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What's your current objective ingame?


Rokushakubo
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Assblaster
11 minutes ago, Danish Crusader said:

I'm on the Xbox, the free Horse and Saddle is PS4 only atm(PS4 players get exclusive items a month ahead of Xbox players because of a deal Rockstar made with Sony), so I am stuck with that horse =/

That's not fair. And by the time you have access to it you won't need it. Pretty decent horse but not my favorite by a long shot.

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Levelling up and unlocking everything is first on my list; I hate being restricted on what I can buy or do. In conjunction with this, I'd say becoming financially stable in preparation for what lies ahead.

 

Currently I'm at level 85 and sitting at just under $4,900 with 140 gold bars. Ideally, I'd like to have at least $5,000 and 200 gold bars on hand at all times; with anything more and before the next significant update drops, I feel as though I can freely spend that on whatever catches my interest at the time. I'm still finding it difficult to spend a lot of money; even though there are things that I want, but I would like to at least level up to unlock everything first.

 

Also, to just have fun - whether playing solo or with friends and to simply be able to enjoy it all for what it is and what lies ahead. It's not perfect; there are still many flaws and bugs - overall, I would definitely say that it has a long way to go, but I'm still enjoying it more now than I ever did before the update. I'd like to continue to be able to feel this way and be there as the game continues to change and evolve; hopefully for the best!

Edited by -LN-
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Commander S

Well, my top priority is running a lot, just because I committed the cardinal sin of eating food during a mission so as not to die due to empty cores not working (I know, I know - I should have just died and failed for everyone, because this game is so very well designed... :turn:), and now my character is "overweight". Except, yanno, not to look at, because certain character body types show no visible weight gain, because of course they don't...

 

Aside from that, and my ongoing goal of 'see how long I can stick with this, before I throw it on the same pile with grindy, unrewarding survival-style games that waste my precious free time with busywork, just to keep my head above water'? Probably the following:

 

- knock out some easy buckles to earn experience efficiently

- stockpile money faster than daily expenses eat it up

- finish off the honourable story missions (screw the dishonourable ones, don't care for that side of things)

- get a second stall to store my free Ultimate Edition horse

- rank up enough to get some decent outfits unlocked

- same for the Mauser, and earn enough to customise it to my liking

- unlock a nicer look for my camp, and swap to a fancier tent

 

All of which depends on how much the game eats away at my patience - I'm splitting my time between RDO, Forza Horizon 4, and Mafia III, and both alternatives are a lot better when it comes to rewarding my time/effort. I worry this game is going to become one of those 'if I just grind a little bit more, then I'll start having fun!' experiences, which isn't a great look when pretty much everything else I could be playing makes for a genuinely fun time no matter what I'm doing (heck, even painting cars in FH4 puts a smile on my face). :/

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Van_Hellsing
5 hours ago, Leftover Pizza said:

 

I'm not anticipating housing much, to be honest. I never set a camp, never roam the same places and would probably never use the house much, as in GTA Online. I would only use the house as a spawn place if life outside it would be far too risky to spawn in, but that is not the case by far anymore.

Since the update I have been spawn killed 4 times only. Once I got killed by some douchebag who happened to be near where I spawned. Another time I spawned at the edge of a cliff, fell off and died and I got mauled by a present bear twice. So, 1 player kill, 3 Rockstar moronic spawns. 

I'd never make use of the house. 

In gta you need a high end appartement to start with a heist. In order to do MC business stuff you need a MC club house. You need a bunker to do bunker stuff, hangar to do flying deliveries, nightclub to do promo missions, arena to get the remote vehicles, the thunderbird's garage to do facility heists. 

 

So buy a pay wall = access to new content. I am sure Rockstar will copy the gta format to RDR2. 

 

In order to plan a heist in the future of RDR2 , you will need a shack. No shack = no heist. And then with the next release, in order to do pony express deliveries, you will need a stable. To be an oil baron with the next dlc after that, you need to buy a drilling rig. So no property = no access to new content. 

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Leftover Pizza
2 minutes ago, Van_Hellsing said:

In gta you need a high end appartement to start with a heist. In order to do MC business stuff you need a MC club house. You need a bunker to do bunker stuff, hangar to do flying deliveries, nightclub to do promo missions, arena to get the remote vehicles, the thunderbird's garage to do facility heists. 

 

So buy a pay wall = access to new content. I am sure Rockstar will copy the gta format to RDR2. 

 

In order to plan a heist in the future of RDR2 , you will need a shack. No shack = no heist. And then with the next release, in order to do pony express deliveries, you will need a stable. To be an oil baron with the next dlc after that, you need to buy a drilling rig. So no property = no access to new content. 

 

I know their formula, but personally I don't wanna go there again. I've done a load in GTA Online, getting all the properties needed, vehicles and all, but that is not my ambition in this game at all, hence my reply. I'm very much not interested in GTA Online 1898.

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BUT THE BENZ
23 hours ago, Rev. Gnash said:

My goal is 500 goldbars.

Currently at 310.

MACHINE ;)

I'm just  a 100 bars short of your stash though...

/getting there

 

my goal: enjoy the challenges and make enough of a fortune to own a shed, probably, so I can finally use a drawer or something to stash my guns. gunlocker etc....or maybe we can hang them on the walls (ammunation style)

that would be my "goal" for now

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1 hour ago, Leftover Pizza said:

 

I know their formula, but personally I don't wanna go there again. I've done a load in GTA Online, getting all the properties needed, vehicles and all, but that is not my ambition in this game at all, hence my reply. I'm very much not interested in GTA Online 1898.

 

You say that now, but you'll cave in lol. By what you're saying, you're happy with the game now and any future content that expands progression and enjoyment that requires you to buy whatever, you won't partake in? You'll be owning a 10 horse barn and whorehouse just like the rest of us...:pp

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Leftover Pizza
14 minutes ago, CMCSAVAGE said:

 

You say that now, but you'll cave in lol. By what you're saying, you're happy with the game now and any future content that expands progression and enjoyment that requires you to buy whatever, you won't partake in? You'll be owning a 10 horse barn and whorehouse just like the rest of us...:pp

 

Neh, I am quite sure I won't be dealing with it in this game. If I really want to experience having everything again, I'll check in on GTA Online. This game is totally different for me. No need to get all the best weapons, stats, cards or whatever they throw at us. Been there, done that, enjoyed it for as long as it lasts. Rockstar would love us all to own a house in every region, stables we can never all fill up and flying horses with rocket launchers. If the original map lacks space, they'll get bunkers and facilities to work, all on steam, perhaps. 

 

On the serious note: the era just doesn't trigger any collecting sh*t for me. No need to own 45 horses 6 houses, with wardrobes filled to the brim. It's just my character, the clothes on his back, his guns and his horse...

 

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Partajeesus
11 hours ago, Commander S said:

- rank up enough to get some decent outfits unlocked

- unlock a nicer look for my camp, and swap to a fancier tent

 

 

These were also my goals when I started playing a week ago. Now I have 70 gold bars and 1300$, but decided to save them, because there will be expensive stuff to buy. Probably something that can make you more money and only then I will spend it on cosmetic things.

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TiberiusMcQueen

At the moment all I'm really concerning myself with is slowly and evenly levelling up my three characters and getting their outfits to my liking.

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Red Lynx 23

My goals are:

 

Hit rank one fifty off the daily challenges tomorrow.

 

Get out of red overweight. My character hit that just by eating flaky fish and gritty fish. So I only relied on refilling cores at camp for a short while. We'll see if it made a difference when I log in tomorrow.

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Rokushakubo
51 minutes ago, Rev. Gnash said:

@Benz

Amen on the shed and gun storage.

 

+1 amen to that. 

 

12 hours ago, -LN- said:

Levelling up and unlocking everything is first on my list;

Yeah while I don't need them all, I know that I'll eventually get all pamphlets. I like the idea of maximising my character's potential in game. Do I need volatile dynamite? Probably not but it's better to have and not need than to need and not have. :D

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Sootyjared

Level up and get a lot of money/gold. 

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Ronin Ogami

 I also forgot to mention: Figure out the ability card system. I mean I'm rank 200+ & I still don't know wtf is going on . . .

Edited by Ronin Ogami
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38 minutes ago, Ronin Ogami said:

 I also forgot to mention: Figure out the ability card system. I mean I'm rank 200+ & I still don't know wtf is going on . . .

Here ya' go :santa:

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Raylan Givens

Get into a Showdown match successfully. /sarcasm

 

honestly...hoarding money and gold is my current goal. But I have fun doing it. Stranger, story, hunting/fishing, or the occasional showdown if it works. The different activities help it not feel like a grind as opposed to GTA where all I eventually did was gun running basically. 

 

Currently at 200 bars and just over $11k. 

 

Really hoping for a property or permanent camp at some point.

Edited by Raylan Givens
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Commander S
11 hours ago, Partajeesus said:

These were also my goals when I started playing a week ago. Now I have 70 gold bars and 1300$, but decided to save them, because there will be expensive stuff to buy. Probably something that can make you more money and only then I will spend it on cosmetic things.


 

That, and it's all too easy to buy the best available option at any time, then buy a better version when that unlocks, which winds up being needlessly expensive.

 

It's already far too easy to blow money on newly-unlocked clothes/weapons, just because 'new stuff', but with camp upgrades, I'm just going to put the money aside for specific stuff, and only buy that which I want to keep.

 

(...and by then, R* will have probably added something new instead anyway, like you say! :pp)

 

 

Credit where it's due, though: at least with the various stuff like camp upgrades, you only need to buy them once - same with weapon customisation. Lets you freely swap between them, which is cool - and it'd be a bit cheap of R* to force players to spend gold every time they wanted to change engravings or whatnot.

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11 hours ago, TiberiusMcQueen said:

levelling up my three characters

tenor.gif?itemid=5701107

 

What's the point in having 3 characters? At most I could see 2, M/F.

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To collect all the new cool clothes when they come out. But I never thought I’d run dry on paper...

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Assblaster
6 hours ago, CMCSAVAGE said:

tenor.gif?itemid=5701107

 

What's the point in having 3 characters? At most I could see 2, M/F.

13 baby!! (Plus one on my wife's account)...I've maxed out the account slots on my ps4. I've made some interesting characters, and no two play alike at all. I'm primarily focused on about 3 at the moment, but each has his own agenda, routine, tendencies, and ways of reacting to circumstances. It isn't about grinding for me, I don't play the game as if obsessed with the result or goal; but I play it from the perspective of the character, with no two doing anything alike. I have a Blackfoot Native American, e.g., who only steps foot in town to sell to the butcher: he hates the white man and only interacts with him to conduct business or to kill him. 

 

It's great fun having multiple characters if you role play to the hilt. Each character's session is completely different from the next!  And I never get bored this way, or get weighed down by the chore of the grind.

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8 minutes ago, Assblaster said:
Spoiler

 

13 baby!! (Plus one on my wife's account)...I've maxed out the account slots on my ps4. I've made some interesting characters, and no two play alike at all. I'm primarily focused on about 3 at the moment, but each has his own agenda, routine, tendencies, and ways of reacting to circumstances. It isn't about grinding for me, I don't play the game as if obsessed with the result or goal; but I play it from the perspective of the character, with no two doing anything alike. I have a Blackfoot Native American, e.g., who only steps foot in town to sell to the butcher: he hates the white man and only interacts with him to conduct business or to kill him. 

 

It's great fun having multiple characters if you role play to the hilt. Each character's session is completely different from the next!  And I never get bored this way, or get weighed down by the chore of the grind.

 

 

No comment...😐

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Assblaster
1 minute ago, CMCSAVAGE said:

No comment...😐

I have fun my own way, what's wrong with that?

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Just now, Assblaster said:

I have fun my own way, what's wrong with that?

Absolutely nothing. 

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To have fun each day that I play. No great plans.

34 minutes ago, Assblaster said:

13 baby!! (Plus one on my wife's account)...I've maxed out the account slots on my ps4. I've made some interesting characters, and no two play alike at all. I'm primarily focused on about 3 at the moment, but each has his own agenda, routine, tendencies, and ways of reacting to circumstances. It isn't about grinding for me, I don't play the game as if obsessed with the result or goal; but I play it from the perspective of the character, with no two doing anything alike. I have a Blackfoot Native American, e.g., who only steps foot in town to sell to the butcher: he hates the white man and only interacts with him to conduct business or to kill him. 

 

It's great fun having multiple characters if you role play to the hilt. Each character's session is completely different from the next!  And I never get bored this way, or get weighed down by the chore of the grind.

 

You do sound like you are a little obsessed though. But as long as you're having fun then it's great.

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Assblaster
4 minutes ago, AmyStone said:

To have fun each day that I play. No great plans.

 

You do sound like you are a little obsessed though. But as long as you're having fun then it's great.

Thanks! Not really obsessed though lol. It's a style of play that stems from my D&D and Boot Hill rpg days. I don't play so much RDO that it interferes with my personal life, plenty of time for other stuff. I still crack open the ole AD&D books every now and then.

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Assblaster

In coming months/years we'll be able to differentiate our characters even more, with progression of character roles leading in all kinds of directions. The latest R* interview really has me excited. The coming bounty hunter, trader, and collector roles are only the beginning, and will be followed by others, or so the current plan seems to be. 

 

"“We don’t want to just pigeonhole you into being a criminal, but allow you a number of roles that you can take forward from the ground up.”"

 

"These roles aren't meant to be a temporary progression path; Rockstar built each of these roles with expansion in mind. Whereas you started immediately as a CEO of your illegal business in GTA Online, the road to potential riches is a much longer journey in Red Dead Online.

 

"“What we're doing with this game is asking what are the steps involved if it took you months, years, or whatever to get to that,” Nelson says. “What would it be for you to start your business in your camp to becoming a Leviticus Cornwall and owning a railway or a mine?” 

 

"This approach gives Rockstar the freedom to tap into a lot of different Western fantasies. Perhaps the honorable bounty hunter eventually becomes a lawman. Maybe the successful trader eventually expands her business into a Saint Denis storefront. The door is open to expand and evolve these roles continually.

 

"Nelson says the world technology is malleable enough to allow developers to add new elements as needed to serve these roles as well. “It’s pretty exciting to be able to change the world for people so that it's not a static thing,” he says. “It’s evolving and players will have to evolve and adapt with it.”"

 

I like how it's hinted at that roles such as lawman, mine-owner, rancher, riverboat gambler (or owner), archaeologist, could well be coming to RDO eventually:

 

"The ranching and farming mechanics from the epilogue are ripe for conversion, as is building a homestead, running a riverboat gambling enterprise, or leading archaeological digs. These careers could be diverse enough to draw in fans of the single-player mode who are turned off by the current focus on competitive multiplayer online..."

 

Very exciting possibilities! 

 

source: https://www.gameinformer.com/2019/05/14/rockstar-outlines-the-future-of-red-dead-online

Edited by Assblaster
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Definitely been having fun just playing and saving. That being said I’m looking to hit the 28 day challenge streak, hit rank 100 (currently 80) Buy a second LeMat. I still need to get up in the snow more. Gotta start some still untouched stranger missions up there. Sitting on 148 gold bars and $12500 cash. I buy everything I want and hold off a bit on stuff like clothes because 3 Outfit Limit! Can’t wait for new stuff and I hope it snows Everywhere at Christmas time.

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Leftover Pizza
5 hours ago, Assblaster said:

13 baby!! (Plus one on my wife's account)...I've maxed out the account slots on my ps4. I've made some interesting characters, and no two play alike at all. I'm primarily focused on about 3 at the moment, but each has his own agenda, routine, tendencies, and ways of reacting to circumstances. It isn't about grinding for me, I don't play the game as if obsessed with the result or goal; but I play it from the perspective of the character, with no two doing anything alike. I have a Blackfoot Native American, e.g., who only steps foot in town to sell to the butcher: he hates the white man and only interacts with him to conduct business or to kill him. 

 

It's great fun having multiple characters if you role play to the hilt. Each character's session is completely different from the next!  And I never get bored this way, or get weighed down by the chore of the grind.

 

Not judging here. I was an altoholic in another mmorpg, but how the hell do you get 13 characters? Are you using 13 different accounts, as in paid 13 times for this game? I'm genuinely curious how you get even more than 1 character. Am I missing something? (Obviously, I do, but what?).

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