MasterofPizza Posted June 11, 2019 Share Posted June 11, 2019 So I downloaded Psylocke (Deadpool), Lara Croft, and Jill Valentine. And it turns out the modder gave the TXD images generic names and now I got Psylocke's DFF reading off Jill's "body" image and Lara reading off Jill's "face" image. And here's what they look like. and This is a really annoying issue. Is there any way to fix this? I tried going through TXD workshop, but checking the DFF files doesn't let you change the DFF's pathways for the images. I just wanted to download mods and play the game, but now I'm crashing into weird issue after weird issue. Link to comment Share on other sites More sharing options...
RestractPrime Posted June 11, 2019 Share Posted June 11, 2019 show use the screenshot of those files (dffs and txds) Link to comment Share on other sites More sharing options...
Guest Posted June 11, 2019 Share Posted June 11, 2019 What do you use to change the skins? a skinchanger or something? Link to comment Share on other sites More sharing options...
MasterofPizza Posted June 12, 2019 Author Share Posted June 12, 2019 I'm using TXD Tool for the Android version. A little update. I have a different version of Psylocke that DDF doesn't read the path "Body" instead goes by "Psy_body_d". So Psylocke reading Jill's body is no longer an issue. Now it's just Jill and Lara that conflict with each other. So these are the files I added to the game. and as you can see in TXD Workshop, the DFFs for Lara and Jill share the cache name "hair_diffuse" and "face_diffuse". Unfortunately I can only rename the cache name. But I have no idea on how to change the DFF name for the textures. This is the mod I'm using for Lara. https://www.gtaall.com/gta-san-andreas/skins/105149-lara-well-armed-big-stuff-version.html and this is the mod I'm using for Jill http://modificaciones-gta.blogspot.com/2018/06/skin-jill-valentine-from-resident-evil.html Link to comment Share on other sites More sharing options...
Guest Posted June 12, 2019 Share Posted June 12, 2019 Seems to me the textures are not applied to the model itself. There is no reason why one .dff model should take textures from another txd file. Does it work when you only have one of the two skins installed? Link to comment Share on other sites More sharing options...
007Ripper Posted June 12, 2019 Share Posted June 12, 2019 Just open in 3ds max or other tools you can use, and change texture. Easy Link to comment Share on other sites More sharing options...