djdarko Posted May 12, 2019 Share Posted May 12, 2019 (edited) I just created some new shoes in the game (using existing parts of shoes from the player.img). These are my settings: https://imgur.com/h4hZkFk I first Bones/Skin Export Ripped, then append Fat and Normal bones. The file appears to look correct with 3 chunks when re-loading it into 3DS Max 2020, but when I go to test them, the game crashes after the load screen. Any help would be appreciated. Disregard, I figured it out. Edited May 18, 2019 by djdarko Link to comment Share on other sites More sharing options...