that car but instead was the 'shooting' button, the whole car was armored and I could shoot in all directions while totally hidden behind armor. Unfortunately, I didn't remember the name of the car, but aside from obviously armored look, it looks like a classic racing car, with form similar to Grotti Turismo. Ever since that episode I really wish to have one of such cars to make such missions easier. 

 

As for the bunker - got it. I guess I'll sell what I have and won't touch it for now, but my next spending is still probably buzzard and not the change to Chumash. As for heists, I postpone doing them because I feel I need to git gud first. Even Lamar's lowrider missions feel like total nightmare, requiring like 20 restarts at least.

For business battles the target vehicle can only be destroyed once a player has entered it, so that's why that other guy could blow everything up and then just drive away with the BB car.

 

From your description the vehicle he used was probably the Weaponized Tampa. It looks super armored but the plates actually don't stop bullets and the car blows up from one explosion. It's fun and useful for some missions, incl. Headhunter,  but it's very much a glass cannon.

 

As for my offer to play Doomsday finales, you don't have to actually "be gud". I've never glitched it myself to make money but since I'm rich in the game now I have the Act 1 finale on replay to give money to new players. (Act 2 is even easier but I'm not moving my facility to Paleto Bay.)

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1 hour ago, SummerFreeze said:

For business battles the target vehicle can only be destroyed once a player has entered it, so that's why that other guy could blow everything up and then just drive away with the BB car.

 

From your description the vehicle he used was probably the Weaponized Tampa. It looks super armored but the plates actually don't stop bullets and the car blows up from one explosion. It's fun and useful for some missions, incl. Headhunter,  but it's very much a glass cannon.

 

As for my offer to play Doomsday finales, you don't have to actually "be gud". I've never glitched it myself to make money but since I'm rich in the game now I have the Act 1 finale on replay to give money to new players. (Act 2 is even easier but I'm not moving my facility to Paleto Bay.)

Hmm. That's how it went: those were the type of enemies that you pretty much die instantly to if you aren't shooting from cover; he, however, drove right into that parking, ending up amidst ~15 enemies all constantly shooting at him, and then methodically killed them all with that vehicle MG (without ever peeking out) in something like 10 seconds. For comparison, the armored paragon could also probably survive amidst so many enemies shooting, but the issue is that you can't shoot 360 degrees around you from paragon without peeking from the car, and peeking from the car in the situation described is pretty much the same as just walking in there. Also, checked the picture of Tampa, I'm certain it's not that one, since it looked to have actual armor on all sides, including a very thick glass, and its form was more... sportcarish? If I knew where to look precisely I think I could probably find it. I checked the 'armored vehicles' wiki page and checked some of those, but none of them look similar. Also, I couldn't understand where exactly do the shots even come from, because visually I didn't see any gun mounted on top or on the front.

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SummerFreeze
23 minutes ago, Beatrice said:

Hmm. That's how it went: those were the type of enemies that you pretty much die instantly to if you aren't shooting from cover; he, however, drove right into that parking, ending up amidst ~15 enemies all constantly shooting at him, and then methodically killed them all with that vehicle MG (without ever peeking out) in something like 10 seconds. For comparison, the armored paragon could also probably survive amidst so many enemies shooting, but the issue is that you can't shoot 360 degrees around you from paragon without peeking from the car, and peeking from the car in the situation described is pretty much the same as just walking in there. Also, checked the picture of Tampa, I'm certain it's not that one, since it looked to have actual armor on all sides, including a very thick glass, and its form was more... sportcarish? If I knew where to look precisely I think I could probably find it. I checked the 'armored vehicles' wiki page and checked some of those, but none of them look similar. Also, I couldn't understand where exactly do the shots even come from, because visually I didn't see any gun mounted on top or on the front.

Wait, was it the Armored Kuruma? That one actually is almost bulletproof.

 

I was confused by the shooting instead of accelerating part. Maybe you weren't allowed to drive it?

Edited by SummerFreeze
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1 hour ago, SummerFreeze said:

Wait, was it the Armored Kuruma? That one actually is almost bulletproof.

 

I was confused by the shooting instead of accelerating part. Maybe you weren't allowed to drive it?

It might be! The only thing that makes me not 100% certain is that judging by the description, it doesn't seem that its weapon is 360-degree-rotating and more like Paragon's front-only machine guns? If I read that wrong and it is, in fact, a 360-degree MG, then it's most likely Kuruma.

 

On a slightly unrelated note, I just encountered a source vehicle mission that has killed all the fun for me - the Power Station one. It's very far from the warehouse, the cars I got there (2 times) were slow, and you are being pursued by cars 2 times faster than yours - first you get ~5k$ in damage from their shooting, and then another 5k$ from them crashing into you; then they kill you, you respawn, die a couple of times again to kill them, get into the car and then they come again, bringing the repair cost to 20k before you are even halfway to the warehouse. I don't see how this particular mission (it's the first and the only that feels SO bullsh*t) is supposed to be done both solo and without a cargobob. I've seen some cargobobs on the map, perhaps I should just steal one whenever the Power Station mission comes up...

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13 hours ago, Beatrice said:

9) Weed and Document factories (in order to work on special orders in NC from time to time)

No, steer clear of both these businesses and of NC special orders.

 

I'm not going to delve too deeply into this, but trust me, I've done the math.  When you have all five technicians actively accumulating cargo, guns, meth, coke, and cash, then your NC is earning at the highest possible level.  The idea is to sustain this.

 

Inevitably, one of your techs will stop working once their assigned cargo type reaches capacity.  This is where many players wrong-foot themselves.  Their instinct is to reassign that tech to either weed or documents.  But both of these represent a lower rate of $/hour.  When the meth guy (for example) finishes up with meth, what you want him to do is get him back to accumulating meth again as quickly as possible, not reassign him to something of lesser value.

 

And this is known as the 20-hour sell method.  Once one of your five techs stops working, you should return to your NC and do a full sale (everything you've accumulated over 20 hours).  This ensures that your five techs remain assigned to the five most profitable cargo types.  It's principally the same as driving a car.  When you want the car to go as fast as possible, you floor it.  This is how you "floor" a nightclub.  Five techs constantly accumulating the five best cargo types.  Maximum earnings per hour.

 

Deviating from this method for any reason, whether to fill out special orders or to offset to Tony's take by filling the warehouse (Tony's take caps at 100k) will not earn you more money in the longrun. 

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SummerFreeze
14 hours ago, Beatrice said:

It might be! The only thing that makes me not 100% certain is that judging by the description, it doesn't seem that its weapon is 360-degree-rotating and more like Paragon's front-only machine guns? If I read that wrong and it is, in fact, a 360-degree MG, then it's most likely Kuruma.

 

On a slightly unrelated note, I just encountered a source vehicle mission that has killed all the fun for me - the Power Station one. It's very far from the warehouse, the cars I got there (2 times) were slow, and you are being pursued by cars 2 times faster than yours - first you get ~5k$ in damage from their shooting, and then another 5k$ from them crashing into you; then they kill you, you respawn, die a couple of times again to kill them, get into the car and then they come again, bringing the repair cost to 20k before you are even halfway to the warehouse. I don't see how this particular mission (it's the first and the only that feels SO bullsh*t) is supposed to be done both solo and without a cargobob. I've seen some cargobobs on the map, perhaps I should just steal one whenever the Power Station mission comes up...

I'm very confused what vehicle you are talking about... there is only one "sporty" car with a 360-degree vehicle weapon operated by the driver in the game and that's the Weaponized Tampa. Are you sure you weren't a passenger and using a handheld weapon?

 

As for the I/E mission, yeah, some of them are tough. But once you know the missions, you'll also know which are way too long and you're better off skipping. (By switching sessions.)

 

By the way, make sure you only sell top range vehicles because you only get those assigned on import missions that you don't already have in your warehouse. (Up to 32 cars, then you get duplicates.)

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  • 2 weeks later...

Always buy supplies for your bunker but its pointless if its not upgraded. The Buzzard is a good choice and look for an armored Kuruma soon. If youre only an occasional player, wait for discounts on basically anything you plan to get and try to get the twitch prime discounts. Some are RIDICULOUS.

 

Ive made over $400m lifetime from the bunker and weeks like this are why. No effort and barely playing the game, made $8M off it & I consider that nothing. The farmhouse bunker is the best long term. I would mack out a bunker before buying super pricey NC technicians and more biker businesses. Only 3 are even worth it, at most. Terrorbyte client jobs & VIP work in a solo session with a good bunker, NC w 4 techs, coke and meth puts you at a net of over 450k an hour- buying supplies, provided you can sell out of county. Just stick with it, this game will probably be supported for 7-10 more months with new stuff ever so slowly dripping out.

Edited by Mmcd
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  • 3 weeks later...
xMrxSuperbeastx
On 8/2/2019 at 9:42 AM, Beatrice said:

Thanks for your words folks.

 

I bought the Criminal Enterprise Starter Pack, got the 10-car free garage from there just to check the 'stuck in the limbo' theory, but it wasn't present there. Neither the mechanic phone call nor the Mors Insurance phone call could find it, too.

I've dropped a ticket, it's 'estimated 96 hours', so will have to wait.

 

Lesson learnt, hopefully R* would have heart to at least revert the decision to overwrite the car by removing my new one and giving back the Thrax, I don't even dream about keeping both.

Just for future reference, if you need technical support off R* once you submit your ticket it then gives you an option to talk with an advisor that works within R* which then allows you to directlt talk with a person about your issue then your able to get a solution to your problem in minuets instead of waiting days 😎

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DentureDynamite
On 8/1/2019 at 11:58 AM, whywontyoulisten said:

New week, new prize vehicle. The bright red car on the podium should have been a clue.

 

Someone in another thread deliberately tried to do this to see what would happen. It gives you a very obvious black screen prompt telling you that your existing personal vehicle will be replaced. If you accepted the prompt, then you lost the first car, and it's your own fault, so no, you can't get it back.

 

In that thread I said I doubted R* had planned for this situation as no one would be stupid enough to try and win a car when they had nowhere to store it. Guess I was wrong.

 

p.s. Who doesn't buy a garage before doing anything else? They cost pennies ffs.

Hmm; wasn't there some kind of "out of garage" storage mechanism that used to exist? IIRC, cars you bought that you didn't have a garage for got stored in a list that you could still 'access' via a call to your Mechanic.

 

...I'm guessing R* got rid of it years ago, and only now am I getting the, uh, memo. ;)

Edited by DentureDynamite
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