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Script Hook V


Alexander Blade
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can someone help me, i update scripthook witn 1.0.877.1 version after i installed gta biker. i play offline, and all barber shop, tattoo pallor, los santos customs, fashion shop is locked. what should i do? please help. thankyou :)

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Do you have a bought copy? Which other mods did you install?

HHnErXC.png


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I can't open the RageHook console when using Script Hook. When I remove the dll the issue is gone. I just can't play LSPDFR. Is there any workaround?

 

ScriptHook log

 

// GTA V SCRIPT HOOK (build Oct 5 2016, v1.0.877.1)
// © Alexander Blade 2015-2016
[20:44:29] INIT: Started
[20:44:29] INIT: Success, game version is VER_1_0_877_1_STEAM
[20:44:29] INIT: Registering script 'HeistVeh.asi' (0x00007FFC4E565CA0)
[20:44:29] INIT: Registering script 'mpbiker.asi' (0x00007FFC4E541220)
[20:44:29] INIT: Registering script 'OpenInteriors.asi' (0x00007FFC43E9B950)
[20:44:30] INIT: Registering script 'TrainerV.asi' (0x00007FFC3982C560)
[20:44:40] INIT: Pool 1 extended
[20:44:40] INIT: Pool 3 extended
[20:44:40] INIT: Pool 4 extended
[20:44:46] INIT: GtaThread collection size 187
[20:44:46] INIT: wnd proc 0x00000000FFFF04CF
[20:44:46] INIT: IDXGISwapChain 0x00007FFC63832D68 (0x00007FFC637D11A0)
[20:44:46] INIT: IDXGISwapChain set
[20:44:46] INIT: DX init started
[20:44:46] INIT: DX feature level A000
[20:44:46] INIT: DX init succeeded
[20:45:56] CORE: Requesting thread creation
[20:45:56] CORE: Creating threads
[20:46:01] CORE: Started control thread, id 34 active 1
[20:46:01] CORE: Started thread 'HeistVeh.asi' (0x00007FFC4E565CA0), id 35 active 1
[20:46:01] CORE: Started thread 'mpbiker.asi' (0x00007FFC4E541220), id 36 active 1
[20:46:01] CORE: Started thread 'OpenInteriors.asi' (0x00007FFC43E9B950), id 37 active 1
[20:46:01] CORE: Started thread 'TrainerV.asi' (0x00007FFC3982C560), id 38 active 1
[20:46:56] CORE: Launching main() for 'HeistVeh.asi' (0x00007FFC4E565CA0), id 35
[20:46:56] CORE: Launching main() for 'mpbiker.asi' (0x00007FFC4E541220), id 36
[20:46:56] CORE: Launching main() for 'OpenInteriors.asi' (0x00007FFC43E9B950), id 37
[20:46:56] CORE: Launching main() for 'TrainerV.asi' (0x00007FFC3982C560), id 38
[20:47:26] UNINIT: Unregistering script 'TrainerV.asi'
[20:47:26] UNINIT: Unregistering script 'OpenInteriors.asi'
[20:47:26] UNINIT: Unregistering script 'mpbiker.asi'

 

 

RageHook log

 

[07.11.2016 20:47:48.368] Started new log on 07.11.2016 20:47:48.368
[07.11.2016 20:47:48.370] ====================================================================================================
[07.11.2016 20:47:48.353] Log path: G:\Grand Theft Auto V\RagePluginHook.log
[07.11.2016 20:47:48.371] Log verbosity: Trivial
[07.11.2016 20:47:48.373] Initializing input system
[07.11.2016 20:47:48.377] Initializing game console
[07.11.2016 20:47:48.392] Console key has been set to F4 (key code: 115)
[07.11.2016 20:47:48.468] Initializing console variable "ConsoleScrollAmount".
[07.11.2016 20:47:48.468] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount
[07.11.2016 20:47:48.472] Read value:
[07.11.2016 20:47:48.472] Initializing console variable "DisableRenderVersionText".
[07.11.2016 20:47:48.472] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText
[07.11.2016 20:47:48.478] Read value: True
[07.11.2016 20:47:48.479] Setting value of console variable "DisableRenderVersionText" to stored value.
[07.11.2016 20:47:48.479] Initializing console variable "ConsoleKey".
[07.11.2016 20:47:48.479] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey
[07.11.2016 20:47:48.481] Read value: F4
[07.11.2016 20:47:48.481] Setting value of console variable "ConsoleKey" to stored value.
[07.11.2016 20:47:48.481] Console key has been set to F4 (key code: 115)
[07.11.2016 20:47:48.481] Initializing console variable "PluginTimeoutThreshold".
[07.11.2016 20:47:48.481] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold
[07.11.2016 20:47:48.482] Read value: 10000
[07.11.2016 20:47:48.482] Setting value of console variable "PluginTimeoutThreshold" to stored value.
[07.11.2016 20:47:48.483] Initializing console variable "AlwaysShowConsoleOutput".
[07.11.2016 20:47:48.483] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput
[07.11.2016 20:47:48.483] Read value:
[07.11.2016 20:47:48.484] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad".
[07.11.2016 20:47:48.484] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad
[07.11.2016 20:47:48.484] Read value:
[07.11.2016 20:47:48.485] Initializing console variable "ShowOnScreenWarnings".
[07.11.2016 20:47:48.486] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings
[07.11.2016 20:47:48.487] Read value:
[07.11.2016 20:47:48.488] Console initialized
[07.11.2016 20:47:48.488] Initializing forms manager
[07.11.2016 20:47:48.493] Version: RAGE Plugin Hook v0.47.1037.9935 PUBLIC ALPHA for Grand Theft Auto V
[07.11.2016 20:47:48.500] ================ RAGE Plugin Hook ================
[07.11.2016 20:47:48.510] Detected Windows 10 Professional (64-bit) (10.0.10586.0)!
[07.11.2016 20:47:48.511] Checking game support
[07.11.2016 20:47:48.704] Product name: Grand Theft Auto V
[07.11.2016 20:47:48.705] Product version: 1.0.877.1
[07.11.2016 20:47:48.706] Is steam version: True
[07.11.2016 20:47:48.708] Initializing DirectX
[07.11.2016 20:47:48.711] Initializing Direct3D
[07.11.2016 20:47:48.712] Loading C:\Windows\system32\d3d11.dll
[07.11.2016 20:47:48.713] Loaded at 0x7FFC63890000
[07.11.2016 20:47:48.714] D3D11CreateDeviceAndSwapChain at 0x7FFC638AA190
[07.11.2016 20:47:48.715] Creating Direct3D 11 device and swap chain
[07.11.2016 20:47:48.716] Attempting feature level 10_1
[07.11.2016 20:47:48.718] Failed to create D3D11 device for Grand Theft Auto V: 887a0004
[07.11.2016 20:47:48.719] Attempting feature level 10_1 for fallback
[07.11.2016 20:47:48.721] Fall back attempt failed with: 887a0004!
[07.11.2016 20:47:48.722] Initialized DirectX
[07.11.2016 20:49:20.383] LoadingScreenMsg: Initializing game support
[07.11.2016 20:49:20.635] Initializing game support
[07.11.2016 20:49:21.374] LoadingScreenMsg: Velocity limit removed
[07.11.2016 20:49:21.709] Compatibility level: 0
[07.11.2016 20:49:21.710] Supported version detected
[07.11.2016 20:49:21.711] ==================================================
[07.11.2016 20:49:21.711] LoadingScreenMsg: Patching code
[07.11.2016 20:49:21.962] LoadingScreenMsg: Waiting for game initialization
[07.11.2016 20:49:22.213] Waiting for game initialization
[07.11.2016 20:49:22.314] LoadingScreenMsg: Initializing core
[07.11.2016 20:49:22.565] Initializing hook
[07.11.2016 20:49:22.565] LoadingScreenMsg: Completing interoperability
[07.11.2016 20:49:22.816] Completing interoperability
[07.11.2016 20:49:22.816] Initialization code 1.
[07.11.2016 20:49:22.817] Initialization code 2.
[07.11.2016 20:49:22.817] Initialization code 3.
[07.11.2016 20:49:22.830] 1 Address: 0x00007FF709E9B4DC
[07.11.2016 20:49:22.830] Calling func 1
[07.11.2016 20:49:22.855] 2 Address: 0x00007FF70A96DF86
[07.11.2016 20:49:22.856] 3 Address: 0x00007FF7094B5CC6
[07.11.2016 20:49:22.893] Address: 0x00007FF70A96DF24
[07.11.2016 20:49:22.893] Unknown var: 0x00007FF70B8B74B0
[07.11.2016 20:49:22.894] Initialization code 4.
[07.11.2016 20:49:22.894] Initialization code 5.
[07.11.2016 20:49:22.894] Completing interoperability, phase 1
[07.11.2016 20:49:22.895] Completing interoperability, phase 2
[07.11.2016 20:49:22.895] Completing interoperability, phase 3
[07.11.2016 20:49:22.896] Completing interoperability, phase 4
[07.11.2016 20:49:22.896] Completing interoperability, phase 5
[07.11.2016 20:49:22.897] Completing interoperability, phase 6
[07.11.2016 20:49:22.897] Completing interoperability, phase 7
[07.11.2016 20:49:22.898] LoadingScreenMsg:
[07.11.2016 20:49:23.149] LoadingScreenMsg: Loading Story Mode
[07.11.2016 20:49:38.752] LoadingScreenMsg: Loading and Populating Game World
[07.11.2016 20:49:39.003] LoadingScreenMsg:
[07.11.2016 20:49:45.597] Initializing console variable "IsDeveloperModeEnabled".
[07.11.2016 20:49:45.598] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled
[07.11.2016 20:49:45.599] Read value: True
[07.11.2016 20:49:45.599] Setting value of console variable "IsDeveloperModeEnabled" to stored value.
[07.11.2016 20:49:45.613] WARNING! Developer mode is now enabled. While in this mode, detailed error messages will be displayed.
[07.11.2016 20:49:45.615] Initializing console variable "TimeScale".
[07.11.2016 20:49:45.616] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale
[07.11.2016 20:49:45.623] Read value:
[07.11.2016 20:49:49.507] : Initializing input system
[07.11.2016 20:49:49.510] : Initializing game console
[07.11.2016 20:49:49.515] : Initializing forms manager
[07.11.2016 20:49:53.408] : Initializing input system
[07.11.2016 20:49:53.411] : Initializing game console
[07.11.2016 20:49:53.416] : Initializing forms manager
[07.11.2016 20:49:57.134] : Initializing input system
[07.11.2016 20:49:57.138] : Initializing game console
[07.11.2016 20:49:57.142] : Initializing forms manager
[07.11.2016 20:49:57.888] ---------------------------------------------------------------------
[07.11.2016 20:49:57.888] LSPD FIRST RESPONSE
[07.11.2016 20:49:57.888] Version 0.3.1
[07.11.2016 20:49:57.888] A G17 Media Modification
[07.11.2016 20:49:57.888] - Developed by LMS & Sam
[07.11.2016 20:49:57.888] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19
[07.11.2016 20:49:57.888] © Copyright 2015-2016, G17 Media, www.lspdfr.com
[07.11.2016 20:49:57.888] ---------------------------------------------------------------------
[07.11.2016 20:49:57.888] [iNFO] Running LSPD First Response 0.3.1(0.3.38.5436)
[07.11.2016 20:49:57.888] [iNFO] Copyright © 2015-2016, G17 Media, www.lspdfr.com
[07.11.2016 20:49:57.992]
[07.11.2016 20:49:58.173] G:\Grand Theft Auto V\lspdfr\lspdfr.ini
[07.11.2016 20:49:58.173] G:\Grand Theft Auto V\lspdfr\lspdfr.ini
[07.11.2016 20:49:58.176] Callouts: 250
[07.11.2016 20:49:58.436] Wig-Wag Fix Plugin: Wig-Wag Fix plugin loaded successfully!
[07.11.2016 20:49:58.702] [TRACE] Thread CopManager #1 initialized
[07.11.2016 20:50:04.887] setting up new cop: null
[07.11.2016 20:50:04.897] [TRACE] New ped recognized as cop
[07.11.2016 20:50:21.192] setting up new cop: null
[07.11.2016 20:50:21.193] [TRACE] New ped recognized as cop
[07.11.2016 20:50:36.162] setting up new cop: null
[07.11.2016 20:50:36.163] [TRACE] New ped recognized as cop
[07.11.2016 20:50:38.852] INIT
[07.11.2016 20:50:38.871] LSPD First Response: Folder is G:\Grand Theft Auto V\plugins\lspdfr
[07.11.2016 20:50:40.043] LSPD First Response: Arrest Manager, Version=7.5.3.0, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.055] LSPD First Response: AssortedCallouts, Version=0.6.2.0, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.058] LSPD First Response: BetterEMS, Version=2.1.6140.31275, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.063] LSPD First Response: ComputerPlus, Version=1.3.2.1, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.066] LSPD First Response: LSPDFR+, Version=1.4.0.0, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.068] LSPD First Response: PoliceRadio, Version=0.55.2.0, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.070] LSPD First Response: SearchWarrant, Version=2.3.6131.1748, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.071] LSPD First Response: Traffic Policer, Version=6.12.2.0, Culture=neutral, PublicKeyToken=null
[07.11.2016 20:50:40.074] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[07.11.2016 20:50:40.263] LSPD First Response: Albo1125.Common verifying update entry for Arrest Manager
[07.11.2016 20:50:40.313] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[07.11.2016 20:50:40.396] LSPD First Response: Albo1125.Common verifying update entry for AssortedCallouts
[07.11.2016 20:50:40.398] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[07.11.2016 20:50:40.457] LSPD First Response: Creating plugin: ComputerPlus.EntryPoint
[07.11.2016 20:50:40.458] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[07.11.2016 20:50:40.529] LSPD First Response: Creating plugin: PoliceRadio.Main
[07.11.2016 20:50:40.588] LSPD First Response: Creating plugin: SearchWarrant.Main
[07.11.2016 20:50:40.589] LSPD First Response: Creating plugin: ?????????????????????????????????????????
[07.11.2016 20:50:40.674] LSPD First Response: Creating Traffic Policer.Main.
[07.11.2016 20:50:40.675] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer
[07.11.2016 20:50:40.677] LSPD First Response: Done with Traffic Policer.Main.
[07.11.2016 20:50:40.678] LSPD First Response: Arrest Manager 7.5.3.0, developed by Albo1125, loaded successfully!
[07.11.2016 20:50:40.679] LSPD First Response: Please go on duty to start Arrest Manager.
[07.11.2016 20:50:40.680] LSPD First Response: Assorted Callouts 0.6.2.0, developed by Albo1125, has been initialised.
[07.11.2016 20:50:40.682] LSPD First Response: Go on duty to start Assorted Callouts.
[07.11.2016 20:50:41.333] LSPD First Response: [better EMS]: Loading station Fire Station Headquarters
[07.11.2016 20:50:41.335] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.336] LSPD First Response: [better EMS]: Adding station point: in front
[07.11.2016 20:50:41.384] LSPD First Response: [better EMS]: Loading station El Burro Heights Fire Station
[07.11.2016 20:50:41.385] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.386] LSPD First Response: [better EMS]: Adding station point: inside bay
[07.11.2016 20:50:41.387] LSPD First Response: [better EMS]: Adding station point: in front of left door
[07.11.2016 20:50:41.387] LSPD First Response: [better EMS]: Loading station Davis Fire Station
[07.11.2016 20:50:41.388] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.389] LSPD First Response: [better EMS]: Adding station point: middle bay
[07.11.2016 20:50:41.390] LSPD First Response: [better EMS]: Adding station point: right bay
[07.11.2016 20:50:41.391] LSPD First Response: [better EMS]: Loading station Davis hospital
[07.11.2016 20:50:41.392] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.392] LSPD First Response: [better EMS]: Adding station point: parking lot 1
[07.11.2016 20:50:41.393] LSPD First Response: [better EMS]: Adding station point: parking lot 2
[07.11.2016 20:50:41.394] LSPD First Response: [better EMS]: Adding station point: parking lot 3
[07.11.2016 20:50:41.394] LSPD First Response: [better EMS]: Adding station point: parking lot 4
[07.11.2016 20:50:41.395] LSPD First Response: [better EMS]: Adding station point: delivery zone
[07.11.2016 20:50:41.396] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.396] LSPD First Response: [better EMS]: Adding station point: delivery zone emergency
[07.11.2016 20:50:41.397] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.398] LSPD First Response: [better EMS]: Loading station Pillbox Hill Hospital
[07.11.2016 20:50:41.399] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.399] LSPD First Response: [better EMS]: Adding station point: delivery zone
[07.11.2016 20:50:41.400] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.401] LSPD First Response: [better EMS]: Adding station point: spawn 1
[07.11.2016 20:50:41.401] LSPD First Response: [better EMS]: Adding station point: spawn 2
[07.11.2016 20:50:41.402] LSPD First Response: [better EMS]: Adding station point: emergency delivery
[07.11.2016 20:50:41.403] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.404] LSPD First Response: [better EMS]: Loading station Mount Zonah Medical Center
[07.11.2016 20:50:41.404] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.405] LSPD First Response: [better EMS]: Adding station point: emergency delivery
[07.11.2016 20:50:41.406] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.407] LSPD First Response: [better EMS]: Adding station point: emergency delivery 2
[07.11.2016 20:50:41.407] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.408] LSPD First Response: [better EMS]: Adding station point: spawn 1
[07.11.2016 20:50:41.409] LSPD First Response: [better EMS]: Adding station point: spawn 2
[07.11.2016 20:50:41.409] LSPD First Response: [better EMS]: Loading station Airport Fire Station
[07.11.2016 20:50:41.410] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.412] LSPD First Response: [better EMS]: Adding station point: bay 4
[07.11.2016 20:50:41.413] LSPD First Response: [better EMS]: Adding station point: bay 3
[07.11.2016 20:50:41.414] LSPD First Response: [better EMS]: Loading station Airport Fire Station
[07.11.2016 20:50:41.415] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.415] LSPD First Response: [better EMS]: Adding station point: bay 2
[07.11.2016 20:50:41.416] LSPD First Response: [better EMS]: Adding station point: bay 1
[07.11.2016 20:50:41.417] LSPD First Response: [better EMS]: Loading station Fort Zancudo Fire Station
[07.11.2016 20:50:41.417] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.418] LSPD First Response: [better EMS]: Adding station point: bay 1
[07.11.2016 20:50:41.419] LSPD First Response: [better EMS]: Adding station point: bay 2
[07.11.2016 20:50:41.419] LSPD First Response: [better EMS]: Adding station point: bay 3
[07.11.2016 20:50:41.420] LSPD First Response: [better EMS]: Adding station point: bay 4
[07.11.2016 20:50:41.421] LSPD First Response: [better EMS]: Loading station Paleto Bay Fire Station
[07.11.2016 20:50:41.422] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.422] LSPD First Response: [better EMS]: Adding station point: bay 1
[07.11.2016 20:50:41.423] LSPD First Response: [better EMS]: Adding station point: bay 2
[07.11.2016 20:50:41.424] LSPD First Response: [better EMS]: Adding station point: beind bay 1
[07.11.2016 20:50:41.425] LSPD First Response: [better EMS]: Adding station point: beind bay 2
[07.11.2016 20:50:41.425] LSPD First Response: [better EMS]: Loading station Paleto Bay Medical Center
[07.11.2016 20:50:41.426] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.428] LSPD First Response: [better EMS]: Adding station point: alley
[07.11.2016 20:50:41.429] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.429] LSPD First Response: [better EMS]: Loading station Sandy Shores Hospital
[07.11.2016 20:50:41.430] LSPD First Response: [better EMS]: Found station type: HOSPITAL
[07.11.2016 20:50:41.431] LSPD First Response: [better EMS]: Adding station point: delivery
[07.11.2016 20:50:41.431] LSPD First Response: [better EMS]: Station has delivery zone
[07.11.2016 20:50:41.432] LSPD First Response: [better EMS]: Adding station point: spawn
[07.11.2016 20:50:41.433] LSPD First Response: [better EMS]: Loading station Sandy Shores Fire Station
[07.11.2016 20:50:41.433] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.434] LSPD First Response: [better EMS]: Adding station point: inside
[07.11.2016 20:50:41.435] LSPD First Response: [better EMS]: Loading station Lifeguard Station
[07.11.2016 20:50:41.436] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.436] LSPD First Response: [better EMS]: Adding station point: north 1
[07.11.2016 20:50:41.437] LSPD First Response: [better EMS]: Adding station point: north 2
[07.11.2016 20:50:41.438] LSPD First Response: [better EMS]: Adding station point: north mini 1
[07.11.2016 20:50:41.438] LSPD First Response: [better EMS]: Adding station point: north mini 2
[07.11.2016 20:50:41.439] LSPD First Response: [better EMS]: Adding station point: middle mini
[07.11.2016 20:50:41.440] LSPD First Response: [better EMS]: Adding station point: mid south mini
[07.11.2016 20:50:41.441] LSPD First Response: [better EMS]: Adding station point: south 1
[07.11.2016 20:50:41.441] LSPD First Response: [better EMS]: Adding station point: south 2
[07.11.2016 20:50:41.442] LSPD First Response: [better EMS]: Adding station point: south 3
[07.11.2016 20:50:41.443] LSPD First Response: [better EMS]: Loading station Vinewood Hills Ranger Station
[07.11.2016 20:50:41.443] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.444] LSPD First Response: [better EMS]: Adding station point: driveway
[07.11.2016 20:50:41.446] LSPD First Response: [better EMS]: Loading station Raton Canyon Ranger Station
[07.11.2016 20:50:41.447] LSPD First Response: [better EMS]: Found station type: FIRE
[07.11.2016 20:50:41.447] LSPD First Response: [better EMS]: Adding station point: station
[07.11.2016 20:50:41.457] LSPD First Response: Validating dependency: RagePluginHook
[07.11.2016 20:50:41.458] LSPD First Response: File "ragepluginhook.exe" exists: True
[07.11.2016 20:50:41.465] LSPD First Response: Version is at least 0.45.0.0
[07.11.2016 20:50:41.465] LSPD First Response: Found no problems: dependency RagePluginHook (ragepluginhook.exe)
[07.11.2016 20:50:41.467] LSPD First Response: Validating dependency: LSPDFR
[07.11.2016 20:50:41.467] LSPD First Response: File "Plugins\LSPD First Response.dll" exists: True
[07.11.2016 20:50:41.468] LSPD First Response: Found no problems: dependency LSPDFR (Plugins\LSPD First Response.dll)
[07.11.2016 20:50:41.469] LSPD First Response: Validating dependency: ParksTools
[07.11.2016 20:50:41.470] LSPD First Response: File "ParksTools.dll" exists: True
[07.11.2016 20:50:41.471] LSPD First Response: Major/minor versions match specified exact version
[07.11.2016 20:50:41.472] LSPD First Response: Found no problems: dependency ParksTools (ParksTools.dll)
[07.11.2016 20:50:41.473] LSPD First Response: Validating dependency: LSPDFR+
[07.11.2016 20:50:41.473] LSPD First Response: File "Plugins\LSPDFR\LSPDFR+.dll" exists: True
[07.11.2016 20:50:41.474] LSPD First Response: Version is at least 1.1.0.0
[07.11.2016 20:50:41.475] LSPD First Response: Found no problems: dependency LSPDFR+ (Plugins\LSPDFR\LSPDFR+.dll)
[07.11.2016 20:50:41.476] LSPD First Response: Validating dependency: Arrest Manager
[07.11.2016 20:50:41.477] LSPD First Response: File "Plugins\LSPDFR\Arrest Manager.dll" exists: True
[07.11.2016 20:50:41.478] LSPD First Response: Version is at least 7.2.0.0
[07.11.2016 20:50:41.479] LSPD First Response: Found no problems: dependency Arrest Manager (Plugins\LSPDFR\Arrest Manager.dll)
[07.11.2016 20:50:41.499] LSPD First Response: LSPDFR+ 1.4.0.0, developed by Albo1125, has been initialised.
[07.11.2016 20:50:41.500] LSPD First Response: Go on duty to start LSPDFR+.
[07.11.2016 20:50:41.500] LSPD First Response: Albo1125.Common verifying update entry for LSPDFR+
[07.11.2016 20:50:41.504] LSPD First Response: Police Radio Loaded
[07.11.2016 20:50:41.515] LSPD First Response: Traffic Policer 6.12.2.0, developed by Albo1125, has been initialised.
[07.11.2016 20:50:41.516] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done.
[07.11.2016 20:50:41.517] LSPD First Response: We have 1 callouts registered
[07.11.2016 20:50:41.518] LSPD First Response: CalloutManager initialized
[07.11.2016 20:50:41.519] [TRACE] WorldEventManager: Allowing up to 2 events
[07.11.2016 20:50:41.522] LSPD First Response: In traffic policer duty event handler: True
[07.11.2016 20:50:41.527] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[07.11.2016 20:50:41.575] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 07.11.2016 23:00:33
[07.11.2016 20:50:41.582] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Traffic Policer
[07.11.2016 20:50:41.597] LSPD First Response: GAME VERSION: 1.0.877.1
[07.11.2016 20:50:41.602] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,47
[07.11.2016 20:50:41.602] LSPD First Response: Dependency check for Traffic Policer successful: True
[07.11.2016 20:50:41.606] LSPD First Response: Traffic Policer is not in beta.
[07.11.2016 20:50:41.641] LSPD First Response: Traffic Policer.Mainloop started
[07.11.2016 20:50:41.642] LSPD First Response: Loading Traffic Policer settings...
[07.11.2016 20:50:41.690] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.691] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.692] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.693] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.694] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.695] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.721] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully!
[07.11.2016 20:50:41.723] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for Arrest Manager
[07.11.2016 20:50:41.725] LSPD First Response: GAME VERSION: 1.0.877.1
[07.11.2016 20:50:41.727] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,47
[07.11.2016 20:50:41.728] LSPD First Response: Dependency check for Arrest Manager successful: True
[07.11.2016 20:50:41.729] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[07.11.2016 20:50:41.731] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 07.11.2016 23:00:33
[07.11.2016 20:50:41.732] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for AssortedCallouts
[07.11.2016 20:50:41.733] LSPD First Response: GAME VERSION: 1.0.877.1
[07.11.2016 20:50:41.735] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,47
[07.11.2016 20:50:41.736] LSPD First Response: Dependency check for AssortedCallouts successful: True
[07.11.2016 20:50:41.740] LSPD First Response: Assorted Callouts is not in beta.
[07.11.2016 20:50:41.766] LSPD First Response: Adding unmarked police vehicle model:POLICE4
[07.11.2016 20:50:41.773] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.774] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.774] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.775] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.776] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.777] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.779] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.780] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.802] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.803] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.804] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.805] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.806] LSPD First Response: Registering callout ???????????????????????????????????????
[07.11.2016 20:50:41.806] LSPD First Response: Registering callout ???????????????????????????????????????
[07.11.2016 20:50:41.807] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.808] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.809] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.810] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.812] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.813] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.813] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.814] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.815] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.816] LSPD First Response: Registering callout ?????????????????????????????????????????
[07.11.2016 20:50:41.830] LSPD First Response: Stores initialised
[07.11.2016 20:50:41.843] LSPD First Response: [better EMS]: Loading EMS settings
[07.11.2016 20:50:41.844] LSPD First Response: [better EMS]: Settings loaded from G:\Grand Theft Auto V\Plugins\LSPDFR\BetterEMS.ini
[07.11.2016 20:50:41.846] LSPD First Response: [better EMS]: Loaded Better EMS
[07.11.2016 20:50:41.847] LSPD First Response: Successfully loaded LSPDFR Computer+.
[07.11.2016 20:50:41.853] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Starting update checks.
[07.11.2016 20:50:41.854] LSPD First Response: Albo1125.Common 6.2.0.0, developed by Albo1125. Not checking for updates until 07.11.2016 23:00:33
[07.11.2016 20:50:41.855] LSPD First Response: Albo1125.Common.dll 6.2.0.0 starting standard dependency check for LSPDFR+
[07.11.2016 20:50:41.856] LSPD First Response: GAME VERSION: 1.0.877.1
[07.11.2016 20:50:41.859] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0,47
[07.11.2016 20:50:41.859] LSPD First Response: Dependency check for LSPDFR+ successful: True
[07.11.2016 20:50:41.873] LSPD First Response: LSPDFR+ is not in beta.
[07.11.2016 20:50:41.876] s_m_y_cop_01_white_full_02
[07.11.2016 20:50:41.940] [TRACE] Thread Ambient #1 initialized
[07.11.2016 20:50:41.981] [TRACE] Thread ArrestManager #1 initialized
[07.11.2016 20:50:42.068] LSPD First Response: Police Radio detected RAGEPluginHook version: 0,47
[07.11.2016 20:50:42.070] ______________________________________________________________________________________________
[07.11.2016 20:50:42.070] [Loaded Police Radio 0.55.2.0 - Intended use RagePluginHook 0.39+]
[07.11.2016 20:50:42.070] [Created by : FinKone]
[07.11.2016 20:50:42.070] [special thanks to Albo1125 and DCP1293 for maintaining and updating the code!]
[07.11.2016 20:50:42.070]
[07.11.2016 20:50:42.070] If you run into any issues, include a LOG! 'RagePluginHook.log' is in the main directory.
[07.11.2016 20:50:42.071] Audio loaded...
[07.11.2016 20:50:42.125] Unsupported resolution detectd. Forcing 1080 - CURRENT RES :1606 1201
[07.11.2016 20:50:42.125] Use Left Control + Left Shift + Z to edit radio position.
[07.11.2016 20:50:42.202] [TRACE] Thread WorldEventManager #1 initialized
[07.11.2016 20:50:42.203] [TRACE] Thread PlayerChaseManager #1 initialized
[07.11.2016 20:50:42.210] [TRACE] Thread TrafficControl #1 initialized
[07.11.2016 20:50:42.210] LSPD First Response: Traffic Policer, developed by Albo1125, has been loaded successfully!
[07.11.2016 20:50:42.276] LSPD First Response: Traffic Policer Speed Checker started.
[07.11.2016 20:50:42.334] LSPD First Response: Assorted Callouts, developed by Albo1125, has been loaded successfully!
[07.11.2016 20:50:42.338] LSPD First Response: [better EMS]: Launching EMS response
[07.11.2016 20:50:42.341] LSPD First Response: LSPDFR+, developed by Albo1125, has been loaded successfully!
[07.11.2016 20:50:42.351] LSPD First Response: LSPDFR+ has been initialised successfully and is now loading INI, XML and dependencies. Standby...
[07.11.2016 20:50:44.129] setting up new cop: null
[07.11.2016 20:50:44.129] [TRACE] New ped recognized as cop
[07.11.2016 20:50:45.184] setting up new cop: null
[07.11.2016 20:50:45.184] [TRACE] New ped recognized as cop
[07.11.2016 20:50:45.746] LSPD First Response: TransportWorldDistricts info:
[07.11.2016 20:50:45.797] LSPD First Response:
[07.11.2016 20:50:45.798] World District: City
[07.11.2016 20:50:45.799] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:45.799] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:45.800] Vehsettings: Model: POLICETLivs: 0 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: 1 Model: POLICE3Livs: 0 Extras: 1
[07.11.2016 20:50:45.850] LSPD First Response:
[07.11.2016 20:50:45.851] World District: City
[07.11.2016 20:50:45.852] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:45.853] Passengers:S_F_Y_COP_01 S_M_Y_COP_01
[07.11.2016 20:50:45.854] Vehsettings: Model: POLICETLivs: -1 Extras: Model: POLICELivs: -1 Extras: Model: POLICE2Livs: -1 Extras: Model: POLICE3Livs: -1 Extras:
[07.11.2016 20:50:45.929] LSPD First Response:
[07.11.2016 20:50:45.930] World District: LosSantosCountryside
[07.11.2016 20:50:45.931] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:45.932] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:45.932] Vehsettings: Model: SHERIFF2Livs: -1 Extras:
[07.11.2016 20:50:45.980] LSPD First Response:
[07.11.2016 20:50:45.981] World District: BlaineCounty
[07.11.2016 20:50:45.982] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:45.983] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:45.983] Vehsettings: Model: SHERIFF2Livs: 0 Extras: 2, 3, 4
[07.11.2016 20:50:45.984] LSPD First Response: Transportregion info:
[07.11.2016 20:50:46.038] LSPD First Response:
[07.11.2016 20:50:46.039] Zonename: East Vinewood
[07.11.2016 20:50:46.040] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:46.040] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:46.041] Vehsettings: Model: POLICE4Livs: 0 Extras: 2, 3, 4
[07.11.2016 20:50:46.089] LSPD First Response:
[07.11.2016 20:50:46.090] Zonename: West Vinewood
[07.11.2016 20:50:46.092] Drivers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:46.093] Passengers:S_M_Y_COP_01 S_F_Y_COP_01
[07.11.2016 20:50:46.095] Vehsettings: Model: POLICETLivs: 0 Extras:
[07.11.2016 20:50:46.194] LSPD First Response:
[07.11.2016 20:50:46.195] Zonename: Sandy Shores
[07.11.2016 20:50:46.196] Drivers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:46.197] Passengers:S_M_Y_SHERIFF_01 S_F_Y_SHERIFF_01
[07.11.2016 20:50:46.197] Vehsettings: Model: SHERIFFLivs: -1 Extras:
[07.11.2016 20:50:47.393] LSPD First Response: LSPDFR+ has been fully initialised successfully and is now working.
[07.11.2016 20:50:50.211] LSPD First Response: Arrest Manager by Albo1125 has loaded successfully.
[07.11.2016 20:50:50.217] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Arrest Manager
[07.11.2016 20:50:50.222] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[07.11.2016 20:50:50.226] Police Station Jail blips created.
[07.11.2016 20:50:52.008] setting up new cop: null
[07.11.2016 20:50:52.009] [TRACE] New ped recognized as cop
[07.11.2016 20:50:56.605] setting up new cop: null
[07.11.2016 20:50:56.605] [TRACE] New ped recognized as cop
[07.11.2016 20:50:59.795] setting up new cop: null
[07.11.2016 20:50:59.795] [TRACE] New ped recognized as cop
[07.11.2016 20:51:00.499] LSPD First Response: Assembly is requesting an LSPDFR+ SecurityGuid: Traffic Policer
[07.11.2016 20:51:00.501] LSPD First Response: LSPDFR+ SecurityGuid validated & issued successfully.
[07.11.2016 20:51:12.977] setting up new cop: null
[07.11.2016 20:51:12.978] [TRACE] New ped recognized as cop
[07.11.2016 20:51:13.516] setting up new cop: null
[07.11.2016 20:51:13.516] [TRACE] New ped recognized as cop

 

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I noticed that using any of CONTROLS family:



CONTROLS::IS_CONTROL_JUST_PRESSED
CONTROLS::IS_CONTROL_JUST_RELEASED
CONTROLS::IS_DISABLED_CONTROL_PRESSED
[...]



it read input from both keyboard/mouse AND controller, so my question is: is there any way to isolate controller to read only from it? (problem is some keys from both keyboard and mouse do the same function as controller key and they all enable it)


it would be really nice and simple to setup controller from natives instead of installing all xinput stuff.
Edited by Quant
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Flying Scotsman

can someone help me, i update scripthook witn 1.0.877.1 version after i installed gta biker. i play offline, and all barber shop, tattoo pallor, los santos customs, fashion shop is locked. what should i do? please help. thankyou :)

 

If you're using ENT, turn off "Disable despawn of DLC vehicles" under the "vehicle" submenu.

 

It tells you (via toast notification above the minimap) that by using that option, the shop script is stopped to prevent the vehicles despawning - so shops no longer work until you disable the option (I've updated the latest version of ENT with the new vehicle anti-despawn pointers anyway so that option isn't needed at the moment until an update).

 

If you aren't using ENT - then I honestly don't know (as far as I know, this is unique to ENT as other menus just use the pointer method whereas ENT has a "fall back" option if the pointer doesn't work).

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Please help me. I bought GTA 5 in nowadays and I can't use x360ce(latest) with ScripthookV 1.0.877.1. Game doesn§t start at all. "GTA launcher" stops immediatelly. Even in offline mode.

So I have Steam version GTA 5 (latest version ) and I installed GTA Redux. Everything works fine alone but If i put x360ce in game folder and dinput8.dll is there than game doesn't start.

If I delete dsound8.dll, game works, x360ce works but there is no trainer and mods (Redux). I can't belive it that nobody has this problem. Please help, I'd like to use several controllers...

(I tried rename dsound8.dll to asiloader but than mods doesn't work.)

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Why do you need x360ce to GTA V?

HHnErXC.png


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Hello ! I'm new to the community and I have never actually installed or used Scripthook before...... I use update 5 , 3DM V5 (build 350.2) ........ When I launch the game , a dialog box is getting opened saying 'FATAL ERROR : This version is not supported' something like that ...... But It's given in the description that this also works for build 350.2 ....... Can anyone please tell me how to make it work ?? Thanks ! Appreciate it ! :)

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Pirated versions are not supported here.

HHnErXC.png


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Hello ! I'm new to the community and I have never actually installed or used Scripthook before...... I use update 5 , 3DM V5 (build 350.2) ........ When I launch the game , a dialog box is getting opened saying 'FATAL ERROR : This version is not supported' something like that ...... But It's given in the description that this also works for build 350.2 ....... Can anyone please tell me how to make it work ?? Thanks ! Appreciate it ! :)

>3DM

enjoy your bitcoin miner, Pirating Pajeet

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Flying Scotsman

Hello ! I'm new to the community and I have never actually installed or used Scripthook before...... I use update 5 , 3DM V5 (build 350.2) ........ When I launch the game , a dialog box is getting opened saying 'FATAL ERROR : This version is not supported' something like that ...... But It's given in the description that this also works for build 350.2 ....... Can anyone please tell me how to make it work ?? Thanks ! Appreciate it ! :)

It's because your copy is pirated. You won't get help with that either as this forum does not support pirated copies.

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My game have update to lastest version,but it crash on startup with lastest version of script hook as well.

Anyone know how to fix it?

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New version has a bug.. It doesn't start the mods which are in "mods" and "scripts" and doesn't enter Los Santos Customs, Ammunation and Barber Shop.. Help please.

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Hi. I`m using native trainer for year and last time i have a problem. after last 2 updates some cars, which are in the end of the list in spawner disappearing in few seconds after spawn. How can i solve that problem? Thanks.

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How fast is getScriptHandleBaseAddress() compared to the implementation to get the address below?

 

https://github.com/E66666666/GTAVManualTransmission/blob/v4.1.3/Gears/Memory/NativeMemory.hpp

https://github.com/E66666666/GTAVManualTransmission/blob/v4.1.3/Gears/Memory/NativeMemory.cpp

 

 

uintptr_t MemoryAccess::GetAddressOfItemInPool(MemoryPool* PoolAddress, int Handle) {	if (PoolAddress == nullptr) {		return 0;	}	const int index = Handle << 8;	const int flag = PoolAddress->BoolAdr[index]; // flag should be equal to 2 if everything is ok	// parity check? (taken from ScriptHookDotNet for IV	if (flag & 0x80 || flag != (Handle & 0xFF)) {		return 0;	}	return (PoolAddress->ListAddr + index * PoolAddress->ItemSize);}
with in the constructor this:

 

 

	MemoryAccess::MemoryAccess() {	const uintptr_t patternAddress = FindPattern(EntityPoolOpcodePattern, EntityPoolOpcodeMask);	// 3 bytes are opcode and its first argument, so we add it to get relative address to patternAddress. 7 bytes are length of opcode and its parameters.	sAddressEntityPool = reinterpret_cast<MemoryPool **>(*reinterpret_cast<int *>(patternAddress + 3) + patternAddress + 7);}
I don't think either have any performance impacts, but I'm just curious.
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Flying Scotsman

Hi. I`m using native trainer for year and last time i have a problem. after last 2 updates some cars, which are in the end of the list in spawner disappearing in few seconds after spawn. How can i solve that problem? Thanks.

You'd need to use a mod menu which supports the anti-DLC vehicle despawn pointer (most do like ENT, Menyoo and Simple Native Trainer).

 

You can also use the "Lowrider update anti-despawn" mod linked in the post above if you don't want to add another menu to your mod list.

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How fast is getScriptHandleBaseAddress() compared to the implementation to get the address below?

 

https://github.com/E66666666/GTAVManualTransmission/blob/v4.1.3/Gears/Memory/NativeMemory.hpp

https://github.com/E66666666/GTAVManualTransmission/blob/v4.1.3/Gears/Memory/NativeMemory.cpp

 

 

 

uintptr_t MemoryAccess::GetAddressOfItemInPool(MemoryPool* PoolAddress, int Handle) {	if (PoolAddress == nullptr) {		return 0;	}	const int index = Handle << 8;	const int flag = PoolAddress->BoolAdr[index]; // flag should be equal to 2 if everything is ok	// parity check? (taken from ScriptHookDotNet for IV	if (flag & 0x80 || flag != (Handle & 0xFF)) {		return 0;	}	return (PoolAddress->ListAddr + index * PoolAddress->ItemSize);}

 

with in the constructor this:

 

 

 

 

	MemoryAccess::MemoryAccess() {	const uintptr_t patternAddress = FindPattern(EntityPoolOpcodePattern, EntityPoolOpcodeMask);	// 3 bytes are opcode and its first argument, so we add it to get relative address to patternAddress. 7 bytes are length of opcode and its parameters.	sAddressEntityPool = reinterpret_cast<MemoryPool **>(*reinterpret_cast<int *>(patternAddress + 3) + patternAddress + 7);}

 

I don't think either have any performance impacts, but I'm just curious.

 

 

Calling getScriptHandleBaseAddress() or this implementation 123456789 times did take the same amount of time for me.

 

I personally use this ⤵

typedef __int64(__fastcall *GetScriptHandleAddress_t)(int handle);GetScriptHandleAddress_t GetScriptHandleAddress = (GetScriptHandleAddress_t)FindPattern("83 F9 FF 74 31 4C 8B 0D ?? ?? ?? ?? 44 8B C1 49");

because calling this 123456789 times is about 1 second faster for me. Best to see if we compare the asm code for both functions:

 

ScriptHookV's getScriptHandleBaseAddress() ⤵

 

tX89ae2.png

 

 

 

Rockstar's GetScriptHandleAddress ⤵

 

YysoR3k.png

 

 

 

But in reality there is really no noticeable difference.

Edited by Unknown_Modder
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  • 2 weeks later...

No.

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HHnErXC.png


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Why does most of the cars from the newest update disappear after a few seconds? Any way to get these cars in singleplayer? Mostly don't play multiplayer

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944.1 is already out, time to close the thread :D

yep, steam update v1.0.944.2 is out!

 

MOD EDIT: TOPIC LOCKED UNTIL UPDATE RELEASES

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