tommyhmilj Posted December 14, 2019 Share Posted December 14, 2019 How's things looking? Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071008477 Share on other sites More sharing options...
MAJEST1C_R3 Posted December 14, 2019 Author Share Posted December 14, 2019 I'm kinda busy right now, but project not abandoned Matrix717, EenCole, The_Mechanix and 4 others 7 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071009280 Share on other sites More sharing options...
Matrix717 Posted January 22, 2020 Share Posted January 22, 2020 (edited) Really cool project! I'm playing in this game, and I saw that roads have strange textures, and objects are rendering very slow. Just not as good as on PS2 or GTA 3 on PC. I'm waiting for link to this mod. Keep it up! Maybe you can use this mod, if you ask author for permission to do so: https://forums.ppsspp.org/showthread.php?tid=22930 he retextured radar for vcs, lcs, some random map textures (for vcs and lcs), and player textures/clothes. Edited January 24, 2020 by Matrix717 EenCole 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071056849 Share on other sites More sharing options...
Hillions Posted February 6, 2020 Share Posted February 6, 2020 I On 7/21/2019 at 3:26 PM, MAJEST1C_R3 said: Maps in both games will be streamed 1:1 like on PS2, and of course draw distance will be 1:1 like on PS2 Currently I don't have any tools to replace textures in GTA Stories. Hello i really love this project since LCS works really slow on PCSX2 i wanted to ask one question would it be possible to not port PS2 hud because it has things that i dislike like for example squared health and armor stats, on psp i really love that it has cut corners like in VCS, would it be possible to just change the size of psp HUD like on PS2 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071071535 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 7, 2020 Author Share Posted February 7, 2020 Yeah, I hate these square health/armor bars too and thinking to leave them rounded, but for this I need ability to rebuild DTZ resource image (I have only converter which can make PS2 one playable on PSP). About HUD size: Idk for now, I'll try to resize it later Matrix717, TEXT MODDER and Dominik_ 3 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071072021 Share on other sites More sharing options...
Matrix717 Posted February 16, 2020 Share Posted February 16, 2020 (edited) On 2/7/2020 at 7:28 AM, MAJEST1C_R3 said: Yeah, I hate these square health/armor bars too and thinking to leave them rounded, but for this I need ability to rebuild DTZ resource image (I have only converter which can make PS2 one playable on PSP). About HUD size: Idk for now, I'll try to resize it later Afaicr you was only posting things about LCS. But how are things looking on VCS? (you just uploaded video from vcs) and when you'll post an download link :p? (just asking, coz your videos are old). Edited February 16, 2020 by Matrix717 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071080569 Share on other sites More sharing options...
alex8ball Posted February 17, 2020 Share Posted February 17, 2020 kek Cipriani after moto riding Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071081215 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 19, 2020 Author Share Posted February 19, 2020 For vcs I need to build workable on PSP .dtz, because ps2 version has more stuff placed on map. Firstly I need to finish lcs (kinda busy right now, but still do progress) AshG7, undergroundvicious and Dominik_ 3 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071082831 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 20, 2020 Author Share Posted February 20, 2020 (edited) Since development has taken longer time that I expected I decided to upload this pre-alpha version of LCS Remaster. It has working 3 islands (subway is not converted currently, sorry) converted from ps2 and replaced almost 80% of all textures, also it has ps2 DTZ, models and textures and so on. Currently it has few known graphical issues, so report only if you expierenced crash. Tested it on latest available PSP build, so it's sort of playable. -removed warez link- Edited May 23, 2020 by Sam Lake Dominik_, Ruvix, Jago and 15 others 16 2 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071084316 Share on other sites More sharing options...
jaqub Posted February 20, 2020 Share Posted February 20, 2020 Do you think we can run this on physical PSP's? Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071084356 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 20, 2020 Author Share Posted February 20, 2020 Definitely not this version. PSP don't has enough memory for it. Dominik_ 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071084360 Share on other sites More sharing options...
5d0 Posted February 20, 2020 Share Posted February 20, 2020 you cannot save game or load save, the game crashes Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071084734 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 21, 2020 Author Share Posted February 21, 2020 I fixed this already. Redownload image Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071084926 Share on other sites More sharing options...
5d0 Posted February 21, 2020 Share Posted February 21, 2020 (edited) -del- Edited October 23, 2020 by kretin8 cl55684 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071085120 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 21, 2020 Author Share Posted February 21, 2020 As I told above I replaced 80% of textures to GTA3 ones (which in most cases have double dimensions compared to LCS PS2 ones) Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071085154 Share on other sites More sharing options...
The_Mechanix Posted February 21, 2020 Share Posted February 21, 2020 I'll try this on my vita when I get home! TEXT MODDER 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071085586 Share on other sites More sharing options...
Matrix717 Posted February 24, 2020 Share Posted February 24, 2020 (edited) Cool! But I don't know if this mod have any sense now. Ryadica is working on GTA LCS PC and its done in 90%, on VC engine. There's no need to play on PPSSPP if someone made PC port. So, it's better to think about that fact. VCS will never have PC port (most projects are dead if not all of them) and only this game is worth this remake. I know, that some players want to play only in these games on PPSSPP but also many people wanna play on PC. Because PC port is more stable, without FPS drops and other problems like very ugly textures or non-widescreen-HUD. On emulator I could play in 4xPSP resolution with some FPS drops. In Vice City I have 1920x1080x32 all settings on max and without FPS drops. Any FPS drops. That's insane! Everyone wants to play in LCS on their PSP, but without PSP support your mod will not be so popular (maybe if you finish VCS it will be). I'm not saying "stop making this mod" but "try to make it PSP compatible, so anyone could play it (if it's possible)". I'm waiting for next update! By the way I think that PS2 textures and models with better draw distance will slow my game, is this possible? Edited February 24, 2020 by Matrix717 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087667 Share on other sites More sharing options...
sh2dc Posted February 24, 2020 Share Posted February 24, 2020 Not sure vehicle shadow are right?? https://abload.de/img/ulus10041_00000z3jes.jpg Also old savestate not work in your remaster version? https://abload.de/img/ulus10041_000014ikmg.jpg It run demanding than old version. Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087670 Share on other sites More sharing options...
Matrix717 Posted February 24, 2020 Share Posted February 24, 2020 (edited) 15 minutes ago, sh2dc said: Not sure vehicle shadow are right?? https://abload.de/img/ulus10041_00000z3jes.jpg Also old savestate not work in your remaster version? https://abload.de/img/ulus10041_000014ikmg.jpg It run demanding than old version. I think that lcs saves store more informations than just how many money we have and progress we made. In VC if somebody edited ipl and ide files, they could corrupt their saves. I think that this happens in lcs too. And, I don't know what version of lcs you have and what version majestic had, when he edited it and it's textures. Maybe its version problem? (European, USA etc.) I'm thinking about "downloaded USA version from Majestic and trying to run it on my European version saves" Edited February 24, 2020 by Matrix717 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087675 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 24, 2020 Author Share Posted February 24, 2020 (edited) Idk, I never played PC editions of these games and seems never will. About compatibility with original PSP - it's impossible because it's too weak to run enhanced for PS2 game, fortunately PS Vita can handle it. Edited February 24, 2020 by MAJEST1C_R3 swosho, Dominik_, NightmanCometh96 and 5 others 8 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087676 Share on other sites More sharing options...
Matrix717 Posted February 24, 2020 Share Posted February 24, 2020 (edited) On 2/24/2020 at 8:15 AM, MAJEST1C_R3 said: Idk, I never played PC editions of these games and seems never will. About compatibility with original PSP - it's impossible because it's too weak to run enhanced for PS2 game, fortunately PS Vita can handle it. On this video: Corrupted map in down left corner? And you know what - for me the best thing in this mod will be PS2 cars and it's LOD draw distance. It's annyoing how they're spawning in front of the player on PSP, and how I could saw when their lods were dissapearing, and the normal model was showing up instead of the LOD. Edited June 1, 2020 by Matrix717 Marvin Abedes 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087684 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 24, 2020 Author Share Posted February 24, 2020 Map will be fixed in future. Also timecycle and controlled by it shadow transparency Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071087693 Share on other sites More sharing options...
sh2dc Posted February 25, 2020 Share Posted February 25, 2020 Ivan1997GTA 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071088696 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 25, 2020 Author Share Posted February 25, 2020 Interesting. Never expierenced such bugs Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071088712 Share on other sites More sharing options...
Matrix717 Posted February 25, 2020 Share Posted February 25, 2020 (edited) On 2/25/2020 at 11:45 AM, MAJEST1C_R3 said: Interesting. Never expierenced such bugs Sometime ago I had GTA 3 enb series. That enb had HUD reflections. This means that Ive could see HUD reflections on my car, like in the mirror The texture on this car is looking like the broken map texture, so maybe its the same bug I had with GTA 3 enb series. Edited June 1, 2020 by Matrix717 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071089005 Share on other sites More sharing options...
MAJEST1C_R3 Posted February 27, 2020 Author Share Posted February 27, 2020 Subway finally works shreddinslash, AshG7, Igor Bogdanoff and 12 others 15 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071090490 Share on other sites More sharing options...
sh2dc Posted February 29, 2020 Share Posted February 29, 2020 On 2/25/2020 at 10:45 AM, MAJEST1C_R3 said: Interesting. Never expierenced such bugs https://www.sendspace.com/file/i2gdis bug savestate ppsspp android forgot to say when i start brand new game no bug at all when i load 100% complete save game it show me bug. Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071092878 Share on other sites More sharing options...
MAJEST1C_R3 Posted March 1, 2020 Author Share Posted March 1, 2020 (edited) This mod has almost all game resources changed, so ppsspp savestates created in original game will cause bugs with this ISO. Savegames shouldn't cause bugs (I used ones downloaded from internet myself). But if you upload here yours 100% savegame I'll check it too. Radar is BACK. Hope to upload beta soon. Edited March 1, 2020 by MAJEST1C_R3 Ruvix, Matrix717, swosho and 7 others 9 1 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071093352 Share on other sites More sharing options...
sh2dc Posted March 1, 2020 Share Posted March 1, 2020 3 hours ago, MAJEST1C_R3 said: This mod has almost all game resources changed, so ppsspp savestates created in original game will cause bugs with this ISO. Savegames shouldn't cause bugs (I used ones downloaded from internet myself). But if you upload here yours 100% savegame I'll check it too. Radar is BACK. Hope to upload beta soon. No you misunderstand me i create that savestate after load 100% save game its not a savestate from old original version. try any of these https://gamefaqs.gamespot.com/psp/925776-grand-theft-auto-liberty-city-stories/saves Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071093408 Share on other sites More sharing options...
MAJEST1C_R3 Posted March 3, 2020 Author Share Posted March 3, 2020 Ok. Played around timecycle a bit. Fixed dark "dynamic" shadows. Now I need to play around game memory... again Igor Bogdanoff, 5d0, EenCole and 9 others 12 Link to comment https://gtaforums.com/topic/930285-lcsvcsrel-ps2-assets-for-psp/page/3/#findComment-1071095315 Share on other sites More sharing options...
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