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TheYoshiPunch

Grand Theft Auto IV and Episode Form Liberty City: Characters Fixes

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TheYoshiPunch
Posted (edited)

Grand Theft Auto IV Trilogy Characters Fixes

 

This Mod is meant for Last Year GTAIV 10th Anniversary and made some of the characters to capture like the EFLC

Special Thanks to (Japan) GTA Love and whatever57010 to inspired it and myself, but i thought a while ago before (Japan) GTA Love made one

I already know (Japan) GTA Love made one Original Version, but I just wanted to make one myself just to finish it (well not nearly, they maybe some bugs or errors I might fix or not).

 

 

 

Grand Theft Auto IV

Characters Changes

Johnny Klebitz EFLC Model with his Vice President Texture and Eye Colors to match form GTAV
 Luis Lopez TBOGT Design (Re-asset form Luis's GTAIV Cutscene Bones)

Roman Bellic's Unused Hair Mesh Restored for In-Game Ped Model

Ray Boccino EFLC Model
 Ray Bulgarin TBOGT Head and Texture on Original GTAIV Model (Re-asset form Bulgarin's GTAIV Cutscene Bones)
 Gay Tony Prince TBOGT Head and Jacket on Original GTAIV Model (Re-asset form Tony's GTAIV Cutscene Bones)
 Eugene Reaper TBOGT Model in "Three Leaf Clover" Mission Cutscene (Using In-Game Ped Model Bones)
 Ashley Butler EFLC Model with her Eye Colors to match form GTAV (Re-asset form Ashley's GTAIV Cutscene Bones, but her hair not animated)
 Jason Michaels EFLC Model
 Recreate The Cook's Original XBOX360 and PS3 Head in High Texture
 Elizabeta Torres TLAD Textures (Optional)
 Gracie Ancelotti TBOGT Model and Original GTAIV Model (Optional)
 Jim Fitzgerald TLAD Model (Only Works for GTAIV and EFLC Seperate Version, cause it will overwrite the Beta Jim Model in One Mission "Collector's Item")

A Few Fixed Texture Missions Characters
 A Few High Texture Cutscene and In-Game Characters

 

Episode form Liberty City

TLAD Characters Changes

Niko Orignal Textures

Johnny Klebitz EFLC Model with his Eye Colors to match form GTAV
 Luis Lopez TBOGT Design (Re-asset form Luis's GTAIV Cutscene Bones)
 Gay Tony Prince TBOGT Head and Jacket on Original GTAIV Model (Re-asset form Tony's GTAIV Cutscene Bones)

Roman Bellic's Unused Hair Mesh Restored for In-Game Ped Model
 Triad 1 TBOGT Model appear in "The Sh*t's Cursed" Mission Cutscene

Ashley Butler EFLC Model with her Eye Colors to match form GTAV
 Recreate The Cook's Original XBOX360 and PS3 Head in High Texture
 Evan Moss TBOGT Textures and Original TLAD Textures with TBOGT Head Damage Texture (Optional)

A Few Fixed Texture Missions Characters
 A Few High Texture Cutscene and In-Game Characters

 

TBOGT Characters Changes

Niko Orignal Textures
 Johnny Klebitz President Texture with his Eye Colors to match form GTAV
 Brucie Kibbutz Original GTAIV Skin Paler Texture
 Evan Moss TBOGT Textures and Original TLAD Textures with TBOGT Head Damage Texture (Optional) 
 Gracie Ancelotti Orignal GTAIV Model and TBOGT Model (Optional)
 Some High Texture Cutscene and In-Game Characters

 

OpenIV Required to Installed it

 

 

 

Mod Link

Download (Available)

This is my first mod and it took me 4 months

 

Comparison

 

Johnny Klebitz EFLC Model on GTAIV Mission Cutscene "Blow Your Cover" and "Museum Piece" sadly the begin of "Blow Your Cover" cutscene of his lip is out of sync  (I used the sync form TLAD Cutscene)

Spoiler

4ENUudI.png

 

Luis Lopez and Gay Tony TBOGT Design on GTAIV and TLAD Mission Cutscene "Diamonds in the Rough" and "Diamonds are a Girl's Best Friend" and Luis form "Three Leaf Clover" & "Collector's Item/Museum Piece" 

Spoiler

7D6T5sm.pngzGpVwTB.png

Elizabeta Torres TLAD Textures on GTAIV (Optional)

Spoiler

0TuIqyE.png

Ashley Bulter EFLC Model on GTAIV Mission "Taking in the Trash" Cutscene

Spoiler

GKq3dse.png

Ray Bulgarin's TBOGT Head on Original GTAIV Model

Spoiler

WOyN0X6.png

Jim Fitzgerald TLAD Design on GTAIV (Optional) Play it on GTAIV and EFLC Seperate Version, mean don't play it on The Complete Edition except the Steam Version

Spoiler

rC7fBXJ.png

Gracie Ancelotti TBOGT Model on GTAIV (Optional)

Spoiler

6nDjWtg.png

Gracie Ancelotti GTAIV Model on TBOGT (Optional)

Spoiler

bKGXsy2.png3RKpbTf.png

Evan Moss TBOGT Texture on TLAD and TLAD Version with TBOGT Head Texture (Optional)

Spoiler

XKfgbiD.png

Evan Moss TLAD Texture on TBOGT (Optional)

Spoiler

xfDAmcF.png

Triad 1 TBOGT Design on TLAD Mission "The Sh*t's Cursed" Cutscene

Spoiler

A5qexfU.png

Eugene Reaper TBOGT Design on GTAIV Mission in "Three Leaf Clover" Cutscene

Spoiler

ugO55W2.png

Jason Michaels TLAD Model on GTAIV Mission "No Love Lost" Cutscene

Spoiler

WlSCuow.png

The Cook Restored PS3 and XBOX360 on GTAIV and TLAD

Spoiler

haHJplo.png

Ray Boccino's Casual Jacket on GTAIV Mission Cutscene "Harboring the Grudge" (Optional)

Spoiler

cLHhJuQ.png

Ray Boccino's TLAD Pants Textures on GTAIV

Spoiler

HLC4uED.png

Restored Roman’s Unused Hair Mesh for In-Gamle Model in GTAIV and TLAD to match form the cutscenes  Thanks to Jeansowaty for letting me know.

Spoiler

wGFg4ah.pngqeMfqTl.png

"No Way on the Subway" Mission (OPTIONAL)

Spoiler

3gA0mp7.pnga2zI1MV.png

"Hostile Negotiation" Mission (OPTIONAL) (I know The Kidnapper Pointing and Holding at Roman is out of sync because his model is so tall)

Spoiler

3CCror7.png

mxW5bKz.png

Dmitri Fixed In-Game Model come with his Watch to match form his Cutscene Model.

Spoiler

sWqUwpQ.png

 

Video by whatever57010 for the comparison

Spoiler

 

 

 

 

(Sorry for my English, I'm just not very good at typing)

Edited by TheYoshiPunch

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(Japan) GTA Love
Posted (edited)

Thank you for completing my mod! I will no longer do with GTAIV&EFLC Character Fixes! I will leave it to you Please do your best! I support you! (Sorry bad English / iam Japanese guy)

Edited by (Japan) GTA Love

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Jinx.

A must-have. The unification of the games is nearly complete. Superb.

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TheYoshiPunch

UPDATE: version 1.1

Add Ray Boccino TLAD Design (as I recently didn't realise that Ray have different color pants in the TLAD)

 

Download (Available)

 

Ray Boccino's Casual Jacket on GTAIV Mission Cutscene "Harboring the Grudge" (Optional)

Quote

cLHhJuQ.png

 

Ray Boccino's TLAD Pants Textures on GTAIV

Quote

HLC4uED.png

 

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(Japan) GTA Love
It's strange when you hear the Eugene Reaper's mouth. Please correct it.

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TheYoshiPunch
39 minutes ago, (Japan) GTA Love said:
It's strange when you hear the Eugene Reaper's mouth. Please correct it.

Well because I rename the bone on Cutscene Model and then merge on in-game model, I did notice that but i can't figure out how to moving the gtaiv bones rigs it keep reseting when I edit.

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Reeced

this mod is beautiful

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Jinx.
Posted (edited)

Just downloaded and installed. This is black magic that I cannot understand. Marvelous job.

 

Only issue I noticed so far is that Luis has a crease on his head back during Three Leaf Clover. Also for some reason, in the Gracie folder, you copy pasted the same main files. You should delete those, for a lower file size. Also Gracie's TBOGT model uses the same pants texture as in IV, so you could reuse that since it's HQer.

 

BTW, update the OP with the new link pls.

 

EDIT: Would it also be possible to make Ray wear his default outfit for every mission other than "Harboring the Grudge"? Right now he keeps wearing his leather jacket. Also Tony's hands are bugged during Diamonds Are A Girl's Best Friend.

Edited by Jinx.

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Jeansowaty

Dope work, really adds up to how GTA IV should have been in the first place ;) a little tip, Roman in GTA IV has low res textures, though you can find HQ versions in his cutscene variants/TLAD. On top of that, he's missing the hair texture, which also exists in the cutscene version. Perhaps you can put that in too?

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theNGclan
Posted (edited)

Fixed the broken smoothing on a few CS peds. Feel free to use this! Enjoy! Download

Edited by theNGclan

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Jinx.
6 hours ago, theNGclan said:

Fixed the broken smoothing on a few CS peds. Feel free to use this! Enjoy! Download

Based and turtlepilled.

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AmigaMix

I have a kind of 'tism-boner when it comes to continuity and intermingling in fiction, so this is extremely cool. 

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dognuts

Incredible work. I've always wanted this, thank you.

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iiCriminnaaL 49

I've been looking forward for this for a long time. Amazing. It makes GTA IV and EFLC feel even more connected than they're already.

 

Appreciate your work, bro 😉

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TheYoshiPunch

UPDATE:

-Change Uncle Vincenzo’s Clothes in the Beginning Cutscene of  Mission “Party’s Over” too match like Second Cutscene.

-Johnny and Ashley’s Eye Colors Changes to match form GTAV.

-Malc’s Cutscene Jacket Texture for Ped Model and his Fix Hands Texture.

-Marta and DeSean’s High Texture Hands for their Ped Models.

-Add TBOGT Luis Ped Model have Hair Mesh for GTAIV and TLAD.

 

-Restored Roman’s Unused Hair Mesh for Ped Model in GTAIV and TLAD to match form the cutscenes and Update with High Textures Clothes in GTAIV. Thanks to Jeansowaty for letting me know.

Quote

wGFg4ah.png

-Fixed Ray Bulgarin, Ashley Bulter and Tony Prince Cutscenes Model Special Thanks to theNGclan.

-Kate McReary Cutscene Hand Skin Texture for her Ped Model.

-A few update Mission Characters High Textures for GTAIV.

 

(Download Available) v1.5

 

 

2nd Restored Roman’s Unused Hair Mesh for Ped Model in GTAIV and TLAD to match form the cutscenes.

Quote

qeMfqTl.png

 

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iiCriminnaaL 49
Posted (edited)

Nice updates, bro. 😉

 

By the way, did you manually work on the ingame textures of Billy's gloves and Ashley's hands to turn them into HQ, or did those HQ textures already exist somewhere in some other ped textures within the game's files?

Edited by iiCriminnaaL 49

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(Japan) GTA Love
 
 
It is a raw neck without Roman clothes coming out. I can't see my clothes, so please fix it. (The script has not changed, the mission is Mission Pegorino subordinates after Roman's wedding.

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TheYoshiPunch

 

3 hours ago, (Japan) GTA Love said:
 
 
 
It is a raw neck without Roman clothes coming out. I can't see my clothes, so please fix it. (The script has not changed, the mission is Mission Pegorino subordinates after Roman's wedding.

I not sure how I can fixed this, because i check on the original model in the Final Mission his neck stick out too, just like my one.

21 hours ago, iiCriminnaaL 49 said:

Nice updates, bro. 😉

 

By the way, did you manually work on the ingame textures of Billy's gloves and Ashley's hands to turn them into HQ, or did those HQ textures already exist somewhere in some other ped textures within the game's files?

Yes, I did with the other characters for they skin colors on their hands such as like Jim, Malc, Marta, Bulgarin GTAIV to match his hands skin TBOGT, DeSean and TBOGT Hands too.

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(Japan) GTA Love

https://imgur.com/amuofC0

my picture please watch romanw to error

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TheYoshiPunch
Just now, (Japan) GTA Love said:

https://imgur.com/amuofC0

my picture please watch romanw to error

Yeah i know i check i did with the comparison, That what happen with the original model too, i can't fix it.

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(Japan) GTA Love
1 minute ago, TheYoshiPunch said:

Yeah i know i check i did with the comparison, That what happen with the original model too, i can't fix it. 

ok

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iiCriminnaaL 49

By the way, I've just found out that the ingame hands' texture of Karen (a.k.a. Michelle) doesn't match the cutscene one.

 

I copied the cutscene texture onto the ingame's hands. Here it is in case you wanted to include it in your mod.

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(Japan) GTA Love
 
I understand that the problem of the Roman (wedding suit) uppr_002_u was not loaded properly. If the file name can correct the problem of ig_roman and ig_romanw (as understood in OPENIV) uppr_002_u, please. (I am sorry many times.)

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TheYoshiPunch

Another UPDATE for v1.5

 

-Add (Michelle Daniels) Karen's Cutscene Hands for her Ped Model.

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Jeansowaty

Thanks for using my fix :D anyways I also found another issue - Eddie Low's in-game model has the hand texture badly mapped. How about tinkering around with this?

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TheYoshiPunch

2nd UPDATED Version of V1.5

 

- Fixed Eddie Low's Hands for his in-game ped model.

- Fixed Roman Wedding Suits in-game ped model Teeth texture.

- Forgotten Add Jim Fitzgerald's High Hands Texture for GTAIV.

 

7 hours ago, Jeansowaty said:

Thanks for using my fix :D anyways I also found another issue - Eddie Low's in-game model has the hand texture badly mapped. How about tinkering around with this?

Hey, uh is there anymore missions characters cutscenes or in-game model textures to fixed cause i didn't check? so I don't have to keep one at the time.

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Jeansowaty
Posted (edited)
8 minutes ago, TheYoshiPunch said:

2nd UPDATED Version of V1.5

 

- Fixed Eddie Low's Hands for his in-game ped model.

- Fixed Roman Wedding Suits in-game ped model Teeth texture.

- Forgotten Add Jim Fitzgerald's High Hands Texture for GTAIV.

 

Hey, uh is there anymore missions characters cutscenes or in-game model textures to fixed cause i didn't check? so I don't have to keep one at the time.

Cool that you fixed it. Right now there may be just one thing - Ray Bulgarin in IV has messed up mapping for his shoes. I made a fix for that (also mixing his TBOGT mesh together) once.

Edited by Jeansowaty

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iiCriminnaaL 49
Posted (edited)
42 minutes ago, Jeansowaty said:

Cool that you fixed it. Right now there may be just one thing - Ray Bulgarin in IV has messed up mapping for his shoes. I made a fix for that (also mixing his TBOGT mesh together) once.

Also, his in-game shoes have low quality textures compared to the cutscenes. Well, that was already fixed in the last update.

Edited by iiCriminnaaL 49

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iiCriminnaaL 49
Posted (edited)

By the way, I've noticed that the uppr_normal_002, uppr_spec_002, lowr_diff_001 and lowr_normal_001 don't have high textures in Roman Wedding Suit's ingame ped.

 

Sorry for double posting.

Edited by iiCriminnaaL 49

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