rusbeckia Posted August 11, 2019 Share Posted August 11, 2019 Hydras and Oppressor MK2s Link to comment Share on other sites More sharing options...
Ronzilla. Posted August 13, 2019 Share Posted August 13, 2019 I would like to see the Musket in Red Dead. Leftover Pizza, ALifeOfMisery, XxJazzy42xX and 4 others 7 Link to comment Share on other sites More sharing options...
XxJazzy42xX Posted August 13, 2019 Share Posted August 13, 2019 I know people say properties but a temporary room to rent just in case im across the land from my property to change up outfits and access to the baths. Everybody's character is probably rip by now. kcole4001, Leftover Pizza and ventogt 3 Link to comment Share on other sites More sharing options...
Hxrrinho Posted January 15, 2020 Share Posted January 15, 2020 private lobbies so I don't turn into a stick of dynamite. . . Talisman_83, Direwrath, Matt190 and 3 others 6 Link to comment Share on other sites More sharing options...
DentureDynamite Posted January 16, 2020 Share Posted January 16, 2020 (edited) Some kind of mugger-for-hire, but (for plausibility reasons) only available in towns with telephones. On 7/29/2019 at 1:27 AM, Amy Vinewood said: The ability to swim underwater Yes! A thousand times yes. Way overdue; especially as a mechanic helpful in losing wanted levels. I would like to see location-limited, primitive and unarmed (emphasis on both of those) forms of air travel such as gliders, hot air balloons, and parachutes. Would make air travel not only fun, but risky. Re: Parachutes: "The modern parachute was invented in the late 18th century by Louis-Sébastien Lenormand in France, who made the first recorded public jump in 1783." [Wikipedia] Edited January 21, 2020 by DentureDynamite kcole4001 1 Link to comment Share on other sites More sharing options...
MSK_MKIII Posted January 17, 2020 Share Posted January 17, 2020 (edited) Being able to lie down on your own damn bed. What's up with kneeling as resting?! Edited January 17, 2020 by MSK_MKIII darkmaster234, kcole4001, Matt190 and 1 other 4 Link to comment Share on other sites More sharing options...
Dark Spark Posted January 18, 2020 Share Posted January 18, 2020 Rockstar's care and attention they devote to the game and the player base. Link to comment Share on other sites More sharing options...
Leftover Pizza Posted January 18, 2020 Author Share Posted January 18, 2020 11 minutes ago, Dark Spark said: Rockstar's care and attention they devote to the game and the player base. Funny. I'd leave that player base right where it is. kcole4001 and ALifeOfMisery 2 Link to comment Share on other sites More sharing options...
RyuNova Posted January 18, 2020 Share Posted January 18, 2020 UNO REVERSE CARD! I want to see the weapon system from RDR/O brought to GTA. Two small sidearms and two long/heavy weapons visible on the back. The rest are stored in your vehicles trunk. Motorbikes being small and nimble have no storage, Super cars being fast have little storage etc Set up your stored weapons at any garage. Standard Deluxe 59, DentureDynamite and kcole4001 3 Link to comment Share on other sites More sharing options...
CosmicBuffalo Posted January 18, 2020 Share Posted January 18, 2020 (edited) The bounty system...I have collected thousands of player bounties in GTAO. Its impossible to collect a player bouny in RDO. I would be surprised if anyone has done 5 legitimately. If friends have let each other do it once just to test, fine, 99 more times, this to me is more sad and pathetic than modding someone else's game. No one cares if I have this buckle, but I like the idea of completeing a difficult challenge. This entire system needs to be reworked. Its literally the most backwards b.s. in the game. Yet several belt buckles are tied to it. GTAO player bounty were fun. They should have used them as a passive mode fix. But even passive mode in GTA is fixed. Edited January 18, 2020 by CosmicBuffalo Link to comment Share on other sites More sharing options...
Talisman_83 Posted January 18, 2020 Share Posted January 18, 2020 Actual passive mode, not this substandard version we've got. Private lobbies. That pretty much covers it. AmyStone and No Homing 2 Link to comment Share on other sites More sharing options...
RyuNova Posted January 18, 2020 Share Posted January 18, 2020 1 hour ago, CosmicBuffalo said: The bounty system...I have collected thousands of player bounties in GTAO. Its impossible to collect a player bouny in RDO. I would be surprised if anyone has done 5 legitimately. If friends have let each other do it once just to test, fine, 99 more times, this to me is more sad and pathetic than modding someone else's game. No one cares if I have this buckle, but I like the idea of completeing a difficult challenge. This entire system needs to be reworked. Its literally the most backwards b.s. in the game. Yet several belt buckles are tied to it. GTAO player bounty were fun. They should have used them as a passive mode fix. But even passive mode in GTA is fixed. The entire player Bounty system needs reworking. There is literally no penalty to mass murdering NPC or continuously harassing other players because you get "fined" literal pennies. They need to bring the SP Bounty charges over where its fifteen dollars for a murder etc. People can't complain because it's a choice, its not like the Hospital fees that GTAO had at the beginning. It's a literal conscious choice to be a fecking dick, you wanna live like a rootin' tooin murderin' Outlaw then be banned from all towns and cities until you pay off your Bounties and be shunned to the fringes of society to live off the land. Places like Van Horn and Thieves Landing would still accept you but civilised places would not. PabtheFab, darkmaster234, ventogt and 1 other 4 Link to comment Share on other sites More sharing options...
KangCheng Posted January 18, 2020 Share Posted January 18, 2020 Difficult missions with high reward. There is nothing I love more in GTAO than doing the Doomsday heist on hard with a friend. Just the two of us and enemies who kill in three seconds. One of us goes down and our progress goes poof. We keep telling each other to keep playing every time we fail. Every checkpoint we reach is satisfying. Every act we complete is pure bliss. I really want to experience that again with Red Dead Online. The legendary bounties are a step in the right direction, but the payout is still a bit too small. Matt190 and AmyStone 2 Link to comment Share on other sites More sharing options...
FuturePastNow Posted January 20, 2020 Share Posted January 20, 2020 The UI for purchasing costume pieces, creating costumes, and saving them. Link to comment Share on other sites More sharing options...
AmyStone Posted January 20, 2020 Share Posted January 20, 2020 On 1/18/2020 at 2:04 PM, KangCheng said: Difficult missions with high reward. There is nothing I love more in GTAO than doing the Doomsday heist on hard with a friend. Just the two of us and enemies who kill in three seconds. One of us goes down and our progress goes poof. We keep telling each other to keep playing every time we fail. Every checkpoint we reach is satisfying. Every act we complete is pure bliss. I really want to experience that again with Red Dead Online. The legendary bounties are a step in the right direction, but the payout is still a bit too small. Yes, and after playing all of the moonshine story missions on ruthless I'd like to be able to play all the other story missions with the same difficulty. Link to comment Share on other sites More sharing options...
crybaby17h16 Posted January 20, 2020 Share Posted January 20, 2020 ability to send people in-game messages MSK_MKIII, Doc101, DentureDynamite and 2 others 5 Link to comment Share on other sites More sharing options...
Kremita Posted January 21, 2020 Share Posted January 21, 2020 Invite only lobbies Leftover Pizza, No Homing, Talisman_83 and 1 other 4 Link to comment Share on other sites More sharing options...
Leftover Pizza Posted January 21, 2020 Author Share Posted January 21, 2020 A safe house to spawn in, with wardrobe and a bath. When exiting the safe house, which could be a shack or hotel room, get the option to leave safe house or leave safe house to camp/moonshine shack. Talisman_83, kcole4001 and ALifeOfMisery 3 Link to comment Share on other sites More sharing options...
No Homing Posted January 21, 2020 Share Posted January 21, 2020 Player blips for friends, a proper expanded minimap and player names on that minimap. 3 hours ago, QAnon said: Invite only lobbies This would save this game for me. DentureDynamite, Kremita and Talisman_83 3 Link to comment Share on other sites More sharing options...
KangCheng Posted January 21, 2020 Share Posted January 21, 2020 6 hours ago, crybaby17h16 said: ability to send people in-game messages Seconded this. As it stands, it's kinda inconvenient to ask randoms to join your posse for sale missions without text chat. A lot of people just assume that you are inviting them for no reason and never accept. If I can tell people that I am giving them a chance to make an easy 300, a lot more will join. kcole4001 and crybaby17h16 2 Link to comment Share on other sites More sharing options...
EarlyLifeFailure Posted January 21, 2020 Share Posted January 21, 2020 Peyote, so I can change into a bird and sh*t on people. Kremita and kcole4001 2 Link to comment Share on other sites More sharing options...
kcole4001 Posted January 21, 2020 Share Posted January 21, 2020 8 hours ago, KangCheng said: Seconded this. As it stands, it's kinda inconvenient to ask randoms to join your posse for sale missions without text chat. A lot of people just assume that you are inviting them for no reason and never accept. If I can tell people that I am giving them a chance to make an easy 300, a lot more will join. It would be nice to see what the invite entails: trader sale, shine mission, bounty hunt, etc. The game says 'hit F1 for details'...you hit F1 and you've joined the posse, no details, no option to decline if it's for something you don't like doing, no idea what it's for until you get there. Then people get mad when you leave their posse. More information would be better, the player should have the option to at least place a heading for their posse invites to let others know what their basic plan is. ballstorture and DentureDynamite 2 Link to comment Share on other sites More sharing options...
DrKrankenstein Posted January 21, 2020 Share Posted January 21, 2020 the volume of gta's updates. we'll be lucky to get a damn hat today crybaby17h16, DentureDynamite, kcole4001 and 1 other 4 Link to comment Share on other sites More sharing options...
DentureDynamite Posted January 21, 2020 Share Posted January 21, 2020 (edited) I might get rotten tomatoes thrown at me for saying this, but I would love to see some kind of proximity mine equivalent (e.g. wire-rigged dynamite trap). Basically just a means for nailing either a lawman or a griefing player following you in narrow alleyways. Edited January 21, 2020 by DentureDynamite ventogt, kcole4001 and crybaby17h16 3 Link to comment Share on other sites More sharing options...
MSK_MKIII Posted January 22, 2020 Share Posted January 22, 2020 On 1/21/2020 at 4:33 AM, crybaby17h16 said: ability to send people in-game messages Agreed. Ok R* here's an idea so the game still is realistic enough for your standard. A messenger pigeon animation whenever we wanna send someone a message. And the person on the receiving end sees a pigeon landing nearby and can pick it up and read the message just like the animations when we read letters or treaure maps. kcole4001, crybaby17h16 and DentureDynamite 3 Link to comment Share on other sites More sharing options...
DentureDynamite Posted January 22, 2020 Share Posted January 22, 2020 (edited) On 1/20/2020 at 4:33 PM, crybaby17h16 said: ability to send people in-game messages Beware: LJT's grandfather is coming... Quote Ok R* here's an idea so the game still is realistic enough for your standard. A messenger pigeon animation whenever we wanna send someone a message. And the person on the receiving end sees a pigeon landing nearby and can pick it up and read the message just like the animations when we read letters or treasure maps. Would be the most plausible way--already have the birds in the game. Just have them appear on your shoulder (or something like that) and a notification that you've received a message. Just hope R* leaves out the bird poop. lol Edited January 22, 2020 by DentureDynamite ALifeOfMisery, ventogt, kcole4001 and 1 other 4 Link to comment Share on other sites More sharing options...
kcole4001 Posted January 22, 2020 Share Posted January 22, 2020 How about driveable boats. (not canoes or rowboats) I see 'em on the river all the time. Maybe a new role transporting shine, or perhaps guns, sneaking past customs patrols. MSK_MKIII, berzelmayr, ventogt and 1 other 4 Link to comment Share on other sites More sharing options...
Talisman_83 Posted January 22, 2020 Share Posted January 22, 2020 (edited) On 1/21/2020 at 4:55 PM, DentureDynamite said: I might get rotten tomatoes thrown at me for saying this, but I would love to see some kind of proximity mine equivalent (e.g. wire-rigged dynamite trap). Basically just a means for nailing either a lawman or a griefing player following you in narrow alleyways. Also, how about things like bear traps? For PVE and PVP. 15 hours ago, MSK_MKIII said: Agreed. Ok R* here's an idea so the game still is realistic enough for your standard. A messenger pigeon animation whenever we wanna send someone a message. And the person on the receiving end sees a pigeon landing nearby and can pick it up and read the message just like the animations when we read letters or treaure maps. As long as we can ignore them / shoot the messenger (bird) Edited January 22, 2020 by Talisman_83 ALifeOfMisery, MSK_MKIII, kcole4001 and 1 other 4 Link to comment Share on other sites More sharing options...
DentureDynamite Posted January 22, 2020 Share Posted January 22, 2020 (edited) ^^ I'm all for traps (bear, wire-triggered, etc.)--would add some nice game play options..! Edited January 22, 2020 by DentureDynamite kcole4001 and Talisman_83 2 Link to comment Share on other sites More sharing options...
EarlyLifeFailure Posted January 22, 2020 Share Posted January 22, 2020 Tattoo parlours Link to comment Share on other sites More sharing options...
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