ElYisusKing Posted October 23, 2020 Share Posted October 23, 2020 3 hours ago, DragonYisusXD said: i think i found the way for the hair light glitch be fixed, i was right, the bug is caused because of using ImportOpenFormat, and this is caused the file to glitch out somehow and starting the hair to looks trasparent, bright, for that i had to first use the WTD Texture editor that OpenIV have, open the modifiqued cs_niko.wtd and extract all the dds files in dds format to a safe folder, then use an unmodifiqued cs_niko.wtd and put it in cutsprops.img, and then use the WTD Editor of OpenIV and replace all the normal dds files with the modded dds files and it's gonna looks like the mod without using OpenFormat, the mipmapping and the pixel format are will be the same as the modded one and hopefully it will fix that annoying hair light oh yeah baby, the hair light glitch in niko was fixed in TLAD and TBoGT Link to comment Share on other sites More sharing options...
ElYisusKing Posted October 24, 2020 Share Posted October 24, 2020 On 10/22/2020 at 6:30 PM, Dimitry Rascalov said: Is there a fix for vlads hair? I went back and read through the forum and I saw a couple with the same issue but didn't see a solution. yeah, vlad hair glitch out as well in my game, seems the creator mistook the damaged vlad model with the good one Link to comment Share on other sites More sharing options...
Dimitry Rascalov Posted October 24, 2020 Share Posted October 24, 2020 51 minutes ago, DragonYisusXD said: yeah, vlad hair glitch out as well in my game, seems the creator mistook the damaged vlad model with the good one Did you figure out how to fix it? I've not been able too. Link to comment Share on other sites More sharing options...
ElYisusKing Posted October 24, 2020 Share Posted October 24, 2020 Just now, Dimitry Rascalov said: Did you figure out how to fix it? I've not been able too. i know how to returned vlad hair from his original state, but the in-game vlad hair was already glitched (part of vlad hair get inside vlad head unlike his Cutscene Model) the mod creator i supposed he tried to fix that, he did it but in his first version also glitched, the second version, he fixed that glitch but in his last dowloading it seems he mistook back the first version of the modded vlad hair, so i recommend you to wait until @TheYoshiPunch launch another update with vlad hair, but if you don't want to wait first you extract an unmodded ig_vlad.wdd (using Export to OpenFormat) then you do the same with the modded ig_vlad.wdd open the folder of the unmodded ig_vlad.wdd and copy a file called "hair_000_r_high" you pasted and replace the file "hair_000_r_high" in the modded vlad folder you go to OpenIV and select Import OpenFomat, then click to the modded ig_vlad.odd i've recommend you separate Both Modded and Unmodded ig_vlad files and folder in separates folders or you will overwrite it when you "Export to OpenFormat" 2 models with the same name Link to comment Share on other sites More sharing options...
Dimitry Rascalov Posted October 24, 2020 Share Posted October 24, 2020 9 minutes ago, DragonYisusXD said: i know how to returned vlad hair from his original state, but the in-game vlad hair was already glitched (part of vlad hair get inside vlad head unlike his Cutscene Model) the mod creator i supposed he tried to fix that, he did it but in his first version also glitched, the second version, he fixed that glitch but in his last dowloading it seems he mistook back the first version of the modded vlad hair, so i recommend you to wait until @TheYoshiPunch launch another update with vlad hair, but if you don't want to wait first you extract an unmodded ig_vlad.wdd (using Export to OpenFormat) then you do the same with the modded ig_vlad.wdd open the folder of the unmodded ig_vlad.wdd and copy a file called "hair_000_r_high" you pasted and replace the file "hair_000_r_high" in the modded vlad folder you go to OpenIV and select Import OpenFomat, then click to the modded ig_vlad.odd i've recommend you separate Both Modded and Unmodded ig_vlad files and folder in separates folders or you will overwrite it when you "Export to OpenFormat" 2 models with the same name Appreciate the help bro, I'm going to give it a shot. Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted October 29, 2020 Author Share Posted October 29, 2020 UPDATE Again - I Forgot to get rid of Vlad update Hair Model from my previous folder so it now replace with the original version. Link to comment Share on other sites More sharing options...
Cleoude Posted November 26, 2020 Share Posted November 26, 2020 (edited) johnny's cutscene head have an issue or for all. Idk why Edit: It works in game just openiv bug Edited November 26, 2020 by Cleoude Link to comment Share on other sites More sharing options...
Dimitry Rascalov Posted November 27, 2020 Share Posted November 27, 2020 So i've encountered a problem, when i launch BOGT it crashes a minute in, and the opening cutscene freezes mid way in. I've read the instructions in the read me and i've done them but it still doesn't want to launch. Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted December 1, 2020 Author Share Posted December 1, 2020 (edited) REUPDATED - This mod has updated again see first change list in the first page. Edited December 1, 2020 by TheYoshiPunch iiCriminnaaL 1 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted December 2, 2020 Share Posted December 2, 2020 I'm not too sure if this is the one mod causing it, but I'm asking just in case. I'm doing Diamonds on the Rough for GTA TLAD, but once I reach the docks and the cutscene where Tony, Luis and the Cook appear, it gets stuck in an infinite loading screen. Is there anything in this mod that could cause such an error? Link to comment Share on other sites More sharing options...
Datalvarezguy Posted December 7, 2020 Share Posted December 7, 2020 (edited) On 12/1/2020 at 2:55 PM, TheYoshiPunch said: REUPDATED - This mod has updated again see first change list in the first page. Hey Yoshi, sorry for the mention, but I've found a problem with the mod, that thing I said before, with the crash? I think its caused by an error on your side. The file "Cs_Luis.odd" should be cs_luis.wdd instead. When I try to replace the file on Open iv, it gives me this error: "Fatal error: File "lowr_000_u.skel" not found." Unless I'm using an older version and you already addressed that, TLAD is currently uncompletable. Edited December 7, 2020 by Datalvarezguy added a thing Link to comment Share on other sites More sharing options...
Worick Posted December 14, 2020 Share Posted December 14, 2020 Good job dude! Good job! Link to comment Share on other sites More sharing options...
cyv233 Posted December 30, 2020 Share Posted December 30, 2020 Niko doesn´t have any hair, when looking in the mirror with the original hair addon Link to comment Share on other sites More sharing options...
TheYoshiPunch Posted January 5, 2021 Author Share Posted January 5, 2021 UPDATE - Add Mickey InGame Glasses editing form Jay's Glasses and update code for peds.ide in ig_mickey in Install.txt - Update Luis Regular Clothes Texture - Update Niko Grey Console Suit and EFLC Texture On 12/8/2020 at 6:06 AM, Datalvarezguy said: Hey Yoshi, sorry for the mention, but I've found a problem with the mod, that thing I said before, with the crash? I think its caused by an error on your side. The file "Cs_Luis.odd" should be cs_luis.wdd instead. When I try to replace the file on Open iv, it gives me this error: "Fatal error: File "lowr_000_u.skel" not found." Unless I'm using an older version and you already addressed that, TLAD is currently uncompletable. Maybe you are using the old version, cause it not included anymore. Link to comment Share on other sites More sharing options...
Datalvarezguy Posted January 5, 2021 Share Posted January 5, 2021 6 hours ago, TheYoshiPunch said: UPDATE - Add Mickey InGame Glasses editing form Jay's Glasses and update code for peds.ide in ig_mickey in Install.txt - Update Luis Regular Clothes Texture - Update Niko Grey Console Suit and EFLC Texture Maybe you are using the old version, cause it not included anymore. Yeah sorry for not answering, that turned out to be the issue, a reinstall fixed it. Link to comment Share on other sites More sharing options...
Phil McCrevis Posted January 18, 2021 Share Posted January 18, 2021 On 4/16/2019 at 6:03 AM, TheYoshiPunch said: This Mod is meant for Last Year GTAIV 10th Anniversary and made some of the characters to capture like the EFLC Special Thanks to (Japan) GTA Love and whatever57010 to inspired it and myself, but i thought a while ago before (Japan) GTA Love made one I already know (Japan) GTA Love made one Original Version, but I just wanted to make one myself just to finish it (well not really, they maybe some bugs or errors I might fix or not). Grand Theft Auto IV Characters Changes Niko Bellic EFLC Skin Paler and Hair (Optional) Johnny Klebitz EFLC Model with his Vice President, President Texture and Eye Colors to match form GTAV Luis Lopez TBOGT Design (Re-asset form Luis's GTAIV Cutscene Bones) Roman Bellic's Unused Hair Mesh Restored for In-Game Ped Model Ray Boccino EFLC Model Ray Bulgarin TBOGT Head and Texture on Original GTAIV Model (Re-asset form Bulgarin's GTAIV Cutscene Bones) Gay Tony Prince TBOGT Head and Jacket on Original GTAIV Model (Re-asset form Tony's GTAIV Cutscene Bones) Eugene Reaper TBOGT Model in "Three Leaf Clover" Mission Cutscene (Using In-Game Ped Model Bones) Ashley Butler EFLC Model with her Eye Colors to match form GTAV (Re-asset form Ashley's GTAIV Cutscene Bones, but her hair not animated) Jason Michaels EFLC Model Recreate The Cook's Original XBOX360 and PS3 Head in High Texture Elizabeta Torres TLAD Textures (Optional) Gracie Ancelotti TBOGT Model and Original GTAIV Model (Optional) Jim Fitzgerald TLAD Model (Only Works for GTAIV and EFLC Seperate Version, cause it will overwrite the Beta Jim Model in One Mission "Collector's Item") TLAD Jim and Beta Jim appears in No Way on Subway Roman's Russian Kidnappers in TLAD appears mission "Hostile Negotiation" Some Missing Asset for In-Game to match from Cutscene Some Fixed Texture Cutscene and In-Game Characters Some High Texture Cutscene and In-Game Characters Episode form Liberty City TLAD Characters Changes Niko Original Textures Niko Original GTAIV Head and Hair Textures (Optional) Johnny Klebitz EFLC Model with his Eye Colors to match form GTAV Luis Lopez TBOGT Design (Re-asset form Luis's GTAIV Cutscene Bones) Gay Tony Prince TBOGT Head and Jacket on Original GTAIV Model (Re-asset form Tony's GTAIV Cutscene Bones) Roman Bellic's Unused Hair Mesh Restored for In-Game Ped Model Triad 1 TBOGT Model appear in "The Sh*t's Cursed" Mission Cutscene Ashley Butler EFLC Model with her Eye Colors to match form GTAV Recreate The Cook's Original XBOX360 and PS3 Head in High Texture Evan Moss TBOGT Textures and Original TLAD Textures with TBOGT Head Damage Texture (Optional) Some Missing Asset for In-Game to match from Cutscene Some Fixed Texture Cutscene and In-Game Characters Some High Texture Cutscene and In-Game Characters TBOGT Characters Changes Niko Original Textures Niko Original GTAIV Head and Hair Textures (Optional) Johnny Klebitz President Texture with his Eye Colors to match form GTAV Brucie Kibbutz Original GTAIV Skin Paler Texture and Head on TBOGT Model. Evan Moss TBOGT Textures and Original TLAD Textures with TBOGT Head Damage Texture (Optional) Gracie Ancelotti Orignal GTAIV Model and TBOGT Model (Optional) Some Missing Asset for In-Game to match from Cutscene Some Fixed Texture Cutscene and In-Game Characters Some High Texture Cutscene and In-Game Characters OpenIV Required to Installed it Mod Link Download (Available) This is my first mod and it took me 18 months. Comparison Johnny Klebitz EFLC Model on GTAIV Mission Cutscenes "Blow Your Cover" and "Museum Piece" and his eye color is now brown to match like in GTAV for GTAIV and EFLC. Hide contents Luis Lopez and Gay Tony TBOGT Design on GTAIV and TLAD Mission Cutscene "Diamonds in the Rough" and "Diamonds are a Girl's Best Friend" and Luis form "Three Leaf Clover" & "Collector's Item/Museum Piece". Hide contents Elizabeta Torres TLAD Textures on GTAIV. (Optional) Hide contents Ashley Butler EFLC Model in GTAIV Mission Cutscence 'Taking in the Trash" and her eye color is blue to match like in GTAV for GTAIV and TLAD. Hide contents Ray Bulgarin's TBOGT Head on the Original GTAIV Model. Hide contents Jim Fitzgerald TLAD Design Only for GTAIV. (Optional) (Don't used it in The Complete Edition and EFLC cause it would replaced the GTAIV Jim model then you would see Two Clones of TLAD Version Jim in One Mission "Collector's Item" So use the "No Way from Subway" Script in Jim Fitz and Roman Kidnapper Folder to see GTAIV Jim and TLAD Jim together) Hide contents Gracie Ancelotti TBOGT Model on GTAIV. (Optional) Hide contents Gracie Ancelotti GTAIV Model on TBOGT. (Optional) Hide contents Evan Moss TBOGT Texture on TLAD and TLAD Version with TBOGT Head Texture. (Optional) Hide contents Evan Moss TLAD Texture on TBOGT. (Optional) Hide contents Triad 1 TBOGT Design on TLAD Mission "The Sh*t's Cursed" Cutscene. Hide contents Eugene Reaper TBOGT Design on GTAIV Mission in "Three Leaf Clover" Cutscene. Hide contents Jason Michaels TLAD Model on GTAIV Mission "No Love Lost" Cutscene. Hide contents The Cook Restored PS3 and XBOX360 on GTAIV and TLAD. Hide contents Ray Boccino's Casual Jacket on GTAIV Mission Cutscene "Harboring the Grudge". (Optional) Hide contents Ray Boccino's TLAD Pants Textures on GTAIV. Hide contents "No Way on the Subway" Mission. (OPTIONAL) Hide contents "Hostile Negotiation" Mission. (OPTIONAL) (I know The Kidnapper Pointing and Holding at Roman is out of sync because his model is so tall) Hide contents Dardan's Shirt to match like his "Bleed Out" Mission. Hide contents Brucie GTAIV Head for TBOGT. (Originally It's Supposed to Brucie TBOGT Head for GTAIV, Sadly GTAIV version of his head glitch up when I export him for some reason, When you see in the cutscene his cheek mouth, eyeball, eyelid, forehead they control like mouth, It didn't happen on OpenIV, but only did happen in game, The only thing didn't happen was his in-game model. I try to fixed it but nothing happened, so there's no other chose.) Hide contents Restored Niko's Original PS3 and XBOX360 Open Suit Tuxedo, Pant and Shoe as shown in TLAD and TBOGT that Rockstar Games didn't do for the DLC. (Optional) Hide contents Dmitri Fixed In-Game Model come with his Watch to match form his Cutscene Model. Hide contents Manny, Mori, Vladmir and Hossan Hair Added for their In-game to matched like the Cutscene. Hide contents Oyvey's Misaligned Hat Fixed Hide contents Evan and Tony wear earrings for their In-Game Model. Hide contents Billy Grey Scar Face in Prisoner Suit (Edited) Hide contents Brucie In-Game Correct Wedding Shoes to match the Cutscene from "Mr. and Mrs. Bellic". Hide contents Jimmy Pegorino's Head Ingame redesign to match like cutscene version. (attempt, meaning i'm not sure it looks right as i try look resemble to his Cutscene Version.) Hide contents Restored Roman’s Unused Hair Mesh for In-Game Model in GTAIV and TLAD to match form the cutscenes Thanks to Jeansowaty for letting me know. Hide contents Fixed Textures Hide contents Eddie Low's In-Game Arms Texture Fixed Angus Martin's Fixed Boots Texture Brucie's In-Game Hands Texture Fixed Tommy's Shoes is now Separate with his Pants to Fixed the Shoe Texture Rocco's In-Game Hands Texture Fixed Jeff's Pants and Shoes Fixed Texture to match from the cutscene Malc's In-Game Hands Texture Fixed Karen 'Michelle' Daniels Hands Texture is now match like the Cutscene Ed The Mate Fixed Shoes and Pant Texture Bulgarin's In-game Shoes is now Separate with his Pants to Fixed his Shoe Texture IG_PGirl in TLAD Fixed Hair in Mission Cutscene 'Buyer Market' Fixed Anthony's Hospital Slippers Oyvey's Hands Texture Fixed Video by whatever57010 for the comparison Hide contents (Sorry for my English, I'm just not very good at typing) WARNING If anyone saw my mod on libertycity.net I did not uploaded, it was upload by someone who didn't asked my permission. This is great but I think Russian kidnaper and other guy should be other way around because other guy still has his beard in GTA IV (Which happens later) and other guy uses similar but has no hear in Johnny DLC. Maybe you can fix for next time because I would love to play a different way around. Does Jim and Michael also have same voices from The Lost and The Damned? This would be good if not. You can use maybe some spoken lines from the update. I tried to use mod before for characters but they was bent. Do you fix this? If so I will download for sure thank you. Link to comment Share on other sites More sharing options...
stonem09 Posted January 23, 2021 Share Posted January 23, 2021 Hello I only make this suggestion, this ped has some oddity in the texture of her hair Is there any chance that it can be fixed? I know he is a character that is not relevant, but it is very rare to see him. Link to comment Share on other sites More sharing options...
BRONXBX Posted February 4, 2021 Share Posted February 4, 2021 Hey, just wanted to ask how do I get the newchar.ide to work ingame? like I put the file in all of the games folders and it still either shows nothing or flat out crashes Link to comment Share on other sites More sharing options...
StuntGames Posted February 4, 2021 Share Posted February 4, 2021 Good work. Link to comment Share on other sites More sharing options...
novatic_ Posted February 9, 2021 Share Posted February 9, 2021 On 2/4/2021 at 6:24 PM, BRONXBX said: Hey, just wanted to ask how do I get the newchar.ide to work ingame? like I put the file in all of the games folders and it still either shows nothing or flat out crashes Depending on where you installed GTA IV you navigate to GTAIV/common/data/. Inside the data folder you should find a file called gta.dat, open that file with the text editor of you choice and add those lines at the very bottom of that file: # # Characters # IDE common:/DATA/newchar.ide Now, save gta.dat. and close it. Assuming you are using the Complete Edition since you mention crashes, go into GTAIV/TBoGT/, again, open the file called content.dat with a text editor and add this line at the very bottom of the file: DISABLE_FILE common:/data/newchar.ide Save content.dat. This should fix it. All of those steps above are included in the readme by the way so it couldn't have hurt to have a little glimpse inside it before installing. BRONXBX 1 Link to comment Share on other sites More sharing options...
BRONXBX Posted February 9, 2021 Share Posted February 9, 2021 6 hours ago, novatic_ said: Depending on where you installed GTA IV you navigate to GTAIV/common/data/. Inside the data folder you should find a file called gta.dat, open that file with the text editor of you choice and add those lines at the very bottom of that file: # # Characters # IDE common:/DATA/newchar.ide Now, save gta.dat. and close it. Assuming you are using the Complete Edition since you mention crashes, go into GTAIV/TBoGT/, again, open the file called content.dat with a text editor and add this line at the very bottom of the file: DISABLE_FILE common:/data/newchar.ide Save content.dat. This should fix it. All of those steps above are included in the readme by the way so it couldn't have hurt to have a little glimpse inside it before installing. Ya know I did read and try to copy the instructions but it just never worked for me that's why I felt the need to ask here lol. But yeah thanks man I had to sacrifice the MP characters to get Eugene and the Triad showing since the newchar.ide never worked for me Link to comment Share on other sites More sharing options...
Motka Posted February 11, 2021 Share Posted February 11, 2021 (edited) Can someone help me install this for the Complete Edition version? The readme doesn’t seem to make it clear. I’m mostly confused as to where I put the files in the pc and common folders in the EFLC for Steam and Retail folder. Edit: It seems that novatic_'s post helped out with it mostly. Though I did experience a crash on Diamonds in the Rough in TLAD even on a new save. Edited February 14, 2021 by Motka Link to comment Share on other sites More sharing options...
GameKho Posted February 26, 2021 Share Posted February 26, 2021 I find out the file roman3.sco cause my game freeze when i loading into the mission ' three's a crowd ', and the game runs fine after i put back the original file into it. I was in 1.0.4.0 retail version. Link to comment Share on other sites More sharing options...
ElYisusKing Posted February 26, 2021 Share Posted February 26, 2021 4 hours ago, GameKho said: I find out the file roman3.sco cause my game freeze when i loading into the mission ' three's a crowd ', and the game runs fine after i put back the original file into it. I was in 1.0.4.0 retail version. 1.0.4.0 sco is different from the newest patches Link to comment Share on other sites More sharing options...
GameKho Posted February 27, 2021 Share Posted February 27, 2021 (edited) 12 hours ago, DragonYisusXD said: 1.0.4.0 sco is different from the newest patches Is that mean 1.0.4.0 mostly will having problem to work with all the newest sco files? Im only at the early stage of the game so i not sure how the other sco files will work rather fine or not. Edit: Its seems like mission ' Uncle Vlad ' got this error also, put back the original roman7.sco fixed the problem. Edited February 27, 2021 by GameKho Link to comment Share on other sites More sharing options...
novatic_ Posted February 27, 2021 Share Posted February 27, 2021 17 hours ago, GameKho said: I was in 1.0.4.0 retail version. The edited mission scripts only support v1.0.8.0. Since Patch 5 and up R* has changed/updated the native function hashes. Using v1.0.8.0 mission scripts in v1.0.4.0 will most likely/most definitely crash/freeze your game. I planned on editing v1.0.4.0 mission scripts as well since I did most of the v1.0.8.0 edits for Yoshi, but I haven't gotten to it yet. GameKho 1 Link to comment Share on other sites More sharing options...
Scutius Posted March 6, 2021 Share Posted March 6, 2021 (edited) Is it possible for this mod to be updated with the ciadlc 02 fib ped to appear in To Live and Die in Alderney? I'd edit it myself but I don't have knowledge on how to do it. Or, can someone tell me how I can edit the mission files to get them to spawn? Edited March 6, 2021 by Scutius Link to comment Share on other sites More sharing options...
ernestin1 Posted March 14, 2021 Share Posted March 14, 2021 Did I do something wrong? Niko's Hair looks like this in the cutscenes Lovelyduckgamer 1 Link to comment Share on other sites More sharing options...
Datalvarezguy Posted March 14, 2021 Share Posted March 14, 2021 43 minutes ago, ernestin1 said: Did I do something wrong? Niko's Hair looks like this in the cutscenes Hey, same thing happened to me until I swapped the head with a different mod. I was wondering what is up with that. Maverick512 and Lovelyduckgamer 2 Link to comment Share on other sites More sharing options...
wiktoro198 Posted March 19, 2021 Share Posted March 19, 2021 Hello. I'am sorry, my english is bad. In the mission, when Mallorie calls that Roman has been kidnapped, the game always ends the moment I approach the warehouse (crash). Why?. Version Steam complete edition. Link to comment Share on other sites More sharing options...
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