gold_fish Posted May 8, 2019 Share Posted May 8, 2019 (edited) GTA Water IO 1.0b MAX Script for export and import of water for gta sa (improved analogue of waterIO) has an interface for setting water parameters features: - support of triangular water exports - water import along with all its parameters - auxiliary utilities for working and setting up water in the archive there is an image with a detailed description of the script interface upd: 20.03.2019 Compatible: 3ds max 2009 and up (maybe versions and less) Autor: Goldfish Official script support: https://vk.com/topic-99725313_35674835 Permalink to download / update the script: https://yadi.sk/d/NsuFPYkGNsuixA Edited May 8, 2019 by gold_fish Parik, indirivacua, BS_BlackScout and 12 others 15 Link to comment Share on other sites More sharing options...
RestractPrime Posted May 14, 2019 Share Posted May 14, 2019 (edited) alright , now this is EPIC ! thank you for this amazing tool ! now i can make a mansion include the pools Edited May 14, 2019 by 6Four9 Davve95, Tut98, Shagg_E and 2 others 5 Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 @gold_fish I Got a problem. everytime i leave the place and go back there like 10 Meters from there my game crashed everytime. i encountered the same problem in the old water.ms by deniska (?) before , but i found the solution which i removed 1 of 307 surfaces. and the crash will be fixed. but since your script merged those surfaces too 2-3 objects (object001-object003) i tried to delete it by editable mesh. (i deleted 1-2 default surfaces) but it seems like nothing solved at all.Do you have any idea what's wrong and how to fix the crash ? Spoiler Davve95 1 Link to comment Share on other sites More sharing options...
gold_fish Posted May 16, 2019 Author Share Posted May 16, 2019 @6Four9 did you use the "fix plane" function before exporting water? Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 31 minutes ago, gold_fish said: @6Four9 did you use the "fix plane" function before exporting water? of course i did Link to comment Share on other sites More sharing options...
gold_fish Posted May 16, 2019 Author Share Posted May 16, 2019 @6Four9 did you export quadrilateral water or were there triangles? Can you show the mesh of water from 3dmax? Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 (edited) 9 minutes ago, gold_fish said: @6Four9 did you export quadrilateral water or were there triangles? Can you show the mesh of water from 3dmax? i couldn't provide any ss of my 3ds max right now , since i'm not on my main computer. so what i did is i use fix plane,the mesh of water changed to bigger and moved little bit from the position should be. so i moved it back to the right position. that's all. perhaps that what's make it crash. am i not supposed to do anything to mesh of water after i clicked fix plane ? or could i ? Edited May 16, 2019 by 6Four9 Link to comment Share on other sites More sharing options...
gold_fish Posted May 16, 2019 Author Share Posted May 16, 2019 @6Four9 That's right, the FIX plane align the coordinates of the vertices of the plane to even numbers, which leads to shifts, unfortunately this cannot be avoided, otherwise the game will crash, in the future I will try to make the shift minimal. I can advise only manually align the coordinates as needed, the main thing so that they are even and preferably without the fractional part, it is also important that the plane has even angles of 90 degrees RestractPrime 1 Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 (edited) allright , that's good to know , so instead of moving the mesh of water i should move the object ex (pools) to the mesh of water right ? the problem is the mesh of water moved to bad position like ( trough the ground , and the middle of fences of the mansion) that's unfortunate Edited May 16, 2019 by 6Four9 Link to comment Share on other sites More sharing options...
gold_fish Posted May 16, 2019 Author Share Posted May 16, 2019 (edited) 7 minutes ago, 6Four9 said: allright , that's good to know , so instead of moving the mesh of water i should move the object ex (pools) to the mesh of water right ? the problem is the mesh of water moved to bad position like ( trough the ground , and the middle of fences of the mansion) that's unfortunate I already wrote, move the grid by hand, do not use the Fix Plane and manually align the coordinates of the vertices Edited May 16, 2019 by gold_fish Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 1 minute ago, gold_fish said: I wrote, move the grid by hand, do not use the Fix Plane and manually align the coordinates of the vertices i'm sorry but , i don't understand what does that mean.and what i'm supposed to do by that. perhaps you could give me a Screenshot step by step in order to do that ? Link to comment Share on other sites More sharing options...
gold_fish Posted May 16, 2019 Author Share Posted May 16, 2019 49 minutes ago, 6Four9 said: i'm sorry but , i don't understand what does that mean.and what i'm supposed to do by that. perhaps you could give me a Screenshot step by step in order to do that ? RestractPrime and Tut98 2 Link to comment Share on other sites More sharing options...
RestractPrime Posted May 16, 2019 Share Posted May 16, 2019 (edited) 35 minutes ago, gold_fish said: thank you very much ! i really appreciated it ! allright , already tested it and it's worked,it's not crash anymore , thank you so much @gold_fish Edited May 16, 2019 by 6Four9 Link to comment Share on other sites More sharing options...
TheBadZero Posted June 2, 2019 Share Posted June 2, 2019 Басейн "поднять" можно будет возле отеля) Link to comment Share on other sites More sharing options...
Mauritium Posted July 8, 2019 Share Posted July 8, 2019 Dude, this is so cool! It will help a lot with placing water in my maps, Don't know how to use it by now, but I'll eventually learn. Thanks a lot! Link to comment Share on other sites More sharing options...
xelono Posted August 23, 2019 Share Posted August 23, 2019 On 5/16/2019 at 4:28 PM, gold_fish said: After doing all this, how do I tell the file where specifically the coordinates of the water on the map will go? Link to comment Share on other sites More sharing options...
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