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linkinforever

[ GTA V ] GIMS for 3dsmax 2017 - 2020

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linkinforever
Posted (edited)

Hi , I had lot of requests about GIMS for 3ds max 2016+ , Well here we go I fixed it.

 

Tested on 3dsmax 2018 and 2020 and it works fine.

 

 

Fixes :

- "Shared Core" Error on startup

- "Utilities Missed" Error on startup

- "Can't find resources" Error on Importing

- NinjaRipper and Max Payne 3 Fixed too.

- .Net GUI Issues on start up

- "Run-Time" error on Exporting

- "Run-Time" error on material converting

 

 

Shots :

Startup

A.jpg

 

Importing

B.jpg

 

Material Editing

C.jpg

 

Creating GTA Objects

D.jpg

 

Exporting

E.jpg

 

 

 

Download Link :

http://s000.tinyupload.com/index.php?file_id=00086192853612613946

Or Click Here.

 

Freezing Fixed Version :

http://s000.tinyupload.com/index.php?file_id=02588146067631439730

 

How to Install :

1. Copy _3dsmaxroot data to 3ds max root like 'C:\Program Files\Autodesk\3ds Max 2018'

2. Copy _local to 'C:\Users\yourusername\AppData\Local'

3. After launching max for materials you can pick folder is in _local\GIMS\MaterialData I put last version of them there.

 

 

WARNING :

I did not change any code of main core and other parts , I only fixed error parts caused by new version of 3ds max...

But GIMS randomly freeze on tab switching for 2- 5 minutes , it has no error and will be fine after a while.

I tried to find why it goes frozen but original developer made a real mess with his coding [ sorry 3Doomer :D ]

Whatever it is , I believe it's becuz of GUI changes made in 3dsmax 2018 and .Net UI when 3Doomer used Old methods to create GIMS UI.

Btw , It works fine and I tested on other systems and just two of them had this issue and one of them was fine.

 

 

UPDATE 2 :

Freezing Issue fixed by tuxick .

 

Attention  :

The version is uploaded is the last version uploaded in OpenIV and found on this froum , I WILL NOT UPDATE newer versions but

I left the GIMS SOURCE OPEN so anybody can dig into it and find out what changes I've made and if you can fix freezing issue be my guest.

 


 

Have Fun :)

 

 

 

 

Edited by linkinforever

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linkinforever

Nice job bro , I put your link in main post.

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MrGeorayman200
GIMS EVO completely refuses to appear in the utilities menu.
I come from France sorry for my weak English.
 
 
 
 
 

I use 3ds MAX 2020

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Jax765

Does this version happen to fix this issue with ped facial expressions when you swap heads around? Used the attach tool in 3DS Max to replace the vanilla police head with another one, and in-game, his expressions look glitched.

GTA5_2019_06_13_13_47_04_364.png

GTA5_2019_06_13_13_47_02_015.png

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MARK2580

I tried on two different computers on 3ds max 2018. On both the same thing, it just eats up a large amount of RAM and does not import anything.

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Cosmo619

Is there a reason why exporting would take so much longer on this version? I tried it on 3ds Max 2017 and it was taking ~5 minutes, or more, per prop. It usually only took me a few seconds with the previous version.

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Ze-Krush
On 6/13/2019 at 5:16 PM, Cosmo619 said:

Is there a reason why exporting would take so much longer on this version? I tried it on 3ds Max 2017 and it was taking ~5 minutes, or more, per prop. It usually only took me a few seconds with the previous version.

Having the same issue using 3ds max 2017, franklin's default eyes took about 5-10 minutes to import, and it took nearly 20 minutes to export

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Pr0trikk

3ds max 2020 here. Everything takes super long to import and when I tried exporting clothing model my pc froze after 15 minutes of export (in this time it should already be exported)

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manul
Posted (edited)

Same here with 2018, it takes ages to import/export something. The speed is like a polygon per minute or so. One time I managed somehow to get it to normal, but didn't figure out how, and it only lasted untill i restarted 3ds max

Edited by manul

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ShablomiStudios

Does this work anymore? I'm trying it but I still get the Shared Core Error

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UnboundGodz

Anyone know why it takes forever to import/export YBN(OBN) and YDR(OBR) files!?! Using GIMS on 3ds Max 2020. 

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