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[LCS|VCS|REL] PS2 assets for PSP


MAJEST1C_R3
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On 7/26/2021 at 2:06 PM, NerdDiablo said:

@Kryder Must've been really hard for you to make the GXT file(and configure it)

GXT and Font textures is already well translated by N69 (Russian patches for PS2\PSP version) but font configuration maked for US\EU 1.0 eboot.bin and original DTZ

Edited by Kryder
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gotta pick your poison, either play in English with this patch, or play with russian language and miss out on patch.

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Ubersampling

So I don't understand why the author of this mod ignores the request to make the Russian language in his own fashion. And if I understood correctly, is the author himself Russian-speaking, or not?
However, I understand nothing about the file structure of the PSP. It's much heavier than a PC.

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On 7/27/2021 at 7:09 PM, Ubersampling said:

So I don't understand why the author of this mod ignores the request to make the Russian language in his own fashion. And if I understood correctly, is the author himself Russian-speaking, or not?
However, I understand nothing about the file structure of the PSP. It's much heavier than a PC.

 

Im already did a Russian dtz file for VCS (https://dropmefiles.com/cazv0) for testing purposes. Currently, there is no plans for finishing lang patch for that version (there is still some bugs, so im gotta wait for fixed build).

 

P.S. LCS support will coming soon with next lang patch version.

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Finally! I finished the port translate to this mod! found and transferred all the changes to ELF ...

 

In the case of LCS - the fonts are in perfect order and everything works fine, the default subtitles are ON, the location of items in the menu and statistics PERFECT, there are NO "ugly symbols" in savegame names, I think the rest of the translation "feautures" will work ... With VCS everything is the same, but despite the full working capacity of the mod - there is a jamb with an empty "health pickup"...
Below are screenshots and an links to archive with the translation for this mod, installation as usual - replace the files in image with mod via UMDGen!

 

LCS with N69 Russian translate and PS2 Assets mod:

Spoiler

ULUS10041_00002.jpgULUS10041_00003.jpgULUS10041_00005.jpgULUS10041_00000.jpgULUS10041_00001.jpg

 

 

VCS with N69 Russian translate and PS2 Assets mod:

Spoiler

ULUS10160_00000.jpgULUS10160_00001.jpgULUS10160_00003.jpgULUS10160_00002.jpgULUS10160_00004.jpg

 

Download:

LCS: https://disk.yandex.ru/d/e5cWYK01JFk-gA  (new version 3.4 (official 1.4) ported by N69)
VCS: https://drive.google.com/file/d/1wz1oJC_4tzSXdPHaexqYgmo-fOYFsiL0/view?usp=sharing

Edited by Kryder
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Ubersampling
On 7/28/2021 at 2:50 AM, Kryder said:

Finally! I finished the port translate to this mod! found and transferred all the changes to ELF ...

 

In the case of LCS - the fonts are in perfect order and everything works fine, the default subtitles are ON, the location of items in the menu and statistics PERFECT, there are NO "ugly symbols" in savegame names, I think the rest of the translation "feautures" will work ... With VCS everything is the same, but despite the full working capacity of the mod - there is a jamb with an empty "health pickup"...
Below are screenshots and an links to archive with the translation for this mod, installation as usual - replace the files in image with mod via UMDGen!

 

LCS with N69 Russian translate and PS2 Assets mod:

  Reveal hidden contents

ULUS10041_00002.jpgULUS10041_00003.jpgULUS10041_00005.jpgULUS10041_00000.jpgULUS10041_00001.jpg

 

 

VCS with N69 Russian translate and PS2 Assets mod:

  Reveal hidden contents

ULUS10160_00000.jpgULUS10160_00001.jpgULUS10160_00003.jpgULUS10160_00002.jpgULUS10160_00004.jpg

 

Download:

LCS: https://drive.google.com/file/d/1-LbyHuCiK0rw5NvI9QbECjehe5IXQTYM/view?usp=sharing
VCS: https://drive.google.com/file/d/1wz1oJC_4tzSXdPHaexqYgmo-fOYFsiL0/view?usp=sharing

Благодарю тебя друг, за твой труд.Как будет возможность,опробую.

Thank you, friend, for your work. I will try it as soon as possible.

 

Edited by Ubersampling
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On 7/15/2021 at 3:34 PM, Kryder said:

Nice mod, VCS working good... BUT replacing LCS ISO with files from "GTALibertyCityStoriesAssets.zip" not working for me, i have only black screen in PPSSPP emulator and these errors in debug log

 

I have used original USA ISO ULUS-10041 with 87E2772E CRC32 and try to replace files\folders with UltraUSO and UMDGen....

 

What version of Liberty City ISO i need for working this mod?

 

EDIT: i found LCS USA v3.00 ISO and try to replace folders from archive - now it start, but game freezee at loading - in debug log - many errors...

 

Bq41BVo.jpeg

 

I cannot understand why this mod does not work with LCS, but VCS works and boots perfect - i tried EU and USA images - and its works without problems!

 

EDIT2: works! LCS (ULES-00151) Europe v3.00 ISO

Didn't work for me. It's strange i have the same issue here

 

@MAJEST1C_R3 can your project be used in the project DEP (The Definitive Edition Project) of getting VCS and LCS to run properly with PS2 assets. The team needs your help, and it would be great if we can get these games as definitive as possible, the 17th Will be the day that something Will happen. Let me know. Greetings from a member of DEP!

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just checking in to see what the future of this mod will be

@MAJEST1C_R3 what other additions / updates do you have in store for these 2 mods? if you have anything to share with us at this time

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SunnyCruiser80
On 8/11/2021 at 11:00 AM, tommyhmilj said:

just checking in to see what the future of this mod will be

@MAJEST1C_R3 what other additions / updates do you have in store for these 2 mods? if you have anything to share with us at this time

im hoping to see the ps2 pause menu (probably difficult to do) and a smaller info box to make it feel like youre playing on the ps2

Edited by SunnyCruiser80
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1 hour ago, NerdDiablo said:

The popup text still needs to be improved

you can use djdarko's 4k font pack for that

 

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On 8/9/2021 at 4:59 AM, THESHADOWYMANX said:

Didn't work for me. It's strange i have the same issue here

 

@MAJEST1C_R3 can your project be used in the project DEP (The Definitive Edition Project) of getting VCS and LCS to run properly with PS2 assets. The team needs your help, and it would be great if we can get these games as definitive as possible, the 17th Will be the day that something Will happen. Let me know. Greetings from a member of DEP!

Maybe you used wrong ISO for this mod (US 1.0\3.0 or EU 1.0)?

Try use EU v3.0 ISO (CRC32: 7A884C02, write PM i can send link) and replace files of this mod using UMDGen. I finnaly fixed problem after this steps, sorry for late answer!

Edited by Kryder
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On 7/10/2021 at 7:07 PM, Flameroide said:

Health Pickups seem, to be missing the heart in the middle, not sure why.2vMR9k8.png

Not only that health pick up looks like it has wrong colour it's supposed to be pink, also it's thin like a coin

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On 8/17/2021 at 3:55 PM, Kryder said:

Maybe you used wrong ISO for this mod (US 1.0\3.0 or EU 1.0)?

Try use EU v3.0 ISO (CRC32: 7A884C02, write PM i can send link) and replace files of this mod using UMDGen. I finnaly fixed problem after this steps, sorry for late answer!

Thanks, i used UltraISO first as recommended by the author himself, then used UMDgen and it worked :) thanks!

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  • 4 weeks later...
  • 3 weeks later...
On 9/19/2021 at 11:37 AM, majorunderscore9 said:

Can someone tell me how to install this mod for gta lcs ppsspp

Use an ISO editing software(Ex: PowerISO, UltraISO) and add the PSP_GAME folder to the ISO, click on yes if tells you to replace files then save

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  • 2 weeks later...
undergroundvicious

Is there any way to get PS2 textures but not PS2 timecyc for both LCS and VCS? I'd like to keep PSP atmosphere.

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13 hours ago, undergroundvicious said:

Is there any way to get PS2 textures but not PS2 timecyc for both LCS and VCS? I'd like to keep PSP atmosphere.

Try replacing every file except game.dtz in the ISO file.

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undergroundvicious
8 hours ago, NerdDiablo said:

Try replacing every file except game.dtz in the ISO file.

Tried that, but the game doesn't load - get stuck on first loading screen.

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GAME.DTZ contains directory for GTA3PSPHR.IMG (LCS) or GTA3PSP.IMG (VCS) so don't replace these IMGs either or game will crash

Edited by MAJEST1C_R3
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undergroundvicious
3 hours ago, MAJEST1C_R3 said:

GAME.DTZ contains directory for GTA3PSPHR.IMG (LCS) or GTA3PSP.IMG (VCS) so don't replace these IMGs either or game will crash

Thanks, it has worked flawlessly! Everything is great, the buildings draw distance is much better now.

 

The only short draw distance happens with vehicles and peds - they pass from LOD to final render just a little bit closer to the player. Great work, I'm using it combined with SonOfUgly texture pack for HUD, fonts, etc.

 

@MAJEST1C_R3 is it possible to restore beta Toni on PSP files to use that skin? 

Edited by undergroundvicious
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Hi, your work on both games is very impressive! I just had a few questions regarding the VCS version:

1) does it work on the PSVita?
2)is there a way to make PSP saves work with this?
3) is it possible to fix the health pickup glitch by not installing a particular file?

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1) no idea

2) yes, just don't install MAIN.SCM file

3) pickup models located in level files (MAINLA.LVZ/MAINLA.IMG, BEACH.LVZ/BEACH.IMG, MALL.LVZ/MALL.IMG). You can not install them but this will break more than fix

Edited by MAJEST1C_R3
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  • 4 weeks later...

Curious to ask here, it was mentioned earlier in the thread that the plan was to port the PS2 missions of VCS into the PSP version, so I was wondering to learn if that's been done or still planned to be done?

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This is an amazing project, congratulations on the progress for far.  Huge props!

I have a small question regarding the status of the mod.

 

Is the project completed or are there any bugs or glitches that could mess up a playthrough? 

Are the games playable from beginning to end?

 

I'm asking 'cause i plan on playing these games for the first time, and i don't want any unexpected surprises that could mess up all my progress or experience with these games. 

So should I wait? Or can i just jump into it?

 

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I'd like to start with some good news, Vice City Stories runs great on PS Vita if you enable high memory layout in the recovery menu, when paired up with the GTA Native Res patch the PS2 textures look really crisp. The only minor glitch I've discovered is polygons around characters faces in cutscenes shake a bit while animating.

 

@MAJEST1C_R3

I have been working tirelessly over the past few days trying to fix your version of Liberty City Stories so it will run on PSP/PS Vita.

The problem is INDUST.IMG/.LVZ, it holds some models and textures for the generic trees and oak trees near Salvatore Leone's estate that really make the game chug.

I'm happy to report that the game runs great besides that.

I want to replace them with less resource heavy assets (vanilla PSP LCS counterparts), and I have been actually been attempting this for many hours over the course of a few days, coming to the conclusion that it is in unreachable places. I need to replace both the and .MDL & .CHK of these trees. Could you please release your tool showcased on the now closed topic "[STORIES/REL] Converted Maps" in 2014 so I can do that?

3477756.jpg

Looking forward to hearing back from you, as previously stated it has been many days of research and attempts, most notably I had the balls to replace nearly every single mesh in GTA3PSPHR.IMG just to find out that the trees are located in INDUST.IMG/.LVZ

I was really hoping you could help me because I've reached a point where I realize your the only one with the tool(s) able to change specifically the PSP files for INDUST/COMMER/SUBURB/UNDERG. (I'm really sorry for bothering you like this.)

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