Quantcast
Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
    1. Welcome to GTAForums!

    1. Red Dead Redemption 2

      1. PC
      2. Gameplay
      3. Missions
      4. Help & Support
    2. Red Dead Online

      1. Gameplay
      2. Find Lobbies & Outlaws
      3. Help & Support
      4. Frontier Pursuits
    1. Crews & Posses

      1. Recruitment
    2. Events

    1. GTA Online

      1. Diamond Casino & Resort
      2. DLC
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Grand Theft Auto Series

    3. GTA 6

    4. GTA V

      1. PC
      2. Guides & Strategies
      3. Help & Support
    5. GTA IV

      1. Episodes from Liberty City
      2. Multiplayer
      3. Guides & Strategies
      4. Help & Support
      5. GTA IV Mods
    6. GTA Chinatown Wars

    7. GTA Vice City Stories

    8. GTA Liberty City Stories

    9. GTA San Andreas

      1. Guides & Strategies
      2. Help & Support
      3. GTA SA Mods
    10. GTA Vice City

      1. Guides & Strategies
      2. Help & Support
      3. GTA VC Mods
    11. GTA III

      1. Guides & Strategies
      2. Help & Support
      3. GTA III Mods
    12. Top Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    13. Wiki

      1. Merchandising
    1. GTA Modding

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    3. Featured Mods

      1. DYOM
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Red Dead Redemption

    2. Rockstar Games

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Programming
      5. Movies & TV
      6. Music
      7. Sports
      8. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. News

    2. Forum Support

    3. Site Suggestions

Sign in to follow this  
KGBeast

The Real % Breakdown of VCS

Recommended Posts

KGBeast
Posted (edited)

Been a while but it's finally time for the VCS edition of this. And it's a long one so let's get started.

 

Out of the 5 main 3D universe games, VCS without a doubt is the most interesting when you break down the % structure. For many reasons. To start, there are two versions, one of which with extra content that still counts towards 100%, changing the % structure of the game. It also by far has the highest number of individual objectives that reward %, in fact it still holds that record. It also rewards you with % for some pretty odd things that don't apply to the other games. And there's a well known % "bug" in the PS2 version.

 

The PSP version has 223 Objectives worth 0.45% each (0.4484304933). The game rounds to the nearest single decimal place, so on the stats menu it will appear you're alternating between gaining 0.4% and 0.5% each time you complete an objective.

 

The PS2 version has 240 (holy cow) Objectives worth 0.417% each (~0.4166666667). The game rounds to a single decimal place so you'll go up 0.5 every 6th objective instead of 0.4 since that's when the 0.017s add up to 0.1 (6 x 0.0166666667 = 0.1). However, as mentioned, there's a famous "bug" in this version that only requires you to complete 239 of these objectives, leaving any 1 left over and no longer required (for most people that's Skywolf since it's the last piece of content to become available). So you'll only ever have to actually earn 99.6%, at that point you automatically jump to 100%. I DO NOT believe this is a "bug" as is commonly claimed, but an intentional feature that solves an issue with a certain objective point that may be missed. I'll get into that when the objective in question comes up.

 


:59 Story Missions:

PSP - 26.46%

PS2 - 24.6%

 

1 - Soldier - Martinez
2 - Cleaning House
3 - Conduct Unbecoming
4 - Cholo Victory 
5 - Boomshine Blowout 
6 - Truck Stop 
7 - Shakedown 
8 - Fear the Repo 
9 - Waking Up the Neighbors 
10 - O, Brothel, Where Art Thou? 
11 - Got Protection? 
12 - Marked Men 
13 - When Funday Comes 
14 - Takin' Out the White-Trash 
15 - D.I.V.O.R.C.E. 
16 - To Victor, the Spoils 
17 - Jive Drive 
18 - Hose the Hoes 
19 - Robbing the Cradle 
20 - Nice Package 
21 - Balls 
22 - Papi Don't Screech 
23 - Havana Good Time 
24 - The Audition 
25 - Money for Nothing 
26 - Caught as an Act 
27 - Leap and Bound 
28 - The Bum Deal 
29 - Snitch Hitch 
30 - From Zero to Hero 
31 - Brawn of the Dead 
32 - Blitzkrieg 
33 - Accidents Will Happen 
34 - The Mugshot Longshot 
35 - Hostile Takeover 
36 - Unfriendly Competition 
37 - High Wire 
38 - Turn On, Tune In, Bug Out 
39 - The Colonel's Coke 
40 - Kill Phil 
41 - Say Cheese 
42 - Home's on the Range 
43 - Purple Haze 
44 - Taking the Fall 
45 - White Lies 
46 - Where It Hurts Most 
47 - Kill Phil: Part 2 
48 - Steal the Deal 
49 - The Exchange 
50 - Farewell to Arms
51 - Burning Bridges 
52 - Blitzkrieg Strikes Again 
53 - Lost and Found 
54 - So Long Schlong 
55 - Domo Arigato Domestoboto 
56 - In the Air Tonight 
57 - Light My Pyre 
58 - Over the Top 
59 - Last Stand 

 

 

:Empire Building:

PSP Total - 12.6%

PS2 Total - 11.67%

 

Now this is where things get really interesting. Since Empire Building is unique to VCS this section would be unique enough, but as I researched and tested it I was very surprised by what actually gives you % here. It didn't work at all like I expected it to.


:1 Successful Attack on an Enemy Site:

PSP - 0.45%

PS2 - 0.417%


Yes really. This does not apply to the three sites you take over for Marty. After Empire Building is unlocked, you'll get an objective point for the first empire site you successfully atack. You do not need to buy or develop it, the % is rewarded as soon as the 'Attack Passed' message appears. 

 

:6 sets of 5 Empire Sites, 30 Total:

PSP - 2.7%

PS2 - 2.5%

 

There are 30 sites total and every time you purchase or receive 5 of them, you get an objective point for 6 points total. This includes the 4 given to you in the story. 3 from Marty and the last in 'Hostile Takeover' for the Mendez Brothers. So the structure here is:


1 - Empire Sites 1-5 (3 from Marty and 2 bought)
2 - Empire Sites 6-10 (5 bought)
3 - Empire Sites 11-15 (5 bought)
4 - Empire Sites 16-20 (5 bought)
5 - Empire Sites 21-25 (5 bought)
6 - Empire Sites 26-30 (4 bought and 1 from 'Hostile Takeover')

 

:3 Unlockable Business Types:

PSP - 1.35%

PS2 - 1.25%

 

There are 6 business types and 3 must be unlocked. The first time you takeover an enemy empire site of those 3 types, you unlock the business type and get an objective point. I think most people don't realize you get % for this.


1 - Drugs
2 - Smuggling
3 - Robbery

 

"Bug" Explanation

 

This is where I believe the % "bug" that gives you 100% without completing every objective in the PS2 version arises. Consider this scenario. At the time you takeover that last site in the mission 'Hostile Takeover' you own all 29 other sites but only have Smuggling and Robbery unlocked, not Drugs. The Biker site you takeover in 'Hostile Takeover' is always Drugs. Since it's a mission reward, this means you'd acquire the site without ever being given credit for attacking and taking over the Drugs business type, meaning you wouldn't be credited with % for unlocking it even though it would be unlocked after the mission. I believe Rockstar Leeds intentionally programmed the game to reward you with 100% automatically at 99.6% to compensate for the possibility that you might miss the objective point for unlocking the Drugs business type. Not 100% on this but it is the most logical explanation I've been able to put together. 

 

:6 High Roller Empire Sites:

PSP - 2.7%

PS2 - 2.5%

 

Simple enough. You get a point each time you develop a high roller site for each of the 6 business types.

 

1 - Protection Racket
2 - Loan Shark 
3 - Prostitution
4 - Drugs
5 - Smuggling
6 - Robbery

 

:12 Empire Reputation Levels:

PSP - 5.4%

PS2 - 5%

 

This is another intesting thing. As you know if you've played the game, once you develop an empire site you can do missions relating to the business type. What you may not know is that you don't actually get % for completing those missions, but for increasing your reputation level in each business, which is done through completing the missions. Each of the 6 business types has 2 reputation levels (basically a starter level and a master level), and you get a point each time you earn a reputation level/title, for a total of 12 points. 

 

1 - Protection Racket, 1 job - Hoodlum
2 - Protection Racket, 15 jobs - Ultimate Badass
3 - Loan Shark, 1 job - Lifter
4 - Loan Shark, 15 jobs - Crim Reaper
5 - Prostitution, 1 job - Panderer
6 - Prostitution, 15 jobs - Mack Daddy
7 - Drugs, 1 job - Dealer
8 - Drugs, 6 jobs - Smack Daddy
9 - Smuggling, 1 job - Mule
10 - Smuggling, 6 jobs - Pirate Captain
11 - Robbery, 1 job - Larcenist
12 - Robbery, 6 jobs - Heist Meister

 


:Rampages:

PSP - 30 Rampages - 13.45%

PS2 - 35 Rampages - 14.6%

 

In this game, like LCS, you get a point for every Rampage after completing them. Again, an improvement from III and VC where you only got a single point for completing all Rampages. The PS2 version has 5 extra Rampages, thus the higher total % despite each one being worth slightly less.


1 - Little Havana, Pistol
2 - Little Havana, Katana
3 - Little Havana, Sniper
4 - Little Havana, Scorpion
5 - Little Haiti, Uzi
6 - Little Haiti, Molotovs
7 - Downtown, Car
8 - Downtown, AK 1
9 - Downtown, AK 2
10 - Downtown, Molotovs
11 - Downtown, Shotgun
12 - Downtown, Uzi 1 (Driveby)
13 - Downtown, Grenades
14 - Downtown, Uzi 2 (Driveby)
15 - Downtown, SMG
16 - Downtown, Sniper
17 - Ocean Beach, M4
18 - Ocean Beach, Sniper 
19 - Ocean Beach, Rocket Launcher
20 - Ocean Beach, M249
21 - Ocean Beach, Qualizer
22 - Washington Beach, Minigun
23 - Washington Beach, SMG
24 - Vice Point, Minigun
25 - Vice Point, M4
26 - Vice Point, Grenades
27 - Vice Point, Shotgun 
28 - Vice Point, Equalizer
29 - Leaf Links, Remote grenades
30 - Leaf Links, Golf club

 

PS2 Exclusive Rampages

 

31 - Little Havana, Stubby Shotgun

32 - Starfish Island, Combat Shotgun

33 - Prawn Island, Rocket Launcher

34 - Ocean Beach, Sniper 

35 - Vice Beach, M249

 

:1 point for completing all Rampages:

PSP - 0.45%

PS2 - 0.417%

 

This is unique to VCS. After completing all Rampages and Stunt Jumps you're rewarded a bonus point. I first noticed this while testing for this guide, after completing the final Rampage my total jumped up two points instead of one. Confirmed after completing all Stunt Jumps resulted in the same thing.

 


:10 sets of Balloons (9x10 and 1x9), 99 total:

PSP - 4.5%

PS2 - 4.17%

 

Yet another oddity of VCS, 99 collectibles instead of 100. In III, VC, and LCS, you get an objective point for every 10 collectibles you find, for ten points total. That's still true here except the last point is rewarded after 9 balloons are burst. 

 

1 - Red Balloons 1-10 - Pistol
2 - Red Ballons 11-20 - Scorpion
3 - Red Balloons 21-30 - Stubby shotgun
4 - Red Balloons 31-40 - Molotovs
5 - Red Balloons 41-50 - AK
6 - Red Balloons 51-60 - Armor
7 - Red Balloons 61-70 - Flamethrower
8 - Red Balloons 71-80 - Equalizer
9 - Red Balloons 81-90 - Sniper
10 - Red Balloons 91-99 - M249

 


:Unique Stunt Jumps:

PSP - 30 Jumps - 13.45%

PS2 - 36 Jumps - 15%

 

Same deal as Rampages in terms of %. The PS2 version has 6 extra Stunt Jumps.


1 - Escobar Intl. 1
2 - Escobar Intl. 2 
3 - Escobar Intl.
4 - Viceport 1
5 - Viceport 2
6 - Viceport 3
7 - Viceport 4
8 - Little Havana 1
9 - Little Havana 2
10 - Little Havana 3
11 - Little Haiti 1
12 - Little Haiti 2
13 - Downtown 1
14 - Downtown 2
15 - Downtown 3
16 - Downtown 4
17 - Downtown 5
18 - Downtown 6
19 - Downtown 7
20 - Downtown 8
21 - Ocean Beach 1

22 - Ocean Beach 2

23 - Ocean Beach 3
24 - Washington Beach
25 - Vice Point 1
26 - Vice Point 2
27 - Vice Point 3
28 - Vice Point 4
29 - Vice Point 5
30 - Leaf Links

 

PS2 Exclusive Stunt Jumps

 

31 - Little Havana 4

32 - Starfish Island

33 - Ocean Beach 4

34 - Ocean Beach 5

35 - Vice Point 6

36 - Vice Point 7

 

:1 point for completing all Unique Stunt Jumps:

PSP - 0.45%

PS2 - 0.417%

 


:6 Vehicle Side Missions:

PSP - 2.7%

PS2 - 2.5%

 

It's well known VCS introduced changes here, bumping the level requirement from 12 to 15 but introducing checkpoints every 5 levels. Also changing how Taxi Driver works. No changes in the way % is given for them though, still just one point per. 

 

1 - Taxi Driver, 50 fares or $5000 - Taxi jump
2 - Firefighter, 15 levels - Fireproof
3 - Paramedic, 15 levels - Infinite sprint
4 - Vigilante, 15 levels - Extra armor
5 - Beach Patrol, 15 levels - Infinite swim
6 - Air Rescue, 15 levels - Extra health

 


:4 Civil Asset Forfeiture Impound Lists (8 vehicles each, 32 total):

PSP - 1.8%

PS2 - 1.7%

 

This works the same as ever, one objective point per list.

 

1 - Impound list 1
2 - Impound list 2
3 - Impound list 3
4 - Dry Dock list 

 


:1 Crash! Run ($2000 in damage):

PSP - 0.45%

PS2 - 0.417%

 


:Checkpoint Missions:

PSP - 8 Missions - 3.6%

PS2 - 13 Missions - 5.42%

 

There are 5 PS2 exclusive checkpoint missions.

 

1 - Playground on the Town
2 - Playground on the Point
3 - Mashin' Up the Mall
4 - Haiti Hover Race
5 - Harbor Hover Race
6 - Crims on Wings
7 - Land, Sea, and Air Ace
8 - Skywolf

 

PS2 Exclusive

 

9 - Playground on the Dock

10 - Playground on the Park

11 - Caddy Daddt

12 - Hyman Memorial O.D.T.

13 - Crims on Water Wings

 


:2 Helicopter Side Missions:

PSP - 0.9%

PS2 - 0.83%

 

1 - Vice Sights, 5 levels
2 - Fire Copter, 5 levels

 


:1 round at Swinger's Club (500 points):

PSP - 0.45%

PS2 - 0.417%

 


:1 set of 5 rounds at Phil's Shooting Range:

PSP - 0.45%

PS2 - 0.417%

 


:9 Turismo Street Races:

PSP - 4.04%

PS2 - 3.75%

 

West

 

1 - Escobar Run-way
2 - Downtown Showdown
3 - Port Sports
4 - Rum & Salsa Sting
5 - Cuban Wheels

 

East


6 - Fools Rush
7 - High Stakes Highway
8 - Asphalt Assault
9 - Supercharged Circuit

 


:8 Watersports Courses:

PSP - 3.6%

PS2 - 3.33%

 

Just like Bumps & Grinds in LCS, you actually get a point for every time trial course you complete. Since there are 4 sets of vehicle time trials here they actually add up to a significant portion of your 100%.

 

1 - Course 1
2 - Course 2
3 - Course 3
4 - Course 4
5 - Course 5
6 - Course 6
7 - Course 7
8 - Course 8 

 

:12 Sanchez Courses:

PSP - 5.4%

PS2 - 5%

 

1 - Course 1
2 - Course 2
3 - Course 3
4 - Course 4
5 - Course 5
6 - Course 6
7 - Course 7
8 - Course 8
9 - Course 9
10 - Course 10
11 - Course 11
12 - Course 12

 

:8 BMX Courses:

PSP - 3.6%

PS2 - 3.33%

 

1 - Course 1
2 - Course 2
3 - Course 3
4 - Course 4
5 - Course 5
6 - Course 6
7 - Course 7
8 - Course 8

 

:4 Quad Courses:

PSP - 1.8%

PS2 - 1.7%

 

1 - Course 1
2 - Course 2
3 - Course 3
4 - Course 4

 

 

Other PS2 Exclusive Content

 

:1 Rush! Run ($1700) - 0.417%:

 


PSP Summary

 

59 Story Missions 
1 Attack on an Enemy Site 
6 sets of 5 Empire Sites 
3 Unlockable Business Types 
6 High Roller Empire Sites 
12 Empire Reputation Levels 
30 Rampages 
1 point for completing all Rampages 
10 sets of Red Balloons, 9 of 10 and 1 of 9
30 Unique Stunt Jumps 
1 point for completing all Unique Stunt Jumps 
6 Vehicle Side Missions 
4 Civil Asset Forfeiture Impound Lists 
1 Crash! Run 
8 Checkpoint Missions
2 Helicopter Side Missions 
1 round at Swinger's Club 
1 set of 5 rounds at Phil's Shooting Range 
9 Turismo Street Races 
8 Watersports Courses 
12 Sanchez Courses 
8 BMX Courses 
4 Quad Courses 

 

223 Total

 

 

PS2 Summary

 

59 Story Missions 
1 Attack on an Enemy Site 
6 sets of 5 Empire Sites 
3 Unlockable Business Types 
6 High Roller Empire Sites 
12 Empire Reputation Levels 
35 Rampages 
1 point for completing all Rampages 
10 sets of Red Balloons, 9 of 10 and 1 of 9
36 Unique Stunt Jumps 
1 point for completing all Unique Stunt Jumps
6 Vehicle Side Missions
4 Civil Asset Forfeiture Impound Lists 
1 Crash! Run

13 Checkpoint Missions 
2 Helicopter Side Missions 
1 round at Swinger's Club 
1 set of 5 rounds at Phil's Shooting Range
9 Turismo Street Races 
8 Watersports Courses 
12 Sanchez Time Trial Courses 
8 BMX Time Trial Courses
4 Quad Bike Time Trial Courses

1 Rush! Run

 

240 Total

 

 

Whew that took way longer to write up than I thought. Hope somebody out there finds this all interesting and/or useful. Post for IV and EFLC will be coming soon, and I decided to do one f or V despite not originally planning to. Still have a little work to do on that one though because of the odd % structure it has and the choices you can make in the story, it turned out to be more interesting than I thought.

Edited by KGBeast

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.