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peterh0lland

[C#] How to use the START_PLAYER_TELEPORT Native?

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peterh0lland

Hi All,

So I want to make it so when I press 'E' the player teleports to their last vehicle. I looked on http://www.dev-c.com/nativedb/ and found the START_PLAYER_TELEPORT native, and I can't figure out how it works.

Thanks in advance,

Pete :)

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Jitnaught
Ped plrPed = Game.Player.Character; //get the player character

if (!plrPed.IsInVehicle()) //check if the player is in a vehicle, since we don't want to teleport if we are in a vehicle
{
	Vehicle lastVeh = plrPed.LastVehicle; //get the last vehicle player was in

	if (lastVeh != null && lastVeh.Exists()) //check if last vehicle exists
	{
		plrPed.Position = lastVeh.Position; //set the player's position to the last vehicle's position
	}
}

 

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peterh0lland
Just now, Jitnaught said:
Ped plrPed = Game.Player.Character; //get the player character

if (!plrPed.IsInVehicle()) //check if the player is in a vehicle, since we don't want to teleport if we are in a vehicle
{
	Vehicle lastVeh = plrPed.LastVehicle; //get the last vehicle player was in

	if (lastVeh != null && lastVeh.Exists()) //check if last vehicle exists
	{
		plrPed.Position = lastVeh.Position; //set the player's position to the last vehicle's position
	}
}

 

Ohh, that's a lot more simple than I was expecting. Thank you, it works like a charm :)

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