VikingEVM Posted April 19, 2019 Share Posted April 19, 2019 Holy Jesus, if it really does not crash this means that one can go crazy and make like ultra-epic large scale fights zakarum5835 1 Link to comment Share on other sites More sharing options...
zakarum5835 Posted April 19, 2019 Share Posted April 19, 2019 29 minutes ago, VikingEVM said: Holy Jesus, if it really does not crash this means that one can go crazy and make like ultra-epic large scale fights We can do a story in a mission xd Roxie 1 Link to comment Share on other sites More sharing options...
Springfield Posted April 19, 2019 Author Share Posted April 19, 2019 (edited) Missed you, brother (Jhandave) and Welcome back. Edited April 19, 2019 by Springfield The John David 1 Link to comment Share on other sites More sharing options...
SeanAlgerian Posted April 19, 2019 Share Posted April 19, 2019 1 hour ago, RyanAB said: We can do a story in a mission xd You mean a f*cking movie, so awesome. zakarum5835 1 Link to comment Share on other sites More sharing options...
Mikul Posted April 19, 2019 Share Posted April 19, 2019 Can we change Cj's clothes? Oh and by the way is it possible to add some new features? like spook-o-meter or hiding cars from an objective etc? Link to comment Share on other sites More sharing options...
Mikul Posted April 19, 2019 Share Posted April 19, 2019 i would forget! if you can would you increase the limit of storyline missions? Link to comment Share on other sites More sharing options...
zakarum5835 Posted April 19, 2019 Share Posted April 19, 2019 4 hours ago, Seth said: You mean a f*cking movie, so awesome. Yeah cuz 500 objective are a lot to create a full story. I would to design a full MP in a mission. Link to comment Share on other sites More sharing options...
Target13 Posted April 19, 2019 Share Posted April 19, 2019 This update is every designer's dream. I'm still not fully convinced on switching however. Maybe if someone publishes something with this update and gets the ball rolling. zakarum5835, Roxie and Platinum Card 3 Link to comment Share on other sites More sharing options...
zakarum5835 Posted April 19, 2019 Share Posted April 19, 2019 58 minutes ago, Target13 said: This update is every designer's dream. I'm still not fully convinced on switching however. Maybe if someone publishes something with this update and gets the ball rolling. I never didn't shared a mission with this update. Link to comment Share on other sites More sharing options...
Jimmy_Leppard Posted April 19, 2019 Share Posted April 19, 2019 1 hour ago, Target13 said: This update is every designer's dream. I'm still not fully convinced on switching however. Maybe if someone publishes something with this update and gets the ball rolling. Stability is the key. Without stability (no crashes, no freezes), everything else is pointless. Someone in here said that they tried putting more than a 100 objects in a mission and that it crashed. Now, imagine if you make a mission which contains let's say 250 objectives, 180 actors, 70 cars, 25 pickups and 120 objects and when you test it, it crashes for you. Or it doesn't crash for you, but it crashes for everyone else and is unplayable. Making a mission that long would take, what, 10 hours? And if after 10 hours of work the mission is stable only for you and nobody else or isn't playable at all… I think I would just go cry myself to sleep at that point. I think there is a reason why Dutchy and Patrick weren't able to go past these limits for such a long time. I don't think they would stop at 100 if it was this easy. Just saying. SIZZZ, Dominik_, The Odyssey and 6 others 9 Link to comment Share on other sites More sharing options...
zakarum5835 Posted April 19, 2019 Share Posted April 19, 2019 13 minutes ago, Jimmy_Leppard said: Stability is the key. Without stability (no crashes, no freezes), everything else is pointless. Someone in here said that they tried putting more than a 100 objects in a mission and that it crashed. Now, imagine if you make a mission which contains let's say 250 objectives, 180 actors, 70 cars, 25 pickups and 120 objects and when you test it, it crashes for you. Or it doesn't crash for you, but it crashes for everyone else and is unplayable. Making a mission that long would take, what, 10 hours? And if after 10 hours of work the mission is stable only for you and nobody else or isn't playable at all… I think I would just go cry myself to sleep at that point. I think there is a reason why Dutchy and Patrick weren't able to go past these limits for such a long time. I don't think they would stop at 100 if it was this easy. Just saying. It's necessarely to do this concept? I still didn't understand... Link to comment Share on other sites More sharing options...
RithRake24 Posted April 19, 2019 Share Posted April 19, 2019 @Jimmy_Leppard You got a very valid point there. I’ve been saying the same thing for quite a while too. Additionally, you need 8.2 to play a mission made with 8.2, unlike all the official versions of DYOM by Dutchy3010 and PatrickW which are largely backward compatible (this is due to the new animations). Even if I downloaded this just for the sake of the new animations, the stability of the version makes it not really worth it. Repeating a point which Jimmy said: if you make a mission with 8.2 exceeding DYOM’s original limits, this will drastically decrease your audience due to two factors - either many people not having the new version, or those who have it facing stability issues. What works for someone may not work with everyone. Target13, Dominik_, The Half-Blood Prince and 4 others 7 Link to comment Share on other sites More sharing options...
Springfield Posted April 20, 2019 Author Share Posted April 20, 2019 (edited) Don't know what's wrong. This is working perfectly fine without any crashes. All objects etc.. are working and about Limitations, well you have been given everything to control. If you don't want to make a mission longer then simply keep the objective from the range of 0-150. If you have a clean GTA without any mods (except Limit Adjuster) then it won't crash, trust me. After all, its your choice. Edited April 20, 2019 by Springfield omigawail and Huzaifa khan 2 Link to comment Share on other sites More sharing options...
Aflien Posted April 20, 2019 Share Posted April 20, 2019 Know, what? Why don't we all test it. lets have few people make super epic misssions, and few people play it and see how it goes. Roxie and omigawail 2 Link to comment Share on other sites More sharing options...
Target13 Posted April 20, 2019 Share Posted April 20, 2019 10 minutes ago, Aflien said: Know, what? Why don't we all test it. lets have few people make super epic misssions, and few people play it and see how it goes. My point exactly. SeanAlgerian, RithRake24 and Platinum Card 3 Link to comment Share on other sites More sharing options...
SeanAlgerian Posted April 20, 2019 Share Posted April 20, 2019 Is it possible to play V8.1 missions if we have V8.2? Or there no backward compatible? Link to comment Share on other sites More sharing options...
RithRake24 Posted April 20, 2019 Share Posted April 20, 2019 7 minutes ago, Seth said: Is it possible to play V8.1 missions if we have V8.2? Or there no backward compatible? You can play 8.1 missions with 8.2, but you can’t play 8.2 missions with 8.1. SeanAlgerian and zakarum5835 2 Link to comment Share on other sites More sharing options...
zakarum5835 Posted April 20, 2019 Share Posted April 20, 2019 18 minutes ago, RithRake24 said: You can play 8.1 missions with 8.2, but you can’t play 8.2 missions with 8.1. Nice note, i'll remember this for a lot time. RithRake24 1 Link to comment Share on other sites More sharing options...
dolarof Posted April 20, 2019 Share Posted April 20, 2019 Can we change Cj's clothes? @Springfield Link to comment Share on other sites More sharing options...
Brian Jeremy Posted April 20, 2019 Share Posted April 20, 2019 when I try to save mission to dsl whenever I want to use the same name but if I do not add it again the last letter tells me that the file can not be written why try to create 103 objects and it works perfectly but sometimes black screen appears I have to restart my gta and if I use the v8.1 it works but it seems as if the last 3 objects that exceed the limit of 100 were erased that weird Roxie 1 Link to comment Share on other sites More sharing options...
RithRake24 Posted April 20, 2019 Share Posted April 20, 2019 @ScorpionMan2001 DYOM V8.1 has an object limit of 100. You can't have more than that. DYOM V8.2 is not an official update by the original developers, and while you can exceed the original limits of V8.1, this can possibly result in crashes and black screens like you mentioned. Link to comment Share on other sites More sharing options...
GTA Loyalty Posted April 20, 2019 Share Posted April 20, 2019 This is amazing as hell! I knew you had before some problems with Dutchy trying to make like a v9. I'm so glad to see that you finally could make something like this. Great work, buddy! Link to comment Share on other sites More sharing options...
Aflien Posted April 20, 2019 Share Posted April 20, 2019 Oh boy, how am I gonna dissapoint you now, SO: I've done few test. I've was making a war type mission, put around 50 trees and I got massive crashes since, cannot even select any of the trees even from very far away without crashes. And then I've done objectives testing. Boy, oh boy. 100 is limit. Know what happenes after u make 100 objects? Well its buggs out. I've made 111objective. when I tried playing first 11 objectives dissapeared. cannot even see them in design mode. even worse in play. you are given the task of collecting a pickup for exaple, but it doesn't spawn. For me it seems, This isn't gonna work dude. Shame really, I was hoping for atleast 150objectives. RithRake24 1 Link to comment Share on other sites More sharing options...
Springfield Posted April 20, 2019 Author Share Posted April 20, 2019 (edited) Did you install the Limit Adjuster? And also give me the link of the mission. Edited April 20, 2019 by Springfield Link to comment Share on other sites More sharing options...
Aflien Posted April 20, 2019 Share Posted April 20, 2019 I'm pretty sure i was using some kind of limit adjuster. Imma check it once again tomorrow morning and post the mission so you can try out. omigawail and RithRake24 2 Link to comment Share on other sites More sharing options...
Springfield Posted April 21, 2019 Author Share Posted April 21, 2019 Use Open Limit Adjuster and tell me Link to comment Share on other sites More sharing options...
Ingramsl Posted April 21, 2019 Share Posted April 21, 2019 Wait! Why do you release DYOM 8.2? You must have need Permission before. PatrickW or Dutchy3010 will he know? Link to comment Share on other sites More sharing options...
Aflien Posted April 21, 2019 Share Posted April 21, 2019 Alright. I've swapped my limiter for open limit, and learn behold mission with 50 objects does not crash anymore. however. Objectives test dummy mission still has the same issue. I've uploaded the missions so you can check it out yourself. http://dyom.gtagames.nl/show/60151 Link to comment Share on other sites More sharing options...
SkyGTA_User Posted April 24, 2019 Share Posted April 24, 2019 This is a conversation. Link to comment Share on other sites More sharing options...
Huzaifa khan Posted April 25, 2019 Share Posted April 25, 2019 That's just incredible. Your hard work paid off bro . Atleast my Gang war V5 hope will not fade away now. Springfield Respect + Roxie, Springfield, omigawail and 1 other 4 Link to comment Share on other sites More sharing options...
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