TMPMisterix Posted October 14, 2021 Share Posted October 14, 2021 (edited) Hey so I have Gta IV version 1.0.8.0 and I have TLAD and TBOGT installed as DLC using this method: So I was wondering if it is even possible to install this mod and how to do it Edited October 14, 2021 by TMPMisterix Changing some words Link to comment Share on other sites More sharing options...
adam9797 Posted October 15, 2021 Share Posted October 15, 2021 (edited) Could someone help me?? So i played this game on a medium texture but everytime cutscene playing, every character have the highest texture But after using this mod every cutscene character displayed on medium/low texture I wonder if the cutscene character can be on the highest texture even though I'm on the medium texture Edited October 16, 2021 by adam9797 Link to comment Share on other sites More sharing options...
Jabba1992 Posted October 15, 2021 Share Posted October 15, 2021 (edited) Could anyone tell me, please, how to change Niko's cutscene clothes from TLAD and TBoGT? I'd like to replace his default outfit with the clothes I wore in GTA 4, so that when I replay the missions from Johnny or Luis' perspective, Niko had the same outfit I used in the main campaign. The files related to Niko's model are ig_niko.wtd, ig_niko.wdd & ig_niko.wft (componentspeds.img). Do all of them have to be edited in order for the changes to take effect? Where can I find the file names of in-game clothes and their textures in general (I want to import them into componentspeds.img)? Edited October 15, 2021 by Jabba1992 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted October 15, 2021 Share Posted October 15, 2021 1 hour ago, Jabba1992 said: Could anyone tell me, please, how to change Niko's cutscene clothes from TLAD and TBoGT? I'd like to replace his default outfit with the clothes I wore in GTA 4, so that when I replay the missions from Johnny or Luis' perspective, Niko had the same outfit I used in the main campaign. The files related to Niko's model are ig_niko.wtd, ig_niko.wdd & ig_niko.wft (componentspeds.img). Do all of them have to be edited in order for the changes to take effect? Where can I find the file names of in-game clothes and their textures in general (I want to import them into componentspeds.img)? There was a mod in GTAinside, but I think I can't post links in normal threads, DM me and I can send it to you. That said it has Niko dressed in a different outfit to his default, its not customizable but maybe you can ask its creator for help. Link to comment Share on other sites More sharing options...
Jabba1992 Posted October 15, 2021 Share Posted October 15, 2021 Could you tell me the name of that mod, please? I'm not allowed to send private messages (I haven't unlocked the PM system yet as I don't post very often). Link to comment Share on other sites More sharing options...
Datalvarezguy Posted October 15, 2021 Share Posted October 15, 2021 Just now, Jabba1992 said: Could you tell me the name of that mod, please? I'm not allowed to send private messages (I haven't unlocked the PM system yet as I don't post very often). "Niko Bellic Better Cutscene Model For EFLC" Jabba1992 1 Link to comment Share on other sites More sharing options...
Jabba1992 Posted October 21, 2021 Share Posted October 21, 2021 (edited) @TheYoshiPunch: if you ever release a new update to this mod, could you replace Niko Bellic's model from TLAD's initial cutscene (where he shoves a passer-by to the side in Alderney City) with one of the appropriate Alderney characters, like Phil Bell, for example? It makes zero sense for Niko to be in Alderney this early in the story as he was still in Hove Beach during the events of the first TLAD mission. Edited October 21, 2021 by Jabba1992 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted October 21, 2021 Share Posted October 21, 2021 1 hour ago, Jabba1992 said: @TheYoshiPunch: if you ever release a new update to this mod, could you replace Niko Bellic's model from TLAD's initial cutscene (where he shoves a passer-by to the side in Alderney City) with one of the appropriate Alderney characters, like Phil Bell, for example? It makes zero sense for Niko to be in Alderney this early in the story as he was still in Hove Beach during the events of the first TLAD mission. Problem is that there's a Niko Line where he insults the guy too. So that'd have to be changed. Link to comment Share on other sites More sharing options...
Datalvarezguy Posted November 11, 2021 Share Posted November 11, 2021 Well, this annoying glitch happened to me too, how did you fix it, again? Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted November 12, 2021 Author Share Posted November 12, 2021 5 hours ago, Datalvarezguy said: Well, this annoying glitch happened to me too, how did you fix it, again? I already remove that Vlad model a long ago cause there no need to update him. I think you need reinstall or if you have backup of components.img Link to comment Share on other sites More sharing options...
Datalvarezguy Posted November 12, 2021 Share Posted November 12, 2021 6 hours ago, TheYoshiPunch said: I already remove that Vlad model a long ago cause there no need to update him. I think you need reinstall or if you have backup of components.img Thanks, I'll ask a friend for the original model. Link to comment Share on other sites More sharing options...
ZT- Posted November 24, 2021 Share Posted November 24, 2021 On 11/11/2021 at 10:39 PM, TheYoshiPunch said: I already remove that Vlad model a long ago cause there no need to update him. I think you need reinstall or if you have backup of components.img That broken ig Vlad is actually still in the current version. Link to comment Share on other sites More sharing options...
T3stgta360 Posted November 26, 2021 Share Posted November 26, 2021 I tried to download it, it failed to download, mediafire looks flashy, use meganz instead? Link to comment Share on other sites More sharing options...
Braindawg Posted November 28, 2021 Share Posted November 28, 2021 These fixes are amazing! You're really did some incredible work, I am so happy to see people are still patching up and fixing these old games. Rockstar could have learned so much from this community over the years, it's sad to see the state of their recent work in comparison to the time and effort some people dedicate from home... YOU FIXED EAR RIGHT AND HAND MODEL UV MAPS! Ive never even noticed those texture problems and i usually spot stuff like that since I've modded all the GTAs over the years myself... Keep this alive, upload it to multiple sources, I love to see stuff like this! Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted December 2, 2021 Author Share Posted December 2, 2021 (edited) I Know it Late Update due to delay but i have to post now to let anyone know. Originally There was gonna be Fixed Roman's Holiday Malc's Presidente Design to match the previous mission Heavy Toll but someone done for me. https://gtaforums.com/topic/972433-eflc-vehicle-addon-pack-for-gta-iv-with-proper-audio-and-naming/ UPDATED v10 - Change Characters Hair Mipmaps: Niko, Jeremy, Issac Roth, Blue Bros., Al Di Napoli, Luis, The Celebinator, Jon Gravelli, The Magician’s Assistant, Bluesy St John, Hossan, Charlie, Manny, Jay, Marine, Vlad and Roman - Update Characters Textures Fixes: GTAIV Ray Boccino’s Cutscene Head look more TLAD Textures, Darko's Upper Clothes Blood Cover and Kate McReary’s Hair - Fixed Model: Tony’s Hands is now TBOGT Style in GTAIV and TLAD - Cutscenes Fixes – Roman’s Holiday (Malc’s Presidente Wheel Colors Fixes and Details to match Heavy Toll), Angels in America (Fixed Jason’s Diablous Detail to match like In-Game), Bad Standing (Jim Fitzgerald’s Bike Wheels Color Fixes) Ladies Half Price (Fixed Vincent Car Wheel Colors) - Yes, I mention I delete Vlad In-Game Model because their no need update since he already had hair mesh. Edited December 9, 2021 by TheYoshiPunch ClassicRetro 1 Link to comment Share on other sites More sharing options...
red84140 Posted December 13, 2021 Share Posted December 13, 2021 Is this compatible with The Actual Complete Edition? Link to comment Share on other sites More sharing options...
rejtély3mr Posted December 13, 2021 Share Posted December 13, 2021 @TheYoshiPunch I edit Catch the wave mission i change phil's man to frankie here's the link: https://www.mediafire.com/file/mjz99e24pdy6qpr/bell2.sco/file Link to comment Share on other sites More sharing options...
fmiryan56 Posted December 15, 2021 Share Posted December 15, 2021 Still not final? Link to comment Share on other sites More sharing options...
Veliumus Posted December 16, 2021 Share Posted December 16, 2021 Question: So when I'm modifying the files, do I put the EFLC files in the same common folder I put the GTA 4 files for the Complete Edition? Link to comment Share on other sites More sharing options...
Veliumus Posted December 19, 2021 Share Posted December 19, 2021 Also I was replaying TBOGT and it always crashes at the first mission right when I'm near Luis' safehouse after I installed this mod. Link to comment Share on other sites More sharing options...
ElYisusKing Posted December 24, 2021 Share Posted December 24, 2021 On 12/18/2021 at 9:28 PM, Veliumus said: Also I was replaying TBOGT and it always crashes at the first mission right when I'm near Luis' safehouse after I installed this mod. read the notes Link to comment Share on other sites More sharing options...
YufflesGaming Posted January 1 Share Posted January 1 On 12/14/2021 at 11:54 PM, fmiryan56 said: Still not final? I think yes. Link to comment Share on other sites More sharing options...
rejtély3mr Posted January 8 Share Posted January 8 On 12/13/2021 at 3:34 PM, rejtély3mr said: @TheYoshiPunch I edit Catch the wave mission i change phil's man to frankie here's the link: https://www.mediafire.com/file/mjz99e24pdy6qpr/bell2.sco/file Just for optional, if you can a use. Link to comment Share on other sites More sharing options...
batmanrules17 Posted March 7 Share Posted March 7 On 12/12/2021 at 7:32 PM, red84140 said: Is this compatible with The Actual Complete Edition? nope its not sadly Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted April 9 Author Share Posted April 9 (edited) UPDATED I decided to add to code in Install.txt for peds like Eugene and the Triad 1 from TBOGT as well the Optional Files for the Jim Fitzgerald and Roman's Kidnappers and CIA to added onto peds.ide without using newchar.ide and for Disable File for TBOGT on content.dat, and i did test it with another mod "The Actual Complete Edition" without the newchar.ide it does work. Edited April 10 by TheYoshiPunch adam9797, Magic_Al and batmanrules17 3 Link to comment Share on other sites More sharing options...
Nate046 Posted April 15 Share Posted April 15 (edited) @TheYoshiPunch Can there be another option where, you can add Niko's black fingerless gloves showing in cutscenes both in GTA IV and EFLC throughout the game, to match his character loading screen art and his character pose, as well his original character and especially the inspiration that created Niko Bellic? I already know you can put his gloves on in game by going to playerped.rpf, renaming | hand_001_r.wdr and hand_diff_001_a_whi.wtd files | to | hand_000_r.wdr and hand_diff_000_a_whi.wtd |, but when I try to do it AFTER installing the GTA IV Character Fixes, it doesn't show in cutscenes when I play both GTA IV and EFLC (for me at least). I can just simply avoid putting the cuts.img files in Open IV and it will show in the cutscenes, but I want to see the the fixed and better quality character changes. Can there be another option for OPTIONALS and is there any other way to show it or perhaps I am missing something here? Edited April 23 by Nate046 Link to comment Share on other sites More sharing options...
batmanrules17 Posted April 28 Share Posted April 28 (edited) On 4/9/2022 at 10:06 AM, TheYoshiPunch said: UPDATED I decided to add to code in Install.txt for peds like Eugene and the Triad 1 from TBOGT as well the Optional Files for the Jim Fitzgerald and Roman's Kidnappers and CIA to added onto peds.ide without using newchar.ide and for Disable File for TBOGT on content.dat, and i did test it with another mod "The Actual Complete Edition" without the newchar.ide it does work. they go under story mode peds in the IDE? jusr want to make sure Edited April 28 by batmanrules17 Link to comment Share on other sites More sharing options...
ElYisusKing Posted May 1 Share Posted May 1 On 4/9/2022 at 1:06 PM, TheYoshiPunch said: UPDATED I decided to add to code in Install.txt for peds like Eugene and the Triad 1 from TBOGT as well the Optional Files for the Jim Fitzgerald and Roman's Kidnappers and CIA to added onto peds.ide without using newchar.ide and for Disable File for TBOGT on content.dat, and i did test it with another mod "The Actual Complete Edition" without the newchar.ide it does work. does this stop the CIA models to crash Bad standing ? as far as i know, the crash occurred because TLAD tries to load CIA models and there's 2 with the same names in TLAD Link to comment Share on other sites More sharing options...
Be-Deliver Posted May 3 Share Posted May 3 I've encountered a problem with Ilyena Faustin's hair being messed up somewhat similar to how Vlad's head model looked corrupted previously. Downloaded the fixes a couple of hours ago, in case you're wondering if I'm using an outdated version of the mod. Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted May 4 Author Share Posted May 4 On 5/3/2022 at 12:38 PM, Be-Deliver said: I've encountered a problem with Ilyena Faustin's hair being messed up somewhat similar to how Vlad's head model looked corrupted previously. Downloaded the fixes a couple of hours ago, in case you're wondering if I'm using an outdated version of the mod. I didn't even use ilyena in-game model, I think this was Rockstar's Bugs as i seen Attramet's had some kind of fix from his IV/EFLC Various Fixes. Link to comment Share on other sites More sharing options...
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