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Repeat this action !!!


NOTHING2

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NOTHING2

If the ped is unarmed , ped will pickup the weapon

The point is How to make the ped do this action again,and again,  everytime ped is unarmed

The Code followed is just perform ONE time action

if (companion.Weapons.Current.Hash.Equals(WeaponHash.Unarmed))
{
companion.Weapons.Give(WeaponHash.Musket, 9, true, true);   //(I want ped DO this action EVERYTIME he is unarmed,it's can be shooted by police or fall form high,etc...)					
}

 

Edited by NOTHING2
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You'll want to check the ped every few (milli)seconds to see if it still is armed. Assuming you use ScriptHookVDotNet, you can make a method like bool CheckPedStillArmed(Ped ped) and run that in your OnTick method.

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i'm trying..waiting for my response

Which class is that...can not see it GTA namespaces ?

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