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Alexander Blade

Script Hook V

Recommended Posts

Cal_fromdabow

I am still just playing on 2 updates ago game version with all my mods working fine (why wouldn't they)

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kakashi07

My friend has not updated GTA v yet and I can get the old files to replace. 

Does anyone have a list of files that were changed after this update?

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Spider-Vice

For confused members as to why this was closed: the release of the Rockstar Games Launcher changed the way GTA V is executed on both Steam and the Warehouse version, and as such, ScriptHook isn't working anymore. Please wait for an update, as if it were a new patch.

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smuthe

hi,

 

recently we witnessed an update of the game launcher that caused script hook v to fail on startup.

after few days the script dll was updated and released, but this did not happen for the SDK include and libraries.
afaik, if the dll binary interface is not changed, the previous .lib should work, but when i recompile my previously working ASI and put it on the game folder, the whole game refuses to start.

 

do you have any idea of this behaviour?
will the updated SDK be released?
do you have some mail/skype of the script hook developers?

 

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smuthe

no matter, it worked, you have to start the launcher as an administrator.

 

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Sam Lake

Noone told me it was updated. Have fun folks

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Brainless soul

after removing the alternative  scripthook v and testing gta we are fine. Now i installed the new script hook v (24 sep) and the game crashes at loading. Any suggestions?

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Crashfuelled
Posted (edited)

My game crashes when enabling MP maps, tested with simple trainer and menyoo.

 

XERK0Hd.png

Edited by Crashfuelled

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Thehunteroftruth

Is there a way to remove the need for SH to check for updates? It's rather annoying to interrupt the game launch to check for updates, let me check them manually when i want, please

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Cal_fromdabow

@Thehunteroftruth

No mod needs to check for an update. It's just a fun little power game for mod developers to add an if statement that says to not work if the game version has changed. Sure, they claim it's because they don't want to be "spammed" with messages when an update brakes compatability for something, even though there are thousands of comments, forum posts and twitter posts the day SHV and other mods stop working due to an update.

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cercata

Did the R* launcher break script hook again or it's only me ?

I'm amazed of not finding anythng on the web ...

 

Edit: My mistake, it was just a warning

Edited by cercata

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doppelblind

Will there be a scripthook for RDR2, too?

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Alexander Blade
On 11/4/2019 at 1:27 PM, doppelblind said:

Will there be a scripthook for RDR2, too?

 

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