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uemoee

[Help!] I have a problem with Map Editor (skin/ped) .dff to animation objects

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uemoee

I want to ask you guys about Map Editor/MEd !

everything look good when i use "objs/anim" It work on game & map editor it looks fine!

 

.. \GTA SanAndreas\data\maps\myobj

objs **works

  ID, dff-model, txd-model, 299, 0

anim **works

  ID, dff-model, txd-model, ifp-anim, 299, 0

  

- i just want to add some human model [.dff] (skin/ped model, people, person) + (dummy/bones/root that comes with .dff) example: cj.dff, bfyri.bff, ...., etc

with some animation (.ifp) 

 

objs **It works **but These's no an action/animation on object!

  ID, skin.dff, txd-model, 299, 0

anim **not works **It can't play any action/animation here!

  ID, dff-model, txd-model, ifp-anim, 299, 0

b6ca3e5bd3eceb36959ea4390913ba78.jpg

 

- I just want to add a crowd/audience (people or human model as an object display on my map) with my own animation (.ifp) cheering or dancing 
What should i do?... on 3dmax I try to export (.dff) as a normal objects file with bones (not using expot (.dff) bones/skin) then I re-import that (.dff) files that i export as normal objects

,on that project I can edit my bones/root but my skin won't follow every bones/root as It should be  so I must check 'Modifier list-> Skin' again and again

 

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ZAZ
On 5/7/2019 at 6:27 PM, uemoee said:

i just want to add some human model [.dff] (skin/ped model, people, person) + (dummy/bones/root that comes with .dff) example: cj.dff, bfyri.bff, ...., etc

with some animation (.ifp)

the usal method = write cleo script or script for main.scm and let charackter do animation

 

Quote

objs **It works **but These's no an action/animation on object!

  ID, skin.dff, txd-model, 299, 0

anim **not works **It can't play any action/animation here!

  ID, dff-model, txd-model, ifp-anim, 299, 0

i don't know how the object animation works but i don't think,

that you can install an object with skeleton

but skeleton is required to do charackter animation

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uemoee
12 hours ago, ZAZ said:

the usal method = write cleo script or script for main.scm and let charackter do animation

 

i don't know how the object animation works but i don't think,

that you can install an object with skeleton

but skeleton is required to do charackter animation

THANK SO YOU MUCH FOR ANSWER ME! I'll try to do it with cleo mod

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