djdarko Posted May 17, 2019 Share Posted May 17, 2019 (edited) I modified some shoes for San Andreas, but after the modification, they seem to float slightly away from CJ's body, as if they are disconnected. They look correct in 3DS Max, is there something I need to do to make them stick/magnetize to his body properly? Someone suggested that I broke the mesh, I'm not sure if there is a way to fix this? in game: https://imgur.com/a/y2Z68Op in 3ds max: https://imgur.com/a/02VAVPC Edited May 17, 2019 by djdarko Link to comment Share on other sites More sharing options...
guard3 Posted May 18, 2019 Share Posted May 18, 2019 Weld the vertices (and make sure the rigging is fine after doing so). djdarko 1 Link to comment Share on other sites More sharing options...