Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. The Criminal Enterprises
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Support

    3. Suggestions

*DO NOT* SHARE MEDIA OR LINKS TO LEAKED COPYRIGHTED MATERIAL. Discussion is allowed.

[LCS|VCS|REL] PS2 assets for PSP


MAJEST1C_R3
 Share

Recommended Posts

MAJEST1C_R3

Definitely not in current state. Will see, I even not started to work on VCS yet

Link to comment
Share on other sites

MAJEST1C_R3

Yes, but after I manage to run the game with converted data from ps2.

Link to comment
Share on other sites

Claude_Lib

Perhaps you should specify that lcsConv only supports EBOOT.BIN from ULUS-10140 v3.00 and v1.05 does not work.

Speaking of, what is the difference between the two? Knowing Rockstar, I'd rather play the earliest version of the game and having to use the updated binary feels weird.

Link to comment
Share on other sites

Igor Bogdanoff

one thing for sure they fixed was save game exploit used to run homebrew on fat psp

Link to comment
Share on other sites

MAJEST1C_R3
8 hours ago, Claude_Lib said:

Perhaps you should specify that lcsConv only supports EBOOT.BIN from ULUS-10140 v3.00 and v1.05 does not work.

Yeah I will. Possible instead of lcsConv I'll just upload only converted files (not full ISO), but later... I'm working on VCS now

Link to comment
Share on other sites

ElYisusKing
14 minutes ago, NerdDiablo said:

Can you add 11 Easter eggs in VCS as in the PS2 version

i think that will be added with the map, doesn't it ?

Link to comment
Share on other sites

MAJEST1C_R3
16 hours ago, DragonYisusXD said:

i think that will be added with the map, doesn't it ?

Yes :)

Spoiler

bma5kj9.jpg

SThPoPr.jpg864xX7i.jpg

 

Edited by MAJEST1C_R3
Link to comment
Share on other sites

ElYisusKing
2 hours ago, MAJEST1C_R3 said:

Yes :)

  Hide contents

bma5kj9.jpg

SThPoPr.jpg864xX7i.jpg

 

thank god, starfish island without vegetation looks so dull in PSP

 

if Sanny Builder fix one day the bug with VCS scm, i think i can help in adding all PS2 contents in PSP 

Edited by DragonYisusXD
Link to comment
Share on other sites

MAJEST1C_R3

I will convert ps2 scm into psp without sanny builder after converting assets (actually I did this once, but lost scm and tool). To make it fully workable on psp I just need to remove few ps2 specific opcodes, which in most cases related to game stats, no big deal 😉

Edited by MAJEST1C_R3
  • Like 9
Link to comment
Share on other sites

ElYisusKing
3 hours ago, MAJEST1C_R3 said:

I will convert ps2 scm into psp without sanny builder after converting assets (actually I did this once, but lost scm and tool). To make it fully workable on psp I just need to remove few ps2 specific opcodes, which in most cases related to game stats, no big deal 😉

ohhh i see, then, i don't have to worry then

Link to comment
Share on other sites

Igor Bogdanoff

aint it the famous streaming bug which occured in sa?

or just similar symptomps? 

Link to comment
Share on other sites

MAJEST1C_R3

No, that's just broken matrix weights. Now all PS2 assets are converted properly and works ok. Need to fix and debug few things now, for some reason I can't enter interiors (except mission and safehouse ones) (FIXED).

 

Updated build:

https://mega.nz/folder/HFVTlQzb#u4e9_TBZmY_yrxjHUwE_NQ

 

pneZISf.jpg

Edited by MAJEST1C_R3
Link to comment
Share on other sites

On 5/26/2021 at 11:31 AM, MAJEST1C_R3 said:

Yeah I will. Possible instead of lcsConv I'll just upload only converted files (not full ISO), but later... I'm working on VCS now

When will you upload these files?

Link to comment
Share on other sites

MAJEST1C_R3

I planned to do 100% walkthrough, check everything and upload 100% stable working build, but now I working on VCS and LCS is delayed for those who can't convert it by yourself. Can't say when I will upload LCS files.

Link to comment
Share on other sites

Igor Bogdanoff

I'm not sure how much that build you sent is completed/debugged, but i get completely wrong vehicle sounds on it :D

 

Link to comment
Share on other sites

MAJEST1C_R3

Yeah I know, it's just stable enough dev build and it can have few minor issues.

Sounds are wrong because PS2 has changed sfx data table, but I had to use original PSP one which not fully compatible with ps2 sample indices which are stored in vehicle model info, I will fix that later👌

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.