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Max Health for gta SA


Trimz007
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Super Shizuku

Will this keep occasional max health upgrade due to walking from upgrading health bar?

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On 7/15/2019 at 6:34 AM, Grinch_ said:
055E: set_player $PLAYER_CHAR max_health += 100

 

I'm sorry to ask, but how do I write this as a script?

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like this 

 

use sanny builder to compile it if you don't know look in google 

 

it will max your health when game starts 

 

{$CLEO .cs}
03A4: name_thread 'Maxhealth'
0001: wait 1500 ms 
055e: set_player 0 max_health += 100
0A93: end_custom_thread 

 

And this is loop. it will keep your health at max always 

 

{$CLEO .cs}
03A4: name_thread 'Maxhealth' 

 

:Noname_9
0001: wait 800 ms 
0653: [email protected] = float_stat 24
0092: [email protected] = float [email protected] to_integer 
0006: [email protected] = 3  
055e: set_player 0 max_health += [email protected]
0002: jump @Noname_9

 

i have not test it but hope it will work 

 

 

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4 hours ago, Strs said:

like this 

 

use sanny builder to compile it if you don't know look in google 

 

it will max your health when game starts 

 

{$CLEO .cs}
03A4: name_thread 'Maxhealth'
0001: wait 1500 ms 
055e: set_player 0 max_health += 100
0A93: end_custom_thread 

 

And this is loop. it will keep your health at max always 

 

{$CLEO .cs}
03A4: name_thread 'Maxhealth' 

 

:Noname_9
0001: wait 800 ms 
0653: [email protected] = float_stat 24
0092: [email protected] = float [email protected] to_integer 
0006: [email protected] = 3  
055e: set_player 0 max_health += [email protected]
0002: jump @Noname_9

 

i have not test it but hope it will work 

 

 

Thanks again dude, yeah I'll try to do a better job at googling and figuring things out for myself.

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