Zeneric 429 Posted April 17, 2019 Share Posted April 17, 2019 A.I. Remastered CJ v0.3 download: https://drive.google.com/file/d/1AADVDmusZPn3u6fccigBwR21ZTGI56pa/view Meshsmoothing (3ds Max modifier) and A.I. Upscaling (ESRGAN - Outcast model, and Gigapixel A.I.) smooth and HD PC vanilla CJ's models and textures, and applying Sharpen A.I. on CJ's upscaled textures. This mod is WIP. No ripped/fat clamps/versions of CJ yet. Model/texture bugs exist. Some stuff in this mod might be changed/replaced in next versions. v0.3 - More bug fixes. All CJ skinny version/clamp clothing items, except watches, neckities, cutscene models, and few others from vanilla player.img, are completed. Required: Modloader (Download link: https://www.mixmods.com.br/2015/01/SA-Modloader.html) Install: Put "A.I. Remastered CJ" folder in modloader. Author: Zeneric (A.I. Remastered CJ - https://forum.mixmods.com.br/f23-skins-player/t1841-wip-a-i-remastered-c-j). TreeMarmot (ESRGAN Outcast model - https://www.moddb.com/mods/jedi-knight-neural-upscale-texture-pack/downloads/esrgan-model). Screenshots: 24 Link to post Share on other sites
RestractPrime 354 Posted April 17, 2019 Share Posted April 17, 2019 i was wondering where you've been after saw meshmood countryn2 , but dangggg this is looks good ! keep it up Zeneric ! Link to post Share on other sites
Zeneric 429 Posted April 20, 2019 Author Share Posted April 20, 2019 A revision of the previous hairstyles. Meshsmoothed in a different way - previous versions were done with quad output (subdivision method for meshsmoothing). This new version of hairstyles was done with NURMS (subdivision method). NURMS seems to meshsmooth vanilla CJ more accurately, not losing vanilla details, and smooth better than quad output. NURMS_hairstyles download: https://drive.google.com/open?id=1-Vuhf5x4wP1aPOW5wnqJv-RysTNBdlRD NURMS_hairstyles is compatible with any versions of A.I. Remastered C.J., and vanilla CJ. The next version of A.I. Remastered C.J. will be a redo for CJ's models - meshsmoothed with NURMS. The real reason I decided to redo is to ensure no skin weight problems (or at least almost none) this time. Better to re-do than to fix (especially when there're too much problems to fix). 5 Link to post Share on other sites
TearlessSlayer 0 Posted July 3, 2019 Share Posted July 3, 2019 On 4/20/2019 at 8:48 AM, Zeneric said: A revision of the previous hairstyles. Meshsmoothed in a different way - previous versions were done with quad output (subdivision method for meshsmoothing). This new version of hairstyles was done with NURMS (subdivision method). NURMS seems to meshsmooth vanilla CJ more accurately, not losing vanilla details, and smooth better than quad output. NURMS_hairstyles download: https://drive.google.com/open?id=1-Vuhf5x4wP1aPOW5wnqJv-RysTNBdlRD NURMS_hairstyles is compatible with any versions of A.I. Remastered C.J., and vanilla CJ. The next version of A.I. Remastered C.J. will be a redo for CJ's models - meshsmoothed with NURMS. The real reason I decided to redo is to ensure no skin weight problems (or at least almost none) this time. Better to re-do than to fix (especially when there're too much problems to fix). Bump. Is this complete? Link to post Share on other sites
Zeneric 429 Posted July 10, 2019 Author Share Posted July 10, 2019 This project was on hold 'cause I didn't know how to get 3 clumps (ripped, fat, and normal) of CJ working together properly. Now that I do, this mod development is resumed. 4 Link to post Share on other sites
DR:BUSTA 714 Posted July 10, 2019 Share Posted July 10, 2019 3 hours ago, Zeneric said: This project was on hold 'cause I didn't know how to get 3 clumps (ripped, fat, and normal) of CJ working together properly. Now that I do, this mod development is resumed. Good luck 👍 1 Link to post Share on other sites
Zeneric 429 Posted July 22, 2019 Author Share Posted July 22, 2019 Re-texturing CJ (AI generated and hand made)... Cuz most of textures weren't generated by AI, might as well change the AIRCJ title to something else. 17 Link to post Share on other sites
Weeamer 129 Posted August 21, 2019 Share Posted August 21, 2019 (edited) R.I.P Madd Dogg's ''Madd Tagg'' clothing brand... https://gta.fandom.com/wiki/Madd_Tagg btw might aswell turn C.J chains into actual proper 3d models and not those 2d textures floating in the air Edited August 21, 2019 by Tiago_The_Gamer96 1 1 Link to post Share on other sites
Uncrush 2 Posted September 20, 2019 Share Posted September 20, 2019 Uhhm, are you still doing this mod? Cuz I really love this mod unlike any other CJ mod out there, this still contain the vanilla feeling of CJ, please don't stop this! 1 Link to post Share on other sites
Weeamer 129 Posted December 5, 2019 Share Posted December 5, 2019 Is this mod still alive? Link to post Share on other sites
Zeneric 429 Posted December 5, 2019 Author Share Posted December 5, 2019 Yes, still alive. Just paused atm (got other projects). 3 Link to post Share on other sites
Uncrush 2 Posted December 18, 2019 Share Posted December 18, 2019 On 12/6/2019 at 3:47 AM, Zeneric said: Yes, still alive. Just paused atm (got other projects). I thought that this was dead, thank God you're still doing this mod, btw can I ask you about the progress? I'm just too curious Link to post Share on other sites
Zeneric 429 Posted December 18, 2019 Author Share Posted December 18, 2019 10 hours ago, Uncrush said: I thought that this was dead, thank God you're still doing this mod, btw can I ask you about the progress? I'm just too curious The textures for CJ (clothes, shoes, hairstyles, etc) are bout 50-60% done. The models for CJ ("") are far from done - it's a tedious slow progress. I'm thinking of releasing the textures when they're completed and then the models later (the textures are compatible with vanilla CJ and any versions of AIRCJ mod). 1 Link to post Share on other sites
Uncrush 2 Posted December 19, 2019 Share Posted December 19, 2019 16 hours ago, Zeneric said: The textures for CJ (clothes, shoes, hairstyles, etc) are bout 50-60% done. The models for CJ ("") are far from done - it's a tedious slow progress. I'm thinking of releasing the textures when they're completed and then the models later (the textures are compatible with vanilla CJ and any versions of AIRCJ mod). OMFG I am so happy about this progress, take your time on completing this!! 1 Link to post Share on other sites
Weeamer 129 Posted December 19, 2019 Share Posted December 19, 2019 (edited) On 12/18/2019 at 6:18 PM, Zeneric said: The textures for CJ (clothes, shoes, hairstyles, etc) are bout 50-60% done. The models for CJ ("") are far from done - it's a tedious slow progress. I'm thinking of releasing the textures when they're completed and then the models later (the textures are compatible with vanilla CJ and any versions of AIRCJ mod). You should ask for help to experienced modders like Ezekiel or another person doing something alone is hard and ofc is tedious and slow... I like mods that keep the game atmosphere and make the world, people, cars and everything close to the original game with a few minor exceptions like the vegetation Edited February 22, 2020 by Tiago_The_Gamer96 1 Link to post Share on other sites
Pedrin 0 Posted December 20, 2019 Share Posted December 20, 2019 I have an idea for when you get back, how about making a track jacket? To match with the track pants. Link to post Share on other sites
thalilmythos 1,016 Posted December 20, 2019 Share Posted December 20, 2019 2 hours ago, Pedrin said: I have an idea for when you get back, how about making a track jacket? To match with the track pants. Let him finish first, is requests like this that make modders quit, that's what wore Ezekiel down actually, let him work. 3 Link to post Share on other sites
Pedrin 0 Posted December 20, 2019 Share Posted December 20, 2019 19 hours ago, thalilmythos said: Let him finish first, is requests like this that make modders quit, that's what wore Ezekiel down actually, let him work. Sorry guys, for real. Link to post Share on other sites
Eldrenix 15 Posted February 20, 2020 Share Posted February 20, 2020 Cool! Link to post Share on other sites
pi4a7a 0 Posted March 10, 2020 Share Posted March 10, 2020 Ah, when I thought of doing this myself...Very good job you did there. If you wan't any help at all just ask. Link to post Share on other sites
Davve95 326 Posted March 10, 2020 Share Posted March 10, 2020 Is it compitable with Insainty CJ? Link to post Share on other sites
Weeamer 129 Posted March 11, 2020 Share Posted March 11, 2020 (edited) 6 hours ago, Davve95 said: Is it compitable with Insainty CJ? Nope it's the original cj model Edited March 11, 2020 by Tiago_The_Gamer96 1 Link to post Share on other sites
Uncrush 2 Posted April 13, 2020 Share Posted April 13, 2020 On 4/18/2019 at 2:42 AM, Zeneric said: A.I. Remastered CJ v0.3 download: https://drive.google.com/file/d/1AADVDmusZPn3u6fccigBwR21ZTGI56pa/view Meshsmoothing (3ds Max modifier) and A.I. Upscaling (ESRGAN - Outcast model, and Gigapixel A.I.) smooth and HD PC vanilla CJ's models and textures, and applying Sharpen A.I. on CJ's upscaled textures. This mod is WIP. No ripped/fat clamps/versions of CJ yet. Model/texture bugs exist. Some stuff in this mod might be changed/replaced in next versions. v0.3 - More bug fixes. All CJ skinny version/clamp clothing items, except watches, neckities, cutscene models, and few others from vanilla player.img, are completed. Required: Modloader (Download link: https://www.mixmods.com.br/2015/01/SA-Modloader.html) Install: Put "A.I. Remastered CJ" folder in modloader. Author: Zeneric (A.I. Remastered CJ - https://forum.mixmods.com.br/f23-skins-player/t1841-wip-a-i-remastered-c-j). TreeMarmot (ESRGAN Outcast model - https://www.moddb.com/mods/jedi-knight-neural-upscale-texture-pack/downloads/esrgan-model). Screenshots: I'm just curious as always, are you still keeping this mod alive? Are there any progresses made? It's almost one year since the update, are going to release new updates? Sorry if your offended, but I really love this mod because it still leaves the vanilla taste Link to post Share on other sites
Weeamer 129 Posted April 13, 2020 Share Posted April 13, 2020 (edited) 1 hour ago, Uncrush said: He said previously that he is working on another projects so this is just paused... I do hope we get some news on May or June if not in July at least He is working on pedestrians too https://forum.mixmods.com.br/f94-workshops/t3278-zeneric-s-workshop-s90 Edited April 13, 2020 by Tiago_The_Gamer96 1 Link to post Share on other sites
Uncrush 2 Posted April 14, 2020 Share Posted April 14, 2020 (edited) On 4/13/2020 at 8:33 AM, Tiago_The_Gamer96 said: He said previously that he is working on another projects so this is just paused... I do hope we get some news on May or June if not in July at least He is working on pedestrians too https://forum.mixmods.com.br/f94-workshops/t3278-zeneric-s-workshop-s90 Thanks for the reply, I saw that project too, it's excellent! I hope he can focus on his project and will not quit on modding Edited April 14, 2020 by Uncrush Link to post Share on other sites
xlaar 13 Posted November 19, 2020 Share Posted November 19, 2020 this is insane lol AWESOME 1 Link to post Share on other sites
RyanDri3957V 41 Posted December 31, 2020 Share Posted December 31, 2020 Any news? Link to post Share on other sites
Weeamer 129 Posted January 2 Share Posted January 2 On 12/31/2020 at 9:12 AM, RyanDri3957V said: Any news? Not by him but https://www.mixmods.com.br/2020/10/cj-esrgan-upscale.html Link to post Share on other sites