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Script Hook V


Alexander Blade
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For confused members as to why this was closed: the release of the Rockstar Games Launcher changed the way GTA V is executed on both Steam and the Warehouse version, and as such, ScriptHook isn't work

SCRIPT HOOK V   ; We have skype group for developers with released plugins , if you are one then PM me and I'll send you the link   ; Latest version v1.0.877.1 - 05 Oct 2016  

It's update time

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TheTechPoTaToCHIP

c

 

 

Show me the contents of your asiloader.log and ScriptHookV.log

 

Can someone help me please? When I installed this (Copied the scripthook, dsound and trainer files to the main directory) but the menu won't come up. Did I install it wrong? Or do I have to have default key bindings?

 

Oh, it says "Unknown game version" I haven't patched it yet since my dodgy internet connection as of late.

Edited by TheTechPoTaToCHIP
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Okay , but why it's not on the screens ?

 

c

 

 

Show me the contents of your asiloader.log and ScriptHookV.log

 

Can someone help me please? When I installed this (Copied the scripthook, dsound and trainer files to the main directory) but the menu won't come up. Did I install it wrong? Or do I have to have default key bindings?

 

Oh, it says "Unknown game version" I haven't patched it yet since my dodgy internet connection as of late.

Edited by Alexander Blade
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TheTechPoTaToCHIP

 

Okay , but why it's not on the screens ?

 

c

 

 

Show me the contents of your asiloader.log and ScriptHookV.log

 

Can someone help me please? When I installed this (Copied the scripthook, dsound and trainer files to the main directory) but the menu won't come up. Did I install it wrong? Or do I have to have default key bindings?

 

Oh, it says "Unknown game version" I haven't patched it yet since my dodgy internet connection as of late.

 

It wasn't there when I took them but they were there when I alt+tabbed back.

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Bitch Ass Bullshit

Hi Alex,

 

Can i play with controller?, but i will still activate using keyboard. havent had time to test it.

 

Another thing, can i use a different Game Save location (apart from the default documents folder), because i dont want to replace the existing save and take risk of banning when connecting to R* servers when launching the game.

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Multiplayer

Script hook disables custom scripts when player goes Online.

 

No I don't , why ? Because ruining Online is not in my plans

 

Maybe only for spawn cars? I want duke of death online :(

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Is it possible to get to North Yankton?

Yes.

It's not hard to do as requesting north yankton IPLs and then teleport you to north yankton.

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Trainer stops working when I select that mp_ skin from page 51. It just disappears and won't come up after I press F4. Logs show no errors.

 

Edit: There's skins in page 52 that completely crashes the game SLOD_human and QUADPED

Edited by falenone
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Is it possible to get to North Yankton?

Yes.

It's not hard to do as requesting north yankton IPLs and then teleport you to north yankton.

 

Unfortunately, there is no SDK. If Alexander will add this place to teleporter, it will be fine.

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Would it be possible to make something to speed up the time without skipping hours but just speeding it up ?

 

Or something to make timelapses possible to record without having to stand on one spot for half an hour.

 

Great job on the trainer cant wait for interesting scripts !

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Amazing work, this is awesome, i don't know how can you work so fast to do these mods

 

Just a quick question: Why can't we use it online? I want to show some things to my friends :(

show your friends this topic, let them use it themselves
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Hey wow I can't believe it's out, your the greatest, I was going to write down the instructions, but instead took a PrtScn key screen shot, and then edited the jpeg imageto fit my tablet and my tablet is on a stand with the jpeg instructions


I have the steam digital copy build 335.1


I just launched the game and then the trainer and it worked perfectly, I turned Franklin into a long white haired hipster and spawn some awesome cars, tried the explosive melee and all worked, owe don't turn into a hammerhead or tiger shark on land, you'll die and walk out of the hospital



could you please tell me what the abbreviated shortened nickname is for Schyster Fusilade sport in the trainer?

Edited by Craigsters
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PLEASE PLEASE PLEASE add the function to change character clothes like the last trainer! I would love to be able to play as Online character in single player. Amazing work!

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Will I be able to use my online character i created in single player.?

Thanks for the work, i know how much time goes into modding for a game... Cheers.

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Alexander, can you tell me what x64 compiler you are using?

 

 

Unfortunately, Microsoft's 64-bit compiler coming with Visual Studio doesn't support ASM code like this:

__declspec(naked) void patch_cHandlingDataMgr_LoadHandlingData_case_boat_5BDBD8(){__asm{push eax; // linemov ecx, edi; // thiscall cHandlingDataMgr_extended::GetHandlingIdAlways;mov esi, eax // IDpush esi; // IDmov ecx, edi; // thiscall cHandlingDataMgr_extended::GetBoatPointerAlways;mov edi, eax; // pointer to boat handling datamov[edi + tBoatHandlingData::index], esi;// go backpush 5BDCA0h;retn;}}

No __asm keyword supported.

I'll need to use a different compiler, which do you use?

You need to compile your asm code with an ASM compiler and put all the bytes in an array and then do some crazy reinterpret_cast sh*t and call it a day

 

edit: take a look here http://forums.codeguru.com/showthread.php?500292-ASM-and-x64

Edited by Scrumilation
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I just wanna say that this is the best Trainer for GTA V thus far. I would also like to report a problem. If you change your skin to another ped, and you die, the game will go to a black screen with the loading circle on the bottom and just stay there until you ALT+F4 out desktop. Kinda sucks, but I'll just have to try not to die!

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Wow, this is awesome! I can't wait for a jetpack mod! :D

 

Does this allow for the MP only cars in SP, and what about the cars that have to be unlocked, like the Space Docker?

Edited by Rich246
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