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GinsengElixir

What would Arthur do?

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GinsengElixir

One of my favourite things to do in games is set a pre-determined list of 'rules' for my character. For instance, in The Witcher 3, I set guidelines for Geralt which are heavily influence by the lore and books. I would only use signs which he specifically used in books, only took a small selection of potions, and would rarely get involved in people's business or take political sides if completely necessary. I also wouldn't kill other Witchers. Rather than restricting my game, I found it enhanced it in so many ways.

 

So with that in mind I'm attempting to set some rules for Arthur. My first one is whether he kills witnesses. Obviously there's no lore to back it up. For example in the Cornwall train robbery, do you think Arthur would kill those three guards? Is it more realistic for th Van der Linde gang to do so? We know that, historically atleast, they do not harm women and children(As stated during the Javier fishing mission). 

 

What do you think about this, or any other guideline you cam think of?

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Grotti Vigilante

There's really no right or wrong answer to this question. As a video game character it is down to the player to decide what kind of person he is. Honourable outlaw, ruthless killer, somewhere in between, or transitioning from one to the other are what's available to us. You could even go as far as give him a Jekyll and Hyde personality. Asking what Arthur would do is like asking what Niko Bellic would do in any situation. It's up to the player. Yes, there is certain established lore and personalities, but choices are part of what makes a person as well. So Arthur being a ruthless loyal killer who murders all but his gang members is just as correct as Arthur killing only when he feels the situation calls for it.

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Psycho18
Posted (edited)

In any video game, players as the right to decide their character's action or behaviors. When I play games,  I like to play in the middle between good and bad. It depends on the situation or the game. In RDR2, I play as good or bad Arthur, depending on the situation. Arthur's honor is very high at the end of the game. In the Epilogue, John is the same way.  If the NPCs want be mean to Arthur, I will be mean back and start fighting. I will not kill a witness, unless the situation call for it. If the witness does not stop running or the witness stops running and starts fighting than I will kill a witness, If witness stops running and do not put up a fight, than I will use intimidation and rob them. In Polite Society, I do not kill Jimmy Brooks, because he only noticed Arthur and runs away. Now, if Jimmy Brooks told the law about Arthur, and the law came after Arthur later in the game. Then I would kill Jimmy Brooks earlier in the game.

 

My guidelines for Arthur

1. Kill somebody, when they need killing ( in Noblest of Men and a Women, Arthur Says, "If folks needs shooting, I try to shoot them in the back").

2. Saving folks, when they need saving.

3. No Revenge ( Arthur says to Archie Downes," Revenge is a dirty game").

4 No harming Children or Women (unless the situation changes).

5. No cold blood killing. I do not think Arthur likes this, unless he has too. In chapter 4, when Dutch kills  Bronte, check out Arthur's face. In chapter 6, when Dutch killed Cornwall, Arthur is like what are you doing.

Edited by Psycho18

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Hmmm Beer
1 hour ago, Psycho18 said:

In any video game, players as the right to decide their character's action or behaviors. When I play games,  I like to play in the middle between good and bad. It depends on the situation or the game. In RDR2, I play as good or bad Arthur, depending on the situation. Arthur's honor is very high at the end of the game. In the Epilogue, John is the same way.  If the NPCs want be mean to Arthur, I will be mean back and start fighting. I will not kill a witness, unless the situation call for it. If the witness does not stop running or the witness stops running and starts fighting than I will kill a witness, If witness stops running and do not put up a fight, than I will use intimidation and rob them. In Polite Society, I do not kill Jimmy Brooks, because he only noticed Arthur and runs away. Now, if Jimmy Brooks told the law about Arthur, and the law came after Arthur later in the game. Then I would kill Jimmy Brooks earlier in the game.

 

My guidelines for Arthur

1. Kill somebody, when they need killing ( in Noblest of Men and a Women, Arthur Says, "If folks needs shooting, I try to shoot them in the back").

2. Saving folks, when they need saving.

3. No Revenge ( Arthur says to Archie Downes," Revenge is a dirty game").

4 No harming Children or Women (unless the situation changes).

5. No cold blood killing. I do not think Arthur likes this, unless he has too. In chapter 4, when Dutch kills  Bronte, check out Arthur's face. In chapter 6, when Dutch killed Cornwall, Arthur is like what are you doing.

I agree with pretty much all this, I do the same. 

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iddqdvie

would he have killed the 3 guys in the train? dutch called him arthur, they knew his name so they had to die.

 

that was when i thought it mattered in any way

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SneakyDeaky

Well, Dutch didn't want those witnesses to lead the Pinkertons back to Colter, so... I think Arthur would do the necessary.

dgl3ou8

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UnexpectedParole
9 hours ago, iddqdvie said:

would he have killed the 3 guys in the train? dutch called him arthur, they knew his name so they had to die.

 

that was when i thought it mattered in any way

 

I'm going to give serious credit to this line of reasoning. While I didn't kill them then, I hear the strong point made here.

In fact, I might feel the need to knife one or two of them now just to clear that mission easier.

 

I do think this right here serves as a foreshadowing to how sloppy they become during missions. The use of a real name here.  The lack of verifying an escape route there.  The lack of discretion riding into town. "We don't want to draw attention to ourselves"..-yet riding like 6 abreast in seriously fancy clothes armed to the gills?

 

Which mission, was it where Dutch starts spouting off the roll call as they are headed to the heist. Was it this one? That was another moment where I was like. "How much professional intelligence do you have?  Why are you riding in making sure everyone knows the full name of who is involved so if there is anyone in the group or around who wants to point fingers then we're good. ?"

 

 

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GinsengElixir
On 7/3/2019 at 12:54 PM, iddqdvie said:

would he have killed the 3 guys in the train? dutch called him arthur, they knew his name so they had to die.

 

that was when i thought it mattered in any way

The gang call eachother by their names all the time in missions. Dumbasses.

On 7/3/2019 at 10:10 PM, UnexpectedParole said:

 

I'm going to give serious credit to this line of reasoning. While I didn't kill them then, I hear the strong point made here.

In fact, I might feel the need to knife one or two of them now just to clear that mission easier.

 

I do think this right here serves as a foreshadowing to how sloppy they become during missions. The use of a real name here.  The lack of verifying an escape route there.  The lack of discretion riding into town. "We don't want to draw attention to ourselves"..-yet riding like 6 abreast in seriously fancy clothes armed to the gills?

 

Which mission, was it where Dutch starts spouting off the roll call as they are headed to the heist. Was it this one? That was another moment where I was like. "How much professional intelligence do you have?  Why are you riding in making sure everyone knows the full name of who is involved so if there is anyone in the group or around who wants to point fingers then we're good. ?"

 

 

It was this mission where Dutch does the roll call - then again they are in the middle of nowhere, up a mountain, with no people around so what does it matter?

 

As for killing the guards, yes logically it makes sense to leave no witnesses, but the gang - or atleast Arthur - were getting softer by this point. And if he leaves no witnesses then what leads Milton to pin the crime on them when it could've been the O'Driscolls? 

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Mr. Ando

In my playthrough, I spare the guards. Arthur wanted to kill them because he wasn´t any loose ends but it the end he couldn't kill the folks in cold blood, he has a good heart inside.

 

It's a similar situation with Jimmy Brooks, why would you let live a guy that could go to the police and give them leads to the gang location?

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GinsengElixir
1 hour ago, Mr. Ando said:

In my playthrough, I spare the guards. Arthur wanted to kill them because he wasn´t any loose ends but it the end he couldn't kill the folks in cold blood, he has a good heart inside.

 

It's a similar situation with Jimmy Brooks, why would you let live a guy that could go to the police and give them leads to the gang location?

Yeah true....but killing Jimmy means you don't get to see an awesome bit of dialogue from Arthur.

 

I wish these choices had actuak consequences other than the boring/inane honour system. 

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UnexpectedParole
1 hour ago, Mr. Ando said:

In my playthrough, I spare the guards. Arthur wanted to kill them because he wasn´t any loose ends but it the end he couldn't kill the folks in cold blood, he has a good heart inside.

 

It's a similar situation with Jimmy Brooks, why would you let live a guy that could go to the police and give them leads to the gang location?

 

I spare the guards. Cold blood seems like a bad idea. As does leaving potential witnesses behind. But it's not unlike piracy in the Caribbean.  Everything I read was that the rule in piracy boarding was "if they fight they die. if they surrender and cost us no lives, then we let them live." You give incentive for good behavior. "surrender, its cleaner and safer". -If the gang will just kill a person in cold blood, then what ever reason will they have to stop fighting and surrender? Maybe they ratted us out. But I don't think letting the public know we're robbing Cornwall not killing innocents has merit.

 

As for Jimmy. Every time I've encountered him I steal/borrow a horse, nearly run over a guy in the yards trying to catch him and in general make  a big scene which I'm sure was noticed by more than one person.  Yeah he's a risk who might need neutralized, but there is also serious risk if he just ends up dead right away. People will ask questions about the guy chasing Jimmy to his death. Not to mention, what else does jimmy know? Is he travelling with folks who were also in Blackwater?

-Which for me rules out the "kill"  option at the first choice, maybe there is information to be had. After that choice and the interaction with Jimmy. I'm less worried about him ratting than the body turning up. So, I spare him too.

 

And before you call me softhearted. Micah, I'd gut him the first time I heard him talk terrible to Grimshaw if he weren't wearing that armor.

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