[email protected]_ Posted June 14, 2019 Share Posted June 14, 2019 {$CLEO .cs} //-------------MAIN--------------- 0000: NOP 04ED: load_animation "LOWRIDER" 04EE: animation "LOWRIDER" loaded :STOP_124 wait 0 if and 0AB0: key_pressed 80 0AB0: key_pressed 49 Actor.Driving($PLAYER_ACTOR) else_jump @STOP_201 wait 0 0605: actor $PLAYER_ACTOR perform_animation "lrgirl_l0_to_l1" IFP "LOWRIDER" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1 jump @STOP_124 :STOP_201 thread 'STOP' wait 0 if 0AB0: key_pressed 20 else_jump @STOP_124 05B9: AS_actor $PLAYER_ACTOR stay_idle -1 ms wait 0 jump @STOP_201 Hello! I will go straight to the point, how can I make my CLEO animation seen by other players in SAMP? In other words, the .IPF animations of own game, to be more specific, an animation within the car type animations of the LowRider group, in addition I also need that they only work in the car, I will leave my code of advance here. Is there a function to add synchronization for SAMP? Link to comment Share on other sites More sharing options...
ZAZ Posted June 14, 2019 Share Posted June 14, 2019 write the script in this way {$CLEO .cs} thread 'LOWRID' :LOWR_1 wait 0 if 0256: player $PLAYER_CHAR defined jf @LOWR_1 if and 0AB0: key_pressed 80// p key 0AB0: key_pressed 49// 1 key Actor.Driving($PLAYER_ACTOR) else_jump @LOWR_1 gosub @LOWR_load1 0605: actor $PLAYER_ACTOR perform_animation "lrgirl_l0_to_l1" IFP "LOWRIDER" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 1 time -1 :LOWR_13 wait 0 if 0256: player $PLAYER_CHAR defined jf @LOWR_clean if Actor.Driving($PLAYER_ACTOR) else_jump @LOWR_clean if 0AB0: key_pressed 20// caps lock key else_jump @LOWR_13 gosub @LOWR_load1 0605: actor $PLAYER_ACTOR perform_animation "lrgirl_l12_to_l0" IFP "LOWRIDER" framedelta 4.0 loop 0 lockX 0 lockY 0 lockF 0 time -1 wait 2000 jump @LOWR_1 :LOWR_clean wait 0 if 0256: player $PLAYER_CHAR defined jf @LOWR_clean 0792: disembark_instantly_actor $PLAYER_ACTOR jump @LOWR_1 :LOWR_load1 if 84EE: not animation "LOWRIDER" loaded jf @LOWR_load2 04ED: load_animation "LOWRIDER" wait 0 jump @LOWR_load1 :LOWR_load2 return if other samp player can't see the anim, then this anim isn't supported by serverside script CLEO MODS CLEO Script Tutorial Link to comment Share on other sites More sharing options...
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