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StrafeFTW

Am I the only that doesn't want GTA VI to be in the 80's?

What setting do you want GTA 6 to set?  

178 members have voted

  1. 1. What setting do you want GTA 6 to set?

    • 80's
      97
    • Modern Day
      81


Recommended Posts

Finite

Imagine believing that being elected Governor of California is on the same level as the Presidency, let alone Arnold Schwarzenegger who is generally considered by many to be an individual of much higher calibre than Donald Trump.

 

Comparing the two results is farcical.

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Zello
Posted (edited)
2 minutes ago, Finite said:

Imagine believing that being elected Governor of California is on the same level as the Presidency, let alone Arnold Schwarzenegger who is generally considered by many to be an individual of much higher calibre than Donald Trump.

 

Comparing the two results is farcical.

Kinda is but on a smaller scale

 

Still aside from Trump not much else has changed.

Edited by Zello

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Finite

So by definition it is not something on the same level.

 

Regardless, so much has changed since 2013 and that's not even the decisive factor, GTA VI is at least 2 years from launch, meaning that in real terms there will be more of a time difference between GTA 4 > GTA 3 > GTA SA > GTA VC. 

 

The largest distance in setting was 3 > SA that 9 year gap is the largest of it's kind in terms of years not explored in a GTA game, 7 between GTA 4 and GTA 3, 9 between GTA 3 and GTA SA and a mere 5 between GTA SA and GTA VC.

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Emmi
Posted (edited)

If they do Miami, it'll be set in the 80's. It better is!

Edited by Emmi

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Bloodytears1666

50/50. Dunno, can't imagine GTA today in so limited manner. Really hope they still make online present or at least friendly to modern stuff. As for single player, they can do what ever they want.

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DexMacLeod
1 hour ago, Zello said:

Still aside from Trump not much else has changed.

I still don't get why that matters much. Like I pointed out, IV and it's DLCs all felt very different despite taking place at the exact same time in the exact same city.

 

To me it's the stories, characters and themes that are what really separates GTA games from each other and setting the game in modern times isn't going to prevent Rockstar from delivering a new and unique experience.

 

I wouldn't mind seeing a modern day game with a prequel DLC in like the 80s, though. I know it's silly to wish for single player DLC anymore but I think they could do it without hurting online much, if at all.

 

The DLC would come with a boat load of new vehicles and clothing that could all be drip fed to people who didn't purchase the DLC and those who did would get it right away at a steep ingame discount. Maybe even some of the cosmetic content is exclusive to people who bought the DLC. 

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Len Lfc
40 minutes ago, Bloodytears1666 said:

50/50. Dunno, can't imagine GTA today in so limited manner

Your thinking is limited :p Not trying to insult you there. But just because you don't have modern technology, doesn't mean you'd have a limited game.

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DexMacLeod

Of course it would be limited. The cars, the music, the fashion, and of course the technology would all be limited by the time period. If it wasn't, what would be the point of setting it in the 80s?

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Len Lfc
13 minutes ago, DexMacLeod said:

Of course it would be limited. The cars, the music, the fashion, and of course the technology would all be limited by the time period. If it wasn't, what would be the point of setting it in the 80s?

The are more clothes in the 80's than you could put into the game. More music than would fill the soundtrack, more cars, too. Just because you can't keep adding new cars that are released in real life every year, does not mean it's 'limited'. 1899 is limited, so what is the point of setting a game in that time period? That's not a great argument. The game would only be as limited as Rockstar were willing to go. The 80's were a real time, and real life wasn't 'limited' there wasn't less clothes or fashion, or less cars.

 

1980's Cars

1980's Fashion

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Finite

What he means is it's limited in what it's genre offers, Red Dead is still seen mostly as a Western, whereas GTA is an all-encompassing open world, the 80's offers variance but the 80's is much longer ago than it was the last time Rockstar set a game in that time period, it's been 30 years since the 80's ended and in between then and now many sorts of interesting bands, vehicles, attires, technologies and so forth have come into being.

 

The 80's itself isn't necessarily bad in what it can offer, but it offers nothing that a game set in the modern day couldn't offer, and much more than that besides.

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DexMacLeod
2 hours ago, Len Lfc said:

The are more clothes in the 80's than you could put into the game. More music than would fill the soundtrack, more cars, too. Just because you can't keep adding new cars that are released in real life every year, does not mean it's 'limited'. 1899 is limited, so what is the point of setting a game in that time period? That's not a great argument. The game would only be as limited as Rockstar were willing to go. The 80's were a real time, and real life wasn't 'limited' there wasn't less clothes or fashion, or less cars.

 

1980's Cars

1980's Fashion

Yeah, but even if they could fit everything from the 80's ever into the game they'd still be limited to just stuff from the 80's and earlier. Like, there's literally a limit to the kinds of things they can add as a result of setting the game in the 80s. You can put an '82 inspired sedan in a game set in 2019, you can't put a 2019 car in a game set in '82.

 

A game set in 1899 fundamentally changes the whole game. RDR2 had a story that wouldn't work in a modern time setting. All you gain from an 80s setting is some cliche pop culture references that tend to play better in small doses and you lose literally everything that was ever invented after the 80s.

 

I'm not saying period pieces don't have their place in gaming, I just don't want GTA to become a period piece. Especially not now that we're in a place where we're lucky to get one GTA per console generation.

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Zello
Posted (edited)
6 hours ago, Finite said:

The 80's itself isn't necessarily bad in what it can offer, but it offers nothing that a game set in the modern day couldn't offer, and much more than that besides.

The 80's offer more crime.

 

I think the only reason people don't want the 80s is because of how the hookers and strippers are gonna look lol

Edited by Zello

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Finite
Posted (edited)

No they fundamentally do not, they offer exactly the same type of crimes you'd see today, only with more limitations.

 

In case you're wondering in 1911 there weren't huge groups of Indian outlaws raiding small towns across the west, in 2008 no-one robbed a bank with three heavily armed accomplices and made an escape through a New York subway and in 2013 no-one robbed a government facility developing nerve toxin, that happened in RDR and GTA anyway.

Edited by Finite

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Zello
3 minutes ago, Finite said:

No they fundamentally do not, they offer exactly the same type of crimes you'd see today, only with more limitations.

With facial recognition technology, forensics and cameras everywhere it gets harder and harder for criminals to commit crimes today.

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GRANDHEIST

In the 80's you could just wall into airplane with drugs in a secret pocket

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DexMacLeod
39 minutes ago, Zello said:

With facial recognition technology, forensics and cameras everywhere it gets harder and harder for criminals to commit crimes today.

Yeah, but why on earth would GTA ever implement those things? It's always been way harder to get away with crime in the real world than in GTA. It's never been a realistic portrayal of crime.

 

16 minutes ago, GRANDHEIST said:

In the 80's you could just wall into airplane with drugs in a secret pocket

Yeah, but it's not like the U.S. is preventing drugs from getting into the country now.

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Mr Zedd

you might be in the minority because players in most of the places on the internet seem to be less interested in another modern setting, and that also includes myself.

what is so interesting about modern or current settings? As far as i am concerned, period settings allow me to experience the past history, and lore that is not attempted often. 

I just don't see how can modern gtas be more engaging?

Watch dogs already nailed the hacking aspect in using communication systems as a gameplay mechanic, and there is already another game coming soon

 

What is left for r* to cover in modern times that isn't done before?

 

Pls go back to the 80's, at least, one can justify for the lack of a rage engine remake of vice city in the 80's, if not necessarily for the sake of going back in times.

 

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DexMacLeod
2 hours ago, Mr Zedd said:

you might be in the minority because players in most of the places on the internet seem to be less interested in another modern setting, and that also includes myself.

what is so interesting about modern or current settings? As far as i am concerned, period settings allow me to experience the past history, and lore that is not attempted often. 

I just don't see how can modern gtas be more engaging?

Watch dogs already nailed the hacking aspect in using communication systems as a gameplay mechanic, and there is already another game coming soon

 

What is left for r* to cover in modern times that isn't done before?

 

Pls go back to the 80's, at least, one can justify for the lack of a rage engine remake of vice city in the 80's, if not necessarily for the sake of going back in times.

 

I think GTA V has developed a pretty massive car sub-culture over the years that would be pretty upset at the limited vehicle selection.

 

It's hard to say what would be so interesting or engaging about the modern/current day game without knowing what the story is. Like I said before, it's the story and the characters that are going to make the game unique or not.

 

I find most stories that take place in the 80s could be set anytime after the 80s with very little changes. The only difference is 80s stories tend to be full of pop culture nostalgia that usually references brands and celebrities that don't exist in the world of GTA anyway.

 

As far as what they could cover that hasn't been covered? I don't know, probably a criminal who wants more money and/or power and commits increasingly more action packed criminal activities in order to obtain it all while dealing with some sort of personal existential struggle. Like always.

 

It's not like a GTA in the 80s would take you on some comprehensive history lesson of the 80s. It would be the same over the top crime sandbox as a modern game, just with an 80s paint job and fewer toys to play with.

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JumpingKentFlash

Dan Houser said that new GTA games would be out of date in 2 minutes if they were released today. Well Dan..... do it in London then. Or do a period piece.

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squeezx

People keep pointing to the cars being the cars and cell phone for reasons not to have it set in the past.  RDR2 has neither and it was one of the best games I’ve ever experienced.  I don’t care how many new cars are in the game you can make older cars just as fun without modern designs. I actually prefer vintage muscle cars like in the classic car chase movies. It’s all about quality not quantity. 

The cell phone is annoying in the game. I don’t need people constantly calling me or sending pointless emails and text messages. If Rockstar was smart they would create a companion app that functions essentially the same but doesn’t take you out of the game. 

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GinsengElixir

I would rather it set as a period piece. 

 

As much as I loved GTAIV, and how well it worked I felt like it could have been set in the 80s when NYC was more rough and dangerous and worked as well if not better.

 

GTAV could have been set mid 90s when gangbanging and rap culture was at it's cultural zenith. I don't think setting in in the past diminishes anything. 

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Bloodytears1666
Posted (edited)
15 hours ago, Len Lfc said:

The are more clothes in the 80's than you could put into the game. More music than would fill the soundtrack, more cars, too. Just because you can't keep adding new cars that are released in real life every year, does not mean it's 'limited'. 1899 is limited, so what is the point of setting a game in that time period? That's not a great argument. The game would only be as limited as Rockstar were willing to go. The 80's were a real time, and real life wasn't 'limited' there wasn't less clothes or fashion, or less cars.

 

1980's Cars

1980's Fashion

You probably right. This game if set in 80's will separate me from some my personal favourites like sport cars from 90's and current, and electronic music in general. Never liked any exactly 80's stuff. 

 

Argument here is a player base and their preferences. Limit in one way and some percent is gone for another thing. The time from RDR is so limited, that I will never touch this game. Here is my point.

 

Edited by Bloodytears1666

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Grotti Vigilante

Bit late to the party here, but if the game is set in Vice City then it would work better in the 1970s or 1980s when the Miami Drug War was going on. I'd prefer the 1980s personally. Vice City was as much about the setting as it was anything. Same with Los Santos in the 1990s for San Andreas. It just works better. Someone made a comment on Liberty City in the 1980s, and I reckon the 1970s would be a good Liberty City setting. But ultimately, the next GTA should be set in the appropriate time period in my opinion, whether it be in the past or present unless it decides to go for a retro-futuristic look. 

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GRANDHEIST

80's cocaine world would be the best blend of absurd (the sh*t those drug lords did with their money) and the grim (the sh*t they did to get that money..)

Spoiler

LOT of bodies

 

 

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GrudgefromSanAndreas
Posted (edited)

I think i said this once but i'll say it again: R* can make Vice City in 80s interesting only 8 more times. Just tell me would you play 10 games set in same year and city? Same decade is fine but not same year ffs

Oh and they need to add the metromover if set after 1983

Edited by GrudgefromSanAndreas
corrected

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José_Sócrates

I think it should be noted that if GTA VI is set in the 80s, only a few of the characters we met in the HD universe would be able to make a cameo, and any reference to the events in previous games would be impossible. And yes, those were sh*t in the last game, but I believe it could be done right in GTA VI.

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Len Lfc
5 minutes ago, José_Sócrates said:

I think it should be noted that if GTA VI is set in the 80s, only a few of the characters we met in the HD universe would be able to make a cameo, and any reference to the events in previous games would be impossible. And yes, those were sh*t in the last game, but I believe it could be done right in GTA VI.

The guy from UL Paper in GTA IV & V could appear

Madrazo could appear

Some members of the McReary family could possibly make an appearance

Tony Prince (Gay Tony) could appear

Yusuf Amir...

 

there are a lot that could make appearances, weather or not they would have to retcon certain part of their backstory or not however... who knows.

 

As for story events, it's not actually too difficult to reference events from GTA IV or V. Vice City did it, and so did San Andreas. There was a pot online, years back, I can't remember where. But it detailed how the events of all 3 games affected each other. How the mafias business in Vice City, the Forelli's with Tommy Vercetti affected their influence in San Andreas with Salvatori Leone, and how that tied into CJ's work for Joey in LC in the early 90's. And how that went on to influence events in 2001 with Catalina and Claude. Which was also referenced by introducing Catalina as Caesar's cousin in San Andreas.

 

It's all connected, just quite subtly. So they could do something similar with GTA VI, as in create events that would go on to shape future events within that universe.. Or they could keep it similar to V, and just have them exist in the same universe, have a few crossover characters and not much else. But it is possible

 

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GRANDHEIST
4 minutes ago, Len Lfc said:

also in GTAV Michael speaks about Carcer City in 88, his first score

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Len Lfc
1 hour ago, GRANDHEIST said:

also in GTAV Michael speaks about Carcer City in 88, his first score

Yeah, Carcer City has been around a long time. Still, Ned Luke did work in RDR2, and I'd say (and feel free to disagree) GTA V had the most universally liked characters/actors. None of the others (while still loved) had the same reception, I don't feel like the voice actors felt attached to the project, like the characters from GTA V or RDR2 do. I feel like of all possible protagonists they could bring back, someone like Michael or Franklin is most likely. 

 

Purely wild speculation, of course.but an interesting thought. Perhaps a Packie type situation?

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Eternal Moonshine
Posted (edited)
On 7/21/2019 at 11:32 AM, DexMacLeod said:

I think GTA V has developed a pretty massive car sub-culture over the years that would be pretty upset at the limited vehicle selection.

they had cars in the 80s and they had a lot of them. the difference wouldn't be in amount but in the design. we'd see more cars that are now considered classics. the game could easily have more cars and a bigger variety of them than GTA V because why wouldn't it? modern setting has been done to death by now. it's time for something new and by new i mean old and nostalgic 

Edited by Eternal Moonshine

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