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DYOM# (Addon for DYOM 8.1)


Recommended Posts

DYOM is like Garrys Mod now. 

 

Garrys mod is a mod for game that has a steam workshop where u add even more mods and addons. 

 

So DYOM is like that now. It's a mod with more mods. Sweet. 

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6 minutes ago, ERFANIREG said:

Will I choose a place by clicking F3 and make a mission there , the player game crash?

No, it will not crash

If you mean that

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Finally, I hope some people doesn't ruin this one by saying " Oh!!! You don't have the fooking permissions of the developers!"

Spoiler

Is there gonna be another add on for this? Just a question(please neutral replies)

 

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9 minutes ago, Seth said:

Finally, I hope some people doesn't ruin this one by saying " Oh!!! You don't have the fooking permissions of the developers!"

  Hide contents

Is there gonna be another add on for this? Just a question(please neutral replies)

 

This is just a CLEO add-on and therefore does not feature modifications of the original DYOM code. Therefore, I don’t think you’d technically need the permissions of the developers. You’re not changing their work, you’re just building on it.

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51 minutes ago, ERFANIREG said:

((-Add new pickups - hold TAB and push Y/N, when choosing pickups ))
Its not work! help

open pickup menu -> other, hold TAB and push Y/N. It should work if you do it right.

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Very good Job!

By the way if i can ask,

Could it be possible to implement some new features like spook-o-meter, drive by that's similiar to the one that's in reuniting the families, objective like follow actor or leave the area?

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26 minutes ago, Target13 said:

This add-on is great but I noticed it is now impossible to type the word 'state' in cutscenes or any objective for that matter without having the stats bar show up.

Yeah I noticed the cheatcodes being activated as well, you can type for example S T A then space, delete the space, then T E though this takes more time.

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12 hours ago, ZekoX said:

i would like to ask

 

can you add more objects like more doors, garage doors etc

I don't know if it's possible without editing DYOM code yet. I'll try to add this feature If possible

12 hours ago, Seth said:

The real question is, would this add-on be continuable?

Yes, there gonna be more addons for this addon.

11 hours ago, Target13 said:

This add-on is great but I noticed it is now impossible to type the word 'state' in cutscenes or any objective for that matter without having the stats bar show up.

Thanks for message about this bug. I'll fix it

Edited by SIZZZ
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8 hours ago, Target13 said:

This add-on is great but I noticed it is now impossible to type the word 'state' in cutscenes or any objective for that matter without having the stats bar show up.

For the time being, I think I’ll just create a copy of my GTA SA folder, one with the add-on and one without. I’ll use the add-on version just to add some of the extra pickups and new features only when necessary after designing most of the mission within the GTA without the add-on. 

 

 It’s a tiny bit troublesome but it can be worth the trouble.

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13 hours ago, Mikul said:

Very good Job!

By the way if i can ask,

Could it be possible to implement some new features like spook-o-meter, drive by that's similiar to the one that's in reuniting the families, objective like follow actor or leave the area?

No, this is impossible without editing DYOM code, unfortunately. But i'll try to add more interesting features in the add-on if i have any ideas

Edited by SIZZZ
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2 hours ago, SIZZZ said:

I tryed to add autosave function but i can't understand how it works in DYOM source code. 

it's good butwe don't need it

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